Recommended Posts

Lovely Page about Firefox Development beyond beta 8 http://limi.net/articles/firefox-ux-team-update-23/

Nice Visual description of remaining UI bugs (updates live!)

Main Window Bugs

Notifcation Bugs

Firefox Menu Button Bugs

Lovely Page about Firefox Development beyond beta 8 http://limi.net/arti...team-update-23/

Nice Visual description of remaining UI bugs (updates live!)

Main Window Bugs

Notifcation Bugs

Firefox Menu Button Bugs

Two things that don't seem to be there.

The bottom corners of the firefox button come to a point only when it's clicked. I guess that's intentional and not going to be fixed?

Not only that, but the newly implemented grey border would be nicer if the border around the toolbars weren't actually a little see through, which sometimes makes the edges of the toolbars and content area appear unaligned, depending on the background behind it...

The bottom corners of the firefox button come to a point only when it's clicked. I guess that's intentional and not going to be fixed?

I believe intentional, because the menu is attached to it - if they kept the rounded corners, you'd have a 'dirty' look at the points they join. (In beta 7 there is a gap that shouldn't be there)

I wonder if people at Mozilla HQ are panicking that they are unable to roll out FF4 in a timely fashion. I've never seen them roll out this many betas before. They need to start from scratch with Firefox 5 or its pretty much over for Mozilla.

I think the more betas are intentional, IIRC they were scheduled even when the first beta got released. I think it's to follow user feedback better and such things.

I wonder if people at Mozilla HQ are panicking that they are unable to roll out FF4 in a timely fashion. I've never seen them roll out this many betas before. They need to start from scratch with Firefox 5 or its pretty much over for Mozilla.

^ don't think so, they posted detailed outlines of whats going on, what needs to happen and the plan of action regarding development milestones. This development is taking this long because v4 skips and incorporates 3.7 features aswell that were planned. Starting from scratch is illogical at this point in time, firefox is active in the department of code cleanup and optimisation as they reach the end of releases, its just so many features are making its way into FF4 that the number of betas are actually a good thing. I don't understand "pretty much over", their marketshare won't magically vanish over night, and by the looks of things so far I am certain Mozilla won't drop the ball, hopefully.

Pleasantly surprised by it's performance too; tried the latest Chromium and Opera builds, and so far Firefox just feels all around smoother.

i completely agree. which is ultimately why i won't be leaving Firefox for any other browser any time soon.

because based on the stable versions of Chrome/Firefox... Firefox is definitely the overall smoother of the two.

Chrome you just notice random things with that it should not be doing. that don't happen on Firefox. like just one thing off the top of my head that i notice is that say your visiting a random page and then use the mouses center button to have it open another link in another tab and start opening a handful of pages like that at once and continue to say scroll down on the main page it has like random pauses/freezes (they are typically not a major issue or anything but it just gets a little annoying) here and there while those other pages are loading which should not happen. Firefox don't do stuff like that. i am sure there's probably other random stuff to but that was one of the main things i could think of off the top of my head and it does it consistently to but only when the pages are loading it seems that it acts up like i described.

because in overall smoothness of the browser i think Firefox definitely beats Chrome. (if Chrome could get rid of those random types of things. it would be a solid browser that would be more on par with Firefox)

Beta 8 present for Christmas would be a nice thing. :)

from a article i seen on a website (sometime last week) Firefox 4 Beta 8 'should' be out sometime this week as it was supposed to be out Dec 7th (or maybe it was the 9th) i believe but got delayed a little bit.

i completely agree. which is ultimately why i won't be leaving Firefox for any other browser any time soon.

from a article i seen on a website (sometime last week) Firefox 4 Beta 8 'should' be out sometime this week as it was supposed to be out Dec 7th i believe but got delayed a little bit.

I doubt it, beta 8 has to go through Q and A before they sign off of whatever build. mostly like its not this week but the following after.

I doubt it, beta 8 has to go through Q and A before they sign off of whatever build. mostly like its not this week but the following after.

looks like it will be end of dec or early jan than for beta 8.. they don't release during the week of christmas

also it has been over a month since we have seen a beta :wacko: beta 7 was released november 11

I doubt it, beta 8 has to go through Q and A before they sign off of whatever build. mostly like its not this week but the following after.

so in other words your saying NOT BEFORE Dec 20th?

p.s. plus i heard they will have at least 2 beta's past BETA 8 before the RC stages.

they don't release during the week of christmas

in that case... most likely late December or early Jan :( ... hopefully late Dec as i am going to try out Firefox 4 for the first time once they release BETA 8. (mostly looking forward to the hardware acceleration features)

so in other words your saying NOT BEFORE Dec 20th?

p.s. plus i heard they will have at least 2 beta's past BETA 8 before the RC stages.

in that case... most likely late December or early Jan :( ... hopefully late Dec as i am going to try out Firefox 4 for the first time once they release BETA 8. (mostly looking forward to the hardware acceleration features)

I'm just guessing based on what Mozilla usually does with beta releases, we'll see what happens in tomorrow's/Monday meeting

Gonna be reformatting at the end of the month but I dont know which browser I should use because firefox 3.6 sucks :( and I want to use stable build too bad no firefox 4

Firefox v3.6 is still solid if you ask me when you look at overall smoothness of browser out of the stable builds.

p.s. but i think you will be fine with BETA 8 once it's out as i suspect that will be the build that will be a good time to test Firefox 4 out as it seemed from what i read that prior to Beta 7 it was fairly bad. but i figure with BETA 8 (which is when i am going to try it myself) will probably have the bulk of more obvious bugs gone i suspect.

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • State of Decay 3 is out in 2027, reveals Plague Nests with new co-op gameplay trailer by Pulasthi Ariyasinghe A few months ago, Undead Labs broke its silence about the third entry in the State of Decay series since its announcement in 2020. Today, the studio had a brand-new trailer to reveal at the Xbox Games Showcase, finally giving players a look at the Unreal Engine 5-powered title. A broad 2027 release window is now attached to State of Decay 3 too. The studio confirmed that every scene seen in the gameplay trailer (except for the studio logo) released today is from the game with no cinematic footage. "The quality bar of the moment-to-moment experience is higher than anything we’ve achieved in Undead Labs’ history," says the studio. "State of Decay 3 is being built in Unreal Engine 5, and we’re creating better quality versions of what makes our game the survival sandbox it is, and the combat experience is really, really important to us, and I think you can see it coming through in this trailer." One new aspect of this upcoming entry is the Plague Nests. These are supposed to be dynamic, dungeon‑like enemy hubs with varied “personas” that change tactics each time one appears on a map. These areas will have the best loot in the game for players brave enough to tackle them. The combat system is being overhauled too, letting players do quick and power attacks depending on the situation. This isn't just on the player's side though, as zombies themselves now have multiple new types of behaviors depending on how fresh or decayed they are. "All of these play very differently, especially as you start getting outnumbered or when you’re making noise and running around and trying to save your rear end or the rear end of your friend next to you," adds the developer. Of course, settlement building and community management are massive parts of this third entry too. These are being further expanded with the cooperative focus, giving players much more freedom for playing together than in State of Decay 2. Players will even be able to split up and build settlements in different areas of the same map with different goals. Undead Labs confirmed that playtests are already ongoing for the title, and interested players can sign up to participate by heading over here once more slots open up ahead of the full release. State of Decay 3 is coming out on PC, Xbox Series X|S, PlayStation 5, and Xbox Game Pass sometime in 2027.
    • Doom: The Dark Ages Revelations expansion gives the Slayer a brutal Chain Spear by Pulasthi Ariyasinghe Last year, id Software released Doom: The Dark Ages as a prequel to its reboot series, offering a look at the legendary Slayer character during an ancient war between Hell and Heaven. Today, at the Xbox Games Showcase, id Software returned with a new announcement that unveiled Doom: The Dark Ages Revelations as its first story expansion. The expansion will see the Slayer being betrayed and cast into a "merciless purgatory only escapable by confronting haunting truths." Somehow, there is one ally in all this chaos seemingly attempting to help our protagonist escape his fate. Players will be ascending this prison and fighting plenty of new demons and abominations as they work to free the Slayer's followers. One new aspect of the expansion will be the Chain Spear. This new weapon is described by the studio as a "uniquely satisfying combat system that rewards mastery with a potent combination of power and mobility." Check out the trailer below to see the new weapon in action, where the Slayer is seen using it to even pin enemies to walls. id Software is also preparing a free update to all owners of Doom: The Dark Ages that will land alongside the new paid expansion. Dubbed the Ripatorium 3.0 update, this will add more customization options, an improved pass code generation system, and preset options for players diving into the game's arena challenge mode. Expansion buyers will also receive additional maps, demons, and new weapons to use in this mode in addition to the story levels. Doom: The Dark Ages Revelations expansion is out on July 7 across PC, Xbox Series X|S, and PlayStation 5 with a $19.99 price tag. Those who own the Premium Edition or the Collector's Bundle will receive the expansion for no extra cost as well.
    • Hyped for this. Replayed the remasters recently and they're so well done, and Crash 4 was great too. I trust this team to deliver.
    • Ninja Theory's new Hellblade game is action-focused and set in Purgatory by Pulasthi Ariyasinghe Ninja Thery has been building its award-winning Hellblade series since 2017, delivering Senua's Sacrifice and Senua's Saga since then. Today at the 2026 Xbox Games Showcase, the studio had a brand-new installment announcement featuring Senua again, but this time, she is in a version of purgatory, and the focus is on the action. Simply named Senua, this new entry is described as a "full-on action-adventure" experience, delivering an expanded focus on combat, puzzle-solving, and freedom of exploration. The developer says that it is keeping the same high production values and storytelling features of the previous games while giving what players have been asking for in the gameplay department. The entirety of Ninja Theory is now working on Senua, giving the project much more manpower than ever before, while also letting the team draw on its action roots from Devil May Cry and prior titles. However, the studio also confirmed that its previously announced Project Mara horror experience is no longer in development. Alongside snappier traversal moves, Senua will be able to take stealth and direct combat routes. She has access to her own sword, plus any enemy weapons as well, with dual wielding also being an option for most dropped melee swords, axes, and other weapons. Outside of melee combat, Senua will be able to use special abilities that let her alter the reality around her. The world is said to be about twice the size of Hellblade 2. While this won't be an open-world experience, the linear story will let players explore their surroundings further than before. The story of Senua will be set after the events of previous Hellblade titles, with our protagonist being stuck in her own version of Purgatory. The series' well-explored psychosis themes will return as well. "She’s trapped between life and death on a quest to reach the afterlife and be reunited with the ones that she’s loved and lost," adds the studio. "Her belief is that by healing the wounds of her life, she can find the peace that is the key that unlocks the gate to the afterlife." Senua is releasing on Xbox Series X|S, PC, and PlayStation 5 sometime in 2027.
  • Recent Achievements

    • Proficient
      Eric Biran went up a rank
      Proficient
    • Dedicated
      Conjor earned a badge
      Dedicated
    • Week One Done
      Windows Guy earned a badge
      Week One Done
    • Dedicated
      Mark Spruce earned a badge
      Dedicated
    • Collaborator
      conkir earned a badge
      Collaborator
  • Popular Contributors

    1. 1
      +primortal
      492
    2. 2
      PsYcHoKiLLa
      248
    3. 3
      Steven P.
      72
    4. 4
      +Edouard
      68
    5. 5
      ATLien_0
      67
  • Tell a friend

    Love Neowin? Tell a friend!