Windows (all versions) Zero Day lnk vulnerability VERY serious


Recommended Posts

Probably not. As far as I can tell, you're describing something so vague and theoretical, without providing any examples or reference sources, that I'm not sure I understand how it translates to the real world.

1. Protected mode can be exploited. It's hard, but not impossible. The easiest way is to manipulate the window that prompts for access. This leads us onto number 2:

2. What hdood is trying to say is the protected mode in IE doesn't have a secure desktop, so anything can modify that window. Hence instead of it being a warning, it can simply be a little picture saying thanks for using IE or w/e

How can this translate to the real world?

Not sure, but one example I can think of would go like this:

1. Trojan makes you download files, PMIE window is redrawn to seem harmless. User clicks ok, files run with elevated privileges.

2. Trojan exploits a hole in IE, PMIE window is redrawn to seem harmless. User clicks ok, trojan now has elevated privileges.

Essentially protected mode has been defeated. At least thats what I understood from what hdood was saying, could be wrong so.

Sophos has released a detection/blocking tool for this problem:

http://www.sophos.com/products/free-tools/sophos-windows-shortcut-exploit-protection-tool.html

Awesome thanks for the heads up.

Installed.

One question though: Shouldn't all AV vendors have updated their definitions to detect/block this by now?

You would think so.

I mentioned it on the previous page ;):

And pretty much every AV that has access to MAPP has all the technical details they need to make a relatively good signature (I know f-secure, bitdefender, and kaspersky have all updated their signature databases in order to detect this)

Can't an AV detect only detect the malware being installed by the exploit? I don't think they can detected the exploit it's self without installing something like what is in the free sophos' tool.

You can't infect anything with just a .lnk file though. You actually have to have an external executable to run.

Not exactly. The bug is in the Windows shell. As soon as Windows tries to view a maliciously crafted .LNK file, code in the file's icon data gets executed. This is why the fix that Microsoft released makes the icons on the desktop (the shortcuts not actual files as far as has been mentioned in the news) turn into white blank icons. The thing that the fix is doing is it is stopping the Windows Shell from trying to draw the icons because the bug exists in the drawing mechanism of the Windows Shell. If the Windows Shell was not buggy then yes "You can't infect anything with just a .lnk file."

Steve Gibson is not a credible source of anything. An icon (which is what favicon.ico is) is a very different thing from a shortcut (.lnk). An icon is a pure data file that simply contains raw bitmap/PNG data, and I don't see what that has to do with this vulnerability (which as far as I know is not in an image decoder).

As for Steve Gibson, he is primarily a programmer and works on security related projects and other stuff http://www.grc.com/resume.htm. Calling someone as "not a credible source of anything" is a stretch if you don't know them or what they have done.

Now going back to the Windows Shell. Both favicon.ico and .LNK are primarily Windows files. You would think that displaying icons on webpages is a standard thing but no it is not. It was first enabled by Internet Explorer (I think version 4) and then websites used it and then other browsers added this functionality. In Internet Explorer favicon.ico as has been mentioned in the news is delegated to the Windows Shell and the bug is there as I explained above.

Not exactly. The bug is in the Windows shell. As soon as Windows tries to view a maliciously crafted .LNK file, code in the file's icon data gets executed. This is why the fix that Microsoft released makes the icons on the desktop (the shortcuts not actual files as far as has been mentioned in the news) turn into white blank icons. The thing that the fix is doing is it is stopping the Windows Shell from trying to draw the icons because the bug exists in the drawing mechanism of the Windows Shell. If the Windows Shell was not buggy then yes "You can't infect anything with just a .lnk file."

I don't think that's how it works. From what I gathered (and I haven't looked at it since it first made the news) the lnk file doesn't contain any code. The vulnerability is in control panel code. The icon section of a lnk file points to a resource in an external exe/dll file. When parsing the lnk files, Windows goes and loads the icon from this external file. Normally this is just read as data, but for control panels it will actually execute code in the dll. In this case, it ends up running malicious code. In other words, the bug is not in any of the icon functions in the shell. I am of course open to be shown otherwise, if you can show actual credible information.

As for Steve Gibson, he is primarily a programmer and works on security related projects and other stuff http://www.grc.com/resume.htm. Calling someone as "not a credible source of anything" is a stretch if you don't know them or what they have done.

I am very familiar with Gibson. That's why I wrote it. I wasn't just trying to be mean to a random person.

Now going back to the Windows Shell. Both favicon.ico and .LNK are primarily Windows files. You would think that displaying icons on webpages is a standard thing but no it is not. It was first enabled by Internet Explorer (I think version 4) and then websites used it and then other browsers added this functionality. In Internet Explorer favicon.ico as has been mentioned in the news is delegated to the Windows Shell and the bug is there as I explained above.

Yes, they are both Windows formats, but an .ico file is just raw data, and is a completely unrelated format to .lnk. Since the bug does not appear to be in any of the code that actually processes the icon data itself, it shouldn't affect .ico files.

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Waymo recalls self-driving software after cars enter closed freeway work zones by Paul Hill Waymo, the self-driving car maker owned by Alphabet – the parent company of Google –, has recalled some of its fifth-generation Automated Driving Systems (ADS). It did so after some of its cars drove through closed construction zones. According to the National Highway Traffic Safety Administration (NHTSA), the affected vehicles were capable of driving through a closed freeway construction zone and continuing to drive at speed. The listing on the NHTSA website says that Waymo is currently developing a solution to fix this issue, but in the meantime, freeway driving is being restricted. Waymo will update its ADS software so that vehicles can detect when they can avoid entering construction zones. According to the Safety Recall Report, on April 20, 2026, Waymo’s Field Safety Committee began meetings reviewing an event from April 11, 2026, and five events from April 19, 2026, where Waymo’s autonomous vehicles didn’t recognize and drove past ramp closure signs into the pre-planned freeway construction zones. This took place in Phoenix, Arizona. Separately, on May 18, 2026, seven Waymo vehicles entered freeway lanes with active construction in the San Francisco Bay Area by driving between cones that were placed to show the lane was closed. On the back of both of these events, Waymo restricted freeway driving until it could address the issue. In June, Waymo’s Safety Board reviewed the issue and additional information related to ADS performances around construction zones; then, as a result, it decided to conduct a recall. This development is not good for Waymo as it adds to a growing list of technical hiccups its cars have experienced. Ultimately, it will lead to more scrutiny from lawmakers around the world who will be more cautious about letting autonomous vehicles on their roads without tighter regulation. For readers in areas where Waymo operates, does this news make you more wary about stepping into one of these vehicles?
    • I'm still on Windows 10 22H2 because I didn't want to deal with all the issues in Windows 11, so I waited almost a week before installing the latest Patch Tuesday update (KB5094127), I went ahead and did it, and it was a huge mistake—ever since then, my File Explorer has seen a performance drop of about 30% when transferring large files... Once again, Microsoft has outdone itself! This update cannot be uninstalled, either through the Control Panel (via Settings) or by accessing Advanced Startup Options. The only possible alternative would be to use system restore points, but I’d have to reinstall all app and driver updates (and there’s no guarantee it would work). Or there’s the “nuclear option” of a in-place repair without losing files or apps, but even then, all my customizations would be lost! Microsoft just can’t help but mess everything up! Way to go, Microsoft! But I still don’t want your c****y Windows 11!
    • Microsoft: Windows 11 could finally solve a major issue across AMD, Nvidia, and Intel GPUs by Sayan Sen While Microsoft has been trying to improve it, Windows 11 is definitely not flawless, as even today some issues are taking a year to publicly acknowledge. However, one area of trouble that may finally see much better results soon is graphics driver crashes. Work on graphics driver timeouts, also called Timeout and Detection Recovery (TDR), is not new as the latest WDDM 3.2 also has specific improvements regarding it. Windows Display Driver Model (WDDM) version 3.2 is supported on Windows 11 24H2 and 25H2. However, with the upcoming version 26H2, TDR crash diagnosis could go to the next level as Microsoft is introducing a new DirectX 12 API feature called "DirectX Dump Files". Similar to how system memory dump files work when a system crashes or freezes or encounters any such major issue, DirectX Dump Files (DDF) will essentially record a snapshot of the GPU execution right at the moment a graphics-related crash or hang or freeze occurs, so that developers can better understand and diagnoze these TDR and timeout detection errors. The dump will be available as a .dxdmp file for analysis and it will be a comprehensive dump file generated with detailed insights about the hardware, drivers, Windows, as well as the affected application. This should be another welcome change in this department. Earlier at GDC 2026, when the technology was first debuted, Microsoft had shared more details regarding it. The company had explained how DDF is designed to gather data from every layer of the graphics stack into a single file, eliminating the need for developers to manually correlate logs from multiple tools. As mentioned above, the dump can contain a lot of useful details like GPU hardware state information such as register values, shader program counters, page fault virtual addresses, shader memory data, and command buffers. Alongside that, it also captures DirectX runtime and kernel information, including D3D objects, pipeline state objects, device error data, adapter details, and CPU call stacks. Microsoft says the feature has been built around two primary use cases: retail device removals and local device removals. The former allows developers to collect crash information from end users' systems in the field, while the latter helps QA teams and developers investigate issues on test machines. Developers will also be able to include up to 2 MB of custom application data through new D3D12 APIs, providing additional context for troubleshooting. In addition, Microsoft is introducing three dump collection modes ranging from zero-overhead capture, which has no runtime performance impact on supported hardware, to higher-detail modes that collect more vendor-specific debugging data. On compatible Tier 2 hardware, zero-overhead dumps will be enabled by default, meaning developers may begin receiving useful crash diagnostics without making any code changes. The table below explains the three tiers: Tier Description NO_OVERHEAD Enables crash capture with no runtime cost and is suitable for broad deployment MEDIUM_OVERHEAD Provides a balance, capturing additional diagnostic data with moderate impact HIGH_OVERHEAD Collects the most detailed GPU and driver state available, enabling deeper investigation at the cost of higher runtime overhead In terms of availability, the company expects broader release to be around the fall of 2026, which should be right around the time when Windows 11 version 26H2 lands. Right now, DirectX Dump Files are available as a preview and currently, only AMD has the compatible AgilitySDK Developer Preview driver version 26.10.07.02. You can find the official announcement post here on Microsoft's website.
    • And with SO much better perf than the laggy mess that is Files.
  • Recent Achievements

    • First Post
      BizSAR earned a badge
      First Post
    • Week One Done
      Jordan Smith earned a badge
      Week One Done
    • Reacting Well
      BizSAR earned a badge
      Reacting Well
    • First Post
      AndreaB earned a badge
      First Post
    • Week One Done
      Huge Trailer earned a badge
      Week One Done
  • Popular Contributors

    1. 1
      +primortal
      598
    2. 2
      +Edouard
      190
    3. 3
      PsYcHoKiLLa
      80
    4. 4
      Michael Scrip
      76
    5. 5
      Steven P.
      69
  • Tell a friend

    Love Neowin? Tell a friend!