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It seems they're in it for the money now and nothing else.

That's always been the case it's a business after all.

Finally gave this another shot after the last patch and it's came on leaps and bounds. Couple of dodgy balancing issues. Like the gustav, running and gunning with the MGs. But I'm no longer raging about the hit reg!

Through one of our most reliable mediums today, that being Twitter, DICE?s recently appointed community manager Daniel Matros and the official BFBC2 Twitter feed both announced that VIP Map Pack 4 for Battlefield: Bad Company 2 is now live and ready to be downloaded via the in-game store.This latest pack enables Atacama Desert to be played on Rush mode and throws Port Valdez to your list of Conquest-enabled maps.

As all other VIP Map Packs, this one?s available as a free download for those with the VIP code, which comes with all new copies of the game. Those who don?t have it can be purchase the code via the in-game store. And for the PC community, the map pack will be automatically added to the game via a patch.

http://www.thatvideogameblog.com/2010/07/07/new-vip-map-pack-out-for-bad-company-2/

Originally Posted by zh1nt0 viewpost.gif I just received the answers and here they are:

1- why was the AT4 nerfed?

Demize99 is on semester at the moment so we need to ask him when he gets back. (not for public) (The person who can answer this is currently on vacation).

2- is the chatbox bug going to be adressed soon?

We know this has been an issue and we are looking into bugs within the last patch including the chatbox issue.

3- what are the ETA?s on the mode packs release?

The map pack release dates will be announced prior to their release for each pack usually at 16:00'clock upon the days of release.

4- does DICE plans to release any new maps at all? and when?

DICE is releasing map packs with new game modes on already existing maps. Vietnam will bring new maps to Bad Company 2.

5- is the all bronze star insignias requirements an error that needs to be adressed or will we have to buy the SPECACT to get them?

It is a bug within the game and SPECACT isn?t required to obtain the insignias. We had to remove SPECACT from the patch due to it was causing problems but we are looking to add it as soon as we locate the problem.

6-is the removal of the revive inv. beeing considered still or is forgotten?

This is something we are investigating on how to best implement a new system for reviving with invulnerability removed.

7- scopes on G3 and M14? yes or no once and for all?

We are receiving many questions about this and Demize99 has already explained they won?t be in there anytime soon and is constantly under review.

8 - How is DICE going to deal with the leaked server files.Will they officially release them,bring down the modified servers or just do nothing?

We are aware of this and are urging everyone not to play on those servers. We are working on bringing down the leaked servers already. Server files will not be officially released.

9 - wasn?t the friends list suposed to be increased to 100 in this last patch?if yes an ETA on the fix?

This is a backend stability limit. When the game released we needed to keep the load down by limiting friends to 20. We may increase the limit in the future but this hasn?t been confirmed yet.

10 - wasn?t the G3 suposed to return to its former glory in the 1.03 patch?is it going to be corrected? when?

There were no plans to return the G3 to what it was but to balance it more with other guns.

11 - any chance of getting friendly mine indicators on the gadget or the mini map like the c4 has?

It is something we haven?t considered adding but is a possible addition in the future. We however don't know when this will happen.

No actual new maps until the Vietnam expansion... who didn't see this coming?

It affects console players too. It has nothing to do with what system you play on.

I guess I wasn't aware the console versions had chat boxes, friends list limits of 20, or leaked server files and server choices. I guess I haven't scoured all the options then. I stand corrected.

I guess I wasn't aware the console versions had chat boxes, friends list limits of 20, or leaked server files and server choices. I guess I haven't scoured all the options then. I stand corrected.

I meant about the no new maps.

And about the new rush map, Atacama desert... I think it's horrible for rush. The first set of mcoms you have to cross a huge huge huge empty zone with pretty much 0 cover. And then once you do make it past that your only cover is a chain link fence which gets destroyed instantly. Played it on both offense and defense and both times the game stopped at the first set of mcoms.

And oh yeah, it encourages you to snipe from your spawn for both sides.

I meant about the no new maps.

Ah, yeah...the maps thing...that would be for everyone since it's looking to be a low cost retail package somewhat. No doubt the console version of Vietnam will be an arm and a leg.

And about the new rush map, Atacama desert... I think it's horrible for rush. The first set of mcoms you have to cross a huge huge huge empty zone with pretty much 0 cover. And then once you do make it past that your only cover is a chain link fence which gets destroyed instantly. Played it on both offense and defense and both times the game stopped at the first set of mcoms.

And oh yeah, it encourages you to snipe from your spawn for both sides.

I had the same experience with the MCOM last night and that open area in Rush as well. I struggled to find good cover and get a good look on the objective without being wide open (or by now, where you are to be expected).

Has the rubber banding/lag issue been fixed yet? Haven't played since I had that one awful session post-new-patch.

Personally didn't experience that on the servers that I'm playing that ping me for 11-23, but the R16 server patch was suppose to fix that. You should try a server that you had trouble with to see if that was actually fixed.

Has the rubber banding/lag issue been fixed yet? Haven't played since I had that one awful session post-new-patch.

Exited and entered a game 3 times in order to find a room without rubber banding last night. That doesn't seem to be the norm, but last night it was.

I experience it in some servers, in others it's nonexistent. I'm not sure if R16 is mandatory for all servers which was supposed to fix the issues.

That is one of the down falls of gaming on consoles. Many games don't allow you to choose a server, and BC2 is no exception. It seems like an easy implementation. I wish we could choose a server. The only thing I can do is change my EA profile to a different country to move to those servers.

dedicated servers are only good if you can make your own servers and have COMPLETE control of them yourself. the way Dice/EA did it with battlefield is a tease at best, you pay for a server that in reality you don't have to much control at all...

dedicated servers are only good if you can make your own servers and have COMPLETE control of them yourself. the way Dice/EA did it with battlefield is a tease at best, you pay for a server that in reality you don't have to much control at all...

They are good because they eliminate host advantage and the horrendous lag usually associated with client hosting :)

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