Why Linux (Still) Sucks (And What We Can Do To Fix It)


Recommended Posts

Easy fixes to make linux the best os in the market..

1. Drivers...Drivers...Drivers.

2. Add/Remove programs. I am pretty decent when it comes to installing software on linux, but my mother isnt, and she shouldnt have to be a computer geek so that she can install her favorite game from the internet on her pc (nor is grandma or dad).

3. Drivers...drivers...Drivers.

4. Sound....freaks...just pick one and stick with it!!!!!!!!!

IMO, the biggest thing that can be done to help linux improve is to get rid of the asshat zealots on *nix support forums. I've seen some pretty bad and vulgar responses towards people for asking simple questions.

  • Like 1

I read through the powerpoint presentation. It makes a lot of good points to be honest.

One can only hope that people listen and do something to make the needed changes in the way Linux distros are currently being developed.

Dont get me wrong, i love the way the way that Linux has come along further in the last few years than i have ever seen it, but more is still needed in order to get it adopted by more users and become as popular as Apple.

Wow, what a post..... "Linux sucks" it's an opinion of some Windows/MacOs X users, who've never worked with anything but one OS.

Most of the new distros have exactly what you are complaining about.

I would suggest that you get out of your nutshell and try something new, or if you already have found what you are looking for than you shouldnt make any empty/uneducated posts.

Why are people rude on some of those Unix forums is because they get most of the time noobs who are not willing to learn but rather prefer to complain about how Linux sucks, and with that attitude you wont get far anywhere...

Yeh I agree with those points.

RPM, Deb, TarGZ, etc.

Rediculous, just one format and a source tarGZ is needed.

Alsa and OSS = pain in the arse, pulseaudio = good but pain in the arse to get working, and hell I didn't know that many audio frameworks existed! Definately only need one.

Etc.

IMO, the biggest thing that can be done to help linux improve is to get rid of the asshat zealots on *nix support forums. I've seen some pretty bad and vulgar responses towards people for asking simple questions.

Funny enough ive seen the same exact people on windows forums and mac forums. All platforms have their trolls.

The very open nature of linux and oss software is why the software will continue to develop and mature.

What I agreed on:

Audio stack(s) suck(s).

Audio editing software sucks.

As the author mentioned, video editing sucked as well, but the progress has been amazing in the last year. Also, if Steam comes to Linux, I already see the games "problem" having begun to be resolved.

I'm kind of in the gray area with packaging. Maybe it's because I use Ubuntu, so I rarely have any problems finding a deb package, but I don't see this as much of a problem.

Wow, what a post..... "Linux sucks" it's an opinion of some Windows/MacOs X users, who've never worked with anything but one OS.

Most of the new distros have exactly what you are complaining about.

I would suggest that you get out of your nutshell and try something new, or if you already have found what you are looking for than you shouldnt make any empty/uneducated posts.

Why are people rude on some of those Unix forums is because they get most of the time noobs who are not willing to learn but rather prefer to complain about how Linux sucks, and with that attitude you wont get far anywhere...

You lost all credibility using that word. Also, you talked about attitude... ;)

The problem with Linux is simple: Even after all the innovations and refreshments over the last 20 years, it's still a hobbyist OS for tinkerers and nerds. Game developers won't bother developing for it because they'd lose more money trying to get Linux off life support than just continuing what they've got. In other words, "if it ain't broke, don't fix it". Also, for corporate environments, it would probably cost businesses a ton of money to train users to use Linux, instead of sticking with the tried and true XP. XP may be outdated and insecure, but everybody knows how to use it and volume licenses are cheap enough these days.

Other complaints:

1. Unnecessary audio stacks

2. Ugly GUI

3. No games support (WINE doesn't count)

4. Driver support is still terrible

5. Steep learning curve

Folks like you and me (and the majority of Neowin) could work around these issues with relative ease, but Johnny Nobody and his sports bar buddies just want to plug it in and go.

Easy fixes to make linux the best os in the market..

1. Drivers...Drivers...Drivers.

2. Add/Remove programs. I am pretty decent when it comes to installing software on linux,

but my mother isnt, and she shouldnt have to be a computer geek so that she can install

her favorite game from the internet on her pc (nor is grandma or dad).

3. Drivers...drivers...Drivers.

4. Sound....freaks...just pick one and stick with it!!!!!!!!!

1. Drivers ... it isn't really the fault of Linux, that some hardware might not work correctly, or work at all. It's more down

to some hardware manufacturers not even bothering to actually create driver software that works on Linux. Sometimes,

those manufacturers that do actually bother, release quite buggy pre-beta quality driver software for Linux users, that'll

only install using command lines in a terminal window, while spending more time and effort writing decent drivers for

everyone else, with easy to use setup.exe files you simply double click, follow a few prompts and reboot your PC.

2. Add/Remove programs ... Most common Linux distros such as Ubuntu and openSUSE have point and click package

managers for installing and uninstalling software, that are as easy to use as Add/Remove Programs in Windows.

3. Drivers ... see my earlier response to point 1.

4. Sound ... not sure what you meant by that.

Other complaints:

2. Ugly GUI

3. No games support (WINE doesn't count)

5. Steep learning curve

I really think that Ubuntu is trying to fix these. They're not always right, but seems to be on the right path.

About games support. Lets see where Valve's support leads to.

Easy fixes to make linux the best os in the market..

1. Drivers...Drivers...Drivers.

2. Add/Remove programs. I am pretty decent when it comes to installing software on linux, but my mother isnt, and she shouldnt have to be a computer geek so that she can install her favorite game from the internet on her pc (nor is grandma or dad).

3. Drivers...drivers...Drivers.

4. Sound....freaks...just pick one and stick with it!!!!!!!!!

2. Synaptic Package Manager running on Debian (or Ubuntu or something similar) is superior to Add/Remove Programs. Sure, it could always be made simpler, prettier and more noob-friendly but it really is quite the tool.

2. Synaptic Package Manager running on Debian (or Ubuntu or something similar) is superior to Add/Remove Programs. Sure, it could always be made simpler, prettier and more noob-friendly but it really is quite the tool.

ubuntusoftwarecenter.png

I don't think it gets easier than this.

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Microsoft releases PowerToys v0.100.1, fixes a bug that made remapped keys misbehave by Ivan Jenic Microsoft just released PowerToys v0.100.1, a patch update that addresses several stability and behavior issues found in v0.100.0. The v0.100.0 patch was a significant update for PowerToys, as it introduced all sorts of new features and additions, such as a rebuilt Shortcut Guide, a Command Palette Extension Gallery, webcam overlay support in ZoomIt, and more. However, the v0.100.0 version also introduced some bugs and stability issues. And now, Microsoft is addressing these issues in the new patch. The most impactful fix in this release perhaps is in Keyboard Manager, where remapped modifier keys were being delivered as system-key events, causing unexpected behavior in apps. The clearest example of this was Alt-to-Backspace remaps, deleting whole words instead of a single character. So, if you thought there was an issue with your keyboard, Microsoft just confirmed that it was PowerToys. Beyond the Keyboard Manager fix, v0.100.1 also addresses several other issues. It fixes a bug with Power Display that was preventing monitors from waking from standby correctly. Additionally, the new update patches Quick Access crashes on launch, and resolves a Shortcut Guide crash that occurred when switching between sidebar sections. Here’s the full changelog: Color Picker Fixed a bug where the main Color Picker window could appear inside the zoomed-in picker view Command Palette Fixed Run history initialization in AOT builds Fixed a bug where the Performance Monitor dock item could show ??? after restart Fixed the Hibernate command using the Sleep icon Limited the "pin to dock" dialog to displays where the dock is enabled Keyboard Manager Fixed modifier keys remapped to non-modifier keys being delivered as system-key events, which caused unexpected behavior in apps such as Alt-to-Backspace deleting whole words Power Display Fixed a bug where selecting On in the monitor power-state control did not wake a monitor from standby Fixed built-in display detection and brightness control on dual-GPU laptops where the internal panel is driven by the discrete GPU PowerToys Run Fixed VS Code Workspaces discovery after VS Code moved recently opened workspace data to shared storage Quick Access Fixed Quick Access flyout crashes caused by unhandled XAML exceptions during launch or page navigation Shortcut Guide Fixed a crash when navigating between Shortcut Guide sidebar sections Fixed number-key rendering in shortcut manifests and added a Postman shortcut manifest Updated bundled shortcut manifests to use the literal number-key token so number keys render correctly across apps ZoomIt Fixed a race condition in audio initialization for ZoomIt video recording You can download PowerToys v0.100.1 from the official GitHub releases page.
    • OBS Studio 32.2.0 Beta 2 by Razvan Serea OBS Studio is software designed for capturing, compositing, encoding, recording, and streaming video content, efficiently. It is the re-write of the widely used Open Broadcaster Software, to allow even more features and multi-platform support. OBS Studio supports multiple sources, including media files, games, web pages, application windows, webcams, your desktop, microphone and more. OBS Studio Features: High performance real time video/audio capturing and mixing, with unlimited scenes you can switch between seamlessly via custom transitions. Live streaming to Twitch, YouTube, Periscope, Mixer, GoodGame, DailyMotion, Hitbox, VK and any other RTMP server Filters for video sources such as image masking, color correction, chroma/color keying, and more. x264, H.264 and AAC for your live streams and video recordings Intel Quick Sync Video (QSV) and NVIDIA NVENC support Intuitive audio mixer with per-source filters such as noise gate, noise suppression, and gain. Take full control with VST plugin support. GPU-based game capture for high performance game streaming Unlimited number of scenes and sources Number of different and customizable transitions for when you switch between scenes Hotkeys for almost any action such as start or stop your stream or recording, push-to-talk, fast mute of any audio source, show or hide any video source, switch between scenes,and much more Live preview of any changes on your scenes and sources using Studio Mode before pushing them to your stream where your viewers will see those changes DirectShow capture device support (webcams, capture cards, etc) Powerful and easy to use configuration options. Add new Sources, duplicate existing ones, and adjust their properties effortlessly. Streamlined Settings panel for quickly configuring your broadcasts and recordings. Switch between different profiles with ease. Light and dark themes available to fit your environment. …and many other features. For free. At all. OBS Studio 32.2.0 Beta 2 changelog: Beta 2 Changes Fixed a CI deployment issue. There are no application changes since Beta 1. 32.2 New Features Replaced add source dropdown with new dialog [Warchamp7] Improved FPS selector UX [jcm93] Added missing file support for filters [exeldro] Added ability for plugins to set custom icons for new source types [cg2121] Included .webp files when adding a directory to Image Slide Show source [TarunCore] Added copy paste functions to frontend API [exeldro] Added filter to compose SDR into HDR [jpark37] Added delete as a hotkey to delete sources on macOS [PatTheMav] Added dynamic bitrate support to multitrack video [lexano-ivs] 32.2 Changes Forced Intel-based installations to update to Apple Silicon version on macOS [PatTheMav] This change means that OBS Studio versions built for Intel-based Macs but running on Apple Silicon Macs will automatically update to OBS Studio built for Apple Silicon Macs. If an installation was using third-party plugins, those plugins will no longer load until replaced with Apple Silicon versions. Fixed audio mixer state getting out of sync when changing settings via websockets or plugins [Warchamp7] Added theming for checked QToolButtons [glikely] Improved OpenGL performance slightly on low-end machines [kkartaltepe] Set minimum size for color source to 1 pixel [exeldro] Added minimum width to spinboxes [Warchamp7] Disallowed overwriting the crash handler [sebastian-s-beckmann] Applied process mitigation policies for Windows [notr1ch] Adjusted description of multitrack video [jhnbwrs] Changed new capture devices to use fallback frame rate by default [PatTheMav] Improved DLL loading behavior on Windows [notr1ch] Limited multitrack video config to Custom service [PatTheMav] 32.2 Bug Fixes Fixed OAuth and dock state save corruption [PatTheMav] Fixed group bounds not resizing when removing items [howellrl] Fixed canvas mixes not being restored after video reset [dsaedtler] Fixed some erroneous crashes during shutdown [Warchamp7] Fixed display capture sometimes capturing black after a duplicator failure [ThrowTop] Fixed color of controls dock output buttons in System theme [shiina424] Fixed virtual camera reset failures [stephematician] Fixed potential crash when user discards changes in the settings window [suogesi] Fixed incorrect return value in virtualcam filter [xtfo] Fixed source toolbar buttons not working after dragging a source into a group [Warchamp7] Fixed properties hint icon spacing [Warchamp7] Fixed potential crash when a video device reconnects on macOS [jcm93] Fixed an issue where PipeWire could fail on NVIDIA GPUs [hoshinolina] Fixed obs_canvas_get_video_info returning incorrect framerate [dsaedtler] 32.2 Deprecations Deprecated obs_properties_add_button [sebastian-s-beckmann] Download: OBS Studio 32.2.0 Beta 2 | Portable | ARM64 | ~200.0 MB (Open Source) View: OBS Studio Homepage | Other Operating Systems | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • Is a fast food restaurant a good metric to compare against?
    • Grand Theft Auto VI pricing revealed alongside Ultimate Edition and pre-loading details by Pulasthi Ariyasinghe Last week, Rockstar revealed Grand Theft Auto VI pre-orders will be starting soon, and just a day ahead of that, now the studio has announced the official pricing for the highly anticipated game. This has been a hotly debated topic among fans and industry veterans for a long time, considering the game is expected to be the biggest entertainment product launch ever. The confirmed pricing for the Grand Theft Auto VI standard edition is $79.99, which Rockstar says gives access to the "single-player experience set in the biggest, most immersive evolution of the series yet." This follows what most of our readers thought would happen with the pricing too. At the same time, a $99.99 Grand Theft Auto VI: Ultimate Edition has been confirmed as well, which lands with "an exclusive collection of premium vehicles, weapons, apparel, and action threaded across all aspects of Jason and Lucia’s story." Pre-ordering will also give fans extra bonuses, including a Vintage Vice City Pack of cosmetic items as well as a free month of GTA+. Head to the official website of the game here to check out all the cosmetic rewards the Ultimate Edition and pre-orders bring. Interestingly, the studio does not mention Grand Theft Auto VI multiplayer at all in today's announcement. Perhaps this will arrive later, following the campaign launch, or the studio is keeping that reveal for a later date. Digital pre-orders for Grand Theft Auto VI will begin on June 25, 2026, at midnight local time across regions for Xbox Series X|S and PlayStation 5. The title is slated to launch on November 19 on those same platforms. Pre-loading for Grand Theft Auto VI will kick off on November 12, giving players a week to get the game ready on their consoles. As for the physical edition, Take-Two has confirmed that this will be available without a disc, with the box only containing a download code inside. This will be purchasable starting November 12, giving players who take this route time to pre-load the title as well.
  • Recent Achievements

    • One Year In
      OHI Accounting earned a badge
      One Year In
    • First Post
      Almohandis earned a badge
      First Post
    • Rookie
      DaviKar went up a rank
      Rookie
    • Dedicated
      HidekoYamamoto94 earned a badge
      Dedicated
    • One Month Later
      timbobit earned a badge
      One Month Later
  • Popular Contributors

    1. 1
      +primortal
      474
    2. 2
      +Edouard
      172
    3. 3
      PsYcHoKiLLa
      122
    4. 4
      Michael Scrip
      83
    5. 5
      Xenon
      72
  • Tell a friend

    Love Neowin? Tell a friend!