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Well SLi is definitely not working with these new Beta drivers, I can confirm that for sure.

I also have a way to force SLi using Nvidia Inspector, and it worked, SLi was enabled, I put the visual indicator on through the drivers so I know it was working, but the game literally did not like it whatsoever, and it went no higher than 10 FPS. So it is pretty clear to me that right now the game is not optimized for SLi whatsoever, and will not be before the end of the Alpha.

So when running the game in Full Screen, no SLi on low, I get 35-35 FPS, which for me is just unplayable for a PC FPS. I am sure some are okay with that, for me, no DICE (pun intended). Running it in Windowed mode means a massive improvement for FPS, It then jumps up to 65-75 range, which is so, so much better. literally a night and day difference. Indoors in Windowed mode it went over 90 FPS, so yeah, for now unfortunately have to play it in Windowed mode.

I am hopeful that once SLi is enabled officially it will run decent enough Full Screen. Maybe, maybe not, so I may be picking up a new graphics card for X Mas after all, but was really hoping to get much more mileage out of my 2 460's, so I may just live with the fact full screen with low settings and SLI will result in 60 FPS hopefully. Call me spoiled but anything less then 60 FPS on the PC for an FPS does not feel right.

Other then that, while I like the whole Battlelog thing, I really hope the final retail build does not force one to use it. I am not a fan at all of having to run a game, then choose my servers through a web browser. I really, truly hope that is not in the final retail build. I much prefer doing all of my server browsing from in game.

As far as gameplay, only played 2 matches so not enough to form a true opinion just yet, but it seemed like it was definitely solid. I do feel it leans more towards Bad Company 2 then BF2, which is slightly disappointing, but I like BC2 a lot, I just like BF2 even more. i guess it feels more like a hybrid of the two, and again, only played 2 matches, so do not have a full opinion just yet. Definitely is pretty glitchy as well. Sound is superb already though.

I also am not a fan of Rush mode, Conquest is my mode, so honestly I may be done with this Alpha. I am sure I will give it another go here and there, but I am no longer concerned with having to play it a lot by August 1st, and part of me also does not want to taint my experience any further, and the fact it is only really playable in windowed mode is kind of doing that.

Battleblog #4: Up Close And Personal

Very good idea!

Well SLi is definitely not working with these new Beta drivers, I can confirm that for sure.

I also have a way to force SLi using Nvidia Inspector, and it worked, SLi was enabled, I put the visual indicator on through the drivers so I know it was working, but the game literally did not like it whatsoever, and it went no higher than 10 FPS. So it is pretty clear to me that right now the game is not optimized for SLi whatsoever, and will not be before the end of the Alpha.

So when running the game in Full Screen, no SLi on low, I get 35-35 FPS, which for me is just unplayable for a PC FPS. I am sure some are okay with that, for me, no DICE (pun intended). Running it in Windowed mode means a massive improvement for FPS, It then jumps up to 65-75 range, which is so, so much better. literally a night and day difference. Indoors in Windowed mode it went over 90 FPS, so yeah, for now unfortunately have to play it in Windowed mode.

I am hopeful that once SLi is enabled officially it will run decent enough Full Screen. Maybe, maybe not, so I may be picking up a new graphics card for X Mas after all, but was really hoping to get much more mileage out of my 2 460's, so I may just live with the fact full screen with low settings and SLI will result in 60 FPS hopefully. Call me spoiled but anything less then 60 FPS on the PC for an FPS does not feel right.

Hmmmm, maybe it's just your cards? I got a friend running the game on SLi's 570GTXs. He hasn't complained about anything, I'll pick his brains tomorrow when I next game with him.
Other then that, while I like the whole Battlelog thing, I really hope the final retail build does not force one to use it. I am not a fan at all of having to run a game, then choose my servers through a web browser. I really, truly hope that is not in the final retail build. I much prefer doing all of my server browsing from in game.
Agreed, Battelog is a great little thing. But I hate having the server browser in a WebUI. It plain sucks. Hopefully it's just for the alpha/beta phase. But I guess if it makes it into the beta phase then it's around to stay... :(
As far as gameplay, only played 2 matches so not enough to form a true opinion just yet, but it seemed like it was definitely solid. I do feel it leans more towards Bad Company 2 then BF2, which is slightly disappointing, but I like BC2 a lot, I just like BF2 even more. i guess it feels more like a hybrid of the two, and again, only played 2 matches, so do not have a full opinion just yet. Definitely is pretty glitchy as well. Sound is superb already though.
Played a butt ton of matches today. Had some really good games, unlocking plenty of stuff now. The game only gets fun when you get the good unlocks. Up till then you are constantly getting owned unless you camp it out in the tank, which is just boring. Having never played BF2. I don't know how close it is to that. But the overall feel and look of the game definitely has BC2 flares. The movement has changed a lot it's a massive adjustment for me. I'm getting used to it but still not quite there yet.

I think they have some work to do in the shooting dept. Me and couple of friends all agreed that it isn't so much as skill based at the moment but rather who sees who first. If you get seen first nine out of ten times you are going to die. No two ways about it. They either need to decrease the damage (it feels HC damage) or tweak the health so that enemy has slightly more time to respond.

I also am not a fan of Rush mode, Conquest is my mode, so honestly I may be done with this Alpha. I am sure I will give it another go here and there, but I am no longer concerned with having to play it a lot by August 1st, and part of me also does not want to taint my experience any further, and the fact it is only really playable in windowed mode is kind of doing that.
Honestly I think it's down to your team. I slightly prefer Rush over Conquest. But I've had fun games on both modes. It's the team that makes the match not the mode IMO.

FYI :- Adding friends in Origin doesn't automatically add them in Battelog. And you can't join on friends through Origin, you have to add them in Battelog to be able to join on them. They need to fix that ASAP. Couple of friends were completely dumbstruck on how to join on me. If Origin wants to be a Steam competitor then it needs to get that join on friend feature.

i cant even log into the BF veteran website, keeps telling me "Wrong username or password" Despite me able to log into BF:BC2 just fine, log into EA Origin just fine and the EA Profile website just fine :/

You may need to link your various accounts so it work with the veteran site: http://veteran.battlefield.com/

Well SLi is definitely not working with these new Beta drivers, I can confirm that for sure.

I also have a way to force SLi using Nvidia Inspector, and it worked, SLi was enabled, I put the visual indicator on through the drivers so I know it was working, but the game literally did not like it whatsoever, and it went no higher than 10 FPS. So it is pretty clear to me that right now the game is not optimized for SLi whatsoever, and will not be before the end of the Alpha.

So when running the game in Full Screen, no SLi on low, I get 35-35 FPS, which for me is just unplayable for a PC FPS. I am sure some are okay with that, for me, no DICE (pun intended). Running it in Windowed mode means a massive improvement for FPS, It then jumps up to 65-75 range, which is so, so much better. literally a night and day difference. Indoors in Windowed mode it went over 90 FPS, so yeah, for now unfortunately have to play it in Windowed mode.

I am hopeful that once SLi is enabled officially it will run decent enough Full Screen. Maybe, maybe not, so I may be picking up a new graphics card for X Mas after all, but was really hoping to get much more mileage out of my 2 460's, so I may just live with the fact full screen with low settings and SLI will result in 60 FPS hopefully. Call me spoiled but anything less then 60 FPS on the PC for an FPS does not feel right.

Other then that, while I like the whole Battlelog thing, I really hope the final retail build does not force one to use it. I am not a fan at all of having to run a game, then choose my servers through a web browser. I really, truly hope that is not in the final retail build. I much prefer doing all of my server browsing from in game.

As far as gameplay, only played 2 matches so not enough to form a true opinion just yet, but it seemed like it was definitely solid. I do feel it leans more towards Bad Company 2 then BF2, which is slightly disappointing, but I like BC2 a lot, I just like BF2 even more. i guess it feels more like a hybrid of the two, and again, only played 2 matches, so do not have a full opinion just yet. Definitely is pretty glitchy as well. Sound is superb already though.

I also am not a fan of Rush mode, Conquest is my mode, so honestly I may be done with this Alpha. I am sure I will give it another go here and there, but I am no longer concerned with having to play it a lot by August 1st, and part of me also does not want to taint my experience any further, and the fact it is only really playable in windowed mode is kind of doing that.

It sucks that you can't run it with SLI enabled. My Radeon HD 4870 struggles with the outdoor environments on low but I'm happy because it looks good and it's still playable. I agree that it's a hybrid between BC2 and BF2.

Anyway, did you buy Medal of Honor? I recently bought it for $10 to play the beta early. :)

Wah! i really wanted to play this game but the alpha ends 1st august rite? :( too bad... but if someone have a account that can borrow me just to play it a little bit i will be happy xD or a code please? :pinch:

Hmmmm, maybe it's just your cards? I got a friend running the game on SLi's 570GTXs. He hasn't complained about anything, I'll pick his brains tomorrow when I next game with him.

Agreed, Battelog is a great little thing. But I hate having the server browser in a WebUI. It plain sucks. Hopefully it's just for the alpha/beta phase. But I guess if it makes it into the beta phase then it's around to stay... :(

Played a butt ton of matches today. Had some really good games, unlocking plenty of stuff now. The game only gets fun when you get the good unlocks. Up till then you are constantly getting owned unless you camp it out in the tank, which is just boring. Having never played BF2. I don't know how close it is to that. But the overall feel and look of the game definitely has BC2 flares. The movement has changed a lot it's a massive adjustment for me. I'm getting used to it but still not quite there yet.

I think they have some work to do in the shooting dept. Me and couple of friends all agreed that it isn't so much as skill based at the moment but rather who sees who first. If you get seen first nine out of ten times you are going to die. No two ways about it. They either need to decrease the damage (it feels HC damage) or tweak the health so that enemy has slightly more time to respond.

Honestly I think it's down to your team. I slightly prefer Rush over Conquest. But I've had fun games on both modes. It's the team that makes the match not the mode IMO.

FYI :- Adding friends in Origin doesn't automatically add them in Battelog. And you can't join on friends through Origin, you have to add them in Battelog to be able to join on them. They need to fix that ASAP. Couple of friends were completely dumbstruck on how to join on me. If Origin wants to be a Steam competitor then it needs to get that join on friend feature.

Good to know about Origin friends not carrying over. Now the million dollar question, how do you add friends from Battlelog? I could not figure it out.

And I would imagine your friend is not having any issues with the SLi 570's because he is really only running 1 570. ;) Since SLi is not working, only one of the two cards then work, so safe to say a 570 is going to run the game much, much better then a 460. Once SLi is enabled officially, it should run better for me, and if I can get away with low settings but 60 FPS, then I can and will live with that, cause even low looked good. obviously I would prefer High, but that is what it is.

And yeah, I can see how unlocking things would make a pretty big difference, I am not going to get enough time to play this Alpha before the 1st to make any real progress, so I am unfortunately stuck with the default kits and no unlocks. Will see what I can grab off fallen people.

It sucks that you can't run it with SLI enabled. My Radeon HD 4870 struggles with the outdoor environments on low but I'm happy because it looks good and it's still playable. I agree that it's a hybrid between BC2 and BF2.

Anyway, did you buy Medal of Honor? I recently bought it for $10 to play the beta early. :)

Yeah, I guess no SLi is expected with an Alpha honestly. The truth is some games do not even get SLi until a week or two after retail release, so no SLi in alpha is expected, it was just wishful thinking on my part.

And Yep. I purchased MoH, almost exclusively for this Beta. :laugh:

i use to be able to log into the Veteran site, registered all my BF games, down from BF1942 upto BF:BC2 and now i cant even log in :/

I would imagine it is getting slammed pretty hard. This is not your typical Alpha IMHO as they seem to be letting a whole lot of people in. I consider this more of Beta 0.5 and then next Beta 1.

Which leads me to my next comment...

I thought about the fact that I may have been to critical on my first overall impressions of the performance side of things considering this is indeed being labeled an Alpha, but the truth is we are only 3 months out from release, so while there are obviously a whole, whole lot of things that can and will be done on the server side of things, that is not really going to make that dramatic of a difference on the graphic side of things. No doubt some optimization will be done here and there, and the retail game will have proper graphics settings, etc. but I do believe we are getting a pretty good idea here of how the game will run as far as FPS. So I really am hoping that once SLi is officially supported, it makes it playable by my admitted high standards. And I am sure plenty of people are reading this saying I am being a diva, but the truth is this is why I choose to play First Person Shooters on the PC, as I personally prefer 60+ FPS. It is why I have a real hard time now going back to the console now for shooters, as although 30 FPS i much easier to put up with on a TV with a controller, I can still see a noticeable difference. And it really is just shooters that I feel this passionate about with high FPS. Do not get me wrong, the higher the FPS the better no matter what the genre, but it is imperative to me for shooters. It is why back when BF2 first came out, and I had not upgraded my GPU yet, I ran everything on low with shadows completely disabled, just so I could get over 60 FPS. I am without a doubt willing to sacrifice graphical fidelity for smoothness. It is just nice when it can look as good as it can look and it still runs great, which is why BC2 is a great game IMO, I run it practically maxed out, and average 75 FPS.

Yeah, definitely not running as good as I had hoped...I also have 2x 460s in SLI, hopefully that will help enough once we get SLI. Not planning on building a new desktop until the end of next year most likely :p

i7 920, 12gb ddr3, 2x gtx 460s in SLI (also gt 430, just for extra monitors :p) - only getting fps in mid 20's full screen (1680x1050), mid 40s windowed :(

Yeah, definitely not running as good as I had hoped...I also have 2x 460s in SLI, hopefully that will help enough once we get SLI. Not planning on building a new desktop until the end of next year most likely :p

i7 920, 12gb ddr3, 2x gtx 460s in SLI (also gt 430, just for extra monitors :p) - only getting fps in mid 20's full screen (1680x1050), mid 40s windowed :(

Now that you know where the graphics settings are (which I had to ask a friend too, so do not feel bad, I was also trying to early), when you put it to low and windowed, you still getting 40 FPS? We have the same cards, and I was getting 65-70 FPS. So maybe try Low settings, as I did not notice that much of a difference visually between low and medium, especially when in Windowed mode.

I'm playin with High Settings, q6600 3ghz, 4gb ddr2 1066, 7200rpm hdd, 460 1gb, Win7, and the game is running VERY smoothly for me, I do get some freezes, but it's alpha. :/

You left out the most important aspect, what kind of GPU you running?

Now that you know where the graphics settings are (which I had to ask a friend too, so do not feel bad, I was also trying to early), when you put it to low and windowed, you still getting 40 FPS? We have the same cards, and I was getting 65-70 FPS. So maybe try Low settings, as I did not notice that much of a difference visually between low and medium, especially when in Windowed mode.

Haven't played again since finding that out, will try again tonight and see what happens

Is it reasonable that the game is unplayable with my hd4850 even in lowest setting running at 800x640?

Possibly, but I think it should run for you at that resolution, I found this graphic comparing your card vs the card I currently own.

D2.png

Now granted it is a completely different game, it is pretty much the same for all the games I saw this graphic for, around 50% less performance. So considering I get 65-70 FPS in Windowed mode at Low Settings, I would think you could pull over around 30 FPS. So it should be playable, just not ideal.

With that said, it could be any number of other issues. Drivers you have installed are not compatible with the game, sound card or onboard sound, AV running in the background, how much ram you have, which CPU, could be a lot of other factors contributing to it.

Pretty sure he said a 1GB Nvidia 460. :p

So he did. :laugh: Still the morning for me, and very tired obviously. :wacko:

That really is bewildering to me then. I have a 460 as well and it without any doubt it is not running Very Smooth, and I had EVGA precision and FRAPS to both confirm it. And that was on Medium settings. Putting it on High made it run low 20's.

Unless he is talking Windowed Mode and not Fullscreen. That makes all the difference in the world. Like 50% increase when in Windowed mode, which in itself is weird, as I never have seen that much of an increase from Windowed to Fullscreen.

So he did. :laugh: Still the morning for me, and very tired obviously. :wacko:

That really is bewildering to me then. I have a 460 as well and it without any doubt it is not running Very Smooth, and I had EVGA precision and FRAPS to both confirm it. And that was on Medium settings. Putting it on High made it run low 20's.

Unless he is talking Windowed Mode and not Fullscreen. That makes all the difference in the world. Like 50% increase when in Windowed mode, which in itself is weird, as I never have seen that much of an increase from Windowed to Fullscreen.

Yeah I don't know either ... a friend of mine is in the alpha and has a 570 and said on auto it runs fairly smooth but obviously can be improved.

I hope they have a slew of optimizations for the open beta.

Using the specs in my sig. Running @ 1920x1200. I'm getting a solild 80+ fps. This is on Auto, I haven't it customized it yet. I suspect I can squeeze a few more out with Retail and a proper config. Is it bad that I'm thinking about grabbing another HD6950 and dropping Crossfire on this rig just for BF3? :D

Good to know about Origin friends not carrying over. Now the million dollar question, how do you add friends from Battlelog? I could not figure it out.
Top right hand side of Battelog there is a white search box. Input the name into there and hit search. Then click "Send Friend Request" next to name in the profile.
And I would imagine your friend is not having any issues with the SLi 570's because he is really only running 1 570. ;) Since SLi is not working, only one of the two cards then work, so safe to say a 570 is going to run the game much, much better then a 460. Once SLi is enabled officially, it should run better for me, and if I can get away with low settings but 60 FPS, then I can and will live with that, cause even low looked good. obviously I would prefer High, but that is what it is.
Just spoke to him and he said SLi is definitely working for him. "Scales perfectly" his words.
And yeah, I can see how unlocking things would make a pretty big difference, I am not going to get enough time to play this Alpha before the 1st to make any real progress, so I am unfortunately stuck with the default kits and no unlocks. Will see what I can grab off fallen people.
Once you unlock a quality scope you steam through the unlocks. I've unlocked a crap load of stuff once I got my scope.
And Yep. I purchased MoH, almost exclusively for this Beta :laugh:
Tut tut. I would never fall for that kind of offer. Thank god for the open beta! :D
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    • Why you need to take back control of your synced passwords and how to go about doing that by Paul Hill Credit: Pixabay Last month, when Google decided to introduce daily and weekly caps for Gemini, it reignited an anxiety of mine, that you can’t really depend on service providers to maintain features forever, and it got me looking into free software (as in freedom) in other areas too. One app I quickly came across was KeePassXC on desktop and KeePassDX on Android as an alternative to password manager lock-in within the Chrome or Firefox ecosystems. I personally like to switch around with browsers, and using either password manager is inconvenient, so something like KeePassXC was interesting to me. The main issue with it now is syncing; I was not sure how to do that. After a bit of research, I came across Syncthing, a tool I was vaguely familiar with but had never used because it seemed complicated. However, I was completely wrong, and honestly, I think everyone should use it if they use multiple devices. It essentially lets you share folders peer to peer across all of your devices, no cloud services that you don’t control necessary! And it was fairly simple to set up, if not a bit clunky. Since setting it up, I’ve also started using Syncthing to back up other apps too, so don’t think it’s limited to just saving password databases. You can use it for pretty much anything you use Dropbox or Google Drive for. Before continuing to talk about those apps a bit more, let’s walk back a bit and talk about browser sync. Ever since the late 2000s and early 2010s, really, since we have been using smartphones, browser sync has been a necessity of life. I don’t know about you, but I have hundreds of passwords saved. For the most part, they’re all unique, so I don’t remember them and rely on software to manage them for me. Until recently, I’ve relied on password managers in Chrome and Firefox, but what I always found annoying was that it can be hard to transfer them between browsers. Sure, on Windows it is simple enough, but on Linux, exporting bookmarks has been temperamental. It works OK nowadays, but not too long ago, Chrome required you to enable exporting passwords in chrome://flags. The situation is even worse on mobile; there is no exporting or importing of passwords of any kind. You literally have to do it on a desktop, which is incredibly annoying in our mobile-first world. Sync also lets us take out bookmarks, history, tabs, and autofill data easily. To enable sync, it’s just a matter of signing into the browser once, and it handles the rest. It’s nice and easy. Obviously, all this has some issues, including those I’ve outlined above about it being hard to transfer data between browsers, but also things such as account suspension, lost account passwords, and other lock-in mechanisms, such as passkeys, being tied to a specific browser. On a sidenote, I have just removed all of my passkeys because they can make it harder to move browsers. I think the biggest threat to your synced passwords, especially if doing this with Google, is having your account suspended. I don’t ever expect mine to be suspended, but you do hear horror stories on Reddit where people lose access to their Google accounts. Imagine if you have hundreds of passwords, then suddenly lose access to them because Google froze your account, what would you do? So yes, it can be nice to use these syncing services for their convenience, but they also have risks. You may have seen me going on about free software quite a bit in my editorials. It’s essentially a concept championed by the Free Software Foundation. It’s software under particular licenses that grant you four freedoms: run the program for any purpose (0), study and change the source code (1), redistribute copies to others (2), and the freedom to distribute modified copies to others (3). For example, if there is an app I use and one day it gets abandoned by the developer, I can keep running it or even clone the software and continue developing it. Look at the myriad of cool services Google has run over the years before killing them. You can’t take the source code for those because they are proprietary, for the most part. Both KeePassXC and Syncthing are free software, so I get the freedoms listed above. In my use case where I’m syncing a database full of my passwords, I also get proper ownership over my data, there is no losing access to the database due to a frozen account, I can access the code of the tools I’m using, and I can get support from real people online if I run into issues, rather than having to consult a vague help page from an opaque company. With the KeePassXC password manager, you create a .kdbx file, which is what will be synced between devices. KeePassXC has cross-platform apps and also has browser extensions so that the browser can fetch passwords from the database once it is unlocked. Meanwhile, Syncthing is a peer-to-peer file sync tool where you can select folders to sync between your devices. Just pop files in the folders you choose, and then they will be available across your other devices whenever they come online. Syncthing is resilient as it works over both LAN and the internet and only ever sends content between your devices, never to a third-party server somewhere else. By combining these two pieces of software, you can essentially replicate the browser sync functionality. I have had a weird, conflicting issue where a new file is appearing, but it doesn’t seem to be impacting my main password database, which is updating between devices just fine. If you want to get a setup similar to what I have, you will need to go here to download KeePassXC for your computer. Once you have that, you will need to download your passwords from your web browser to a CSV file. In Chrome, you can type chrome://password-manager/settings into the URL bar, and you should see an option to download your passwords under Export Passwords. This will give you the CSV file you need for importing into KeePassXC. If you use a different browser, just use a search engine and type “browser-name export passwords” and muddle along. In KeePassXC, you’ll want to press Import File from the home screen, select the CSV file, and create a new database from it. On one of the screens of the wizard, there will be a Title field with a drop-down selected to none. Change this to Title and continue. You’ll select a name for the database, the encryption level (the defaults are fine), and then you will pick a password. I would choose four unrelated words that are easy for you to remember, as you’ll be typing them fairly often to access your passwords. When you have all your passwords in your new database, you will want to set up the browser extension so that your browser can fetch passwords from KeePassXC. Rather than explain how to do that here, refer to KeePassXC’s guide on how to set it up properly. Once you’ve got that set up, you want to install KeePassDX on Android. 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    • Microsoft Paint used to be my favorite Windows app as a kid, and it's still pretty good by Usama Jawad I have been using Windows since the early 2000s, when I was around 10 years old or so. I vaguely remember playing around with Windows 98 and Windows 2000, but that may have been on school PCs which had old operating systems installed. My main OS on the home PC, and the one I recall spending most time with, was Windows XP. At that time, I used the home PC to create Word and PowerPoint documents for school, but a lot of the time, I simply used it to play games. My dad would bring game discs which we would try and install on the PC, sometimes unsuccessfully, and sometimes, we would rely on flash games in the browser, like Bubble Trouble on Miniclip. However, the problem with the latter approach was the internet speed. On a good day, our dial-up internet would offer us speeds of 56 kbps, but on most days, it was closer to 33 kbps. This did not facilitate online gaming as I would often have to wait minutes for a game to load or "draw" on the screen, and trying to download pirated games wasn't simple either. I remember getting tired of waiting for online games to load and just downloading simulator games from the Big Fish Games website instead, only to be disappointed after finding out that I was just being given access to trial versions of the title, and I needed to fork out money to pay for the full version. All of this is to say that it wasn't very easy to find entertainment options on the home PC when I was a kid, due to a number of reasons, mostly outside of my control. This situation pushed me towards a rather unconventional ally: Microsoft Paint. Whenever the internet wasn't working as good as I expected, I would simply spin up Paint and draw complete rubbish on the canvas. Of course, that wasn't always the intention, but it usually happened when I messed up drawing a straight line or something, and then I would give up on that particular piece and simply draw a random collection of objects. Microsoft Paint was extremely accessible and easy to use. Even if you weren't an artist, you could quickly understand the tools at your disposal and how to leverage them on a canvas. The absolute breadth on offer ensured that each painting was truly unique, as you could utilize various combinations of tools like the pencil, paint, spray paint, and more to truly personalize your creation. Since I wasn't particularly good at drawing both on digital screen or a physical screen, I remember that my main style of art would be to insert a bunch of randomly intersecting lines and then fill them with random colors through the paint can. I have trying to replicate that art style in the latest version of Paint below, and as you can see, it's truly Pablo Picasso-esque. The human imagination truly knows no bounds Microsoft Paint kept me occupied for hours and was my best friend when video games on the home PC were inaccessible for one reason or the other. There was no academic or professional reason for which I would need to use Paint, but I still loved using it in my personal time, even if what I created wasn't worth being shown to anyone. It was simply fun. Fast-forward to today, and the situation is mostly the same. Now that I am almost 29 years old, and I still have no reason to use Microsoft Paint in a professional capacity. In fact, I don't even use it in a personal capacity, except to dabble with it from time to time, just to see if core functionalities are still intact. And I'm happy to say that I think Microsoft Paint still offers the same accessibility and inviting experience that it did to me a couple of decades ago, even though its UX has been refreshed and it's been integrated with Copilot features. Interestingly, things could have been a lot different, had Microsoft had its way. Microsoft Paint was marked for deprecation with the Windows 10 Fall Creators Update in 2017, and even began displaying a product retirement alert, urging customers to shift to Paint 3D instead. Fortunately, after consumer backlash, Microsoft reversed course on this decision, and Paint continues to be a native app inside Windows installations that can also be updated quite frequently through the Microsoft Store. Instead, Paint 3D ended up on the chopping block, which is for the better, I think. I have intermittently played around with Microsoft's refreshed Paint experience in the past few years, and I do think it has received worthwhile upgrades. the UI and the UX has been modernized while retaining core functionality, and the app is still fairly easy to use. It doesn't meet any of my use-cases, but I've never really had any use-cases ever, as described previously. Of course, the elephant in the room is the Copilot integration. Personally, I believe that this is one place where Copilot does make sense, environmental concerns aside. I know that a lot of creatives use AI to generate images, and while some may be using professional alternatives, Paint still offers a decent casual experience, with the power of Copilot. Of course, you do need to have a valid Microsoft 365 Copilot license and available credits to use it, but even if you don't, you still get the big Copilot button in the toolbar, unfortunately. All in all, I am glad that Microsoft Paint continues to be a native feature in Windows 11, and a piece of software that has evolved to meet modern needs without cutting off its own roots. It's just an iconic piece of Windows history that was an essential part of my childhood, and while I don't use it anymore, I'm just glad it is still there.
    • 2TB WD_Black SN7100 PCIe Gen4 NVMe SSD drops to its lowest price in over three months by Fiza Ali Amazon is currently offering the 2TB WD_Black SN7100 internal solid-state drive at its lowest price in over three months, so you may want to check it out, if you have been considering a storage upgrade, before the deal dries up (purchase link is toward the end of the article). Featuring a PCIe Gen 4.0 interface and M.2 2280 form factor, the SN7100 promises to deliver sequential read speeds of up to 7,250MB/s and sequential write speeds reaching 6,900MB/s, offering as much as a 35% improvement in performance compared with the previous generation. It also achieves random read speeds of 1,000,000 IOPS and random write speeds of 1,400,000 IOPS. The drive uses Western Digital’s TLC 3D NAND technology for reliable performance and is further supported by a five-year limited warranty. It also offers strong endurance, rated at up to 1,200TBW, making it suitable for demanding workloads such as gaming, content creation, and high-speed recording. Moreover, its DRAM-less architecture claims to improve power efficiency (the SSD relies on system memory for caching via HMB), while the WD_Black Dashboard software enables users to monitor drive health, install firmware updates, and activate Game Mode for potentially better performance. Finally, it operates within an operating temperature range of 0°C to 85°C, and can withstand storage temperatures from -40°C to 85°C. 2TB WD_Black SN7100 PCIe Gen4 NVMe SSD: $242.96 (Amazon US) Check this deal out if you want a 4TB option. Good to know This Amazon deal is U.S. specific, and not available in other regions unless specified. We only use first-party seller links (at the time of article publishing); ensure that you purchase from a first-party seller link only. Check out Today's Deals on Amazon | or our recent tech deals. Become a Prime member (for Students or SNAP) via Neowin Get Prime Access - Prime for half price (for qualifying Medicaid, EBT, SNAP) Subscribe to Prime Video, Audible Plus, Music Unlimited or Kindle Unlimited via Neowin As an Amazon Associate, we earn from qualifying purchases.
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