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Or you fail at properly describing your point and providing examples.

What's the point in writing out a 4-page novel to explain my point to the detail, will you give me a shiny medal and build a statue resembling me?

Though, I am flattered my opinion matters that much to you :)

What's the point in writing out a 4-page novel to explain my point to the detail, will you give me a shiny medal and build a statue resembling me?

Though, I am flattered my opinion matters that much to you :)

You don't need a 4 page novel to list one game as an example that isn't repetitive and doesn't suffer from the same drawbacks as BC2. Looks like you were talking the talk, but can't walk the walk.

You don't need a 4 page novel to list one game as an example that isn't repetitive and doesn't suffer from the same drawbacks as BC2. Looks like you were talking the talk, but can't walk the walk.

why do you care so much about why sethos likes/dislikes the game?

why do you care so much about why sethos likes/dislikes the game?

He said he doesn't like the game and I'm perfectly fine with that. Is asking him to provide examples on games that he finds the MP to not be so negative a bad thing? I'd love to give the MP that doesn't suffer from repetition and all the other drawbacks he listed with BC2. If there is MP games that can't be describe the same way he describe BC2, I'd love to play 'em, wouldn't you?

I find it funny when on this site when someone doesn't like a game some people get all hurt about it. If I he doesn't like it he doesn't like.

I find it funny, someone asking someone to explain themselves a bit more clearer, automatically makes people think that person is hurt. Asking questions that bad?

I find it funny, someone asking someone to explain themselves a bit more clearer, automatically makes people think that person is hurt. Asking questions that bad?

He hasn't been left alone since stating that he no longer finds the game fun.

I find it funny when on this site when someone doesn't like a game some people get all hurt about it. If I he doesn't like it he doesn't like.

Yeah it might be funny the first time, but when people do it over & over, you start to get ****ed off.

He hasn't been left alone since stating that he no longer finds the game fun.

Because he continued the conversation. Didn't you read all his responses?

Yeah it might be funny the first time, but when people do it over & over, you start to get ****ed off.

While this is could be true. It isn't my intent here. I really want to know what MP games he plays that can't be describe the exact same way he described BC2.

Not sure why you keep pursuing this, Slane. I already explained why I don't like this game, well one of the reasons and that's the predictability - You simply refuse to accept my reason

and then another question arise; would you accept anything else I say? You just seem to love this game very much and refuse to accept anything negative said about the game so no point in wasting my

time writing out long opinions because you will never accept them, just find more moot points to bring up in some sort of defence of the game.

And honestly, why's it important what I play, are you just aching to find some sort of argument point or try to get my attention here? I've played nearly every single major FPS title out there and some were good,

some weren't. BC2 just happens to be one of those games that doesn't appeal to me in the long run, doesn't do anything out of the ordinary, doesn't hold my interest and seem to take every single clich? and point of annoyance

from other first person shooters and roll it into one ball of snooze.

So either accept the fact that I don't like your precious game or move in, instead of this charade - Fair?

Oh an Anaron, it's actually not correct to call it Armed Assault 2; it's just "ArmA 2" :p ( Nitpicking, sorry ).

Haha, you're right. The first one was "ArmA: Armed Assault". :pinch:

Rumor has it, that it's new maps. :)

I hope that's true.

Yeah fat chance of that happening. Can't think of one BF game that they introduced more vehicles after shipping.

You never know...

Not sure why you keep pursuing this, Slane. I already explained why I don't like this game, well one of the reasons and that's the predictability - You simply refuse to accept my reason

and then another question arise; would you accept anything else I say? You just seem to love this game very much and refuse to accept anything negative said about the game so no point in wasting my

time writing out long opinions because you will never accept them, just find more moot points to bring up in some sort of defence of the game.

And honestly, why's it important what I play, are you just aching to find some sort of argument point or try to get my attention here? I've played nearly every single major FPS title out there and some were good,

some weren't. BC2 just happens to be one of those games that doesn't appeal to me in the long run, doesn't do anything out of the ordinary, doesn't hold my interest and seem to take every single cliché and point of annoyance

from other first person shooters and roll it into one ball of snooze.

So either accept the fact that I don't like your precious game or move in, instead of this charade - Fair?

Guy, do you honestly believe I'm pursuing this because I love this game or I'm out to get you?

This game is full of snipers and campers. Both of which I hate and does make me quit playing the MP for long stretches.

This game has a serious lack of maps. Doesn't bother me as I'm not to the bored part of 'em yet, but the game really could use fresh maps.

This game has a lack of game types. It's classic BF stuff, but some fresh types would add life to the game for everyone.

I far from love this game as you are assuming.

When you listed the negatives of the game, to me it was like you were comparing it to MP games that have none of those issues. This has me interested, as any game that doesn't have those issues would be one hell of a game to play. I'm asking for you to tell me these games so I can try 'em for myself and play them. If there is not games then this "charade" can end. I'm under the impression that you play MP games that don't have those issues and that's the information I want.

I accept your opinion of the game and it doesn't bother me. In fact that's not even the issue I'm trying to discuss. I simply want to know what game (s) you were alluding to.

This paragraph from you is what really got me wanting to know what:

Most multiplayer games will surprise you every time, this doesn't, this is so predictable as to where you might

find snipers, how the matches play out, camping spots etc. it's like playing the same matches over and over because

despite having large maps - There's so many "De facto" tactics that are used EVERY time.

What games are you talking about? I want to play them as they sound hell-u-va fun and better than BC2.

Now do you understand? I'm not out against your personal opinion (I could care less) or out for you. Simply want you to elaborate a bit more on a statement you made with the name of some games.

I'd love to write you a list but then you'd oppose the list by saying "Oh BC2 is just like those" and I'd have to write out a long page-long reply explaining why BC2 isn't competitive or very mixed up

due to be all about points, no competitiveness and how the same 4 "decent" locations in every map or at every combat point is filled to the brim with at least 6 players and the rest of the team are kamikaze

bum rushing the objectives to get points, thus making every match a predictable affair and because it's so predictable there's never any excitement or adrenaline which is a key point that keeps you from returning.

I'd love to write you a list but then you'd oppose the list by saying "Oh BC2 is just like those" and I'd have to write out a long page-long reply explaining why BC2 isn't competitive or very mixed up

due to be all about points, no competitiveness and how the same 4 "decent" locations in every map or at every combat point is filled to the brim with at least 6 players and the rest of the team are kamikaze

bum rushing the objectives to get points, thus making every match a predictable affair and because it's so predictable there's never any excitement or adrenaline which is a key point that keeps you from returning.

/facepalm

Nevermind man. Simply wanted some games so I can play them myself and see if there any different as you say they are. I guess that is to much to ask for.

/facepalm

Nevermind man. Simply wanted some games so I can play them myself and see if there any different as you say they are. I guess that is to much to ask for.

/facepalm

I just told you why I won't give you such a list, based on your very own reaction to my opinions earlier in the thread. You were all over me like a dog in heat for that,

I could just imagine me posting a list and your reaction, then me having to explain it all to you :rofl:

He said he doesn't like the game and I'm perfectly fine with that. Is asking him to provide examples on games that he finds the MP to not be so negative a bad thing? I'd love to give the MP that doesn't suffer from repetition and all the other drawbacks he listed with BC2. If there is MP games that can't be describe the same way he describe BC2, I'd love to play 'em, wouldn't you?

I find it funny, someone asking someone to explain themselves a bit more clearer, automatically makes people think that person is hurt. Asking questions that bad?

dude, no one here was more excited about this game more then sethos. Even when i bad mouthed it earlier in the thread he defended it but over time his opinion changed... get over it.

he has valid points about the game and he's allowed to have an opinion. you're acting like a crusader trying to save Jerusalem from the Muslims...

dude, no one here was more excited about this game more then sethos. Even when i bad mouthed it earlier in the thread he defended it but over time his opinion changed... get over it.

he has valid points about the game and he's allowed to have an opinion. you're acting like a crusader trying to save Jerusalem from the Muslims...

So your saying it's wrong for me to ask him to name some other games he finds more fun than BC2? That's all I'm asking. I don't care if he hates or loves the game and I have no intention of discussing his list of games, if he ever decides to post it. You are totally mis-interpreting my reason for asking and even after explaining you still don't grasp what I'm asking.

well, if you simply asked it like that in the first place it would be fine i would think, but instead all this crap where your asking why this, why that...it kind of gives an impression.....

ontopic: gustav is hopeless against tanks, once im done on engie im going back to assault, and yeh im hoping new maps will come out soon.

Alright, guys. I was hoping it wouldn't come to this but I'm going to have to step in. Enough with the blah blah blah. Lets get back on topic.

Anyway, I think we can all agree that the game needs more maps. Someone mentioned here that the next map pack may contain new maps, unlike the last map pack which only added Rush or Conquest mode to existing maps.

Anyway, I think we can all agree that the game needs more maps. Someone mentioned here that the next map pack may contain new maps, unlike the last map pack which only added Rush or Conquest mode to existing maps.
Hell yes! More Rush maps please. Conquest is so boring for me. The only map I like Conquest on is the small snowy one (White Pass?). And more CQC maps please, no more Arica Harbor long walk/drive get nailed by a million tanks nonsense please (well first objective, if you manage to get your team from the hills/tanks and progess then it's an awesome map).

This game has the potential to be GREAT, at the moment it is barely good. I am only continuing playing it because I need a filler until Brink and everyone from ET:QW is playing. If they were to patch/fix [a lot] of the issues. Then hands down, it would be an AWESOME game.

Hopefully they release a xpack or so every 4 months. I'd dish out the 50 bucks.
Errr, hell no!

Hell yes! More Rush maps please. Conquest is so boring for me. The only map I like Conquest on is the small snowy one (White Pass?). And more CQC maps please, no more Arica Harbor long walk/drive get nailed by a million tanks nonsense please (well first objective, if you manage to get your team from the hills/tanks and progess then it's an awesome map).

This game has the potential to be GREAT, at the moment it is barely good. I am only continuing playing it because I need a filler until Brink and everyone from ET:QW is playing. If they were to patch/fix [a lot] of the issues. Then hands down, it would be an AWESOME game.

Errr, hell no!

they fix all the little issues and this game would be amazing. like why is it so hard to remember a default gun selection? choosing every time you hit up a server is annoying

I did read that the next map pack would add new maps. But I also saw/read somewhere that they were adding new modes to the current maps as well. Like a Port Valdez conquest map.

Anyways, I know it's totally out of the question but what I would like to see is maybe in the current maps. Make them a little larger, and add secondary objectives to the maps that could spread players out a little more. This would also give us more variety in what we have to do to win any given round. On Port Valdez while you're flying a helicopter you can see all these extra buildings in different areas of the map that are currently out of bounds. And other maps have these extra out of bounds buildings too. Give those areas some purpose. That could really go a long ways in changing the game play with not very much effort. And the stuff is already there so they won't even have to do much to the maps.

Of course this won't ever happen but it would be awesome to see. Oh yeah, and balance the weapons please, less m60 rambo medics imo!

I just had this fun event.... well pretty much what happened was I snuck up on a sniper trying to snipe, killed him with a pistol then reloaded, while running away. Then a medic on his team ran past me and revived the dead sniper. I turned around and killed the sniper again and with one bullet remaining on my pistol; headshotted the medic. LOL.

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  • Posts

    • Nope. That lack of surround sound capability (analog) won't fly with me. Sure, I use headphones most of the time, but still.
    • Creative Sound Blaster AE-X PCIe review: your headphones will love it by Steven Parker If you have been reading Neowin for any length of time, you may remember that I reviewed the Sound Blaster Audigy FX Pro back in April. I found it to be an excellent budget sound card, even though it lacked support for formats such as DTS over the included SPDIF port. Anyway, Creative reached out to me again asking if I was interested in reviewing the Sound Blaster AE-X. It is a card mainly targeted at headphone wearers, which I'll get into a bit later. Before we get underway, here is a disclaimer: Creative Labs provided a free sample without any review pre-approval. Here are the full specs of it: Creative Sound Blaster AE-X Dimensions: 179 x 126 x 18 mm Weight: 263g / 9.28 oz Platform: PCI-e DAC: ESS ES9039Q2M Connectivity Options Side: Rear: 1 x HD Audio Front Panel Connector, 1 x ⅛“ Headphone port, 1 x RCA Line-out (Left) port, 1 x RCA Line-out (Right) port, 1 x Coaxial SPDIF-out port, 1 x ⅛“ Mic in/Line-in port, 1 x TOSLINK SPDIF-in port Surround: No DNR / SNR: THD+N: 0.0001% Dynamic Range 130 dB Recording Resolution: PCM up to 32-bit / 192kHz (Stereo) Direct Mode: Line Out (Stereo): PCM up to 32-bit  384 kHz Coaxial SPDIF Out: PCM up to 24-bit 192.0 kHz Headphone Amp: PCM up to 32-bit / 384kHz (Stereo) Native DSD: DSD64, DSD128, DSD256 Output Impedance: 1Ω, Supported Headphone Impedance: 8–600Ω, IEM: 0.5Vrms, Low: 1.5Vrms, Mid: 3Vrms, High: 6Vrms, Maximum output power: 350mW @ 32Ω (High), Maximum output voltage: 6Vrms (High) Front Panel Headphone Amp: PCM up to 32-bit / 192kHz (Stereo) Native DSD: DSD64, DSD128 Output Impedance: 10Ω, Supported Headphone Impedance: 32–300Ω, Maximum output power: 40mW @ 32Ω, Maximum output voltage: 1.9Vrms ASIO: ASIO 2.3 Total Harmonic Distortion: THD+N: 0.0006% Dynamic Range: 114 dB Scout Mode: Yes EMI shielding: No (but it passed all the FCC emission tests) Operating temperature: 0–45°C Input Power: 12V⎓0.5A Warranty: 1 Year (MSRP) Price: $179.99 / £169.99 The Sound Blaster AE-X was announced at the end of May, and it becomes clear that it is mainly for headphone wearers. I should also note that the card does not support DDL/DTS encoding technology, but it is said to support decoding through the coaxial SPDIF port. I was able to test this working with the classic Windows Sound properties, but I could not get a DTS (decode) signal through my Logitech Z906, it defaulted to 3D sound whenever I played DTS content through Plex or Emby. In addition, this card only supports two channels (stereo) over the speakers. The surround support is limited to the Headphone Amp, so before I get underway, what we have here is a card mostly intended for headphone use, especially with its SPDIF In (Toslink) port where you could connect another device like a console. So what about the highlights of this card? The AE-X is powered by the ESS SABRE DAC (ES9039Q2M), which is capable of a 130 dB dynamic range. In addition, it supports 32-bit/384 kHz playback for deeper detail and clarity. The headphone amplifier delivers up to 350 mW @ 32Ω, which admittedly far surpasses standard onboard audio, offering support for studio-grade headphones. DSD256 and ASIO 2.3 are also supported. What doesn't it have? No support for What-U-Hear, Super X-Fi, or the SmartComms Kit No EMI shielding, but it passed all the FCC emission tests (from the FAQ) I also want to make it clear that I am no audiophile. For me, it's purely subjective and it should just "work" out of the box. First impressions As I said in the introduction, I was a bit sad to see that the AE-X only supports stereo output, meaning it would not be on par with my ALC1220 over my speakers, as I mentioned it seems like this card is marketed toward headphone users. Since I am not an avid gamer that would rule me out as a potential customer, but I can still test its capabilities! The card arrived in a nice-looking box, as shown above. It's quite a bit larger than the Audify FX Pro that I reviewed back in April, and at first I thought the covering meant that it was EMI shielded, but it isn't as mentioned above in the highlights section. What's in the box: 1 x Sound Blaster AE-X PCIe card 1 x 3.5 mm CTIA TRRS to Dual TRS Headset Splitter Cable 1 x Quick Start Guide Aside from the Quick Start Guide, which someone at my age (I guess) needs a magnifying glass to read thanks to the tiny fonts, Creative Labs also has the manual online, which first requires you to prove that you're human in order to access it (so I can't direct link it). Anyway, the box is mostly made up of cardboard, and the only plastic in it is the anti-static bag for the card itself. Design Top Bottom The card itself looks pretty cool and actually wouldn't look out of place in an all-white build. There's only one connector, and for some reason it is awkwardly placed on the side (front-facing) that is for the front panel audio connector, which will let you use the headphones through the front PC audio jack. Since the front panel Headphone Amp has fewer capabilities than the rear headphone port, I decided not to use it. Rear of card PCI-e interface The rear of the card is completely open and is normally where you would find the front panel connector. The PCIe interface side is completely covered, which initially made me think it was EMI shielded. I/O panel Side (front-facing) with Front panel connector On the outer rear bracket side we have the TOSLINK SPDIF in, Coaxial SPDIF out, RCA line out (Right), RCA line out (Left), Headphone out, and Mic/Line in ports. On the front facing portion of the card itself is the F-panel connector. Usage Test System Our test system consists of the following: AMD Ryzen 9 9950X3D Gigabyte X870E AORUS MASTER (BIOS F12) Corsair RM1000x (2024) Thermal Grizzly Kyronaut (33x33x0,2mm) 2x 32GB Kingston Fury Beast RGB DDR5 6000MT/s CL36-38-38-80 T-Force Z540 2TB (PCIe Gen5) NVIDIA GeForce RTX 5090 Founders Edition (NVIDIA) Creative Sound Blaster AE-X Windows 11 25H2 Pro I installed the card into the Gigabyte X870E AORUS MASTER which includes the RealTek ALC1220 onboard audio. For our subjective listening tests, I used the Coaxial SPDIF port to my Logitech Z906 speakers. For headphone tests I used the OneOdio Studio Max 2 Wireless DJ Headphones that I reviewed last month. After installing the audio driver, I installed Creative Nexus, which is a relatively new app designed for the latest Sound Blaster cards. Then I discovered the AE-X needed both a driver update from 1.00.15.0001 to 1.01.09.000 and a firmware update from 1.00.06.0000 to 1.00.06.0002, then I was set to go. It should be noted that the card did not work without the driver (not Plug and Play). As you can see above, you can manage the firmware, driver, and inputs via Advanced Settings on the Device tab. By default Nexus enabled "Direct Mode". Upon clicking on Acoustic Engine, the Equalizer can be enabled and set to four different presets, which are: Gaming Music Movies Footsteps Enhancer There's also a dedicated Scout Mode for gamers. I mainly used Tidal and Spotify in the past week to listen to some of my Liked Songs (which now total over 700) in Shuffle mode; there were no pops or interference that I could hear. I also found a 5.1 Surround Music playlist on Tidal that sounded really great over Studio Max 2 headphones. When I reviewed the Audigy FX Pro, I went out and purchased a Logitech Z906 set second-hand for €100 specifically to use with the card, but in this instance all I could get on the AE-X was the 3D output of surround sound through Coaxial SPDIF and although it still sounded great, it isn't quite as good as DTS Interactive via my onboard Realtek ALC1220. Conclusion So what have I learned? The AE-X lacks multi-channel support for 5.1/7.1 setups and drops support for modern surround technologies like Dolby or DTS, functioning strictly as a stereo output device. So to really benefit, you will need Studio-grade headphones to "hear" the benefits of this card. With that being said, I can imagine it will appeal to gamers who are switching between console and PC. By utilizing the SPDIF in port, you could just plug your headphones into the AE-X (front or rear port) and then switch between PC and Console without having to move the headphones to a different port. As I said in the Sound Blaster Audigy review, the EQ in the Creative Nexus app offers safe presets, which allows a user to further tweak the lows, mids, and highs for a personal listening experience. Of course it all depends on the headphones you hook up to it. Speaking of headphones, I kind of wish I had higher-quality Studio-grade headphones to really test this card with; I'm not usually wearing headphones in my day to day duties. The only time I will wear them is if I want to listen to music very late at night and I don't want to disturb my neighbors, so my rating (verdict) is based on this fact. Someone with a PC/Console setup and wears headphone religiously to game, and consume media will benefit much more than I from the high-quality Headphone Amps that are included in the AE-X. Once again, I do feel like Creative could have gone the extra mile to support the S/PDIF port a bit more. Why include it if you're not supporting the main popular digital formats? It seems like the decision was more of a legacy-based one, offering uncompressed 2-channel PCM audio, for users with high-fidelity audio systems and external DACs. Maybe I will be lucky enough to review a card that truly includes all these features in the future. I am sure readers with far more knowledge on audio systems than me will correct me in the comments below. I'll just say I am happy to learn what I don't know! Where to buy The Sound Blaster AE-X is available to purchase now in preorder for $179.99 on the U.S. Creative website, or for £169.99 on the Creative UK website and will start shipping to customers from June 25.
    • $80 or 90%, anything else would be financial suicide one way or another.
    • Or... just use Bitwarden. Free, and has on-prem option as well. Works both on desktop and mobile, wherever you are. The age of local password files is over.
    • Thanks
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