Do you prefer longer or shorter games?


  

99 members have voted

  1. 1. Do you prefer longer or shorter games?

    • Long
      52
    • Short
      9
    • Depends
      37
    • Don't care
      1


Recommended Posts

Quality of gameplay being the main factor. Those 12 hours were very immerse and a perfect example of how it should be done. BC2 SP though dragged on and felt like an age to get through.

yeah BC2 SP sucked imo.

hated the way the changed all the characters. haggard was no longer as funny. all he did was cuss and stuff. which is what i hated, they cussed way to much.

For me, a game has to be good and long for me to buy it on release day. None of this 15-20hr rubbish for ?40.

Examples:

MSG4

Final Fantasy XIII

GTA4

Heavy Rain (if you include replay value)

They are about the only games that I bought at release day and thought it was worth every penny.

I like long games, but a lot of developers lately have been resorting to padding in order to make their games longer. Final Fantasy XIII is perhaps the worst culprit that I have come across in some time. Some of the areas at the start of the game were twice as long as they should have been, and those areas were long solely because you were running through two or three variations of the exact same room over and over again. I understand that it's an RPG, and that repetition is a necessary evil to ensure that your characters are strong enough going forward, but it just goes to show you that it's quite easy to make a long game. On the other hand, it's very difficult to make a long game with no filler.

Short games have the obvious disadvantage of being poor value propositions. I've already put in my order for Splinter Cell: Conviction, but now I'm a little nervous at the supposed 5-7 hours of single-player gameplay with little to no replay value. Truth be told, I never rush through my games, and I'm quite a slow player generally speaking (I think I clocked 25 hours in Mass Effect 2's first playthrough and 55 hours in Final Fantasy XIII), so I'm usually not disappointed by the length of a game.

yeah BC2 SP sucked imo.

hated the way the changed all the characters. haggard was no longer as funny. all he did was cuss and stuff. which is what i hated, they cussed way to much.

You silly god-damned muffin-headed ****in' liberal.

I think for a shooter, 10-15 hours is great. I just don't have the time anymore like I did back in high school to pull 6h sessions. For RPGs, though, 30 hours is pretty good. These focus a lot more on story than shooters, so the length is required to get that "epic" feeling. However, with games like Final Fantasy, I'm starting to think it's way over the top. Especially for a completionist like me.

Sad thing is, most shooters are getting shorter and shorter. I remember when I borrowed MW2 from my little brother (who plays online religiously), and was surprised he would let me play it. Sat down after lunch, beat it by dinner... Damned short, and now I know why he didn't care I took it for a few hours, lol.

For me it depends on what genre it is. I don't want an FPS being too long (MW2 was just about right, maybe a tad on the short side), but RPGs like Mass Effect I want to be as long as possible without being repetitive. ME2 wasn't long enough, and IMO only served as the middle child for the epic ME3 in a couple of years, but we'll see.

I prefer longer games in general but they have to keep you interested the whole time. I'm not a big gamer in general but I can't stand spending decent money on a game and finishing it and then saying "that was it??"

Longer games like FFXIII. I've spend 70+ in it and I still have a few missions to do. I really enjoyed it and I'm going to play it again soon (well in a few months).

65 hours in Fallout 3 for me and that doesn't include any of the DLC :D Loved that game.

I'm pretty much on the same boat as everyone else. If it's long, but contains unique, fun content, I'm all for it.

If it's long because it's boring and repetitive and you find yourself completing the same tasks over and over again, it would have benefited from being shorter.

Depends on the type of game really.

If it's a game like Oblivion? I'm all for extending the experience.

I've got 859 hours in my 360 game, and I've got the PC version as well. I'm just restarting it soonish... I just needed to remake my character. :happy:

Depends on the type of game really.

If it's a game like Oblivion? I'm all for extending the experience.

I've got 859 hours in my 360 game, and I've got the PC version as well. I'm just restarting it soonish... I just needed to remake my character. :happy:

859 hours??? :blink:

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Those are some popular multiplayer games. But hardly "all". Just those that don't work on Linux currently due to specific anti-cheat implementations. I think it's also fair to point out the literally thousands of games that don't work on the PS5. And it's not locked at 1080p. That's the default, which you can change.
    • Ubuntu Livepatch arrives on Arm64 to eliminate system reboots for kernel updates by Paul Hill Canonical has just announced that its Livepatch service now supports computers with Arm64 processors. For those who are not familiar, Livepatch allows users to apply important kernel updates without any service interruption or rebooting. While home users will benefit from this, it’s even more important for critical machines that absolutely should not be going offline at all. The feature is available as part of Ubuntu Core 26 for Arm64 and Ubuntu Core 20 and onwards for AMD64. According to Canonical, this will improve the security of systems that aren’t security-maintained daily or weekly, and it helps organizations work towards Cyber Resilience Act (CRA) compliance. If you are familiar with Ubuntu, you probably know that most packages can be updated without having to restart the system. There is one big exception to this, and that’s the kernel; it typically requires you to reload the system to boot into the new kernel. With Livepatch, Canonical has done something so that you don’t need to restart to begin using the new kernel. Aside from Ubuntu Core 26, users with Arm64 chips running Ubuntu 26.04 LTS can also use Livepatch. If you want to learn more about Livepatch, check out its product page. There, you can also find a button to join Ubuntu Pro (it’s free for several home devices) so that you can enable Livepatch. By linking your computer to Ubuntu Pro, you will also extend the life of your Ubuntu install from five years to ten years. If you are running Ubuntu, let us know in the comments if you have been looking forward to this feature on your ARM-based computer. If you’ve had a compatible AMD64 machine for a while and never used this feature, let us know why in the comments!
    • Meta announces a major leadership change at WhatsApp by Pradeep Viswanathan Meta has announced a major leadership change at WhatsApp, with Will Cathcart stepping down after seven years of leading the world's largest messaging platform. CRED CEO and founder Kunal Shah will take over as the next global head of WhatsApp. CRED is an Indian fintech company focused on creditworthy consumers. As part of the transition, Meta is also making a minority investment in CRED through its Series H funding round. Meta CEO Mark Zuckerberg said Will Cathcart will remain at Meta and move into a new role focused on building new products from the ground up. Cathcart led WhatsApp during a major growth phase, helping the app reach more than 3 billion users worldwide. He also played a key role in expanding WhatsApp’s business offerings while keeping privacy and end-to-end encryption central to the product. Meta’s Chief Product Officer, Chris Cox, said Kunal Shah was selected after a search for a leader who understands WhatsApp’s global scale and future potential. In a leaked internal memo, Cox described Shah as a “serial founder” and one of India’s most respected entrepreneurs, adding that he brings “entrepreneurial energy” and a strong product mindset to the role. As part of the Series H funding round, CRED is raising ₹8,550 crore, or about $900 million, in a round led by Meta. The funding values CRED at ₹43,239 crore, or about $4.5 billion, on a post-money basis. It is important to note that this investment will not give Meta access to CRED customer information. Kunal posted the following on X regarding his new role at Meta: Although Kunal Shah will be stepping away from his operating role as CRED CEO, he will retain his personal shareholding in the company.
    • It wouldn't be hard for me to turn off my TV, if I had one. For one thing, I never scroll Instagram. The only reason I have an account is because Meta created one when it merged the account systems for its various services.
  • Recent Achievements

    • One Month Later
      nates earned a badge
      One Month Later
    • Week One Done
      Almohandis earned a badge
      Week One Done
    • Rookie
      dorf went up a rank
      Rookie
    • First Post
      mike_rumble earned a badge
      First Post
    • Dedicated
      tuben earned a badge
      Dedicated
  • Popular Contributors

    1. 1
      +primortal
      504
    2. 2
      +Edouard
      207
    3. 3
      PsYcHoKiLLa
      98
    4. 4
      Michael Scrip
      89
    5. 5
      neufuse
      71
  • Tell a friend

    Love Neowin? Tell a friend!