Driving Forza cars with the Kinect: looks silly, feels great


Recommended Posts

Driving Forza cars with the Kinect: looks silly, feels great

Impressive... I would like to see one in person...

Even more impressive was the fact that even though I was standing in front of three or four people and photos were being snapped, the Kinect was smart enough to focus only on my movements. Very cool stuff.

(It's tricky to tell just how sensitive the Kinect camera is, but while playing the Your Shape game from UbiSoft on another level I noticed the virtualized, three-dimensional depiction of me included my media badge moving on my chest as I swayed, and the camera could see finely detailed objects such as my sleeves and collar. The tech is certainly impressive, and the way it was able to sense my movements during the Yoga workout in order to give me pointers was amazing.)

the most interesting part there is this part

and the camera could see finely detailed objects such as my sleeves and collar.

That pretty much confirm that kinect has a much higher depth resolution than was speculated in the other thread, and there should be no problems for microsoft to calibrate the camera to recognize sitting people from the chair or sofa by release.

Yea, Kinect looks real interesting to me. I might even get a 360 (oh lordy, a console) if Formula 1 2010 uses Kinect. On the other hand, I do have a g25 connected to my PC but I reckon it would be fun to do some pit stops 'n stuff as well as fisting the air and making rude gestures to other drivers if it supports online play.

Fifa 2011 would also be fun, ya know, taking penalty kicks among other things. To me, Kinect looks like another way to enjoy games. Tried my mates Wii and put it down after 5 mins since it was pretty lame and jumped onto his n64 instead. Besides, the 360 has last.fm support which is pretty cool.

Not a fan of it being an on-rails driving game. By that I mean having the game accelerate and brake for you automatically, so all you have to do is steer. Choosing your braking points, when to accelerate, etc, are all key elements to driving games so they need a way to implement this.

And also, how long am I really going to stand up with my hands out like that pretending to drive... people will get tired very quickly, I'd imagine.

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.