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I wish they'd make some significant improvements to the elementalist. Among the issues with them we have a severe lack of really viable builds.

A.Net hates the elementalist class. It was nerfed to hell in GW1 and became not too viable. They are doing the same thing in GW2...

I don't think the daily got harder at all. I did the combo one in about 5 minutes with a guild group during the Balthazar temple chain and I did the dodge one in about 10 minutes in Southsun on the karka there. If you dodge their initial attack you get 2 or 3 dodges/evades that way. Everything else was trivial pretty much.

And the event officially starts today at 12pm, which is about an hour and a half from now. We're instructed to head to either Hoelbrek or The Black Citadel and talk to some npcs there.

It's really annoying when you get this sound bug in, say, WvW and then have to go the rest of the time you want to WvW with sound muted cause you don't want to restart the client and end up back in queue.

It's been over 5 months since launch and this problem STILL exists(regardless of audio quality settings). It's can't be THAT hard to program audio that actually works properly. Pretty much every other game i've ever played has managed to function properly, i don't see why arenanet can't figure out how to do the same.

There's been some major patches. I know the latest one was about 600MB in size. There's usually a change every two weeks or so. Regardless of their "small" fixes updates will still be 50MB in size.

Oh and ignore the %. It lies IMO.

I think they take the number of files that need updating and turn it into a percentage.

1 out of 100 files = 1% but that first file might be 100MB in size where the other 99 are only 1KB so you spend a long time at 1% and seconds in the later stages.

SK[' timestamp=1360935523' post='595523082]

There's been some major patches. I know the latest one was about 600MB in size. There's usually a change every two weeks or so. Regardless of their "small" fixes updates will still be 50MB in size.

Oh and ignore the %. It lies IMO.

I think they take the number of files that need updating and turn it into a percentage.

1 out of 100 files = 1% but that first file might be 100MB in size where the other 99 are only 1KB so you spend a long time at 1% and seconds in the later stages.

Well I will be playing when ~54,600 files will be downloaded.

It doesn't matter that steam is on linux since gw2 isn't even available on steam to begin with(and probably wont be anytime soon).

While this is true all the GW1 games are available on Steam. So it will likely end up on there sooner or later. That being said, I do not think there are linux versions of the GW1 games, so even if it does appear on steam it probably won't matter as far as linux goes.

Article about some of the stuff coming in the February update:

http://www.mmorpg.co...e-Detailed.html

The guild missions sound awesome.

Personal reward options vary from luxury goods and new types of items, to fun guild related stuff. One example of a personal reward you can buy I think is especially fun is a transform that turns you into your guild?s banner. It?s perfect for taunting enemies from the walls of a keep in WvW and reminding them who just stomped their face!

Do want.

  • 2 weeks later...

pre-ordered this, played it before launch (the head start) played the betas.. but for some reason I am just getting bored with this game and just have no want to play it.. It's a great game, hopefully I can get back into it at some point.

Did anyone notice how in the update notes they say they made chest loot drops better? But at the same time made it so we can only open the worth while ones once every 24 hours? Anet you silly ******.

Yea. it's also annoying how along side of reducing how often you can get loot, they go and add ecto's(which you get from said loot) as requirements for the new ascended accessories.

  • 2 weeks later...
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