Recommended Posts

I have an i7 2630, GeForce 540M, and 8 GB DDR3 RAM. And this stupid thing still doesn't run properly with the lowest graphics settings at 1980x1080 resolution. Is it Windows 8 that is messing up or is Alan Wake incredibly demanding?

1080p is waay too high for that 540M.

Try 1680x900

I have an i7 2630, GeForce 540M, and 8 GB DDR3 RAM. And this stupid thing still doesn't run properly with the lowest graphics settings at 1980x1080 resolution. Is it Windows 8 that is messing up or is Alan Wake incredibly demanding?

It could also be that Windows 8 is a Developer Preview and not meant for running as your main OS.

No problems here on the specs in my sig.

http://forum.alanwak...1586#post141586

It's amazing that they recouped their costs during the first 48 hours of the game's launch.

Yeah, I read that on Gamasutra.

http://forum.alanwak...1586#post141586

It's amazing that they recouped their costs during the first 48 hours of the game's launch.

Yeah, they even had the cheek to have a go at pirates, I half expected this to bomb but they have no excuses now.

I really like how it plays out as a TV Series with separate episodes. It's about as far from Max Payne as you can get and it's kept me hooked right from the start (I was up until 4am playing it).

If any game should have it's own TV Series then it has to be Alan Wake.

Yep, very much enjoy the whole TV episodic aspect of the game.

The story is a bit of a mindblower. Also,

****ing flying objects :p hate them so much!

Yeah, they even had the cheek to have a go at pirates, I half expected this to bomb but they have no excuses now.

http://www.eurogamer.net/articles/2012-02-15-remedys-message-to-alan-wake-pc-pirates-enjoy-the-story

Doesn't sound like threats to pirates to me.

Is there any way to get this game to run in a DX9 mode and bypass that stupid DX10 requirment when it doesnt use anything DX10 related?

Why?

Does it really matter?

There's a lot more to DX10 that Alan Wake uses than just the things you can see onscreen.

Is there any way to get this game to run in a DX9 mode and bypass that stupid DX10 requirment when it doesnt use anything DX10 related?

Even if that was possible, it would be pointless. Alan Wake's engine runs in DX9 mode. The DX10 requirement was added because the game doesn't run well with any DX9 card. There's a post about it on the Alan Wake forums which you can read here.

So has no one else picked up American Nightmare or whatever it is called?

I downloaded it on my 360 last night but have not gotten a chance to check it out yet, but looking forward to doing so one day soon, just going to be hard to put down the Vita.

So has no one else picked up American Nightmare or whatever it is called?

I downloaded it on my 360 last night but have not gotten a chance to check it out yet, but looking forward to doing so one day soon, just going to be hard to put down the Vita.

I got it. If you liked Alan Wake, you'll like American Nightmare. There's more bullets and guns though, so it hasn't been too hard to run and gun yet, but the ambiance is still very well done.

I got it. If you liked Alan Wake, you'll like American Nightmare. There's more bullets and guns though, so it hasn't been too hard to run and gun yet, but the ambiance is still very well done.

Cool thanks for the reply, sounds like I should dig it for sure. Just curious have you beaten it yet? And if so how many hours did it provide?

Cool thanks for the reply, sounds like I should dig it for sure. Just curious have you beaten it yet? And if so how many hours did it provide?

Not yet, but from what I've read it should take about an hour less than what AW took you (people are saying ~5 hours). There's only three "levels", but there's also an arcade mode reminiscent of Resident Evil 4's survival mode.

Not yet, but from what I've read it should take about an hour less than what AW took you (people are saying ~5 hours). There's only three "levels", but there's also an arcade mode reminiscent of Resident Evil 4's survival mode.

Thanks again. (Y)

Wonder when the new DLC will hit the PC? Hopefully not two years later :p

Finished the original story a few days ago, and yeah the ending is confusing. Had to hop on the Alan Wake forums for clues. Besides the ending...

the lack of a 'grand' fight was disappointing, unless you consider that massive tornado a 'fight.'

Suppose that's a reason for DLC, or maybe a neat ending in some future game when they're sure the franchise is over.

i did not know there was a Demo for Alan wake at all .

Alan Wake doesn't have a demo; however, Alan Wake's American Nightmare has a trial version. I believe it has a trial version because it's an Xbox Live arcade title. For now, only Alan Wake is available on PC.

Finished the original story a few days ago, and yeah the ending is confusing. Had to hop on the Alan Wake forums for clues. Besides the ending...

the lack of a 'grand' fight was disappointing, unless you consider that massive tornado a 'fight.'

Suppose that's a reason for DLC, or maybe a neat ending in some future game when they're sure the franchise is over.

There's a sort of ending to it all if you play through both DLC's and then American Nightmare (considering the DLC itself doesn't finish the story either). I mean, it does manage to wrap up most of the story from the DLC in American Nightmare :p

There's a sort of ending to it all if you play through both DLC's and then American Nightmare (considering the DLC itself doesn't finish the story either). I mean, it does manage to wrap up most of the story from the DLC in American Nightmare :p

Sounds good. Except I don't have an Xbox 360 to get American Nightmare. ;) Hopefully they'll port it to PC sometime soon.

Sounds good. Except I don't have an Xbox 360 to get American Nightmare. ;) Hopefully they'll port it to PC sometime soon.

As far as I can remember, there were two episodes released for 360, which were bundled with the default PC copy.

Have you completed them? Because I am still somewhere in the middle of main story, so I can't really tell.

  • 1 year later...

I've only just bought this game (a bit late, I know) but I was wondering, does the gameplay pick up in later chapters? I've played for about 4 hours, I'm part way through chapter 3, enjoying the story but unfortunately finding the actual gameplay/combat extremely tedious. Does gameplay/combat get better? If not I'll just finish reading the story online.

I've only just bought this game (a bit late, I know) but I was wondering, does the gameplay pick up in later chapters? I've played for about 4 hours, I'm part way through chapter 3, enjoying the story but unfortunately finding the actual gameplay/combat extremely tedious. Does gameplay/combat get better? If not I'll just finish reading the story online.

Yes, it kind of does. I'd say it does get more interesting as the story goes on.
This topic is now closed to further replies.
  • Posts

    • WildBit Viewer 6.20 released; no further updates planned by Razvan Serea WildBit Viewer is a popular, fast, and extensive image viewer offering a comprehensive suite of tools for photographers, designers, and image enthusiasts. It includes a powerful Viewer, Slide Show, Editor, Search, Profile Switcher, and Multi-Screen Viewer. The Viewer provides blazing-fast folder, file list, and thumbnail navigation with customizable headers, full-screen view, and a shell toolbar to organize favorite folders. It supports all major graphic formats (over 70), including JPEG, TIFF, PNG, BMP, GIF, PCX, TGA, and RAW formats. Detailed Image Info shows EXIF, IPTC, and XMP metadata, with rotation based on EXIF orientation, wallpaper setting, image comparison, geo-tag viewing, color labels, and CMS-aware color management. The Slide Show module offers 176 transition effects, multi-monitor support, custom shows with per-image settings, image marking, zoom, rotate, and desktop hiding for a professional viewing experience. The Editor supports advanced image manipulation, including crop, resize, color adjustments, curves, edge detection, effects, batch processing, retouching, layer support, and printing. Users can apply mass renaming, update or clear metadata, and work with multi-page TIFFs and animated GIFs. Search allows filtering by name, location, date, size, attributes, and metadata, while the Profile Switcher saves and loads custom layouts for all modules. The Multi-Screen Viewer opens multiple windows on available monitors, allowing simultaneous image viewing with independent zoom, pan, and rotation. WildBit Viewer also supports portable operation, 32- and 64-bit versions, Unicode, high-DPI displays, and multiple Windows styling options. With its combination of speed, versatility, and rich feature set, WildBit Viewer is an indispensable tool for managing, editing, and showcasing images efficiently. WildBit Viewer key features: Blazing-fast folder, file list, and thumbnail browsing Supports 70+ image formats including JPEG, TIFF, PNG, BMP, GIF, and RAW Full-screen view with multi-monitor support Explorer-style file handling with customizable headers Thumbnail Browser with sorting, view change, and fast size adjustment EXIF, IPTC, and XMP metadata viewing and editing Automatic rotation based on EXIF orientation Shell toolbar for organizing favorite folders Image Compare to calculate similarity between images Mass renaming and batch metadata updates File List Generator (HTML, CSV, RTF, TXT, Unicode) Rating and color labels, CMS-aware color management Video playback (AVI, MPG, MPEG, WMV) Animated GIF, multipage TIFF, Camera RAW support Slide Show with 176 transition effects and custom settings Editor: crop, resize, rotate, flip, canvas resize, and retouching tools Batch processing and image format conversion Multi-Screen Viewer: multiple windows with independent zoom, pan, and rotate Profile Switcher: save, load, reset, delete module profiles Portable operation, 32-/64-bit support, Unicode, and high-DPI ready WildBit Viewer 6.20 changelog: Viewer, Slide Show, Editor, Search, Profile Switcher & Multi Screen Viewer. Updated ImageEn to 15.0.0 version. Viewer, Slide Show, Editor, Search, Profile Switcher & Multi Screen Viewer. Updated Jedi JCL&JVCL. Viewer - Image Geo Info, OpenStreetMap removed. Slide Show Remote Mode removed. Note! This means that WildBit Slide Show Remote is now officially EOL. Editor - Shortcut keys for Capture removed. Optimized code. Note! This version includes help what supersedes all previous releases. plus Lots of bug fixes and changes, check Readme files for details. WildBit Viewer End‑of‑Life WildBit Viewer has reached its final release with version 6.20. As development comes to a close, no further feature updates are planned. WildBit Slide Show Remote reached End-of-Life on 06 June 2026, while WildBit Viewer will reach End-of-Life on 30 June 2026. Downloads will remain available until the end of July 2026 (possibly extending into early August). After End-of-Life, the software will no longer receive updates, security fixes, or technical support. Download: WildBit Viewer 64-bit | Portable 64-bit | ~70.0 MB (Freeware) Download: WildBit Viewer 32-bit | Portable 32-bit Links: WildBit Viewer Homepage | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • Thanks for liking it! 😊 That's Arch Linux with Gnome.
    • LOL. Can't even quote and edit a comment correctly. Figures you're a Linux user.
    • It won't perform hugely better than the 3080 unless you're VRAM limited in games. Have you tried putting new thermal pads on them 3080 and giving it a good clean to see if you can regain your temps and overclock?
  • Recent Achievements

    • Week One Done
      Windows Guy earned a badge
      Week One Done
    • Dedicated
      Mark Spruce earned a badge
      Dedicated
    • Collaborator
      conkir earned a badge
      Collaborator
    • Rising Star
      olavinto went up a rank
      Rising Star
    • One Month Later
      lamborghiniv10 earned a badge
      One Month Later
  • Popular Contributors

    1. 1
      +primortal
      479
    2. 2
      PsYcHoKiLLa
      252
    3. 3
      Steven P.
      71
    4. 4
      FloatingFatMan
      69
    5. 5
      +Edouard
      69
  • Tell a friend

    Love Neowin? Tell a friend!