Recommended Posts

Can you somehow untie the copy of the game from your EA account? I want to give my game to a friend of mine, but don't want to give him my EA account (which got a few other games on it).

I don't think so. Your best bet is to contact EA support.

What is it with you an italic, Anaron :p

For emphasis. See here: http://en.wikipedia.org/wiki/Wikipedia:Manual_of_Style_(text_formatting)#Italic_face

As far as I know, DLC stands for downloadable content.

What other game has disk locked content that is slowly released as "new content"? It makes me a little sick inside that they say they are working on content that we already have from day one.

True; however, the reason they do it is simple. It's common practice for major game developers to have at least some locked content on the disc. It's a shame though because this so-called "disc-locked content" is unfair to consumers. Why should we have to pay extra for something we already have?

Anyway, I'm glad they're actually releasing new maps instead of new modes on old maps.

The new multiplayer map coming called Heavy Metal will be the largest Conquest map, featuring 4 helicopters in the sky and 8 tanks on the ground...

http://forums.electronicarts.co.uk/18790497-post117.html

It's also been confirmed to only have 3 flags...

WHY?!?!?!?!

Heavy-Metal-1.png

Blog_5F00_HeavyMetal_5F00_01.png

Blog_5F00_HeavyMetal_5F00_02.png

I really want to buy this on Steam, but I know they'll cut the price when Vietnam comes along :(

Must.fight.temptation

wait it out dude, it'll drop hard when vietnam comes out. and if you do get it i'll hop on with you and show you how it's done ;)

I really want to buy this on Steam, but I know they'll cut the price when Vietnam comes along :(

Must.fight.temptation

The pc version is only $15.99 on amazon right now... but I don't know what the UK price is. If that helps any. Probably not. :laugh:

Vietnam Achievements / Trophies Confirmed...

ta1_5F00_3.png

Can I Go Home Now?

Bronze/15G

Achieve a team victory on all Vietnam levels

Every Gun has a Silver Lining

Bronze/35G

Get silver stars on all primary Vietnam weapons

(Veteran weapons not included)

Ecstasy of Gold

Bronze/50G

Get gold stars on all primary Vietnam weapons

(Veteran weapons not included)

ta6_5F00_8.png

Doing the Rounds

Bronze/15G

Get a kill with all Vietnam vehicles

Cantankerous Chauffeur

Bronze/25G

Get 100 kills with Vietnam tanks

Ride of the Valkyrie

Bronze/25G

Get 50 kills with the helicopter

trophies7_5F00_9.png

Would you Kindly STFU?

Bronze/10G

Destroy a Hannoi Hannah propaganda speaker

Great Balls of Fire

Bronze/10G

Get 20 kills with the flamethrower

Just Because I Can

Bronze/25G

Finish 1st on the scoreboard on any Vietnam level

secret3.png

Secret Achievement

This one is secret (duh)

Source: http://blogs.battlefield.ea.com/battlefield_bad_company/archive/2010/11/12/vietnam-hardware-6-the-achievements.aspx

The pc version is only $15.99 on amazon right now... but I don't know what the UK price is. If that helps any. Probably not. :laugh:

Its £12.99 on amazon uk might as well get it from there, steam won't drop that low, also I got it for full price 35 i think from steam pre ordered it and don't regret it at all great single player and awesome MP.

Thank guys but I already had some help from a friend who gifted it to me over Steam. Worked out to be the same price as retail copies :woot:

I just read that the tracer darts have been removed from Vietnam. Looks like no more easy points then ;). Makes sense from a technological perspective though.

I tried to do a search regarding trag3dy's question about the flamethrower, and I couldn't come up with anything. Personally, I'm kinda hoping that it isn't secondary. I would hate for every single close range confrontation to degenerate into a flamethrower battle (i.e. where the first person to whip out their secondary and spam it wins). Making it a primary would force you to move around with your squad and rely on them for protection in long range situations, IMO.

I just read that the tracer darts have been removed from Vietnam. Looks like no more easy points then ;). Makes sense from a technological perspective though.

You know they've also made it so that every weapon in the game will be able to hurt the choppers, even pistols.

You know they've also made it so that every weapon in the game will be able to hurt the choppers, even pistols.

that makes sense... i don't understand when i'm shooting a chopper with my assult rifle near the gas tank or at the rear propeller with like 2-3 rounds nothing happens to it.

You know they've also made it so that every weapon in the game will be able to hurt the choppers, even pistols.

That's a good idea, IMHO (at least from a theoretical standpoint - we'll have to see how it plays out in a real match). Personally I never had a problem with choppers in regular BC2, but I suppose that if they're removing tracer darts, they have to compensate somehow.

A patch is being released for the game with the following changes:

- Acog and Red dot scope now equippable on MK-14 and G3.

- Fixed a bug on PC where the G3 would do less damage than intended.

- Reduced VADS push back and damage to balance it with the ZU23.

- Fixed a bug where Vehicle Countermeasures would fail to remove tracer darts at high speed.

- Reduced the reload time for Vehicle Countermeasures.

- Slightly increased the AT4's damage vs armor to emphasize its anti vehicle role while keeping it balanced vs armor.

- Increased the AT4's top speed and acceleration so users spend less time exposed when firing.

- Increased the AT4's splash damage so it competes with other AT weapons vs infantry. The AT4 still has the least splash damage of all AT weapons.

- Reduced the splash damage of the Carl Gustav to bring it in line with other explosive weapons. The Carl Gustav still has the most splash damage of all AT weapons.

- Increased the 1 shot kill range of the M95 body shot to counter its lower rate of fire.

- Fixed a bug with the SVU that gave it better close range damage than other semi auto weapons.

- Reduced all weapon damage to the MCOM by 50%.

- Fixed a C4 vs MCOM exploit on Atacama Desert.

- Fixed a bug with FOV when aiming the M1911.

- Lowered the close range damage of the AN94 to highlight its long range role.

- Increased the accuracy of the F2000 on the move to highlight its role as a mobile AR.

- Increased the close range damage of the shotguns to give them a greater advantage vs slugs.

- Slightly lowered the damage of the M60 to balance its accuracy advantage vs other LMGs.

- Slightly lowered the damage of the MG3 at close range to balance it with other high rate of fire weapons.

- Slightly increased the damage of the UH6

Optics for the M14 and G3! Awesome. I need to start playing again, it's been a month or so. Now I'm getting a total sense of deja vu because I could have sworn we saw most of these changes/patch notes a while back. Anyways the date for this post was today (Nov 23). PS3 will get the update first with pc and xbox 360 to follow "soon". Probably next Tuesday.

http://blogs.battlef...pany-2-ps3.aspx

Now they just need to release the new maps and we'll have a really decent game on our hands. Except for the stupid changes to the mcoms health that is.

Edit: I guess most of these changes were in the R9 patch, so only the optics for the M14 and G3 is new.

This topic is now closed to further replies.
  • Posts

    • I have a Motorola, one of the lower end ones, it works fine. It is possible to get rid of the Gemini app and also to disable googles assistant , but A.i is still apps. I try to avoid all LLM A.I, is i can, I use no Ai duck duck go.
    • Free Software Foundation Europe pushes EU to force Google to allow AI uninstalls on Android by Paul Hill Credit: Pexels Users should be able to fully uninstall AI-based features from Android devices and be able to access interoperability functions, free from Google’s verification requirements, the European Commission has heard as part of an Android interoperability consultation under the Digital Markets Act. These measures were proposed by the Free Software Foundation Europe (FSFE) last week when it submitted its documentation. The FSFE noted that Google had started silently installing AI models without telling users. It noted that the EU’s DMA requires companies like Google to allow users to uninstall pre-loaded software from their devices, but in the case of the AI models Google is installing, they reinstall if you delete them, contravening the DMA. To get Google back under control, the FSFE has told the European Commission that there needs to be improvements within the Android Open Source Project (AOSP). First, it said that users should be able to fully remove pre-loaded AI components from their devices, with companies being prohibited from silently reinstalling or reactivating them. Second, access to Android interoperability features should not be contingent on registration, authorization, or contractual relationships with Google. This pertains to Google’s attempt to force developers to register with Google, even to publish apps to alternative app stores like F-Droid. Discussing its submission, Lucas Lasota, FSFE Legal Programme Manager, said: Google is planning to roll out its Android Developer Certification in September 2026. This will force every Android app developer to register with Google before their software can be installed on certified Android devices, but it should affect those who have removed Google Apps from their device. The program is controversial because it entails the signing of contracts and payment of account fees to Google, as well as the handing over of the identities of developers. It said: The FSFE said that if the Commission’s draft measures remain unchanged, then Google will be allowed to make developers verify their identity. The FSFE believes that asking developers to register is contrary to the text and spirit of the law. In summary, the FSFE has told the Commission that no developer should need a Google account, a Play Store presence, or any agreement with Google to access Android’s interoperability features.
  • Recent Achievements

    • Conversation Starter
      sumytbe earned a badge
      Conversation Starter
    • One Year In
      B4dM1k3 earned a badge
      One Year In
    • One Year In
      DarkWun earned a badge
      One Year In
    • Dedicated
      Almohandis earned a badge
      Dedicated
    • Dedicated
      JuvenileDelinquent earned a badge
      Dedicated
  • Popular Contributors

    1. 1
      +primortal
      519
    2. 2
      +Edouard
      188
    3. 3
      PsYcHoKiLLa
      87
    4. 4
      Michael Scrip
      81
    5. 5
      Steven P.
      72
  • Tell a friend

    Love Neowin? Tell a friend!