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Im a little upset, thieves at 80 are crap, i spent all that time lvling him and hes so squishy......Id level a warrior but I really dont feel like it. Ill just have to stick to ranged

Have you tried pistol offhand (with sword mainhand)? Sword lets you hit 3 targets at a time, and pistol offhand, the number 5 skill (black powder) lets you blind targets with your auto-attack. With proper traits you can keep black powder up with ease and facetank 3 mobs at a time as long as they don't attack super fast (blind only lasts for 1 hit) or have AoE (AoE melee attacks don't hit unless they hit more than once, but ground-based AoE still hits).

There's many thief builds that focus around their different mechanics to not being hit. But the thing I hate about thief is it seems like sometimes it simply goes "Ohshi- there's 3 ranged mobs, RUN!"......"Guys rez me please". The thief simply has very little survivability against ranged.....there's a few things you can do, but if there's more than 1 ranged enemy that are not standing next to each other you are pretty much guaranteed to take a few hits, something the thief has a very hard time doing.

Have you tried pistol offhand (with sword mainhand)? Sword lets you hit 3 targets at a time, and pistol offhand, the number 5 skill (black powder) lets you blind targets with your auto-attack. With proper traits you can keep black powder up with ease and facetank 3 mobs at a time as long as they don't attack super fast (blind only lasts for 1 hit) or have AoE (AoE melee attacks don't hit unless they hit more than once, but ground-based AoE still hits).

There's many thief builds that focus around their different mechanics to not being hit. But the thing I hate about thief is it seems like sometimes it simply goes "Ohshi- there's 3 ranged mobs, RUN!"......"Guys rez me please". The thief simply has very little survivability against ranged.....there's a few things you can do, but if there's more than 1 ranged enemy that are not standing next to each other you are pretty much guaranteed to take a few hits, something the thief has a very hard time doing.

See, that's something I like: how you build and play your character is what makes it awesome. Some people are a lot better with one playstyle than another. Sometimes that makes the build irrelevant if someone is say, really good at multitasking or doing things that others consider "work" where as some consider it just fun.

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Something interesting I'm noticing: GW2 articles on Massively are pushing crazy amounts of comments. 373 on one GW2 article, over 450 comments on another...

Compare this to all the information being put out on MMO-Champion.com, which has a total of 240 comments (at this time) for the ENTIRE front page of articles. I find that rather shocking, considering how big MMO-Champion used to be, especially this close to an expansion release just on the horizon...

Not trying to compare the two or bash WoW but... well, if I posted this in the WoW thread, no one would read it. :ermm:

Something interesting I'm noticing: GW2 articles on Massively are pushing crazy amounts of comments. 373 on one GW2 article, over 450 comments on another...

Compare this to all the information being put out on MMO-Champion.com, which has a total of 240 comments (at this time) for the ENTIRE front page of articles. I find that rather shocking, considering how big MMO-Champion used to be, especially this close to an expansion release just on the horizon...

Not trying to compare the two or bash WoW but... well, if I posted this in the WoW thread, no one would read it. :ermm:

i always saw MMO-Champ as more of a WoW Centric site, at least a vast majority if what they cover is WoW related, even the forums are almost fully WoW related sections, all the other MMO's that came out over the past year, verry little if any info regarding it on mmo-champ

that might be why the lack if info regarding GW2 there

if your talking WoW comments, WoW i have to say is making people not to happy regarding their MoP expansion, iv heard from a number of people that the only reason they are still playing WoW is because they have friends / family that still play it, and they want to play with their friends

not to mention the number of years invested in their characters

i always saw MMO-Champ as more of a WoW Centric site, at least a vast majority if what they cover is WoW related, even the forums are almost fully WoW related sections, all the other MMO's that came out over the past year, verry little if any info regarding it on mmo-champ

that might be why the lack if info regarding GW2 there

if your talking WoW comments, WoW i have to say is making people not to happy regarding their MoP expansion, iv heard from a number of people that the only reason they are still playing WoW is because they have friends / family that still play it, and they want to play with their friends

not to mention the number of years invested in their characters

No, I was just making a comparison of comments on articles for the games respectively.

MMO-Champion used to get roughly 300 comments on average when info dumps were dropped for WoW, and from what I can tell, they have only had 2 articles in the past two weeks that have broke over 100 comments and not by much either. It's a big change from just a year or two ago, I think. Not trying to say WoW is dying or will die soon, but for anyone that's played WoW over the years, we all know how huge MMO-Champion used to be. Just found it rather shocking I suppose, given that they are very near an expansion release. One would think MMO-Champion would be flooded with comments right about now, just as they were prior to Cataclysm.

GW2 seems to be generating a lot of activity among various communities.

Im a little upset, thieves at 80 are crap, i spent all that time lvling him and hes so squishy......Id level a warrior but I really dont feel like it. Ill just have to stick to ranged

I feel the exact same way. Thieves are really lackluster at 80.

Warriors are definitely more fun.

Have you tried pistol offhand (with sword mainhand)? Sword lets you hit 3 targets at a time, and pistol offhand, the number 5 skill (black powder) lets you blind targets with your auto-attack. With proper traits you can keep black powder up with ease and facetank 3 mobs at a time as long as they don't attack super fast (blind only lasts for 1 hit) or have AoE (AoE melee attacks don't hit unless they hit more than once, but ground-based AoE still hits).

There's many thief builds that focus around their different mechanics to not being hit. But the thing I hate about thief is it seems like sometimes it simply goes "Ohshi- there's 3 ranged mobs, RUN!"......"Guys rez me please". The thief simply has very little survivability against ranged.....there's a few things you can do, but if there's more than 1 ranged enemy that are not standing next to each other you are pretty much guaranteed to take a few hits, something the thief has a very hard time doing.

See, I've literally tried (and tried for a long time) just about every thief build I can think of. I leveled up all the way to 80 using the sword/pistol blind build. Ineffective at 80 due to extremely low damage. Double dagger is really squishy and relies on proximity of the mobs a lot, sword/pistol, you had a stun, and good vulnerability during the animation from the ranged, but still damage was far too low, double dagger has good damage but you die before it really takes off because it is ALL condition damage, unless you build for heartseeker, which is only good for 1 target, and you have to stack power instead of condition. (Which really sucked testing all of these builds, cause it was expensive, and cumbersome carrying so many different types of gear. Huge gold sink.)

Pistol/pistol is just not viable, extremely low damage yet again, and same with the shortbow. Now, dagger/dagger, put condition up with Death Blossom, then jump back and use a shortbow is viable, but you need a lot of room to do it, and you will almost always aggro something unwanted. Having caltrops on dodge helps, but really, you are kind of boned once you grab something else.

Like I said, I have extensively tried all the thief builds I can think of, with spending a ton in the cost to buy the respeccing book to adjust my traits, AND buy the gear and weapons for it. None of it seems to really "work" at 80. Leveling up, thieves are amazing, sword/pistol blind build does a ton of damage, and you won't get hit, but at 80 it is moot, and the damage is non-existent, no matter how much power you stack.

Really, save your time (and gold/money/gems), and roll a warrior. Try all you want, but if you are going melee, go warrior, you can build switch all you want, but believe someone, me, who has tried them all. None are viable, or fun.

That is my biggest regret, that the money, gold, and gems I sunk into this character via bag slots and other gear is pretty much going to waste. (AND MY DYES :cry: , so many dyes, wasted.) PvE, thieves are really kind of outclassed at the moment. Fun to play, 1-79 though.

This is coming from someone with a natural-competitive nature though. I played a mage in WoW from 2005 up until near the end of wrath. I stuck with it through the good times (frost in molten core!) to the bad times (most arena seasons after 2, getting cleaved to death in 2 hits). I am kind of done with "sticking through it" and waiting for something to happen. That time has gone, I want to feel powerful. Not try and make it work, when in reality it doesn't, from a competitive standpoint. (Thieves are great in PvP in this game, but still, very squishy. I do not want to be a glass cannon, anymore. :()

I can see where some people will enjoy thieves, but, it just isn't for me anymore.

I admit my warrior definitely feels more powerful than my thief, and I never took my thief quite to 80, but even now my warrior is starting to feel a bit lackluster (probably due to the fact a majority of his gear is only 60-65, while I'm level 80 and my enemies are 75+).

I'm currently running a sword/axe bleed build, and I like it's utility (some AoE, some single-target, a leap on low CD, a good burst skill, etc), but I do not think I like bleeding a target and waiting for them to die, I much prefer 100b doing high burst every 6 seconds and taking very large chunks out of enemies health. And no, I'm not running a signet build, it's actually a shout build (with healing shouts) which work great in large events (low healing output per person, but 1500-1800 healing to all 20 people standing around me adds up to a ton of healing total per shout).

Any other interesting warrior builds to try? I mainly want an all-around build that's good for solo, good for events (that is it doesn't rely on bleeds for 80% of it's damage, I hate jumping into events and half the enemies already have 25 bleed stacks), and can handle both single-targets and AoE.....so far it seems like greatsword built towards a bit of support is the way to go.

Any other interesting warrior builds to try?

I'd recommend guildwars2guru as I've previously mentioned before. Don't take every opinion as if they're an expert, but some good reading can lead to good results. Otherwise, I'd recommend SA's Guild Wars 2 forum area. I'd link you, but links to Something Awful are forbidden here heh. Same thing though; not experts, just people with time on their hands putting together something they like around their playstyle.

---

As for myself, the build I made for my Guardian has been holding up quite nicely! Only level 71, but I got to fight a Jormag in the 70-80 area. Everything was level 82, but I'll be damned if I didn't hold myself up well! Was only downed a couple times, used lots of defensive cooldowns, did a ton of healing for not being a full-on healer (my build is steady dps, steady healing, with defensive support). Was dodging to heal people, and having so much fun with the event! Only got a silver medal for the event, but I figured that wasn't bad for GLANCING BLOW GLANCING BLOW GLANCING BLOW! Did decent enough damage to the main dragon at least though, when he was stunned and all. My gear is absolute garbage too, still from 55-60ish. Will be fully setup though whenever I get to 80. No sense in buying much gear until I hit max level, since I'm already proving to be quite sturdy as it is.

For the trolls saying the game isn't visually impressive.... yeah.. not sure what they're smoking.

mhPq0.jpg

Friggin... RUUUUNNNN!!! (I like how tiny the people are in the background too, compared to the dragon)

g3Hbr.jpg

Ah, the claw of jormag fight. You wont see worse framerates anywhere else in the game than that, including wvw castle raids.

Now that's odd because my frames were just fine during claw of jormag fights, same with shatterer and any boss fight in Orr. Eternal battlegrounds still feel like it's in the low teens though, even when no one else is around. I can't put my finger on it but I think it has to do with the rain effects going on in the map.

I'd recommend guildwars2guru as I've previously mentioned before. Don't take every opinion as if they're an expert, but some good reading can lead to good results. Otherwise, I'd recommend SA's Guild Wars 2 forum area. I'd link you, but links to Something Awful are forbidden here heh. Same thing though; not experts, just people with time on their hands putting together something they like around their playstyle.

---

As for myself, the build I made for my Guardian has been holding up quite nicely! Only level 71, but I got to fight a Jormag in the 70-80 area. Everything was level 82, but I'll be damned if I didn't hold myself up well! Was only downed a couple times, used lots of defensive cooldowns, did a ton of healing for not being a full-on healer (my build is steady dps, steady healing, with defensive support). Was dodging to heal people, and having so much fun with the event! Only got a silver medal for the event, but I figured that wasn't bad for GLANCING BLOW GLANCING BLOW GLANCING BLOW! Did decent enough damage to the main dragon at least though, when he was stunned and all. My gear is absolute garbage too, still from 55-60ish. Will be fully setup though whenever I get to 80. No sense in buying much gear until I hit max level, since I'm already proving to be quite sturdy as it is.

Already been watching Guru, I think my warriors gear is just horrible enough that no weapons/trait builds seem as effective as I want.

Any leveling tips on guardian? I am trying to level mine, but it seems that some groups just output too much damage for guardian to handle at lower levels. Damage is pretty great, greatsword does enough that I can get them down over half way on my own in a single whirlwind (whatever that GS skill is called), but I definitely do have to be careful, if they all jump me I take damage really quickly.

Already been watching Guru, I think my warriors gear is just horrible enough that no weapons/trait builds seem as effective as I want.

Any leveling tips on guardian? I am trying to level mine, but it seems that some groups just output too much damage for guardian to handle at lower levels. Damage is pretty great, greatsword does enough that I can get them down over half way on my own in a single whirlwind (whatever that GS skill is called), but I definitely do have to be careful, if they all jump me I take damage really quickly.

Gear makes a big difference along with the build. If you want to spend a chunk of cash I can make you some armor. I would love to be able to provide materials but I don't have all that much remaining after making mine with accessories. I haven't checked prices recently but you're probably looking at 2-3g per piece. Quite a bit less if you want to farm up the orichalcum and the fine crafting materials yourself. I'm not sure on the exact numbers but a full set will be between 75 and 100 orichalcum ore, 40-50 gossamer cloth, and 30 ectos (5 per piece) plus your fine crafting materials. Accessories are 30 orichalcum, 5 ectos, and 5 gem orbs of your choice per piece as well. This for level 80 exotics, of course.

Or you could go for the temple karma gear but at 42000 per piece that will take longer to get, I think. But on the other hand it basically costs no gold.

As for builds... I went all in glass cannon power/crit/crit damage and I really haven't had any issues soloing every area I've been in the game to 100% so far. I'm currently using the "signet" build which I don't like and plan to remedy that once I get some runes that I'm happy with in my armor. I'm currently using 3 superior runes of the ogre with 3 ruby orbs but I'm thinking 6/6 superior runes of the eagle are the way to go. I just don't know what materials are used to make them and I'm not paying the price they are on the market.

The next set of armor I go for will be more defensive though.

Hit 26 last night spent a bunch of time farming. Thinking I might just quest hard tonight and see how close to 30 I can get. Money is not flowing my way in game as much as I'd like. I find more often than not I can't sell on the trading Post becaus the wanted price is <= the vendor price so it won't let me.

I think I am the only neowin guild member on my server as the points/contribution are only at 100.

Hit 26 last night spent a bunch of time farming. Thinking I might just quest hard tonight and see how close to 30 I can get. Money is not flowing my way in game as much as I'd like. I find more often than not I can't sell on the trading Post becaus the wanted price is <= the vendor price so it won't let me.

I think I am the only neowin guild member on my server as the points/contribution are only at 100.

billa, nutreno and myself are on Dragonborn, your welcome to join, we already started Political for the Karma Flag, next up is the Arch for the Guild Bank. Billa and myself are almost on nightly, no idea when nutreno gets on

as far as money you get more the farther level you get, by the time i hit 30 i had over a gold. but i rarely bought anything, and vendor or trade post almost everything, even if the TP was for vendor price.

@ 30 i ran Catacombs for good drops ( recommend +magic find runes / gear ) it allows more item drops that can be worn or sold. when i hot 40 i immediately went and ran the Manor untill 45, was getting pretty much a level each run ( coupled with the +10 xp cotton candy that you can buy from a vendor next to it for a couple copper )

can safely stick with green gear and it not hurt that much. i didnt even bother with the yellow gear till 45 as i wanted the pirate jacket.

but i dont buy anything on the TP if it is more then 50 silver, doesnt mater what it is as it will just be replaced in a couple levels

Any leveling tips on guardian? I am trying to level mine, but it seems that some groups just output too much damage for guardian to handle at lower levels. Damage is pretty great, greatsword does enough that I can get them down over half way on my own in a single whirlwind (whatever that GS skill is called), but I definitely do have to be careful, if they all jump me I take damage really quickly.

Yeah, taking damage is something I was worried over when I played my guardian. I personally don't like being so squishy.

Using Mace/Shield + Sword/Focus now.

My build: http://gw2skills.net/editor/en/?fUMQRApe8dlYgKCXFSLEf4ESWhCE7BGpRd01DFaiYIA

Description: Shout recharge time reduced 20%, shouting converts a condition on allies to a boon, applying boons to allies heals you. Usually under the effects of aegis quite often, so I went for the +10% damage bonus, and burning enemies on block. Symbols are larger to expand my mace's regen symbol.

[sept.14 Update: the +90 toughness and 20% reduced charge time for shield abilities traits were merged, making this just a tad bit more awesome!]

Not trying to be the best DPS or best healer here, but rather provide reliable continuous damage, heals, and situational defenses when projectiles come flying or a big attack / trash rush is incoming, providing retaliation and reduced damage.

Found myself to be a lot more sturdy than I ever was before. The self-healing is rather useless when I'm soloing a 1-2 (sometimes 3 mobs, depending on their strength) as my health doesn't hardly even move anyway. Anything more than that though become a fun brawl. Only thing I find tricky is knowing when I'm going up against more than I can handle. Love being able to handle some bosses on my own, and take on things much higher level than me though. The claw of Jormag fight for instance, I was only downed a couple times and spent much of my time defending my team, reviving others, throwing out heals, and still managing to jump in the thick of things to fight him while only being 71 in crappy gear compared to the others who were mostly 80.

Overall, I'm quite pleased with this build as there's not much I can't take on by myself. May not be the fastest method of killing, but when you're by yourself and mobs come running at you, or someone's running away from a big mob, it's nice being able to say, "I GOT THIS FOO, WATCH OUT!" :laugh:

Changelog for tonights update that will be up shortly: https://forum-en.gui...ember-14th-2012

Glad to see i'll finally have an underwater elite on my Ele in pve.

Has anyone actually experienced pet AI improvements in the latest patch? The wonky path finding put me off playing my ranger.

I'd recommend guildwars2guru as I've previously mentioned before. Don't take every opinion as if they're an expert, but some good reading can lead to good results. Otherwise, I'd recommend SA's Guild Wars 2 forum area. I'd link you, but links to Something Awful are forbidden here heh. Same thing though; not experts, just people with time on their hands putting together something they like around their playstyle.

---

As for myself, the build I made for my Guardian has been holding up quite nicely! Only level 71, but I got to fight a Jormag in the 70-80 area. Everything was level 82, but I'll be damned if I didn't hold myself up well! Was only downed a couple times, used lots of defensive cooldowns, did a ton of healing for not being a full-on healer (my build is steady dps, steady healing, with defensive support). Was dodging to heal people, and having so much fun with the event! Only got a silver medal for the event, but I figured that wasn't bad for GLANCING BLOW GLANCING BLOW GLANCING BLOW! Did decent enough damage to the main dragon at least though, when he was stunned and all. My gear is absolute garbage too, still from 55-60ish. Will be fully setup though whenever I get to 80. No sense in buying much gear until I hit max level, since I'm already proving to be quite sturdy as it is.

For the trolls saying the game isn't visually impressive.... yeah.. not sure what they're smoking.

mhPq0.jpg

Friggin... RUUUUNNNN!!! (I like how tiny the people are in the background too, compared to the dragon)

g3Hbr.jpg

I can't wait to get to this part in my story!! Have yet to be involved in any of these epic battles. I am 56, am I getting close?

The invulnerable mechanic is so broken, basically everytime I fight under water at some part of the fight the monster goes to the invulnerable mode and autoheals before I can get to it again. I don't really see the need for the whole thing anyway, clever use of the terrain should be encouraged and not considered abuse.

Monsters going invulnerable when they can't reach you is a pretty standard thing in mmo's. If that wasn't like that people would just avoid any fight where there wasn't a rock they could stand on to prevent being hit. As for underwater, i haven't had any issues with it, perhaps you're just constantly going out of their chase range with your dodging?

Yeah, taking damage is something I was worried over when I played my guardian. I personally don't like being so squishy.

Using Mace/Shield + Sword/Focus now.

My build: http://gw2skills.net...7BGpRd01DFaiYIA

Description: Shout recharge time reduced 20%, shouting converts a condition on allies to a boon, applying boons to allies heals you. Usually under the effects of aegis quite often, so I went for the +10% damage bonus, and burning enemies on block. Symbols are larger to expand my mace's regen symbol.

[sept.14 Update: the +90 toughness and 20% reduced charge time for shield abilities traits were merged, making this just a tad bit more awesome!]

Not trying to be the best DPS or best healer here, but rather provide reliable continuous damage, heals, and situational defenses when projectiles come flying or a big attack / trash rush is incoming, providing retaliation and reduced damage.

Found myself to be a lot more sturdy than I ever was before. The self-healing is rather useless when I'm soloing a 1-2 (sometimes 3 mobs, depending on their strength) as my health doesn't hardly even move anyway. Anything more than that though become a fun brawl. Only thing I find tricky is knowing when I'm going up against more than I can handle. Love being able to handle some bosses on my own, and take on things much higher level than me though. The claw of Jormag fight for instance, I was only downed a couple times and spent much of my time defending my team, reviving others, throwing out heals, and still managing to jump in the thick of things to fight him while only being 71 in crappy gear compared to the others who were mostly 80.

Overall, I'm quite pleased with this build as there's not much I can't take on by myself. May not be the fastest method of killing, but when you're by yourself and mobs come running at you, or someone's running away from a big mob, it's nice being able to say, "I GOT THIS FOO, WATCH OUT!" :laugh:

Thanks, I'll take a closer look to this as I level, current using Greatsword for groups (more burst AoE) and scepter/torch for single target (though it does have great AoE as well) and it just rocks.....at lower levels you don't seem to need as much of a defensive build at later on, but from everything I've read I will need to go a bit more defensive than the low levels, but should be able to handle 4-5 mobs relatively easy as a guardian at level 80.

The invulnerable mechanic is so broken, basically everytime I fight under water at some part of the fight the monster goes to the invulnerable mode and autoheals before I can get to it again. I don't really see the need for the whole thing anyway, clever use of the terrain should be encouraged and not considered abuse.

Agreed. Though I understand it if you are standing on a ledge that monsters can't get to (seriously, many classes simply have better ranged damage, it wouldn't be fair to those who do not have great ranged options to let people kill without putting themselves at risk), but I have hit the underwater bug a few times. I fought a skale underwater to half health 5 times once before he finally didn't go invulnerable for no reason at all and fully heal.

I can't wait to get to this part in my story!! Have yet to be involved in any of these epic battles. I am 56, am I getting close?

You can fight the Shatterer in the 40-50 zone Blazeridge Steppes. I think he comes up every 3 hours? Big purple dragon you saw in all the trailers, if you watched them.

In the 50-60 zone Iron Marches, there's a couple of zone bosses, but nothing that big. One is a Devourer that doesn't hit too hard (to me) in the north east, but has a butt load of health. (takes roughly 10-12 minutes to kill him alone, going by the timestamps) The other is a Charr in the NW secton of the map. Hits like a friggin truck! At least, I thought so anyways. I thought that fight was incredibly epic, given how many times we all died just trying to kill him. Fun as hell! :D

Devourer boss thing tickling me:

http://i.imgur.com/Sc8Fz.jpg

Charr area, post-battle:

http://i.imgur.com/RWVk3.jpg

You'll fight

a dragon

in your story line I think around level 59. Can't be sure if the Priory or Whispers have the same sort of fight there though, since I only know how Vigil works out so far. Dunno about other zones either, but just from what I've played. :p

Thanks, I'll take a closer look to this as I level, current using Greatsword for groups (more burst AoE) and scepter/torch for single target (though it does have great AoE as well) and it just rocks.....at lower levels you don't seem to need as much of a defensive build at later on, but from everything I've read I will need to go a bit more defensive than the low levels, but should be able to handle 4-5 mobs relatively easy as a guardian at level 80.

Yeah, you can pick up the greatsword healing at the level 30 slot in your traits under Zeal too. May help out as enemies become increasingly difficult later on.

You can fight the Shatterer in the 40-50 zone Blazeridge Steppes. I think he comes up every 3 hours? Big purple dragon you saw in all the trailers, if you watched them.

In the 50-60 zone Iron Marches, there's a couple of zone bosses, but nothing that big. One is a Devourer that doesn't hit too hard (to me) in the north east, but has a butt load of health. (takes roughly 10-12 minutes to kill him alone, going by the timestamps) The other is a Charr in the NW secton of the map. Hits like a friggin truck! At least, I thought so anyways. I thought that fight was incredibly epic, given how many times we all died just trying to kill him. Fun as hell! :D

Devourer boss thing tickling me:

http://i.imgur.com/Sc8Fz.jpg

Charr area, post-battle:

http://i.imgur.com/RWVk3.jpg

You'll fight

a dragon

in your story line I think around level 59. Can't be sure if the Priory or Whispers have the same sort of fight there though, since I only know how Vigil works out so far. Dunno about other zones either, but just from what I've played. :p

Yeah, you can pick up the greatsword healing at the level 30 slot in your traits under Zeal too. May help out as enemies become increasingly difficult later on.

Yes you do around 59 lol. I will have to find that zone to explore. Some how haven't been there yet. Just hit 60 tonight so I am slowly progressing along.

Just hit 50

And got full pirate set, but various " of something " but i got a 3 set bonus of 1, rest is just 1 of the set bonus

Question though, i thought the white location in the guild list was for people on the same server, thinking im wrong . What does the location colors of white / gold mean

Just hit 50

And got full pirate set, but various " of something " but i got a 3 set bonus of 1, rest is just 1 of the set bonus

Question though, i thought the white location in the guild list was for people on the same server, thinking im wrong . What does the location colors of white / gold mean

My understanding is White is they are on same server as you, gold means they are on a different server.

This topic is now closed to further replies.
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    • Microsoft about to radically change how often your Edge browser updates by Paul Hill Microsoft has just announced that starting with Edge 152, it will be moving to a two-week release cycle for faster, smaller updates. This faster release cadence will begin on August 27. This change comes just several months after Microsoft switched Visual Studio Code to weekly updates. The company said that the Extended Stable releases will remain on an eight-week cycle and that no admin changes are needed to experience the faster release cycle on the Stable channel. The new two-week release cycle will enable the faster delivery of security updates and platform improvements, all while reducing the size and complexity of individual updates. Microsoft claims that organizations will benefit from this change as it offers predictable validation cycles. For organizations that prefer a “more deliberate pace”, the Extended Stable channel remains an option. This change will affect Edge Stable releases on Windows, macOS, Linux, and mobile. The Extended Stable channel will continue to be updated every eight weeks, or every fourth Stable release, for example: versions 152, 156, 160, and 164. The Extended Stable could be a good option for organizations that don’t want the latest updates twice a month and don’t want as much hassle constantly updating browsers. In the case of Visual Studio Code, many of the updates being pushed by Microsoft are AI-related. As we all know, Microsoft Edge has a lot of AI features, so we could see Microsoft pushing more AI, thanks to the faster cycles. On the flip side, quicker releases could mean faster security updates, which is beneficial in a world where AI systems are hunting for software exploits. What do you think? Let us know in the comments. For more updates on Edge, be sure to follow Neowin's coverage. In May alone, we reported on Edge offering in-browser pop-ups to assist users with website compatibility issues, that Edge was losing Copilot Mode, and that Microsoft had fixed a plain-text password bug in Edge. Source: Microsoft 365 Admin Center
    • not yet, because at the moment it is not a threat to MS, if and I mean if it did become a threat to MS Office, then it may be a different thing. MS don't like competition
    • Zen Browser 1.21b by Razvan Serea Zen Browser is a privacy-focused, open-source web browser built on Mozilla Firefox, offering users a secure and customizable browsing experience. It emphasizes privacy by blocking trackers, ads, and ensuring your data isn't collected. With Zen Mods, users can enhance their browser experience with various customization options, including features like split views and vertical tabs. The browser is designed for efficiency, providing fast browsing speeds and a lightweight interface. Zen Browser prioritizes user control over the browsing experience, offering a minimal yet powerful alternative to traditional web browsers while keeping your online activity private. Zen Browser’s DRM limitation Zen Browser currently lacks support for DRM-protected content, meaning streaming services like Netflix and HBO Max are inaccessible. This is due to the absence of a Widevine license, which requires significant costs and is financially unfeasible for the developer. Additionally, applying for this license would require Zen to be part of a larger company, similar to Mozilla or Brave. Therefore, DRM-protected media won't be supported in Zen Browser for the foreseeable future. Zen Browser offers features that improve user experience, privacy, and customization: Privacy-Focused: Blocks trackers and minimizes data collection. Automatic Updates: Keeps the browser updated with security patches. Zen Mods: Customizable themes and layouts. Workspaces: Organize tabs into different workspaces. Compact Mode: Maximizes screen space by minimizing UI elements. Zen Glance: Quick website previews. Split Views: View multiple tabs in the same window. Sidebar: Access bookmarks and tools quickly. Vertical Tabs: Manage tabs vertically. Container Tabs: Separate browsing sessions. Fast Profile Switcher: Switch between profiles easily. Tab Folders: Organize tabs into folders. Customizable UI: Personalize browser interface. Security Features: Inherits Firefox’s robust security. Fast Performance: Lightweight and optimized for speed. Zen Mods Customization: Deep customization with mods. Quick Access: Easy access to favorite websites. Open Source: Built on Mozilla Firefox with community collaboration. Community-Driven: Active development and feedback from users. GitHub Repository: Contribute and review the source code. Zen Browser 1.21b changelog: New Features Updated to Firefox 151.0.4 Added 'Space Routing', a new feature that allows you to route links to a specific Space. To get started, click on the three dots in your Space name and click on 'Space Routing Settings'. Fixes Fixed extension-opened tabs not being created with the correct container (#14100) Fixed a bug with the Boosts editor having the wrong theme colors (#14099) Improved overflowing space icons being inaccessible and improved the feeling when hovering over them (#13747) Other minor bug fixes and improvements Download: Zen Browser | 89.8 MB (Open Source) Download: Zen Browser ARM64 | Other Operating Systems View: Zen Browser Home Page | Screenshots 1 | 2 | Reddit Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • I am currently using a 4tb stick in combination with a 4tb 9100 Pro. It's only been six months since I bought them but the 990 has already dropped 1% health. Fingers crossed it doesn't go any lower.
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