Recommended Posts

Much like it did with Battlefield 1943, developer DICE will add an additional map, Operation Hastings, once a community challenge is met in the multiplayer expansion Battlefield: Bad Company 2 Vietnam. However, this time DICE isn't making the challenge a collective kill count of 43 million. In keeping more with the spirit of cooperation in the game, the map will unlock once the community accomplishes 69 million team actions (double entendres abound).

In order to unlock the fifth Vietnam map, you'll have to heal, spot, repair, revive and resupply as often as possible ... but you were already doing that, right?

BFBC2 Vietnam will be drafted into service on December 21. Check out the Operation Hastings challenge video after the break.

69 million team actions will happen a lot sooner than kills, imo. Potentially 500+ team actions can be taken every game while only a few hundred kills at the most.

Anyways, it's funny that they have a reveal trailer for it when it was discovered more than 3 weeks ago that there would be a 5th map. :laugh:

I'm curious as to if and when we'll be able to have more guns? Not being funny, but I've nearly unlocked everything, I WANT MORE GUNS! :p haha At least, more upgrades or something..

Vietnam?

No, normal BC2not just that, do we have to be stuck @ level 50 for the rest of the games life? I wish they didn't set such a limit...

Yeah, I know what you mean. That's what stops me going back to the game from Black Ops...even though BC2 is superior.

I wish they would get rid of ranks. Too many people use ranks as an indicator of real skill.

I know it's not a show of skill, but level 50 is obviously not high enough, also, a lot of people in time will reach that level and then you'll have loads of people at the same rank which will be very misleading...

When it comes to sound saying BC2 sounds like a "watergun" ESPECIALLY in comparison to cod is ridiculous. BC2 sounds are far better in every way, and they are also much louder.

COD does have better movement, but I think when it comes to sound bc2 certainly destroys it

When it comes to sound saying BC2 sounds like a "watergun" ESPECIALLY in comparison to cod is ridiculous. BC2 sounds are far better in every way, and they are also much louder.

COD does have better movement, but I think when it comes to sound bc2 certainly destroys it

Exactly. The sound in this game is fantastic.

I don't like the feel of weapon in BF:BC2, they just sounds like water-gun. I have both BF:BC2, COD:MW and COD:Black Ops but I just prefer COD. IMO, COD has the most realistic feels of all the FPS games out there...

A water-gun? There is something wrong with your speakers then. The sounds in BC2 are pretty beefy. And COD is no more realistic really; if it's realism you like then you'd play Arma2 or something.

This topic is now closed to further replies.
  • Posts

    • Looks like the 7.1 is fake effects, can it at least do real 5.1? It says 'virtual 7.1' in all descriptions.
    • You can't, if you didn't notice, it doesn't support surround at all, it's right in the spec list.
    • Hi — I’m always interested in soundcards. Like displays, I just want to know I’m getting as much clean “sonic juice” into my brain as possible as the years take their toll. I’m not entirely sure what to take away from this review, though. It doesn’t really tell me whether the AE‑X is a good product or who it’s actually for. Most of what I’m getting is: there’s a driver to install, here’s what it looks like, and here’s what’s in the box. There’s a lot of emphasis on the SPDIF input. When you mention not needing to switch headphones between console and PC — does that mean the PC has to be powered on just to pass audio through? That seems like a fairly big waste of energy. Is this more something a streamer would use alongside a capture card? How are you testing the sound? (Also, you might want to clarify that you’re using the headphones in wired mode when you mention they’re wireless.) You mention the lack of EMI shielding — how much real‑world difference does that make compared with typical motherboard audio? On multi‑channel: what exactly isn’t supported? Does this mean Windows spatial audio (Dolby Atmos for Headphones, DTS Headphone:X, etc.) won’t work, or just that the card itself doesn’t decode surround formats? And are there any true multi‑driver “surround” headphones left that would even use that? You also highlight support for high‑impedance headphones — but what does that translate to in practice? How does it compare to driving the same headphones from a normal device, and does it make any difference for everyday, lower‑impedance models? In short, who is this card actually targeted at?
    • Yes, THIS is wordart, not the styling that can now be done. Wordart was all about those curvy words, that you could change the path of, like making words go around a circle. I don't think it can be done now, right?
    • Just saw a news report of a Waymo driving into a flooded road.
  • Recent Achievements

    • Dedicated
      Almohandis earned a badge
      Dedicated
    • Dedicated
      JuvenileDelinquent earned a badge
      Dedicated
    • First Post
      DrWankel earned a badge
      First Post
    • Reacting Well
      DrWankel earned a badge
      Reacting Well
    • Week One Done
      Supreme Spray LV earned a badge
      Week One Done
  • Popular Contributors

    1. 1
      +primortal
      503
    2. 2
      +Edouard
      170
    3. 3
      PsYcHoKiLLa
      88
    4. 4
      Steven P.
      76
    5. 5
      Michael Scrip
      74
  • Tell a friend

    Love Neowin? Tell a friend!