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saw videos of how the m60 should be used, 2 shot burst....and ****ing wow it is easier than sniping.... but first need 500 kills with smg.

knifing is still buggy in that if your too close it wont knife but if your a step or a few metres back the guy will lunge and it will knife.

saw videos of how the m60 should be used, 2 shot burst....and ****ing wow it is easier than sniping.... but first need 500 kills with smg.

knifing is still buggy in that if your too close it wont knife but if your a step or a few metres back the guy will lunge and it will knife.

While that's the most affective way to use it there's no way it should be the most powerful weapon in the game. Medics are a support class after all, or should be.

Without sounding like an arrogant ****, my aim was pretty good before. And 99% of all my shots were registered no problem. Had no problem in taking down scores of enemies, and head shots were the norm. But maybe you are right, maybe my shots are being detected more accurately.I did some minor testing. And for me at least, the hit boxes have changed. They are HUGE! Now I am hardly aiming for the head (well naturally I do) but now I just tend to aim for the general head area (once aiming for the left hip. I got a head shot. Same with just above right shoulder), instead of pixel perfect. Again, I could well be proven wrong. But to me the game shoots different from before.C4 does indeed rock (Y)

You do realize that hitboxes aren't expanding vertically, right? At least, I think they shouldn't... :ermm:

if i had one wish, it would be for them to revert the game back to the form it was when it was released... because honestly since then, it's been all downhill. The game's multiplayer was damn near perfect when it first came out...

haha yeah sure bro. Got some spare pink glasses you could lend me?

edit

this is turning into the official EA forums heh

Got the platinum on my M60 yesterday, so now it's the assaults turn- the only class I haven't unlocked everything for. Though this AEK-Vintovka (or whatever it's called) it awful, and I can't get any kills with the damned thing. But at least it's got a grenade launcher, haha.

Hit reg seems fine for me. I Don't notice it being ridiculously easy as some are saying, I am at them and they die. I haven't been killing people when my aim is off their model.

The one thing that plagues this game IMO is medics. They completely ruin the game balance in rush. A whole team of medics is unstoppable. I can't believe DICE just keeps failing to address this. They weren't this moronically overpowered in past BF games.

Gives class most powerful Guns

Give class super fast unlimited revive ability with hardly any cooldown + revive invulnerability

??????

Profit!

Damn, I never realised how graphically intensive this game was in comparison to MW2 and TF2. It really is a heavy game.

I have everything on Low, forced the game to DX9 and literally run everything I can at lowest possible. I still get FPS cuts down to 2 or 3 when its a smoky area or any dust particles. :(

Still, when I can its reasonably playable.

where's a good place to get roadkills with the car, those two pins are the only ones i need to get all the pins... i find it that any time i drive a car i get sniped :(

Beginning of Arica Harbor rush as an attacker. I'd wait till the tanks get up there, but after that wave, you should be able to get a Humvee in and find some guy somewhere with an RPG chilling or just some random guys running and gunning.

Anyone on 360 having the whole kicked to dashboard problem?

Beginning of Arica Harbor rush as an attacker. I'd wait till the tanks get up there, but after that wave, you should be able to get a Humvee in and find some guy somewhere with an RPG chilling or just some random guys running and gunning.

Anyone on 360 having the whole kicked to dashboard problem?

When i was trying to play with my cousin earlier yes. Right now i am not having the problem.

Now that I am playing sort of regularly again, I decided to check out the M1. And my god, it is much better. Not sure if it got a major buff or because of the hit-boxes or a combination of both. But it is amazingly good. The clip is a bit limited, but to use something like this you need relatively good aim. Providing you are a good shot, no reason why you can't kill anyone in 3 or so shots.

Was getting a bit annoyed last night with the amount of people still using the M60, so I decided to whip out mine. Never had so much noob killing fun :rofl:

Weird, I'm mostly getting killed by every other LMG other than M60 now. People love MG36 and T88, it seems.

thats because most ppl have got their plat on the m60 now, :p. im starting to use it now, it good long range but short is not as good. im getting killed by t88,mg3 ALOT groups of medics still appear to be the norm.

thats because most ppl have got their plat on the m60 now, :p. im starting to use it now, it good long range but short is not as good. im getting killed by t88,mg3 ALOT groups of medics still appear to be the norm
Yup, medics group are more and more becoming the norm. I can normally deal with 2-3 of them, but unless I am raping them from behind. Killing more than 4+ is hard work. Simply because you'll have 4+ M60s spray and praying in your direction and now with the "improved" hit boxes that means instant death.

Honestly the key to fixing the M60 is reducing the clip size from 100 to 40, and then only allow it to hold 2 clips. Total of 80 bullets. Medics are there as a supporting role, not a walking death machine.

Honestly the key to fixing the M60 is reducing the clip size from 100 to 40, and then only allow it to hold 2 clips. Total of 80 bullets. Medics are there as a supporting role, not a walking death machine.

lolwut having some sort of overheating or maybe making them move slower could be a better solution imo. And it looks like we've come full circle regarding OP QQ - 40mm, M60, Abakan, CG, 40mm, CG, medics (m60). :D

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I think it's more important to slightly adjust the whole res procedure - atm it can be done from a too far distance becoming invincible for a moment, and with no possibility to decline. LMGs aren't that bad, it's the whole res train that's rather annoying. It would be fine if there wasn't the invulnerability.

Edited by gkl
I think it's more important to slightly adjust the whole res procedure - atm it can be done from a too far distance becoming invincible for a moment, and with no possibility to decline. LMGs aren't that bad, it's the whole res train that's rather annoying. It would be fine if there wasn't the invulnerability.
Disagree we need the revive invulnerability.
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