Recommended Posts

mg36 with RDS > m60

Thing is, the MG 36 has a Red Dot Sight no matter what. You can't use the 4x Rifle Scope.

As for my previous post, I confused the M60 with the MG3 (the final Medic weapon unlock).

Nah. The game pretty much doesn't carry on from the previous story. I don't think that there are many, if any, moments where the story from the first games is referenced. I got the the Limited Edition version of this game at release and it's actually really addictive.

Ah thanks.. I picked mine's up today lol.. enjoying SP so far. Can't wait to finish it then hop onto MP. Also picked up LE.

Eurgh, just had a proper noob experience.

Some idiot player by the name of Implying was going round our M-COM stations and C4ing them until they were destroyed.

So many flaws in this ****ing game.

I used to play Medic a lot and never really used the M60. The rate of fire is insanely high and I didn't like the poor accuracy/damage. I prefer the MG 36 and T88 LMG.
Errrr you are sure you have played with the M60? The thing is an unstoppable death ray. In the hands of a noob player it is annoying, in the hands of an experienced player (ie me! :p) it is unstoppable. I generally as a rule don't play with the M60 (anymore). The AN-94 is a much better gun. However, it does **** me off when random noobs think they are better than you. Which always ends up with me switching out to a M60 and going on an unstoppable kill streak. God, I love punishing noobs.

[...]

Errrr you are sure you have played with the M60? The thing is an unstoppable death ray. In the hands of a noob player it is annoying, in the hands of an experienced player (ie me! :p) it is unstoppable. I generally as a rule don't play with the M60 (anymore). The AN-94 is a much better gun. However, it does **** me off when random noobs think they are better than you. Which always ends up with me switching out to a M60 and going on an unstoppable kill streak. God, I love punishing noobs.

I used it once or twice but I confused it with the MG3.

another thing which i am finding annoying is that i have enough hs's to get the marksman bonus but i only get the bonus when i snipe.... i get alot of long range shots using xmp +4x but i dont get the bonus...only the +10.

anaron: the m60, is just aim and spam... the rate of fire is such you can get some one on the other side of the map with about 30 bullets in a second. where as say with the xmp, which i use, you can only do 1-2 shot burst to be accurate(iuno to snipe with xmp i have to do 1 shot at a time). its worse when you have about three medics together and they keep defibbing each other whilst the other spam you through a building. its satisfying when you kill them though.

Every server I go to, I only get killed by medics and the M60. Actually before I even die, in mid fire fight with someone I call out M60 and behold... M60 kills me.

Heh.

The same thing happens to me. I just find it ridiculous that a medic, which isn't supposed to primarily be an offensive and powerful class, can beat out an assault class most of the time in a fire fight.

The only time I am able to beat them is if begin firing first or if I catch them off guard, but if we both notice each other and start shooting at the same time, the medic is bound to win.

Proof... it's not 950 exactly but it's not 1000 either... I'm not entirely sure why you would think I would lie about this.

Simply because it shouldn't be unlocking early. No offense meant, but the game should have it at 1000 kills. That it doesn't surprises me, but I'll yield to the truth.

Eurgh, just had a proper noob experience.

Some idiot player by the name of Implying was going round our M-COM stations and C4ing them until they were destroyed.

So many flaws in this ****ing game.

Errrr you are sure you have played with the M60? The thing is an unstoppable death ray. In the hands of a noob player it is annoying, in the hands of an experienced player (ie me! :p) it is unstoppable. I generally as a rule don't play with the M60 (anymore). The AN-94 is a much better gun. However, it does **** me off when random noobs think they are better than you. Which always ends up with me switching out to a M60 and going on an unstoppable kill streak. God, I love punishing noobs.

i have a friend who does that...another one is using the anti tank mines, laying them around it and shooting at the mine, making them blow up. I call it dirty tactics. My favourite is when the M-Coms are in a building. I just jump in a tank or use the 40mm grenade and take down the building. Again its a dirty tactic but it work well.

Thing is, the MG 36 has a Red Dot Sight no matter what. You can't use the 4x Rifle Scope.

As for my previous post, I confused the M60 with the MG3 (the final Medic weapon unlock).

I found out the other day, that your choice of scope with the MG3 does make a difference. If you don't choose anything, you get pretty much no zoom, but a neat little red dot to help you aim. If you choose the red-dot you get slightly more zoom with the same red-dot. Choose the 4x scope however, and the MG3's red-dot gives you 4x zoom :)

I figured that this couldn't possibly be overlooked by DICE - and had a play around with it. Thankfully, it does work well :)

i have a friend who does that...another one is using the anti tank mines, laying them around it and shooting at the mine, making them blow up. I call it dirty tactics. My favourite is when the M-Coms are in a building. I just jump in a tank or use the 40mm grenade and take down the building. Again its a dirty tactic but it work well.

Sorry I should have pointed out, that this wasn't an enemy player. He was on our team (ie the defenders), that is what ****ed me off.

Edit* Also "R9" servers are going to be out soon...

1) admin.say command implemented

- the output currently looks a bit funky on the game client, like so: Player: [server]: <text>

but with the next game client it will look like: Server: <text>

2) admin.yell to squad has changed (you need to specify both team and squad)

3) squad numbering has changed - the "no squad" squad has ID 0, and real squads are 1 and up.

4) Autobalance improved, it shuffles people both during and between rounds now, and does a better job. No way to turn it off via admin interface yet I think.

5) mapList* commands reworked

6) banList* commands reworked

7) listPlayers command added

8) admin.listPlayers command reworked (GUID, kills, deaths, ping and score added)

9) Players have non-PB GUIDs now (these are distinct from PB GUIDs)

10) onChat event reworked

- now it specifies target player subset as well

- shows text before profanity filtering

- client-originated chat messages starting with "/" make it to the server, and broadcast via onChat, but are not broadcast to other game clients

- use "/!<command>" if you want to be able to send commands to your homemade rcon tools without showing the commands to other players

11) player.onAuthenticated added (it's triggered when a player receives GUID)

12) player.onSquadChange, player.onTeamChange implemented

13) Couple of crash fixes

14) Support for "region" setting

How are people taking screenshots? Is it true you need to use FRAPS to take them? I tried and I couldn't find them in the save folder and I couldn't copy off the clipboard.

I'm pretty sure you need FRAPS to take screenshots. I couldn't find a screenshot button in the controls, and when I tried to do a Print Screen, it just ended up being completely white when I tried to copy it off the clipboard. I downloaded the free version of FRAPS and now I'm taking screenshots with no problems.

Shame on DICE for leaving out a feature that virtually every PC game has, though.

any come across the rush map isla inocentes? where the second part of the map you can take down the building with the m-com station in with a knife

i had it done to me the other day, i hope its fixed soon or it could get quite annoying

That building can be destroyed really easily anyways by a Bradley and a couple of mortar strikes so it's not to much of an issue I think. Certainly not one that needs to be super high priority anyways.

any come across the rush map isla inocentes? where the second part of the map you can take down the building with the m-com station in with a knife

i had it done to me the other day, i hope its fixed soon or it could get quite annoying

Yes, I have. It is an exploit, and ruins gameplay. They need to fix it quickly.
That building can be destroyed really easily anyways by a Bradley and a couple of mortar strikes so it's not to much of an issue I think. Certainly not one that needs to be super high priority anyways.
What?! This needs to be fixed straight away, I am 100% sure that the game designers didn't intend for that map to be played that way. It should be patched ASAP. And the fact you can destroy a building to complete the object is a piece of crap as well. All you would need is for your team to go recon and drop mortars on it, and game over for the defenders. There is no way to defend/stop mortar attacks.
Does anyone else notice the more bouncing of the medic guns with the red-dot sight? It's throwing me off. :p
Yes, as I have said before RDS (Red Dot Sight) is practically useless. It hides the target, and bounces around like a pair of good ######.

Yes, I have. It is an exploit, and ruins gameplay. They need to fix it quickly.

What?! This needs to be fixed straight away, I am 100% sure that the game designers didn't intend for that map to be played that way. It should be patched ASAP. And the fact you can destroy a building to complete the object is a piece of crap as well. All you would need is for your team to go recon and drop mortars on it, and game over for the defenders. There is no way to defend/stop mortar attacks.

Yes, as I have said before RDS (Red Dot Sight) is practically useless. It hides the target, and bounces around like a pair of good ######.

red dot sight useless? :blink:

i use it on every class :p

I'm pretty sure you need FRAPS to take screenshots. I couldn't find a screenshot button in the controls, and when I tried to do a Print Screen, it just ended up being completely white when I tried to copy it off the clipboard. I downloaded the free version of FRAPS and now I'm taking screenshots with no problems.

Shame on DICE for leaving out a feature that virtually every PC game has, though.

yeah you need FRAPS

red dot sight useless? :blink:

i use it on every class :p

red dot sight is useful, love it on my m1.

Anyone else getting random servers with low pings but you are lagging like a mofo for some reason? Random servers for me (that are usually perfect) are having random jumps in ping/latency (whatever DICE is calling it now) and makes the game unplayable.

I am trying to get the Veteran status so I can get the unlock but the site has been down for days. Anyone else having this issue?

the original site was pulled because they put http://www.badcompany2.ea.com/veteran up.

You can view your stats right away. They are updated every second pretty much. Also veteran management is now easier and better integrated. The original site will be back for other games like it use to be or each games offical ea page(game.ea.com) will have the veteran system incoporated.

But yeah that's the website, easier to manage.

@rajput: yeah I'm getting the good ping / bad lag issue. But what I noticed was the server browser starts showing you servers closer to you so basically every Chicago server I'm a regular. Works great. Waiting for r9 servers to fix other servers.

the original site was pulled because they put http://www.badcompany2.ea.com/veteran up.

You can view your stats right away. They are updated every second pretty much. Also veteran management is now easier and better integrated. The original site will be back for other games like it use to be or each games offical ea page(game.ea.com) will have the veteran system incoporated.

But yeah that's the website, easier to manage.

@rajput: yeah I'm getting the good ping / bad lag issue. But what I noticed was the server browser starts showing you servers closer to you so basically every Chicago server I'm a regular. Works great. Waiting for r9 servers to fix other servers.

How can you view your stats? I haven't been able to see that stats page since all that was merged into one site 2-3 weeks ago. I can only look at my veteran info.

This topic is now closed to further replies.
  • Posts

    • Zed 1.7.2 has landed with updated OpenCode models, bug fixes and other improvements by David Uzondu Zed 1.7.2 recently landed on the stable release channel, bringing a host of AI-related features including automatic context compaction and settings-based skill management, along with other things like better Markdown preview rendering and custom git commands in the graph view. Starting with the AI stuff, the developers introduced "/compact", a command that basically summarizes your conversation history on demand. This tool prevents your active chat window from hitting token limits by compressing older parts of the dialogue into a brief overview. In addition to that, the team relocated skill management to the settings UI, improving how the application communicates errors regarding those skills, and updated the OpenCode model roster to support DeepSeek V4 Flash, MiniMax M3, Qwen 3.7 Plus, and Nemotron 3 Ultra Free. External agent users can also monitor context window cost metrics and delete individual sessions directly from their history. Right-clicking ref labels in the git graph now opens a context menu that runs different actions against selected targets, kind of how VS Code does it. Here are some of the bug fixes this new release brings: The active agent fails to auto-select when creating a new git worktree. A scrollbar unexpectedly appears on wrapped code blocks in the agent chat. Collapse indicators for project headers appear when performing sidebar searches. Bracketed ellipsis title prefixes fail to show the ellipsis icon properly. Project icons render incorrectly in the recent projects picker. Diff hunk controls appear inside non-editable commit view multibuffers. The software update button hangs indefinitely on the downloading stage. Restoring an agent terminal in a remote project triggers a sudden crash. Splitting a pane that contains an active commit view causes a crash. Linux Wayland freezes when trying to read the clipboard from laggy external apps. Zed is a "newish" code editor trying to break the massive stronghold VS Code has on the developer community. Funny enough, the editor was created by former GitHub employees who worked on the Atom text editor (which Microsoft killed in 2022, several years after it bought GitHub). The project officially hit version 1.0 back in April, introducing platform parity for Windows and Linux alongside deep support for DeepSeek-V4-Pro.
    • 26H2 absolutely will support ARM Windows just not on devices that came with 26H1. This is evident by the fact I am running 26H2, which on my MacBook Neo and Surface Pro 12 (inch), within a VM.
    • Mp3tag 3.35 by Razvan Serea Mp3tag is a powerful and yet easy-to-use tool to edit metadata (ID3, Vorbis Comments and APE) of common audio formats. It can rename files based on the tag information, replace characters or words from tags and filenames, import/export tag information, create playlists and more. The program supports online freedb database lookups for selected files, allowing you to automatically gather proper tag information for select files or CDs. Mp3tag supports the following audio formats: Advanced Audio Coding (aac) Free Lossless Audio Codec (flac) Monkeys Audio (ape) Mpeg Layer 3 (mp3) MPEG-4 (mp4 / m4a / m4b / iTunes compatible) Musepack (mpc) Ogg Vorbis (ogg) OptimFROG (ofr) OptimFROG DualStream (ofs) Speex (spx) Toms Audio Kompressor (tak) True Audio (tta) Windows Media Audio (wma) WavPack (wv) Mp3tag 3.35 changelog: This version introduces a new Files options page, enhanced toolbar customization, support for RF64 WAV files, improved Discogs and MusicBrainz tag sources, and many other improvements and fixes. See the Release Notes for more details. Download: Mp3tag 64-bit | 5.7 MB (Freeware) Download: Mp3tag 32-bit | 5.2 MB Link: Mp3tag Homepage | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • The FIFA World Cup is not US centric.
    • It’s amusing how Microsoft is pushing IT admins as if this was a major, game-changing update. In reality, it’s just an enablement package that bumps the build number, which is disappointing compared to the more substantial 22H2 and 24H2 releases. Technically, 25H2, 26H1, and the upcoming 26H2 are essentially the same, differing only in support schedules. They could have included the Windows K2 improvements here, but chose not to. The era of Windows being in the backburner continues, and this 26H2 release feels like an afterthought. Shame, Nadella, shame.
  • Recent Achievements

    • One Year In
      hhgygy earned a badge
      One Year In
    • One Month Later
      AMV earned a badge
      One Month Later
    • Week One Done
      AMV earned a badge
      Week One Done
    • Collaborator
      ryansurfer98 went up a rank
      Collaborator
    • One Month Later
      Eurosoft10 earned a badge
      One Month Later
  • Popular Contributors

    1. 1
      +primortal
      523
    2. 2
      +Edouard
      172
    3. 3
      PsYcHoKiLLa
      78
    4. 4
      Steven P.
      72
    5. 5
      Michael Scrip
      71
  • Tell a friend

    Love Neowin? Tell a friend!