[iPhone] Epic's Infinity Blade (formerly Project Sword)


Recommended Posts

Project Sword, the technologically impressive game you've been using to show off your new iPhone 4 to friends, family and Charlie Chaplin, is set to become a full game this holiday. Dubbed "Infinity Blade," the Chair-developed "action-RPG sword fighting adventure" will be available for iPhone 4, iPad and iPod Touch.

Infinity Blade will feature single-player battles within ye olde castle environments and will gradually grant you experience, improved stats and more powerful items. It will be expanded to support a multiplayer mode (and Game Center) via free updates after launch.

According to Epic Games, the Unreal Engine 3-powered demo landed in the hands of over one million people, lured in by the promise of what the company calls "triple-A mobile gaming." How much are people willing to pay for triple-A mobile gaming? Epic has yet to announce a price, but it'll have to be careful not to build a costly moat around its spot on the App Store.

infinity-bladeinfinityblade6.jpg

infinity-bladeinfinityblade.jpg

infinity-bladeinfinityblade2.jpg

infinity-bladeinfinityblade5.jpg

I'm so glad Chair is working on this. Can't wait till it's available.

Screenshots look amazing, any sneak previews of how it plays on a phone?

Nothing other than the free Epic Citadel tech demo.

Based on this IGN writeup, it's gonna be turn-based

http://wireless.ign.com/articles/111/1117418p1.html

This really shows just how well the Unreal Engine scales to different hardware. I'd love to play it but I use Android :cry:. Still, I hear that Rage is coming to Android as well as the iPhone.

This really shows just how well the Unreal Engine scales to different hardware. I'd love to play it but I use Android :cry:. Still, I hear that Rage is coming to Android as well as the iPhone.

No Rage is not coming to Android at all right now. tho while he did tweet about it he has siad in this other tweet http://twitter.com/ID_AA_Carmack

I am going to take a stab at bringing Rage up on Android soon, but we have NOT committed to a product.

10:50 AM Oct 30th via web

This really shows just how well the Unreal Engine scales to different hardware. I'd love to play it but I use Android :cry:. Still, I hear that Rage is coming to Android as well as the iPhone.

id software are releasing a game called 'Mutant Bash TV' which is based around rage and uses a modified version of id tech 5 engine. I didn't read anything about it coming to Android though? I thought it was only being developed for iPhone 4 but I could be wrong.

So how are they pulling this off on the iPad?

Is the trick here:

low polygon count

low sprite count (2 on screen at a time)

High res textures

Style over substance (in regards to polygons)

It does look amazing from a distance and it looks great fun to play, however a closer look and it's smoke and mirrors.

Clever stuff!

So how are they pulling this off on the iPad?

Is the trick here:

low polygon count

low sprite count (2 on screen at a time)

High res textures

Style over substance (in regards to polygons)

It does look amazing from a distance and it looks great fun to play, however a closer look and it's smoke and mirrors.

Clever stuff!

Since this isn't 2D, it doesn't use sprites.

Also, we're talking about an iphone, so who cares what they do to make it look this good. At least they're making it look this good.

Since this isn't 2D, it doesn't use sprites.

Also, we're talking about an iphone, so who cares what they do to make it look this good. At least they're making it look this good.

What's the world for a 3D sprite? As in a moving or animated game object?

Also to answer your question. I care.

methinks they can take advantage of being on a mobile device abit better than that... if they have many different levels to choose from, maybe they can tie in abit of geolocation and choose the level based on the physical location of the device... geolocation can maybe also be used to locate other Infinity Blade players so they could get in some local multiplayer action, with the level being chosen depending on where they are, of course... which could be trippy

the Unreal and Unreal Tournament games were known for their user-made maps, maybe they could release UnrealEd for Infinity Blade? that could seriously ramp up the replay value of the game, a guy can make a map and assign its geolocation to his home or something, so when he has his friends over , they get geolocationally assigned to the map he made... its like theyre not only visiting his real life home, they are also visiting his Infinity Blade map as well

or using the accelerometer as part of the moveset, like jerking the iphone/ipad in a certain direction to execute an action in that direction in-game

Looks amazing. The thought of playing something like that on a phone is definitely crazy (thought I imagine it will drain your battery in short order). Obviously the nice graphics aren't going to matter if there's no good gameplay to go along with it, but I have faith in Chair after Shadow Complex.

Only thing that I'm not sure about are the actual touch controls in the debut trailer. Hopefully there is some strategic element to the combat, so that you're not just flinging and flicking with reckless abandon.

Only thing that I'm not sure about are the actual touch controls in the debut trailer. Hopefully there is some strategic element to the combat, so that you're not just flinging and flicking with reckless abandon.

Apparently it's going to be a turn based RPG so that might prohibit any type of swipe spamming

  • 5 weeks later...

Just downloaded it.

This is probably the best looking game I've ever seen on a portable platform. It really looks unbelievable.

The combat system is really remeniscent of Punch Out. So fun.

It seems to use a lot of system resources, so I had to close almost all of my apps to increase the framerate.

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • It's really pathetic that an MMA video game triggers your political rage...
    • Nvidia GeForce NOW gains support for seven more games as discounts continue by Pulasthi Ariyasinghe There's a brand-new update rolling out to Nvidia's GeForce NOW streaming service, and like every week, that means more games have received support on the platform. This week's drop has additions like Aphelion and Pro Cycling Manager 26 attached to it. Don't forget that the GeForce NOW summer sale is still active too. This limited-time offer drops the 12-month Performance membership from $99.99 to $64.99, saving members $35. At the same time, the 12-month Ultimate membership is currently going for $129.99, dropping the price by $70 from the original $199.99. Moreover, Nvidia reiterated that support for GOG single sign-in and game library is incoming this summer, joining stores like Steam, Ubisoft Connect, Battle.net, and Xbox. "Connect supported game store accounts and stream titles with GeForce RTX power. Games that include cloud-save functionality help keep progress intact across devices," added the company. "Start a game on one screen, pick up where playtime left off on another, and spend less time managing installs and storage space." Here are the games joining GeForce NOW's supported list this week: Embers of the Uncrowned Demo (New release on Steam, available 13) Pro Cycling Manager 26 (New release on Steam, available June 15) Aphelion (Steam) Citizen Sleeper (Epic Game Store, Free from June 18-25) Megastore Simulator (Steam) OPERATOR (Steam) Super Meat Boy 3D (Xbox, available on Game Pass) Keep in mind that, unlike subscription services like Game Pass or EA Play, a copy of a game must be owned by the GeForce NOW member (or at least have a license via PC Game Pass) to start playing via Nvidia's cloud servers. There is also a limit to how many hours subscribers can use the service per month, with extra time being purchasable in chunks.
    • 47% profit margin? Wtf!! I know companies are in business to make money but come on man. I know for a fact I'll never own one of these.
    • Most AI-powered mainframe migration vendors expected to fail by 2030, Gartner warns by Paul Hill Credit: Pexels You may have read that many companies still run code written in ancient programming languages like COBOL and pay a handsome sum for those who can maintain that code. Well, it looks like this area of the tech world could be the scene of an AI bubble. It turns out that there are mainframe exit vendors, helping companies move their legacy mainframe systems to modern cloud environments or servers such as Microsoft Azure and AWS, using generative AI tooling. Unfortunately, 75% of these vendors are now expected to pivot or cease operations as market realities take hold by 2030. Alessandro Galimberti from Gartner said: Some of the companies in the mainframe exit market are IBM, 21CS, BMC, Broadcom, Rocket Software, DXC, GTSG, and Kyndryl. The reasons some of these firms are expected to quit the market are a reset of market expectations and a decline in demand for one-size-fits-all migration solutions. The reset in expectations is likely to be driven by cost overruns and threats to business, and the potential occurrence of critical failures within businesses as a result of bad transition implementations. These insights from Gartner are pretty interesting because it’s a specific area of the market where doubt is being cast on generative AI. Many people have cast doubt on whether AI companies will successfully justify the massive amounts spent on GenAI to date, and this data from Gartner suggests the road could be rocky for GenAI.
  • Recent Achievements

    • Week One Done
      Classifyskilleducation earned a badge
      Week One Done
    • One Month Later
      eurospharma62 earned a badge
      One Month Later
    • Week One Done
      With What earned a badge
      Week One Done
    • Week One Done
      Harris Gilbert earned a badge
      Week One Done
    • One Month Later
      Vincian earned a badge
      One Month Later
  • Popular Contributors

    1. 1
      +primortal
      532
    2. 2
      +Edouard
      166
    3. 3
      PsYcHoKiLLa
      71
    4. 4
      neufuse
      64
    5. 5
      ATLien_0
      63
  • Tell a friend

    Love Neowin? Tell a friend!