New Grid, Operation Flashpoint coming from Codemasters


Recommended Posts

July 26th, 2010 @ 14:17

By Johnny Cullen

Codemasters? SVP of production Jame MacDonald has told Develop that new iterations of Race Driver: Grid and Operation Flashpoint are in development.

The games are currently in development at the company?s Southam studio alongside DiRT 3.

?We?ve got a major launch with F1 coming up in September and developed at our Birmingham studio,? said MacDonald, ?and we hope to draw new IP from there. Our Guildford studio is working hard on Bodycount, and we will be looking to to take that franchise further and further with the addition of more IP.

?In Southam it?s full steam ahead with the next iteration in our Flashpoint series, as well as the next Dirt and Grid. It?ll be interesting to see how it all pans out.?

The original Race Driver: Grid launched in 2008 for PS3, 360, PC and DS, while the last Operation Flashpoint, Dragon Rising, released last year for PS3, 360 and PC.

http://www.vg247.com/2010/07/26/new-grid-operation-flashpoint-coming-from-codemasters/

GRID 2 was pretty much a no-brainer. The first one is brilliant. The only thing I'm concerned with at the moment is how F1 2010 is going to turn out, as at the moment, it looks like GRID, which wouldn't translate well in F1, but nevertheless, I've still pre-ordered it.

I'm really surprised that they're doing another Operation Flashpoint game, as the last one was just terrible. They should leave the tactical shooter genre in the safe hands of Ubisoft with Rainbow Six and Ghost Recon.

I'm really surprised that they're doing another Operation Flashpoint game, as the last one was just terrible. They should leave the tactical shooter genre in the safe hands of Ubisoft with Rainbow Six and Ghost Recon.

I could not agree with you anymore on that. The game was absolutely terrible. I am further more sorry that I actually purchased this game too. The AI is what really makes the game extremely bad, if it would of been much better, then maybe it would of been a better game. But the developers must of been blind and not realized this. How? I have no idea.

Wow, Codies is making Activision seem caring ;D they're working on all of those AND Dirt3? nice cow milking there..

You're blowing it quite out of proportion. The GRID and DiRT games have been fantastic so far. Activision have mostly been releasing mediocre games on a yearly basis, a bit like EA. Codies aren't really sticking to a yearly release schedule. DiRT came out in June 2007, GRID came out in May 2008, and DiRT 2 came out in September 2009.

Yeah or if you're a true OFP fan, you'd go buy the game made by the true developers and stay far away from this money grab.

ArmA II then.

You're blowing it quite out of proportion. The GRID and DiRT games have been fantastic so far. Activision have mostly been releasing mediocre games on a yearly basis, a bit like EA. Codies aren't really sticking to a yearly release schedule. DiRT came out in June 2007, GRID came out in May 2008, and DiRT 2 came out in September 2009.

ArmA II then.

Ha.

The first DiRT maybe, but not the sequel nor GRID. If you like racers with **** handling / US events then yeah I can see the appeal...

I actually like Operation Flashpoint, though I haven not finished much of it yet (I played the one before it as well). The problem I have with it is they screwed the community over by stating they were going to have frequent DLC content, and no such thing happened after the first one.

^ Common story this generation tbh.

It almost has no meaning now when a dev says "lots of DLC" or "frequent/episodic DLC". The last game that really did provide lots was Fallout 3 and before that it was Oblivion imo.

Just look at LBP and how it was going to be some new genre of community game with updates bursting at the seams. All we get is frickin' lame costume packs mooching off every other franchise out there.

Edit: actually I suppose Forza 3 was another generous game with it's car packs. Gears 2 had loads of map as well.

Gears 2 had loads of map as well.

Yeah, most of which were released within a week of the game's release. It seems a trend for developers to create DLC before the game is released and then release it later rather than continuing to support the game with new content (Halo, Fallout, Assassins Creed 2, Mass Effect).

Yeah, most of which were released within a week of the game's release. It seems a trend for developers to create DLC before the game is released and then release it later rather than continuing to support the game with new content (Halo, Fallout, Assassins Creed 2, Mass Effect).

GoW2 release - Nov 7th 2008

DLC:

Combustible Map Pack - Dec 15th 2008

Snowblind Map Pack - March 24th 2009

Dark Corners - July 28th 2009

:p

^ Common story this generation tbh.

It almost has no meaning now when a dev says "lots of DLC" or "frequent/episodic DLC". The last game that really did provide lots was Fallout 3 and before that it was Oblivion imo.

Just look at LBP and how it was going to be some new genre of community game with updates bursting at the seams. All we get is frickin' lame costume packs mooching off every other franchise out there.

Edit: actually I suppose Forza 3 was another generous game with it's car packs. Gears 2 had loads of map as well.

How can you forget Burnout Paradise? :p

Don't think any game this generation has had as much DLC support.

Ha.

The first DiRT maybe, but not the sequel nor GRID. If you like racers with **** handling / US events then yeah I can see the appeal...

What's wrong with US events? We have plenty of amazing circuits. And the handling in GRiD is not crap, it's an arcade racer, it makes no allusions to being a sim racer. It's a simple, fun racer.

What's wrong is how much they are ruining the WRC sport. WRC is not about arenas, fireworks and the rest of that naff tacked on they added to interest the X-Games crowd.

CM is turning in his grave :(

Just wait til GT5 and the full WRC game come out, bet the US audiences want nothing to do with them cause they aren't "stimulating" enough for them.

Also, I never mentioned anything about GRID being a sim racer? Now you're just jumping to conclusions and putting words in my mouth!

What's wrong is how much they are ruining the WRC sport. WRC is not about arenas, fireworks and the rest of that naff tacked on they added to interest the X-Games crowd.

CM is turning in his grave :(

Just wait til GT5 and the full WRC game come out, bet the US audiences want nothing to do with them cause they aren't "stimulating" enough for them.

Also, I never mentioned anything about GRID being a sim racer? Now you're just jumping to conclusions and putting words in my mouth!

I don't follow WRC nor the X-Games type stuff, so I'm not aware of what you are talking about, but I can easily believe it. The purity of the sport, in almost every sport, is being eroded every year by increasing amounts of the popluation with the attention spans of ferrets on crystal meth.

And I never said you did say GRiD was a sim racer. You said the handling was crap and I am merely pointing out that it is an arcade racer, not a sim racer, and hence will not have the "good" realistic physics and handling characteristics.

Sure GRiD had its flaws (interrupting you after every 3rd event to have a LeMans event, etc.) but it really nailed the immersion factor for me. I would be very interested in a sequel, especially if they make it more sim-like.

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Microsoft is making Windows 11's context menus faster, simpler, and configurable by Taras Buria Five years ago, Windows 11 introduced redesigned context menus, offering users a simpler, more modern design. However, customers quickly discovered that the new menus leave a lot to be desired. Many are unhappy with performance (they are really slow), while others dislike the double-layed design, where many options are hidden behind the "Show more options" button. In addition, over the years, menus became cluttered and overloaded. While Microsoft has already fixed plenty of pain points across Windows 11, context menus remain mostly unchanged. Fortunately, Microsoft is finally listening. Marcus Ash, Design and Research Lead for Windows at Microsoft, responded to a tweet on X, confirming that the company is working on fixing Windows 11's context menus. Reworked context menus are supposed to be faster, simpler by default, and "configurable to what you use most." What the latter means is unknown, just like whether Microsoft plans to keep the classic menu alongside the modern one, but according to Marcus, the wait should finally be over soon, as he promised to "share our approach soon." Improved context menus will most likely appear first in Windows 11 preview builds in the Experimental Channel. While we wait for Microsoft to release them, you can try fixing context menus on your PC with a simple tool called Windows 11 Context Menu Manager. It lets you disable entries you do not need, not only cleaning up context menus, but also making them significantly faster. Microsoft has already improved Windows 11's Start menu and taskbar, so hopefully it will address user criticism of the context menu as well. Stay tuned for new Windows 11 preview builds, which usually arrive every Friday.
    • If the drive/memory is soldered to the board, which it probably is, then it's a no from me
    • Driver Genius 25.0.0.143 by Razvan Serea Driver Genius is a professional driver management tool features both driver management and hardware diagnostics. Driver Genius provides such practical functions as driver backup, restoration, update and removal for computer users. If you often reinstall your operating system, you may not forget such painful experiences of searching all around for all kinds of drivers. If unfortunately you have lost your driver CD, the search will be more troublesome and time-consuming. Driver Genius can automatically find drivers for a device when the system can't find a driver for it. It can recognize the name and vendor's information of the device, and directly provide download URL for the required driver. Driver Genius also supports online updates for drivers of existing hardware devices. Driver Genius customers can obtain information for latest drivers by Driver Genius's LiveUpdate program, which can synchronize to the database on Driver Genius site. Features at a glance: Find the latest drivers for your computer. One click to update all drivers silently. Automatically install driver updates silently. Make your drivers are always up to date. New rollback driver design for safer driver update. Free to backup all drivers now! Package all drivers to an executable auto installer. One click to restore all drivers. Remove invalid or useless drivers/devices, improve system performance and stability. New system information tool. Detailed hardware inventory. Hardware temperature monitor. Protect your CPU, GPU and HDD. New system transfer assistant. Upgrade/degrade your windows system easily. New SSD Speeder. Improve your disk performance and reliability. New System booster provides over 90 optimization options that make your computer run faster and smoother. New System Cleanup can help you to clean up the temporary files and cache files or other junk files in system. Driver Genius 25.0.0.143 changelog: Enhanced detection for Windows Runtime components. Update the hardware detection component to support more new hardware. Update the compression component to address security issues. Download: Driver Genius 25.0.0.143 | 20.7 MB (Shareware) View: Driver Genius Home Page | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • We do it all the time on our IT Service desk mailbox to add a reference, in the subject line, once it's been logged and then it's filed into the appropriate sub-folder. Other companies probably do the same thing.
    • "No. The "New Outlook for Windows" does not support non-cloud mailboxes (such as on-premises Exchange servers). Furthermore, because the New Outlook effectively functions as a web-based client, it requires all connected accounts—even standard IMAP or POP accounts—to route and cache data through Microsoft's cloud servers. You can verify the accepted account setups using the Microsoft Supported Account Types Guide." Built to fail "New" Outlook is basically just webmail in a window wrapper and it's usefulness reflects that.
  • Recent Achievements

    • One Month Later
      Carru_123 earned a badge
      One Month Later
    • Week One Done
      Dr Jared Dental Studio earned a badge
      Week One Done
    • Week One Done
      RG INVESTMENT GROUP earned a badge
      Week One Done
    • Very Popular
      The Norwegian Drone Pilot earned a badge
      Very Popular
    • Very Popular
      s0nic69 earned a badge
      Very Popular
  • Popular Contributors

    1. 1
      +primortal
      472
    2. 2
      PsYcHoKiLLa
      250
    3. 3
      Skyfrog
      79
    4. 4
      FloatingFatMan
      67
    5. 5
      Michael Scrip
      60
  • Tell a friend

    Love Neowin? Tell a friend!