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I don't know that having all professions easily maxed is the problem. The problem is there isn't enough items that are worth selling. Greens and blues are for the most part vendor trash and rares are salvaged for ectos.

 

Hopefully that changes a bit after next week when the magic find changes where we will get the magic find things from green (and maybe blue?) salvaged items.

The entire election if it can even be called that was heavily biased.

 

Kiel - some one we've been working with closely for quite a few months and a member of the most popular race, and female

 

vs

 

Evon Gnashblade - some one we don't know a lot about other than he "runs" the thing we all hate, the black lion market, and member of the most unpopular race, male

 

Outcome was pretty much expected. Only people who played GW1 would care about the Fall of Abbadon.

Yea, and being a gw1 player i would have preferred the Abbadon one over what looks to be.. more inquest.

 

Kiel's discount was also so laughably bad. Cause waypoint prices were already incredibly insignificant.

 

Yeah, certainly going to be the same asuran architecture we've been seeing for the last year. Abbadon would probably actually require new assists to be made.

Recently got back into the game but now I'm experiencing the MainCli.cpp corruption crash, get it about 4-5 times a day. They really need to fix it, tonnes of people on threads complaining and asking for an official comment on it but it's just going ignored. Apart from that really enjoying the game although I agree with everyone above me, the ability to have all professions maxed on one character easily is really making it hard to make any sort of money from it :(

 

Strange, haven't heard of that problem.

 

If it were that widespread it would have appeared on the guild wars 2 subreddit.

 

Just had a look on the forum and the only posting about it recently also has CRC errors on his SSD so..

Strange, haven't heard of that problem.

 

If it were that widespread it would have appeared on the guild wars 2 subreddit.

 

Just had a look on the forum and the only posting about it recently also has CRC errors on his SSD so..

If you use the forum search you can't find it but if you just google maincli.cpp you'll find plenty of people with the problem. 

Do you have RAM that's faster than 1666Mhz?

Nope, my RAM is 1600Mhz, no errors on my hard drive, using the latest version of DirectX, still getting the problem after a re-install of Windows. Tried every suggestion I've seen but nothing seems to fix it :( Weird thing is that when I first played the game in November last year I had no problems at all, played it for a few months. When I re-installed it last month I started getting it straight away so assumed it was a new problem but there's threads about it from August last year. Same hardware and hadn't re-installed the OS since then, only thing I did differently was the first time I copied a friends installation so I could play ASAP where as this time I installed it off the disk and let it update, also uninstalled the game and downloaded it via the client but still got the same results. Going to get a friends files off of him and see if that fixes the problem, if it does that that's awesome but it would be very strange. 

 

Ohh also I started using SweetFX a couple of days ago and haven't seen a crash since then, played it for maybe 8 hours since then but usually get the crash at least once an hour so I'm hoping somehow that's fixed it.

That's odd - if sweetFX fixes it then it could indicate the beginnings of a problem with your RAM - maybe running memtest overnight at some point would be worthwhile.

Never mind, it just crashed again :( I ran memtest when it first happened and everything was fine but I'll give it a go again. Been monitoring temps and stuff as well and everything is normal, less than I get with some other games. Upgrading my PC soon anyways, was saving up to get the PS4 and/or Xbone but I think I'll give this generation a miss, or at least wait a while to get feedback so going to build a new PC, hopefully after that it will work fine :)

So how do people who play regularly on here feel about ascended weapons?

 

Apparently there is a lot of controversy over them and people complaining that GW2 now has a gear treadmill. But I don't see it (yet). Only 1 new gear tier after a year which was desperately needed for some long term investment into armor and weapons was needed.

 

There are claims that anet said they would never add new gear tiers. But I don't recall them ever doing that.

 

Next thing they need to do is add some more dungeons with an entire new sets of unique armor and weapons.

So how do people who play regularly on here feel about ascended weapons?

I don't know what they are so this comment is obviously excellent and worth everyones time  :D

 

Level 67.  Is there even anything worth spending money on in the game?  I haven't felt the need to even buy one piece of armor outside of the karma sets.

I don't know what they are so this comment is obviously excellent and worth everyones time  :D

 

Level 67.  Is there even anything worth spending money on in the game?  I haven't felt the need to even buy one piece of armor outside of the karma sets.

Leveling up on my Charr I bought each tier of the cultural armor but that was just because it looked really good :P I mainly spent my money on mats at 80 to do crafting. I've only had an 80 for two weeks though and I'm only just starting to look into legendaries and stuff. Made an ele and having too much fun on it atm to do much on my 80 warrior... so yeah same as you my comment was very worthwhile reading :P

I don't know what they are so this comment is obviously excellent and worth everyones time  :D

 

Level 67.  Is there even anything worth spending money on in the game?  I haven't felt the need to even buy one piece of armor outside of the karma sets.

 

I would say save your money for 80. Then use it to buy weapons/armor and work on crafting professions.

So how do people who play regularly on here feel about ascended weapons?

 

Apparently there is a lot of controversy over them and people complaining that GW2 now has a gear treadmill. But I don't see it (yet). Only 1 new gear tier after a year which was desperately needed for some long term investment into armor and weapons was needed.

 

There are claims that anet said they would never add new gear tiers. But I don't recall them ever doing that.

 

Next thing they need to do is add some more dungeons with an entire new sets of unique armor and weapons.

 

Seems like they're a big pain in the ass to craft and it might be faster to farm for a drop(or buy if not account bound).

 

And i can see what some people are complaining about when they bring up the treadmill. Since like other games with the treadmill, you need to follow it to remain competitive(especially in wvw).

Seems like they're a big pain in the ass to craft and it might be faster to farm for a drop(or buy if not account bound).

 

And i can see what some people are complaining about when they bring up the treadmill. Since like other games with the treadmill, you need to follow it to remain competitive(especially in wvw).

 

Well there isn't a treadmill. Yet. Besides that there isn't a single piece of content besides high level (20+) fractals that require ascended gear. And you don't need it for the stats but the agony resistance.

LFG tool coming September 17th

 

X1I7OUS.jpg

 

While it's nice and all it seems like such a basic thing that should have been in the game from the start. It seems that the new LFG tool supports party merging which is excellent.

 

Tequatl the sunless getting a revamp in mechanics and loot drops next week too. Apparently all the mega world bosses are going to get a revamp, eventually.

 

P.S. You can watch the new Tequatl fight and see the LFG tool here..

 

http://www.twitch.tv/guildwars2/b/454437568

 

Starts at around 45-50 minutes.

You don't need this stuff for anything other than Fractals, which is a bit of a niche thing, or appearance.

 

This isn't going to make a difference in WvW battles, at all.

 

I'm sure you wont think that once you get beaten by someone simply cause they have the full set of ascendeds and you're still full exotic. Cause remember. ascendeds offer more than just agony resistance.

 

LFG tool coming September 17th

 

While it's nice and all it seems like such a basic thing that should have been in the game from the start. It seems that the new LFG tool supports party merging which is excellent.

 

Tequatl the sunless getting a revamp in mechanics and loot drops next week too. Apparently all the mega world bosses are going to get a revamp, eventually.

 

P.S. You can watch the new Tequatl fight and see the LFG tool here..

 

http://www.twitch.tv/guildwars2/b/454437568

 

Starts at around 45-50 minutes.

 

An lfg tool, it's about time.

 

As for the world boss changes. On one hand i like that they'll be a bit less easy. But i also kinda like how they are now since they're very easy money due to how many rares you can quickly pile up with minimal effort.

The only way you know you just lost to some one with ascended gear in wvw is if:

 

1) you know them

 

or

 

2) they tell you

 

Not one single person since ascended has been put in the game has made a legit complaint that they've been killed because the other person has ascended and they don't. It'll be slightly more obvious with ascended weapons, but then again, they can be transmuted, so you won't know 100% of the time. And even then, they aren't so much better that skill won't overcome the slight stat increase.

And we've also only had accessories until now and not the full set like what is coming. If ascended weapons follow the damage difference we seen from rare -> exotic weapons, a person with an ascended weapon alone will hit a good bit harder than one with an exotic. Assuming two people in a fight are of similar skill and such, it'll take the ascended wielding guy making a BIG mistake for the exotic one to win. Simply cause the ascended wielding guy does more damage by default. And that's not accounting for the difference in the other stats aside from weapon damage.

And we've also only had accessories until now and not the full set like what is coming. If ascended weapons follow the damage difference we seen from rare -> exotic weapons, a person with an ascended weapon alone will hit a good bit harder than one with an exotic. Assuming two people in a fight are of similar skill and such, it'll take the ascended wielding guy making a BIG mistake for the exotic one to win. Simply cause the ascended wielding guy does more damage by default. And that's not accounting for the difference in the other stats aside from weapon damage.

 

While that may be true to some extent all I have to counter it is the fact that wvw is not meant to be balanced. When you can have a guy decked out in the best gear possible vs a guy who is only level 2 who doesn't even have a full set of whites/blues.

 

The guy who is up leveled in whites and blues would lose to a level 80 who was only in rares pretty much every time. What difference would a  maybe 3% increase in over all stats make in that situation?

 

That's why it doesn't bother me.

This topic is now closed to further replies.
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