Rift MMO


Recommended Posts

I got invited to beta as well, but with me back playing wow I didn't accept it. Please post your thoughts on it compared to the other big mmo's out. Whats the price point? Post us some screenies. I want to see the interface.

Link to comment
https://www.neowin.net/forum/topic/964524-rift-mmo/#findComment-593540402
Share on other sites

played it today. Not bad as long as its free cause if not i can just play RoM. same thing different name.

I believe their FAQ says it will have a subscription on release.

As for the game itself, it was definitely interesting, with the multiclass system (you get up to 3 subclasses of your main class, and can mix and match skills from all 3 to customize your class in a way), but the multiclass system seemed kind of repetitive. The first class combination I made, I started with blade dancer, then went riftstalker or whatever, and it seemed like the skills were identical almost. They had different damage types, but they did virtually the same damage and worked in the same way. Then I went Ranger Bard after that which was pretty cool, slow damage but at a certain point your main damage skill heals you while it does damage, so you essentially kill slower than the more direct damage classes, but you constantly heal yourself while killing. You also get a pet due to the Ranger class which can tank an additional mob long enough for you to kill the one attacking you then kill the mob attacking your pet.

It was a fun game, more polished than most beta's, but I think the multiclass system is a little too complex with some combinations being pretty crappy, and generally not worth the subscription that will come later (though IMHO no MMO is worth a subscription, not even WoW).

Link to comment
https://www.neowin.net/forum/topic/964524-rift-mmo/#findComment-593540442
Share on other sites

How does it play in the idea of instancing, is it like Guild Wars where the towns are grouped however, the world is an instance or is it open world like WoW?

It's like WoW, world is open (which was annoying as hell in the Beta because the lower level zones were overcrowded and everyone was fighting over spawns), with instanced zones that I assume work similar to raids (only one was available when I played the beta and I didn't nolife the game to get to it).

Link to comment
https://www.neowin.net/forum/topic/964524-rift-mmo/#findComment-593540482
Share on other sites

oh that reminds me a friend said there's a 3 hour raid instance at level 20. sounds absolutely retarded to me, but he he championed how good it was because he got 2 levels in it and "raiding isn't just an endgame activity" in rift. idk personally i can't sit still for 3 hours straight without going afk for a few minutes and especially at level 20.

people seem to think based on beta that leveling will be fast. i'm not sure what the level cap is but in my experience leveling slows down after beta caps.

the rifts sound kinda cool but also kind of annoying. basically a rift spawns and mobs run out and if players don't fight them they spread to quests hubs and kill all your quest givers. and if players continue to ignore them they spread to the towns and kill everything there too. players are supposed to group up to beat them but if they don't there are npc's you can hire to help you fight them solo.

Link to comment
https://www.neowin.net/forum/topic/964524-rift-mmo/#findComment-593540494
Share on other sites

oh that reminds me a friend said there's a 3 hour raid instance at level 20. sounds absolutely retarded to me, but he he championed how good it was because he got 2 levels in it and "raiding isn't just an endgame activity" in rift. idk personally i can't sit still for 3 hours straight without going afk for a few minutes and especially at level 20.

people seem to think based on beta that leveling will be fast. i'm not sure what the level cap is but in my experience leveling slows down after beta caps.

the rifts sound kinda cool but also kind of annoying. basically a rift spawns and mobs run out and if players don't fight them they spread to quests hubs and kill all your quest givers. and if players continue to ignore them they spread to the towns and kill everything there too. players are supposed to group up to beat them but if they don't there are npc's you can hire to help you fight them solo.

I never made it to the raid, but 3 hours is a long time for a level 20 raid, perhaps it simply doesn't feel like an "endgame activity" in the beta because he knows it's only a beta and what he was playing was only the endgame for the beta? Basically he played one of the highest level areas in the beta and he presumes raiding won't be an endgame activity because of how populated that raid area was due to it being towards the end of the beta?

I don't think leveling will slow much, but I know the cap will go up. I want to say up to around level 50 or 70 or something but that could be a number I am thinking from a different game. Pretty sure something about the cap was talked about in their FAQ or forums or somewhere though.

Rifts were kinda stupid during the beta, any time a rift opened up you had like 10+ people in the area that swarmed to it. Even without being in a party the players generally outnumbered the monsters 2:1 so the rifts always closed quickly. There was a point during the first beta where there was talk of a rift taking over a town, but I didn't make it that far into the game.

Link to comment
https://www.neowin.net/forum/topic/964524-rift-mmo/#findComment-593540618
Share on other sites

I never made it to the raid, but 3 hours is a long time for a level 20 raid, perhaps it simply doesn't feel like an "endgame activity" in the beta because he knows it's only a beta and what he was playing was only the endgame for the beta? Basically he played one of the highest level areas in the beta and he presumes raiding won't be an endgame activity because of how populated that raid area was due to it being towards the end of the beta?

I don't think leveling will slow much, but I know the cap will go up. I want to say up to around level 50 or 70 or something but that could be a number I am thinking from a different game. Pretty sure something about the cap was talked about in their FAQ or forums or somewhere though.

Rifts were kinda stupid during the beta, any time a rift opened up you had like 10+ people in the area that swarmed to it. Even without being in a party the players generally outnumbered the monsters 2:1 so the rifts always closed quickly. There was a point during the first beta where there was talk of a rift taking over a town, but I didn't make it that far into the game.

the guy who said the thing about the raids at level 20... idk i can't trust his opinion sometimes. he said STO beta was bad and then bought an LTS for it and CO, and mostly just played dress up in STO.

idk, people ALWAYS says x mmo has fast leveling in beta based on how fast the early levels go, and almost every single mmo goes live and the cap lifted and as soon as people get past the beta cap they start moaning about how grindy it is and how much it slows down. that being said there4 are always the .5% of players who grind out to max level in 2 weeks after launch no matter how grindy it is.

that's interesting and seems to contradict whtat the guy said about his beta experience with the rifts. but that's the guy who talk about level 20 raids too.

most of what i'm going by here is second hand information, unfortunately. i had a beta key and keep getting invite emails for it, but the beta was timed to coincide with cata launch, which i can help but feel is a stupid move on teh part of the devs. they could've moved it one month forward or back and had so much better timing instead of trying to go head to head for player interest with the 2000 lb elephant in the room.

Link to comment
https://www.neowin.net/forum/topic/964524-rift-mmo/#findComment-593540650
Share on other sites

idk, people ALWAYS says x mmo has fast leveling in beta based on how fast the early levels go, and almost every single mmo goes live and the cap lifted and as soon as people get past the beta cap they start moaning about how grindy it is and how much it slows down. that being said there4 are always the .5% of players who grind out to max level in 2 weeks after launch no matter how grindy it is.

Yeah, most MMOs generally have an experience curve where the higher level you get the slower you level. I suppose it is no different in Rift, it's just that the beta cap is low enough you don't feel that much of a slowdown.

that's interesting and seems to contradict whtat the guy said about his beta experience with the rifts. but that's the guy who talk about level 20 raids too.
I never made it past level 12 or so because I kept making different characters to try out different class combinations, but every rift I was in had at least 10+ people killing stuff in the rift, these were also areas though where there were generally 20+ people you could see from any specific spot on the map and you had to fight over respawning mobs. The higher level areas probably were much more barren and rifts were probably more troublesome. The rifts are a great idea, and I like the way the landscape changes when they appear, but in the beta at least they were super easy to destroy and really weren't much fun.
Link to comment
https://www.neowin.net/forum/topic/964524-rift-mmo/#findComment-593540926
Share on other sites

That's way too many classes, or builds or whatever they call it. Seems like that would be ridiculously confusing.

It is......the game makes suggestions of what classes go together but like what I ran into with my first character, two classes that were almost identical in terms of skills. It was either level up one class only, or level both classes and get identical skills for the first 10 levels or so.

Pretty sweet game but there is an NDA people.

I don't see anything in this thread that has not already been talked about openly before on other sites. Sure there is an NDA, but it's not like people are posting screenshots or videos of the game in this thread.

Link to comment
https://www.neowin.net/forum/topic/964524-rift-mmo/#findComment-593541042
Share on other sites

Eh, i don't think i can play it long term. I hate to say it, but after playing WoW i just expect certain things of MMOs and, well, this does not have them.

Pros:

Extremely stable game, best beta i've seen.

Many classes

Story is more interesting than most MMOs

UI is pretty good

Cons:

Many classes feel the same

Does not feel "unique", while playing all i could think was "i can play a game like this, but better, if i log onto WoW"

Graphics do not have a strong art style = will not hold up over time

Races are not very unique - on the bad side you have a human, a evil elf and a big human. On the good you have a human, an elf and a dwarf.

It pretty much outright tells you what class combinations are good, thus you will end up seeing many archetypes.

Story, while better then most, is still nothing to write home about. Evil people invade world, two factions think it needs to be saved different ways.

everything i use looks the same. In WoW (hate to keep using it as an example, but the games are alike), if i cast storm strike on my shammy it's apparent, if i use __ heal or __ ability i can tell, as it has a prominent and easy to spot graphic. On my Reaver (the death knights of Rift) all of my abilities were pretty much the exact same thing. I have 2 diseases, then 5 moves that just hit for damage. It literally just became me pressing whatever i wanted because they were just all clones with slightly changed damage. I'm usually not a fan of melee classes, though, so i'll try making a caster on the other faction and see how it is.

Overall: I don't see this game being more than just another face in the crowd. It tries to be a combination of different MMOs which might work if it came from an established franchise in gaming, but since it's a new IP with a new backstory (that is fairly boring) it does not have much going for it.

What i see the problem as is that, yeah it's a good MMO compared to the ones that have come out recently. But it's still a MMO, and it needs to compete with juggernauts. To even have a chance of taking population from things like LoTRO, WoW and such you need to make a splash and have something going for you that the others don't have. This game is a mash up of various MMOs, but it's still not.. "revolutionary", it does the things it wants to well, but it has nothing to draw me away from games with more content, players and budgets.

Link to comment
https://www.neowin.net/forum/topic/964524-rift-mmo/#findComment-593541144
Share on other sites

i invited some people to my mumble server to do this beta on if they wanted. dunno what the turn out will be like because suspect one of the posters doing beta doesn't want to lose admin right he has on his vent server and try out mumble and possibly pming his info around there.

if anyone wants the info if you're a solo beta player and want some company, at the very leas ti should be online playing wow or borderlands tonight, so just pm me for the info.

Link to comment
https://www.neowin.net/forum/topic/964524-rift-mmo/#findComment-593568032
Share on other sites

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Will be surprised if there isn't a new ver of youtube just for labelled educational content
    • UK to ban under-16s from social media following a six-week trial with teenagers by Paul Hill Credit: Pexels A few months ago, Neowin reported that the UK was trialing a social media ban with 300 teenagers for six weeks, that testing has come to an end, and Prime Minister Keir Starmer has announced that the country will ban under-16s from social media. Starmer said that this technology is making children unhappy and making it easier for bullies to harass and abuse them. He continued to talk about the addictive nature of social media, saying that it uses an infinite scroll designed to lock users in for hours. He said this interferes with children doing their homework, reading, playing with friends outside, and going to bed on time. Tackling the idea that nothing can be done about social media, Starmer said: The government’s action won’t stop at social media either, the PM said. It plans to take action on gaming services and livestreaming platforms. Right now, he said, strangers can contact any child unchecked. He said this wouldn’t happen in real life, and the government is going to stop it from happening online, too. The Labour government has overseen the introduction of the Online Safety Act, a big change to the internet which includes age verification on adult websites. This has led to a fair bit of backlash, but overall, the government is pushing ahead with these changes.
    • Still using Hexchat every day but i would not consider it Retro 😛
    • HONOR Robot Phone unveils first Cinematic Video at Shanghai International Film Festival by Steven Parker Global AI device ecosystem company HONOR announced on June 13 that its revolutionary HONOR Robot Phone made its professional imaging debut at the 28th Shanghai International Film Festival (SIFF), demonstrating the result of its mobile videography capabilities for the first time. As the official mobile photography and videography partner of the 28th Shanghai International Film Festival, HONOR empowers this premier cinematic event with cutting-edge mobile imaging technology. Marking the global debut of the first cinematic video it captured, Robot Phone breaks down the boundaries between mobile imaging and professional filmmaking, ushering in a new paradigm for the deep integration of technology and cinematic art. In the video published on HONOR’s official channel (above), Robot Phone was used byELLEMEN to capture cinematic video portraits for the SIFF jury members. With its exceptional stability and cinema-grade imaging capabilities, the device redefines the art of portrait filmmaking, faithfully reproducing the rich tonal gradations and nuanced color transitions associated with film photography. The result is a new level of visual sophistication, creating high-end cinematic imagery that seamlessly blends atmosphere with narrative tension. The video released for the Robot Phone showcases the powerful stabilization capabilities of its built-in gimbal system, delivering exceptionally smooth handheld camera movement while preserving full image quality. By minimizing reliance on electronic image stabilization, the device effectively avoids the image cropping and quality loss typically associated with digital stabilization methods. Representing an innovative leap in form factor, the HONOR Robot Phone features the industry's smallest titanium alloy gimbal, delivering ultra-precision, extreme flexibility, and superior stability. Driven by high-performance motors, the gimbal rises dynamically, breaking free from the physical limitations of traditional camera modules. Combined with advanced AI algorithms that enable intelligent object tracking and various movements with stable shots, the device significantly simplifies video creation and reshapes both the equipment choices and creative habits of modern users. Notably, the Robot Phone will be the first product that features the results of HONOR's strategic technological partnership with ARRI, the world-renowned designer and manufacturer of professional camera technology for cinematic storytelling. From Cannes to Shanghai, the HONOR Robot Phone continues to lead the mobile imaging industry into an entirely new stage of development. Moving forward, HONOR will leverage cutting-edge AI and mobile imaging technologies to unlock new creative possibilities and extend cinematic standards for visual expression from the world of high-end filmmaking to the next generation of content creators. Learn more about the HONOR Robot Phone here: https://www.honor.com/global/events/honor-robot-phone/
    • I'll wait for the root cause analysis. Looks like it's HP, Lenova, and certain configurations that are askew, hardly "all of windows." Time will tell.
  • Recent Achievements

    • Week One Done
      Jeroen Wilms earned a badge
      Week One Done
    • Week One Done
      rolfus earned a badge
      Week One Done
    • One Month Later
      Leroy Jethro Gibbs earned a badge
      One Month Later
    • Conversation Starter
      flexorcist earned a badge
      Conversation Starter
    • One Month Later
      AndreaB earned a badge
      One Month Later
  • Popular Contributors

    1. 1
      +primortal
      510
    2. 2
      +Edouard
      200
    3. 3
      PsYcHoKiLLa
      137
    4. 4
      ATLien_0
      90
    5. 5
      Steven P.
      84
  • Tell a friend

    Love Neowin? Tell a friend!