Recommended Posts

In CQC you have no need to scope. Surely, your aim should be good enough to deal with a few baddies at close range, without scoping?! x4 Scope all the way thumbs_up.gif

Obviously at some point I will have both and try them both, so we will see! cool.gif

The only time I use the 4x Rifle Scope is when I want to pick off people in the distance. For everything else, I use the iron sights or the RDS. It's just a matter of preference, really. :)

I like the 4x just because it makes it easier for me to use the Spotting feature. I know that it doesn't actually give you a tangible advantage when spotting (you need that specialization whose name I can't remember), but for some reason I find myself spotting a lot more when I have the 4x slapped on my gun. Having to fight in close quarters with the scope sucks though (or at least, I suck at it). I usually just end up hip firing and hope for the best.

Maybe I am missing it, but are there no options to save custom classes (similar to MW2)?

As far as I'm aware, there isn't a way to save your loadouts indefinitely. I'm not 100% sure though but I think the last update made it so that your loadout is saved between sessions.

I hate CQC with the 4x Rifle Scope. It feels like I have tunnel vision or something. :s
I have never used scope in CQC. Am I weird like that? Do you guys use x4 Scope when in CQC?
Maybe I am missing it, but are there no options to save custom classes (similar to MW2)?
The game saves your last selection automatically now.

As far as I'm aware, there isn't a way to save your loadouts indefinitely. I'm not 100% sure though but I think the last update made it so that your loadout is saved between sessions.

I do see my load it saved between sessions. I just wish I could setup for example, my F2000, with a certain sight, LW, and then something for the vehicle. Then, have my M16 setup with a different sight, extra ammo, and something else for vehicle. Than I could access those everytime I started the game up.

No biggie to be honest, just would be easier. Thanks again Anaron.

As you can see, I am starting to play the game more than I had in the past. I got burned out on MW2 finally.

I am talking about on the 360, and when you turn the system off when done playing, then back on and it would save your custom load outs for every weapon you have created.

Yeah I think it only remembers for a session, meaning once you turn the console on and off it will reset to default, but could be wrong there as I do not play it a whole lot.

Sethos.png

Randomly posting stats, for the heck of it - Can't believe I actually got past 20 despite only playing for a 'short' time after launch and now haven't played for months.

A Month :p Game hasnt been out for Months(2 or more) :p.

Just picking on you man, but great stats. Ive put 50 or so hours and just hit 23 and half way to 24. Ill always play 1-2 hours a day. But with SC its like an hour BC2 and then 2-4 hours of SC

What's the online scene like for BC2? Has it dived as quickly as BC1 did? Just wondering as i'm thinking about picking this up soon :)

And depending on what system you want it for you can get it fairly cheap as well. I think there's a post in the PC games sales thread that says you can get it for like $17 or something.

The post in question: http://www.neowin.ne...#entry592551350

i got a problem!. when i am trying to find a server it finds nothing!. even my history display nothing!. i read somewhere it causes by a firewall problem even i dont use any firewall. i even disable the windows7 standard firewall!. how can i fix this problem?

@w33zy: Not having any firewall is very silly, especially if you're using the Internet, not just games. Gawd knows what viruses you may have.

Anyway, do you connect to the Internet via a router with a firewall?

This topic is now closed to further replies.
  • Posts

    • Waymo recalls self-driving software after cars enter closed freeway work zones by Paul Hill Waymo, the self-driving car maker owned by Alphabet – the parent company of Google –, has recalled some of its fifth-generation Automated Driving Systems (ADS). It did so after some of its cars drove through closed construction zones. According to the National Highway Traffic Safety Administration (NHTSA), the affected vehicles were capable of driving through a closed freeway construction zone and continuing to drive at speed. The listing on the NHTSA website says that Waymo is currently developing a solution to fix this issue, but in the meantime, freeway driving is being restricted. Waymo will update its ADS software so that vehicles can detect when they can avoid entering construction zones. According to the Safety Recall Report, on April 20, 2026, Waymo’s Field Safety Committee began meetings reviewing an event from April 11, 2026, and five events from April 19, 2026, where Waymo’s autonomous vehicles didn’t recognize and drove past ramp closure signs into the pre-planned freeway construction zones. This took place in Phoenix, Arizona. Separately, on May 18, 2026, seven Waymo vehicles entered freeway lanes with active construction in the San Francisco Bay Area by driving between cones that were placed to show the lane was closed. On the back of both of these events, Waymo restricted freeway driving until it could address the issue. In June, Waymo’s Safety Board reviewed the issue and additional information related to ADS performances around construction zones; then, as a result, it decided to conduct a recall. This development is not good for Waymo as it adds to a growing list of technical hiccups its cars have experienced. Ultimately, it will lead to more scrutiny from lawmakers around the world who will be more cautious about letting autonomous vehicles on their roads without tighter regulation. For readers in areas where Waymo operates, does this news make you more wary about stepping into one of these vehicles?
    • I'm still on Windows 10 22H2 because I didn't want to deal with all the issues in Windows 11, so I waited almost a week before installing the latest Patch Tuesday update (KB5094127), I went ahead and did it, and it was a huge mistake—ever since then, my File Explorer has seen a performance drop of about 30% when transferring large files... Once again, Microsoft has outdone itself! This update cannot be uninstalled, either through the Control Panel (via Settings) or by accessing Advanced Startup Options. The only possible alternative would be to use system restore points, but I’d have to reinstall all app and driver updates (and there’s no guarantee it would work). Or there’s the “nuclear option” of a in-place repair without losing files or apps, but even then, all my customizations would be lost! Microsoft just can’t help but mess everything up! Way to go, Microsoft! But I still don’t want your c****y Windows 11!
    • Microsoft: Windows 11 could finally solve a major issue across AMD, Nvidia, and Intel GPUs by Sayan Sen While Microsoft has been trying to improve it, Windows 11 is definitely not flawless, as even today some issues are taking a year to publicly acknowledge. However, one area of trouble that may finally see much better results soon is graphics driver crashes. Work on graphics driver timeouts, also called Timeout and Detection Recovery (TDR), is not new as the latest WDDM 3.2 also has specific improvements regarding it. Windows Display Driver Model (WDDM) version 3.2 is supported on Windows 11 24H2 and 25H2. However, with the upcoming version 26H2, TDR crash diagnosis could go to the next level as Microsoft is introducing a new DirectX 12 API feature called "DirectX Dump Files". Similar to how system memory dump files work when a system crashes or freezes or encounters any such major issue, DirectX Dump Files (DDF) will essentially record a snapshot of the GPU execution right at the moment a graphics-related crash or hang or freeze occurs, so that developers can better understand and diagnoze these TDR and timeout detection errors. The dump will be available as a .dxdmp file for analysis and it will be a comprehensive dump file generated with detailed insights about the hardware, drivers, Windows, as well as the affected application. This should be another welcome change in this department. Earlier at GDC 2026, when the technology was first debuted, Microsoft had shared more details regarding it. The company had explained how DDF is designed to gather data from every layer of the graphics stack into a single file, eliminating the need for developers to manually correlate logs from multiple tools. As mentioned above, the dump can contain a lot of useful details like GPU hardware state information such as register values, shader program counters, page fault virtual addresses, shader memory data, and command buffers. Alongside that, it also captures DirectX runtime and kernel information, including D3D objects, pipeline state objects, device error data, adapter details, and CPU call stacks. Microsoft says the feature has been built around two primary use cases: retail device removals and local device removals. The former allows developers to collect crash information from end users' systems in the field, while the latter helps QA teams and developers investigate issues on test machines. Developers will also be able to include up to 2 MB of custom application data through new D3D12 APIs, providing additional context for troubleshooting. In addition, Microsoft is introducing three dump collection modes ranging from zero-overhead capture, which has no runtime performance impact on supported hardware, to higher-detail modes that collect more vendor-specific debugging data. On compatible Tier 2 hardware, zero-overhead dumps will be enabled by default, meaning developers may begin receiving useful crash diagnostics without making any code changes. The table below explains the three tiers: Tier Description NO_OVERHEAD Enables crash capture with no runtime cost and is suitable for broad deployment MEDIUM_OVERHEAD Provides a balance, capturing additional diagnostic data with moderate impact HIGH_OVERHEAD Collects the most detailed GPU and driver state available, enabling deeper investigation at the cost of higher runtime overhead In terms of availability, the company expects broader release to be around the fall of 2026, which should be right around the time when Windows 11 version 26H2 lands. Right now, DirectX Dump Files are available as a preview and currently, only AMD has the compatible AgilitySDK Developer Preview driver version 26.10.07.02. You can find the official announcement post here on Microsoft's website.
    • And with SO much better perf than the laggy mess that is Files.
  • Recent Achievements

    • First Post
      BizSAR earned a badge
      First Post
    • Week One Done
      Jordan Smith earned a badge
      Week One Done
    • Reacting Well
      BizSAR earned a badge
      Reacting Well
    • First Post
      AndreaB earned a badge
      First Post
    • Week One Done
      Huge Trailer earned a badge
      Week One Done
  • Popular Contributors

    1. 1
      +primortal
      598
    2. 2
      +Edouard
      190
    3. 3
      PsYcHoKiLLa
      80
    4. 4
      Michael Scrip
      76
    5. 5
      Steven P.
      69
  • Tell a friend

    Love Neowin? Tell a friend!