GT5 delayed because of XMB OS security breach


Recommended Posts

That doesn't make it right. If it were not for pirates, we wouldn't need security like this. I blame those that steal, not Sony.

Lets see...A game this big will most likely be pirated within a few days of launch anyway. So who actually loses out? The pirates? Nope, its all those people that pre-ordered the game and now have to wait 3 more weeks.

I'm waiting for GT5 to get hacked on day 1 (it will, you can't stop the hackers) and Sony are going to be so red faced for delaying the game, to prevent piracy, and have it pirated anyway! :p

I'm waiting for GT5 to get hacked on day 1 (it will, you can't stop the hackers) and Sony are going to be so red faced for delaying the game, to prevent piracy, and have it pirated anyway! :p

Well unless they have come up with something new, that isn't going to happen on day 1 seeing as they haven't, from my knowledge, worked past the firmware lock for games with the new Frimware, like MoH.

Well unless they have come up with something new, that isn't going to happen on day 1 seeing as they haven't, from my knowledge, worked past the firmware lock for games with the new Frimware, like MoH.

Well maybe not day 1 (that was probally a slight exaggeration(!) ), but it will be hacked. Also now with the delay and games like MoH that use it are out, hackers have more time to figure out how to break it. I get why they want to make the game as hacker proof as possible, just seems pointless to me ****ing off fans world wide just to make sure people actually buy the game....I mean don't the pre-orders speak for themselves? I dunno, I'm getting pretty jaded over this whole "piracy war" developers are waging these days......take what I say with a grain of salt.

Well maybe not day 1 (that was probally a slight exaggeration(!) ), but it will be hacked. Also now with the delay and games like MoH that use it are out, hackers have more time to figure out how to break it. I get why they want to make the game as hacker proof as possible, just seems pointless to me ****ing off fans world wide just to make sure people actually buy the game....I mean don't the pre-orders speak for themselves? I dunno, I'm getting pretty jaded over this whole "piracy war" developers are waging these days......take what I say with a grain of salt.

The first few weeks are all that matters, game sales are always highly front loaded.

Im hoping so, teach them for keep moving the goalposts every time i pre-order it and pay for it in advance.

Teach them what? That Richard Hammond gets annoyed at paying for his pre-orders?laugh.gif

No im just annoyed its taken this long, i put the money down on a pre-order and they go and and delay it some more, i bought it on shopto.net and they dont give you money for refunds they only give you credit, one of my PS3s is JB so im gonna steal this game and i hope others do too.

Pirates ruin it for everyone yet again.

To be fair they have had a lot of time to work on this game so to me this just seems to be another rubbish excuse. The game will be hackable anyway, because nothing is unhackable.

No im just annoyed its taken this long, i put the money down on a pre-order and they go and and delay it some more, i bought it on shopto.net and they dont give you money for refunds they only give you credit, one of my PS3s is JB so im gonna steal this game and i hope others do too.

ShopTo don't charge for pre-orders until they ship blink.gif

And yeah cool, go steal the game because you have to wait a few more weeks laugh.gif

Exactly they are just bullcrapping and using it as an excuse, 3.42 isnt cracked and they could have easily updated to that if 3.50SDK wasnt ready.

The game was made on 3.41, would still of been recalled/delayed going to 3.42.

ShopTo don't charge for pre-orders until they ship blink.gif

They do if you click pre-pay once you have preordered a game.

And yeah cool, go steal the game because you have to wait a few more weeks laugh.gif

More than a few weeks, they said they were announcing release date 7-14 days after black friday in the US which is Nov 26th so its going to be approx 2 months at least before its in the shops.......

They do if you click pre-pay once you have preordered a game.

More than a few weeks, they said they were announcing release date 7-14 days after black friday in the US which is Nov 26th so its going to be approx 2 months at least before its in the shops.......

Why would you click pre-pay? (just interested).

Also that's fair enough if that's your estimate but if you now plan on JB and pirating instead how long do you think you'll be waiting, if ironically waiting is indeed the issue you're annoyed at?

And yeah cool, go steal the game because you have to wait a few more weeks

Yea it boggles my mind that just because a game doesn't come out when somebody wants it that it's some how cool to then pirate it, incredibly lame excuse, lol.

Let's get the rampant rumours on the go that will give the GT5 fans nightmares for a few weeks

local distributor here ( www.cdmarket.com.ar ) has just confirmed that November 30th is the release date in the US, here in Argentina, we'll be playing aprox on December 7th.

http://www.cdmarket.com.ar/View/2254...turismo-5.aspx

The data was collected an hour ago from the distro at US, hope they keep it as it is

Thanks to cdmarket.com.ar's Fatez in Argentina.

Give me a break. You most likely did not pre-order this, but is just upset that Sony delayed this game to bundled the jail-break killer firmware into it. You are leech, and have no right to complain especially after admitting to piracy and not supporting the developers. If that is not the worst rationalization of piracy then I do not know what.

The irony is that you are supposedly upset at this delay, but it would never have happened if not for people like you.

The problem arose when SCE mandated SDK 350 on all games releasing after after October, GT5 was about to go gold running on SDK 341, but it has been delayed by around a week so that they can update to SDK 350. This has caused a big headache for the manufacturing side, given how big this game is missing the gold date by even a week can cause a months worth of delay as slots are already taken up at this time of year for Blu-ray movies and such.

Hahaha.. I read this as.. excuse, lies and then a preparation of how they will defend the fact that GT5 will be delayed for another few months. laugh.gif It's so obvious.

Next announcement will be "Oh crap, we did miss the deadline and the replication factories are all packed with Blu-rays, so we'll have to release GT5 in march 2011"... Just watch :)

Next announcement will be "Oh crap, we did miss the deadline and the replication factories are all packed with Blu-rays, so we'll have to release GT5 in march 2011"... Just watch :)

they got scared of CoD, called it!

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • The fact I need to use "Show more" like 99% of the time is so annoying. Or why I have 7-zip under 3 submenus when it could be in top. And Microslop keeps saying how they'll improve Start and I've not seen ANY improvement yet. In MONTHS. WTF?! I'll believe any of it when they actually deliver anything.
    • LosslessCut 3.69 by Razvan Serea LosslessCut aims to be the ultimate cross platform FFmpeg GUI for extremely fast and lossless operations on video, audio, subtitle and other related media files. The main feature is lossless trimming and cutting of video and audio files, which is great for saving space by rough-cutting your large video files taken from a video camera, GoPro, drone, etc. It lets you quickly extract the good parts from your videos and discard many gigabytes of data without doing a slow re-encode and thereby losing quality. Or you can add a music or subtitle track to your video without needing to encode. Everything is extremely fast because it does an almost direct data copy, fueled by the awesome FFmpeg which does all the grunt work. Features Lossless cutting of most video and audio formats Losslessly cut out parts of video/audio (for cutting away commercials etc.) Losslessly rearrange the order of video/audio segments Lossless merge/concatenation of arbitrary files (with identical codecs parameters, e.g. from the same camera) Lossless stream editing: Combine arbitrary tracks from multiple files (ex. add music or subtitle track to a video file) Losslessly extract all tracks from a file (extract video, audio, subtitle, attachments and other tracks from one file into separate files) Batch view for fast multi-file workflow Remux into any compatible output format Take full-resolution snapshots from videos in JPEG/PNG format Manual input of cutpoint times Apply a per-file timecode offset (and auto load timecode from file) Change rotation/orientation metadata in videos View technical data about all streams Timeline zoom and frame/keyframe jumping for accurate cutting around keyframes Saves per project cut segments to project file View FFmpeg last command log so you can modify and re-run recent commands on the command line Undo/redo Give labels to cut segments View segment details, export/import cut segments as CSV Import segments from: MP4/MKV chapters, Text file, YouTube, CSV, CUE, XML (DaVinci, Final Cut Pro) Video thumbnails and audio waveform Edit file metadata and per-stream metadata Edit per-stream disposition Cut with chapter marks Annotate segments with tags View subtitles Example lossless use cases Cut out commercials from a recorded TV show (and re-format from TS to MP4) Remove audio tracks from a file Extract music track from a video and cut it to your needs Add music to a video (or replace existing audio track) Combine audio and video tracks from separate recordings Include an external subtitle into a video Quickly change a H264/H265 MKV video to MOV or MP4 for playback on iPhone Import a list of cut times from other tool as a EDL (edit decision list, CSV) and run these cuts with LosslessCut Export a list of cut times as a CSV EDL and process these in another tool Quickly cut a file by its MP4/MKV chapters Quickly cut a YouTube video by its chapters (or music times from a comment) Change the language of a file's audio/subtitle tracks Attach cover art to videos Change author, title, GPS position, recording time of a video Fix rotation of a video that has the wrong orientation flag set Great for rotating phone videos that come out the wrong way without actually re-encoding the video. Loop a video / audio clip X times quickly without re-encoding LosslessCut 3.69.0 changelog: Add lossless cropping & aspect ratio override via bitstream and container metadata #643 Alow shifting tracks for each file (-itsoffset) #216 Add "decimate video" tool to filter away all non-keyframes #2111 Add Windows ARM 64 native build with native ffmpeg Move timecode out of timeline and make it copy-able #2592 #2691 #2800 #483 #2808 Upgrade Electron to latest Add new "opposing" align mode #2654 Add FFmpeg -hwaccel auto setting for hardware acceleration of certain operations Add API events export-start and export-complete Allow deleting track metadata #2819 Improve shift segments dialog #2839 Show keyboard shortcuts inside button tooltips in UI Warn if trying to cut with too few keyframes around cutpoint #516 #2780 #2756 (Linux) include app name in notification #2794 Pull latest translations Other notable changes: Advanced output directory selector #2101 #2115 #2755 increase max file name length to 250 (truncation) #2779 don't reset playback speed when using special playback modes #2889 preserve chapters when merging files that already have chapters don't merge adjacent segments in combineOverlappingSegments #2896 don't transfer segment name when filling gaps #2754 always scroll up to zoom in #2703 #2786 increase max keyframes to 10000 Don't bind ctrl/cmd+c by default (they interfer with copying text) Many other improvements and fixes Download: LosslessCut 3.69.0 | ARM64 | ~100.0 MB (Open Source) Links: LosslessCut Website | Other Operating Systems | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • Doesn't even need a UI for point 2 - use some sort of JSON/XML container - because MOST users won't even bother.
  • Recent Achievements

    • Conversation Starter
      FBSPL earned a badge
      Conversation Starter
    • Week One Done
      I2D earned a badge
      Week One Done
    • Week One Done
      Dr Jared Dental Studio earned a badge
      Week One Done
    • Week One Done
      RG INVESTMENT GROUP earned a badge
      Week One Done
    • Very Popular
      The Norwegian Drone Pilot earned a badge
      Very Popular
  • Popular Contributors

    1. 1
      +primortal
      488
    2. 2
      PsYcHoKiLLa
      263
    3. 3
      Skyfrog
      85
    4. 4
      FloatingFatMan
      64
    5. 5
      Michael Scrip
      62
  • Tell a friend

    Love Neowin? Tell a friend!