Hard drive evolution could hit XP


Recommended Posts

^ They don't have to but you see, companies are driven by profit. And if they don't make stuff compatible with the operating system that is used by 50% of the market, they are killing off a lot of customers therefore losing profit. It only makes sense to.

^ They don't have to but you see, companies are driven by profit. And if they don't make stuff compatible with the operating system that is used by 50% of the market, they are killing off a lot of customers therefore losing profit.

I can understand that, and I know its not going to change anytime soon. But it is still those people that are holding back technological advancements.

Take 64bit for example. It provides huge amounts of benefit over 32 bit, performance and security being the major ones. But companies are reluctant to code 64bit apps because of the people who are still on 32bit. So instead of us moving forward and embracing new technologies, we keep having to return to the past. And as a result, we and the rest of the tech world is held back.

hmm maybe im confusing this with a file system, but isnt NTFS already 4096 bytes per sector by default?

from the anandtech article

"NTFS, EXT3, and HFS+ all default to 4KB clusters on modern hard drives. So 4KB physical sectors map perfectly with 4KB file system clusters, which in turn map perfectly with 4KB memory pages. And hence 4KB is the largest practical size for a hard drive sector at this time."

The 64-bit app debate is different. They aren't coding for it because of the 32-bit users.

However, this debate we're having is about a new hard drive being back-compatible. I don't see the issue with this, as it's still new technology for new computers that also work on older ones.

also... the performance problems that comes from 512 byte writes being emulated in a 4k block, couldnt that be solved with clever firmware in the hard disk like what they do on SSD's , as well as modified file defragmentation which takes the 4k blocks into account?

I can understand that, and I know its not going to change anytime soon. But it is still those people that are holding back technological advancements.

Take 64bit for example. It provides huge amounts of benefit over 32 bit, performance and security being the major ones. But companies are reluctant to code 64bit apps because of the people who are still on 32bit. So instead of us moving forward and embracing new technologies, we keep having to return to the past. And as a result, we and the rest of the tech world is held back.

That's why Microsoft will need to only make a 64bit release soon. To force the change.

When the time comes that the cost of making a 32-bit version outweighs the profit it's bringing in, they'll stop making it.

As long as you're viewing "profit" and "cost" as deeper variables than immediate numbers on the balance sheets, yeah. (i.e. why would anyone ever develop anything new if it was solely about current profit and cost?)

Most of the questions being in the thread are already answered in the topic. It won't be that the drives won't work on XP, but they won't work as well. There's only so much you can do with emulation and drivers.

That's why Microsoft will need to only make a 64bit release soon. To force the change.

It's sad but many users have older computers and yet they expect new hardware and new operating systems to work just fine on their old junk. At some point in time it's time to move on to newer stuff.

jumping on the offtopic bandwagon myself...

but isnt microsoft beginning the split of current gen hardware with 'classic' hardware, with their mobile OS strategy? as in windows phone 7 , and windows phone classic...

so if this was brought over to the desktops, all the outdated computers will still run a new OS, but it will be stripped down and pretty miserable compared to the '64 bit' OS that has all the latest features and all that...

Hard drives are in dire need of an update, the technology is as dated sounding as Floppy Disk. :p

Some of the technology used in a hard drive is pretty damned modern. The nobel prize in physics was only just awarded for giant magnetoresistance a couple years ago, which is a relatively cool quantum effect which modern drives use in their heads.

We'd go a lot further with innovation if we would stop hand-holding the decade-impaired people who refuse to adopt change. With PC prices the lowest they've been in ages, there's no excuse anymore. If your business is important enough to depend on computers, then you're doing yourselves--and your customers--a disservice by sticking to obsolete software, because it's dangerous and counterproductive.

Dont see why MS cant/wont release a patch for that tbh :p

Because they want to encourage people to ditch XP and buy a new copy of Windows 7. ;)

XP had its place, but if you are throwing good money into your old PC by buying a hard drive, maybe it is time to also invest in a modern OS (or a free one, if you really *hate* to spend money that much)

Will BSD, FreeDOS, ReactOS and Haiku be ready for this (all four are opensource OS's)?

For now, no.

After reading this article earlier last night, I began to entertain the idea of getting a WD10EARS (I've been wanting to get a backup hard drive for some time now), and came across posts with people stating that parted currently cannot align the partition correctly (there is a workaround posted).

So for now, it appears that only WinNT 6.x can initialize drive correctly and easily.

Windows XP is ancient.

It is going on NINE YEARS OLD. This is in a world where the average life cycle is around 3 years. It may have been able to last 5 or 6 years because of the time Microsoft took on Vista, but that still is no reason to keep using it for 9 years!

* The home version is 32-bit only and can't take advantage of 4 Gigs or more RAM.

It's common to find many systems with well over 8 Gigs RAM now. Valve reports almost a 3rd of its users have 4 Gigs or more of RAM.

* Windows XP does not support partitions larger than 2 TB.

Guess what? 2 TB drives have been out and are very affordable, and many NAS boxes that use RAID have well over 2 TB partitions available. "Not supported by Windows XP" is a sticker that has been made for drives already.

* Windows XP does not support 4K physical clusters and can not take advantage of newer drives without hacks.

* Windows XP is not "SSD aware" and will not take proper advantage of newer drive features and speed enhancements.

* Windows XP does not natively support SATA drives or any of the speed enhancements and features of such drives.

* Windows XP does not support security features like UAC or account elevation; something that has existed in Mac OS X and Linux for many, many years.

* Windows XP does not support 3D acceleration of the Desktop.

* Windows XP is based on some very old technology and is incredibly insecure by default.

* Windows XP is now several versions behind on DirectX, and cannot take advantage of the newest gaming technologies.

* New hardware components like 64-bit, Dual-Core+ processors, 2+ Gig RAM kits, and fast DX10+ video cards are incredibly affordable, more so than ever before.

Get it? XP IS OLD. It is out-dated. It is a relic of an OS that doesn't take advantage of any of the new technologies available.

If it doesn't support "YET ANOTHER" new technology. Who cares? It's like crying that Windows 98SE won't take advantage of it either, or that your VCR can't play a Blu-Ray Disc.

People who run ancient operating systems probably aren't the type that go out and buy new technology anyway. If you can't seem to purchase a new version of Windows, why would you purchase an SSD, 4K drive, DX11 video card, or anything else remotely "modern"?

Don't complain that you can't use some new piece of hardware, XP users seem to be stuck in some sort of time warp and become more of a joke with each passing day.

  • Like 1
This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • A 13 billion year old secret about our Universe's origin was revealed by Sayan Sen Image by Pascal Küffer via Pexels Researchers at the Max-Planck-Institut für Kernphysik (MPIK) in Heidelberg had recreated a key chemical reaction from the early universe, producing results that could change scientists' understanding of how the first stars formed. The study focused on the helium hydride ion (HeH⁺), which is widely regarded as the first molecule to form in the universe. Scientists believe HeH⁺ appeared around 380,000 years after the Big Bang, when the universe had cooled enough for electrons and atomic nuclei to combine into neutral atoms in a period known as recombination. This marked the beginning of chemistry in the cosmos. Immediately after the Big Bang about 13.8 billion years ago, the universe was extremely hot and dense. As it expanded and cooled, hydrogen and helium became the dominant elements. Once neutral helium atoms formed, they could react with ionised hydrogen nuclei, or protons, to create helium hydride ions. Although simple in structure, HeH⁺ played an important role in the young universe. It was the first step in a chain of reactions that eventually produced molecular hydrogen (H₂), a molecule made up of two hydrogen atoms and now the most abundant molecule in the universe. Molecular hydrogen later became a key ingredient in the formation of the first stars. At the time, the universe had entered a phase often called the cosmological "dark age." Matter had become transparent to light following recombination, but there were still no stars or galaxies producing visible light. Several hundred million years would pass before the first stars appeared. For those first stars to form, large clouds of gas had to collapse under their own gravity. To do that, the gas needed to cool by releasing energy. While hydrogen atoms can help with this process at high temperatures, they become less effective below about 10,000 degrees Celsius. Molecules can continue the cooling process by releasing energy through rotational and vibrational motions. Scientists have long considered HeH⁺ a potentially important coolant because of its comparatively large dipole moment, a property that describes how electric charge is distributed within a molecule and allows it to release energy efficiently. The amount of helium hydride present in the early universe may therefore have influenced how easily the first stars could form. At the same time, HeH⁺ was constantly being destroyed. Under primordial conditions, its main destruction mechanisms were recombination with free electrons and chemical reactions with hydrogen atoms. These reactions ultimately helped produce molecular hydrogen, linking the formation and destruction of HeH⁺ to the chemistry that shaped the early universe. For many years, theoretical studies suggested that reactions between HeH⁺ and hydrogen atoms would become much slower at low temperatures. Scientists believed there was an energy barrier along the reaction pathway that reduced the chances of the reaction taking place in the cold conditions of the early universe. The new study suggests otherwise. To investigate the process, researchers recreated a closely related reaction using deuterium, a naturally occurring isotope of hydrogen that contains one proton and one neutron in its nucleus. When HeH⁺ collides with deuterium, it forms an HD⁺ ion and a neutral helium atom. This allows scientists to study the reaction in a controlled way while closely mimicking the behaviour of the original reaction involving hydrogen. The experiments were carried out at the Cryogenic Storage Ring (CSR) at MPIK, a specialised facility designed to recreate conditions similar to those found in space. Researchers stored HeH⁺ ions in the 35-metre storage ring for up to 60 seconds at temperatures just a few kelvins above absolute zero and merged them with a beam of neutral deuterium atoms. By adjusting the speeds of the two particle beams, the team measured how the reaction rate changed with collision energy, which is directly related to temperature. The researchers found that the reaction rate remains almost constant as temperatures decrease. In other words, the reaction does not slow down at low temperatures as earlier models predicted. “Previous theories predicted a significant decrease in the reaction probability at low temperatures, but we were unable to verify this in either the experiment or new theoretical calculations by our colleagues,” explained Dr Holger Kreckel of MPIK. “The reactions of HeH⁺ with neutral hydrogen and deuterium therefore appear to have been far more important for chemistry in the early universe than previously assumed,” he continued. According to the researchers, the reaction appears to be barrierless, meaning there is no energy obstacle preventing it from taking place efficiently even at very low temperatures. The findings support recent theoretical work led by physicist Yohann Scribano, whose group identified an error in a widely used potential energy surface, a mathematical model used to describe how the energy of a system changes during a chemical reaction. The error appears to have caused previous studies to significantly underestimate reaction rates under primordial conditions. The new calculations closely match the experimental results. Together, they suggest that helium chemistry in the early universe may need to be re-evaluated. Because molecules such as HeH⁺ and molecular hydrogen played an important role in cooling primordial gas clouds, the findings could help scientists build more accurate models of how the first stars formed. By showing that helium hydride was likely destroyed more efficiently than previously thought, the study offers new insight into the chemical processes that shaped the universe during its earliest stages and helped set the conditions for the emergence of the first stars. Source: Max-Planck Institute, EDP Sciences This article was generated with some help from AI and reviewed by an editor. Under Section 107 of the Copyright Act 1976, this material is used for the purpose of news reporting. Fair use is a use permitted by copyright statute that might otherwise be infringing.
    • "What an interesting smell you've discovered"
    • It could EASILY be 70 for the base game BUT + lots of FOMO to make it up to 100-120, like a few days Early Access, online money, pre-order bonus cars, weapons, missions, clothing, avatars or profile stuff, etc... And still WAY TOO MANY people would buy those and make Rockstar insane money.
    • Just to understand: your solution to getting rid of an online password manager is...another online password manager?
    • Cjam 2.5.0.0 by Razvan Serea Cjam is a lightweight and fast MP3 editor for Windows that lets you cut, join, and edit MP3 files without re-encoding. This means your audio quality remains untouched, and edits happen instantly. Cjam is ideal for quick, lossless edits—whether you're trimming music, combining tracks, or preparing audio for learning tools or podcasts. It features batch processing, scripting support, cue and playlist file handling, and a simple interface. Cjam is perfect for anyone who needs efficient MP3 editing without the complexity of full audio suites. Cjam requires a PC running Windows 10 or later and Microsoft .NET 6.0 or later. Key features for Cjam: No Re-encoding: Edit MP3 files without losing quality. Cut and Join MP3: Easily cut, trim, and combine MP3 tracks. Batch Processing: Edit multiple files at once for faster workflows. Scriptable Interface: Automate tasks with a custom command language. Cue and Playlist Support: Handle CUE and playlist files for seamless audio management. Fast and Lightweight: Quick processing with minimal system resources. Lossless Audio Editing: Ensure your edits don't affect audio quality. Simple User Interface: Clean, intuitive design for easy navigation. File Format Support: Works with MP3, Cjam-specific file formats (CJAMC, CJAMJ, CJAM). Cjam 2.5.0.0 changelog: Added clipboard-based import/export support for mp3DirectCut Added clipboard-based export support for REAPER Added support for naming IMP3 elements Changed the Reset behavior to preserve Undo/Redo history; use Shift key + Reset button to clear it Added a new command parameter (qcp) Added 8 new entries to lang.txt (main_c124-126, main_d150-151, main_m082, vme_c014, vme_d005) Fixed a bug where the il parameter was incorrectly applied when pasting VMP3s into the main list Fixed several other minor bugs Download: Cjam 2.5.0.0 | 1.4 MB (Freeware) Links: Cjam Home Page | Cjam Manual | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
  • Recent Achievements

    • Dedicated
      JuvenileDelinquent earned a badge
      Dedicated
    • First Post
      DrWankel earned a badge
      First Post
    • Reacting Well
      DrWankel earned a badge
      Reacting Well
    • Week One Done
      Supreme Spray LV earned a badge
      Week One Done
    • Week One Done
      Genuinetonerink- Dubai earned a badge
      Week One Done
  • Popular Contributors

    1. 1
      +primortal
      504
    2. 2
      +Edouard
      163
    3. 3
      PsYcHoKiLLa
      91
    4. 4
      Steven P.
      75
    5. 5
      Michael Scrip
      72
  • Tell a friend

    Love Neowin? Tell a friend!