Recommended Posts

I know but that doesn't change the fact I want another Ken Levine System Shock game.

I think a "shock" game in a ship with an AI is going to do really, really well and that's something you should think about.

That's sounds like a great idea. You should make that game.

Actually, they said there may or may not be.

I hope it's drastically different, personally -- something more original, even if there are similarities between the original Bioshock and Infinite. For example, I hope there aren't little sisters or some sort of equal to them in this game.

I hope it is in the same Universe - not that it would have much impact either way, but it would be nice to see maybe a teenage Andrew Ryan running around, maybe better understand his desire to build Rapture, or even some other random characters from Bioshock. Not massive interconnectivity, but little nods here and there to pave the way for the future :)

That said, I'm interested in the game, but without seeing any gameplay yet, I've yet to get hyped up about anything, but I'll certainly keep my eye on it (=

Here's a really interesting interview with Ken Levine

http://www.joystiq.com/2010/08/12/video-interview-ken-levine-on-bioshock-infinite/

For those of you that don't know, Bioshock 2 had nothing to do with Irrational (the developers of the first Bioshock/System Shock 2).

Well, it had something to do with it, as 2K Marin was made up of former members of the original Bioshock team, who also did the PS3 port of the original as well.

More on the game here: http://games.on.net/article/9873/First-Look_BioShock_Infinite

Hope they can make it work, taking the storyline outside of Rapture

Again, they said it may or may not have any relationship to that universe. I personally hope it has no relationship or, at most, a very small twist. I don't want them worrying about how to tie everything together... I just want them to make a good game.

Again, they said it may or may not have any relationship to that universe. I personally hope it has no relationship or, at most, a very small twist. I don't want them worrying about how to tie everything together... I just want them to make a good game.

Personally I hope they do tie it to Bioshock in some way, it doesn't have to be anything big, but enough to cement it in the same universe because there is no reason not to.

Rapture wasn't started till 1946, and Infinite takes place in 1912, so there is no reason to worry about having to sort anything together as it all happens before hand in Infinite.

This is in the same universe as bioshock 1, but they've said that "bioshock" is "bigger than just Rapture", why limit a game to just one location? This is a new city yes, so that lets you play with new game elements etc, which is exciting and fresh but you are still part of the bioshock world.

It's not like the world only has one city in it, heh. At the most this might have some minor tie-ins to Rapture in the sense that if you haven't played the first then playing this won't screw you over story wise. As for Bioshock 2, no one cares about that, it was another dev and means nothing to the story.

This is in the same universe as bioshock 1, but they've said that "bioshock" is "bigger than just Rapture", why limit a game to just one location? This is a new city yes, so that lets you play with new game elements etc, which is exciting and fresh but you are still part of the bioshock world.

It's not like the world only has one city in it, heh. At the most this might have some minor tie-ins to Rapture in the sense that if you haven't played the first then playing this won't screw you over story wise. As for Bioshock 2, no one cares about that, it was another dev and means nothing to the story.

We don't know that.

Where do they say it's the same universe as the first Bioshock? I can't seem to find that anywhere.

Every source I have read says this game has nothing to do with the first 2 Bioshock games

It's got nothing to do with the 2nd game period, that we can all be sure of, it wasn't made by them so they don't take it into account at all.

I'm simply saying that, and this was said in a video by the lead artist, that bioshock is bigger than just rapture. It can be set in the same universe but be a whole different city, like we see, yet doesn't have to be tied to the first game much outside from a simple passing notice in some small part(s) if you will.

Personally I hope they do tie it to Bioshock in some way, it doesn't have to be anything big, but enough to cement it in the same universe because there is no reason not to.

Rapture wasn't started till 1946, and Infinite takes place in 1912, so there is no reason to worry about having to sort anything together as it all happens before hand in Infinite.

Same here, and I'm sure it is, since it looks like there's plasmids and large hulking mechanical things.

I'm simply saying that, and this was said in a video by the lead artist, that bioshock is bigger than just rapture. It can be set in the same universe but be a whole different city, like we see, yet doesn't have to be tied to the first game much outside from a simple passing notice in some small part(s) if you will.

this.

Basically think Fallout series or Elder Scrolls series, or hell, GTA trilogy.

I think it is a safe bet to say it is in the same universe. There was the fish tank with it in the intro, so there is some connection. Same with the era it seems to be set in, along with pretty much the same powers... I hope this game is good, but I really am hoping for more than just Bioshock in the air.

It's got nothing to do with the 2nd game period, that we can all be sure of, it wasn't made by them so they don't take it into account at all.

I'm simply saying that, and this was said in a video by the lead artist, that bioshock is bigger than just rapture. It can be set in the same universe but be a whole different city, like we see, yet doesn't have to be tied to the first game much outside from a simple passing notice in some small part(s) if you will.

"Bigger than Rapture" doesn't mean the same universe. What Levine meant by that were the literary themes and atmosphere

To be honest, they really shouldn't have called this game Bioshock at all. But the fact that the first Bioshock game sold 7 million units, I'm sure 2K were pressuring Irrational to keep the Bioshock name.

Just imagine the original conversation:

Levine: Hey! We've got an awesome concept for the new game!

2K: Is it a Bioshock game?

Levine: No, but I promise you it'll be better than Bioshock

2K: Hrm..., well, if you call it Bioshock we'll give you 5 years of funding for the project. If you don't call it Bioshock, we'll give you 2 years.

Levine: OK, we'll call it Bioshock.

"Bigger than Rapture" doesn't mean the same universe. What Levine meant by that were the literary themes and atmosphere

To be honest, they really shouldn't have called this game Bioshock at all. But the fact that the first Bioshock game sold 7 million units, I'm sure 2K were pressuring Irrational to keep the Bioshock name.

Just imagine the original conversation:

Levine: Hey! We've got an awesome concept for the new game!

2K: Is it a Bioshock game?

Levine: No, but I promise you it'll be better than Bioshock

2K: Hrm..., well, if you call it Bioshock we'll give you 5 years of funding for the project. If you don't call it Bioshock, we'll give you 2 years.

Levine: OK, we'll call it Bioshock.

Ya, i see it the same way. It's like if they had mortal kombat and moved it to carebear land... well, actually, that might be pretty twisted and cool... and it could still be called mortal kombat, but they could add a "Kares" or something to the title.... sort of like this.... but you wouldn't have scorpion, you would have another character but with basically the same moves..... this analogy went all to crap and quick huh :p

This topic is now closed to further replies.
  • Posts

    • Good. I hope more people sue them for focusing on this worthless junk.
    • How about fire the guy who approved all the bad decisions? The guy who bought these studios in the first place? Oh wait, Satya is safe with his billions while the workers pay the price.
    • This had nothing to do with games. This is all about management wanting to squeeze as much money from Xbox to keep Microsoft's AI ambitions afloat. Someone has to make money to burn on AI.
    • GeekBook X16 Pro Intel Core Ultra 9 thin and light laptop gets a 17% discount by Steven Parker GEEKOM is back with a 17% discount on its top-of-the-range X16 Pro laptop. You may remember that we reviewed the X14 Pro back in February, which marked GEEKOM's debut into the ultrathin laptop segment. You can view the full specs below. GEEKOM X16 Pro Model NX14CM Dimensions 322.58 × 213.36 × 5.8 mm (12.7"L x 8.4"W x 0.23"T) Weight 997 g / 2.2 lbs Material Unibody Magnesium Alloy CPU Intel Ultra 5 125H (14C/18T, 24MB L3, 2.3-5.1 GHz, TDP 20W) Intel Ultra 9 185H (16C/22T, 24MB L3, 2.3-4.5 GHz, TDP 35W) Graphics Intel Arc graphics 8 Xe-cores @ 2350MHz 1024 shading units/stream processors (128 CUs), 8 Raytracing Cores, 64 texture mapping units, and 32 ROPs NPU Intel AI Boost, 11 TOPS / Up to 33 TOPS (CPU+NPU+GPU) Memory 32GB Dual-channel LPDDR5x 7467 MT/s Micron SODIMM Storage 1 x M.2 2280 PCIe Gen 4x4, Wodposit 1TB, 2 TB Display 16.0" IPS LCD, 2560 × 1600 (16:10) 100% sRGB, 120Hz Refresh Rate Camera 2MP 1080P 1 × Light sensor in camera module 1 × LED indicator in the camera module Windows Hello Support: No Mic 2 x Digital Mics integrated in the camera module Speakers 2 x 3813 (4Ω×2W) built in body Audio Codec: ALC269QN-VC3-GR Certificate: DTS: X Ultra Operating System Windows 11 Pro 25H2 Bluetooth Bluetooth 5.4 Wireless LAN MediaTek MT7922 M.2 Wi-Fi 6E LAN card Left I/O ports 1 x HDMI 2.0 2 x USB4 (40 Gbps) Right I/O ports 1 x USB 3.2 Gen 1 Type-A (5 Gbps) 1 x 3.5 mm Audio jack 1 x Camera Privacy Shutter Keyboard 78Key 1.2±0.2mm / Height 3.5±0.2mm (with backlight) White LED light in Caps Lock and Fn key Language: Default US Touch Pad Dimension: 120 x 71mm Material: Mylar Position: Middle Interface: I2C, Dualpoint button Dock Input port: 1 x Type-C 2 x USB 3.0, 1 x RJ45 1 x PD 1 x HDMI (Bio) Security Fingerprint sensor (in the power button) SD Card slot No Kensington Lock No Battery 77Wh (Input 20V, 3.25A) Power 65W PD GaN Fast Charge, USB-C to USB-C Warranty 2 years (Early Bird 1+1 Years) Deal price $1119.67 The X16 Pro is powered by the Intel Ultra 9 185H, which was released in Q4 2023 and is a 14th Gen Meteor Lake CPU designed for laptop/mobile using the Intel 4 architecture based on a 7nm process. The Ultra 9 185H features 16 cores and 22 threads running at up to 5.1 GHz. It also includes a dedicated NPU utilizing Intel AI Boost at 11 TOPS. On the graphics front, the 185H includes the still fairly capable ARC Graphics (not to be confused with the newer ARC 140T) integrated GPU with a max GPU frequency of 2350 MHz across 8 Xe-cores. It has been said that the iGPU is equivalent to the NVIDIA GeForce 3050 and GTX 1650 in gaming and synthetic benchmarks. Other highlights include an AMOLED display, LPDDR5x memory at 7467 MT/s, WiFi 6E, Bluetooth 5.4, and a fingerprint sensor built into the power button. AI PC? Although the Intel Core Ultra 9 185H includes a dedicated NPU, it's only 11 TOPS; therefore, it does not qualify as a Copilot+ PC. However, it can reach up to 33 TOPS with a combination of NPU, CPU, and GPU. As I said, although we only reviewed the X14 Pro, the unboxing is the same for the X16 Pro, which I noted in my review. The packaging is quite a nice experience. The outer box houses the X16 Pro box with a small compartment that contains the 5-in-1 Dock ($40 value), which appears to be an "Early Bird" inclusion. Upon removing the box cover, the X16 Pro is revealed sitting in a cardboard compartment with two small booklets of documentation. To the left of the X16 Pro are two cardboard compartments containing the 65W charger and Type-C USB cable. What’s In The Box 1 x GEEKOM X16 Pro Ultra-thin Laptop 1 x Type-C to Type-C cable 1.8M 1 x 65W GaN PD Fast Charger 1 x Warranty Card 1 x Thank You Card 1 x User Guide All products sold by GEEKOM receive a 3-year free Warranty from the date you receive the product. If needed, you can RMA or return locally relative to your region (the U.S. has a U.S. warehouse, mainland E.U. has a German warehouse). GEEKOM X16 Pro at GEEKOM U.S. for $1,119.67 was $1,349 (17% off) Use coupon code NWGBX1617 when checking out. This flash deal expires on July 2. Huge Summer Sale As a reminder, yesterday GEEKOM kicked off their Huge Summer Sale, in which there are deep discounts on a range of other GEEKOM products. From June 15 to June 30, the GEEKOM Official Store will be running its Summer Sale, with discounts starting from 15% off across the entire lineup, up to 50%! This is their biggest promotion of the year so far, offering pricing that is even lower than select Prime Day deals. You can check out the discounts at the dedicated Summer Sale landing pages below. GEEKOM U.S. Summer Sale GEEKOM U.K. Summer Sale While the Summer Sale ends on June 30, this deal will remain active until July 2.
    • We are reached to the point that apple looks affordable and better choice than anything else, in what dystopia are we living in....
  • Recent Achievements

    • One Year In
      Console General earned a badge
      One Year In
    • One Year In
      Twozo Technologies earned a badge
      One Year In
    • One Month Later
      Twozo Technologies earned a badge
      One Month Later
    • Week One Done
      Twozo Technologies earned a badge
      Week One Done
    • Veteran
      branfont went up a rank
      Veteran
  • Popular Contributors

    1. 1
      +primortal
      519
    2. 2
      +Edouard
      199
    3. 3
      PsYcHoKiLLa
      110
    4. 4
      Steven P.
      89
    5. 5
      Nick H.
      71
  • Tell a friend

    Love Neowin? Tell a friend!