Recommended Posts

I am really getting sick and tired of this. The latest patch did not fix it. I am about to delete BF3 from my HD if this crap doesn't get fixed soon. very annoying.

dzity.jpg

Just for the hell of it; have you tried running BF3 in compatibility mode?

The last client patch (Nov. 22) has really improved the performance of the game on my Radeon HD 4870. Aside from some random slowdowns, I get what feels like 30+ FPS on medium settings at 1680x1050. :)

Unfortunately though, the game has crashed for me twice while joining a server.

yeah, battlefield 3 is very fun....but the ranking system sucks. Instead of stopping at colonel....it should have been Brigadier General, Major General, Lt General, General, and then General of the Battlefield of something of the sort, instead of just stopping at "Colonel Service Star 100". Colonel just doesn't have that cool feeling to it, like a General does.

Maybe they didn't want to see millions of "generals" running around the field ;)

  • Like 1

Yeh I think the ranking system could be improved, it's very basic so once you reach lvl 46 your badge doesn't change. Should be more after colonel and colonel shouldn't be as large, 45 levels again perhaps.

In the army there is; Colonel, Brigadier, General and finally Marshal.

I heard PS3 owners are finally getting copies of Battlefield 1943. Is that true?

Apparently so.

What I want to know (and as I asked in Neowin's article) is if the voucher is only going to be available for that one day, or if it's available from that date onwards. I'm not going to be at my playstation for the next 2 weeks or so, so it would be sad if I had a chance to get a free game and missed the opportunity. :(

I played most of the SP missions and I just got tired of this. There is no interaction between the bots and It has crashed my machine twice. It really is a game with High graphic quality but really lacks in playability . I now will concentrate on MW3.

I played most of the SP missions and I just got tired of this. There is no interaction between the bots and It has crashed my machine twice. It really is a game with High graphic quality but really lacks in playability . I now will concentrate on MW3.

Er try multiplayer or co-op you may find that its the "actual" game.

Er try multiplayer or co-op you may find that its the "actual" game.

He won't. He already set his mind that he doesn't like the game and that's Mech Warriors 3 ( :shifty:) is better.

He doesn't like multiplayer. Of any game. As far as I know

He bought both of them purely for SP

Er try multiplayer or co-op you may find that its the "actual" game.

I may at a later date. And @Pupik MW3 is Modern Warfare 3. I never have a closed mind. I just have to find a setting that will work. I would at the present just concentrate on one new game and not two. I am 63 years old and playing these games is hard enough . :D I also may try MP when I build up the courage. I don't want to get owned.

Good luck with MW3 its single player is just as atrocious as BF3.

Well I am almost done with it and I find that it is OK. The Maps are better and since I started with the original COD I am used to the controls. I also have a problem with Nvidia's 28X.XX drivers. They keep timing out, even while I browse the Net. It became a hassle. My 460 does not like it.

I may at a later date. And @Pupik MW3 is Modern Warfare 3. I never have a closed mind. I just have to find a setting that will work. I would at the present just concentrate on one new game and not two. I am 63 years old and playing these games is hard enough . :D I also may try MP when I build up the courage. I don't want to get owned.

Wow. It's awesome that you're playing video games at that age. A lot of people over the age of 50 will never touch a FPS game. I assume you have a capable gaming computer. Also, don't be too intimidated by MP in BF3. Sure, you may get owned but it's fun and that's what matters most. If you can kill the AI in the SP campaign then you sure as hell can kill other players online. By the way, what's your Origin username?

I may at a later date. And @Pupik MW3 is Modern Warfare 3. I never have a closed mind. I just have to find a setting that will work. I would at the present just concentrate on one new game and not two. I am 63 years old and playing these games is hard enough . :D I also may try MP when I build up the courage. I don't want to get owned.

Even if your worried about getting shot up in MP, at least give Co-Op a go. With a half decent public team mate you can do the easy/normal modes fine and there a lot of fun :)

Also add me im Colicabdh on origin i think, can play some co-op or team up in mp

From what i read is that the SP in BF3 isnt even a full out legit game. Like they created it to show what the engine can do really, but the entire point of BF3 is multiplayer and I agree.

The major thing that makes BF games stand out is the Large MP maps and dynamics that NO other game has been able to reproduce.

I havent touched the single player yet since i bought the game for MP :p

I'm saving the SP for when my net gets shut off due to a storm or something and i have no choice but to play it :D

But judging BF3 based on the SP is just silly and you're missing the point.

I do like the SP campaign of COD games, but cant stand the MP. MW seems like the opposite of BF, like the SP is the strong point, while MP is too arcadish for me.

If that's the case then they are doing it wrong because the single player doesn't feature all the destruction that the multiplayer does.

Since you haven't touched it, you shouldn't comment on it.

In my opinion, it was fine

Why? The single player for BF3 is garbage. You don't need to play it to know that. The only thing that kept me going was that I got a slight 24 vibe from it. Beyond that dieing a lot just so you could learn where the baddies are to shoot there isn't fun.

Not sure if it has been mentioned, if so apologies for the double post but I do feel this is worth mentioning again actually, but BF3 is currently on sale on Origin today only for $29.99

OFFER DETAILS

Get the recently released Battlefield 3 today and we?ll take $30 off the price. But act fast, this deal is available today only. Battlefield 3 uses state-of-the-art technology to deliver enhanced visual quality, a grand sense of scale, massive destruction, dynamic audio and incredibly lifelike character animations. As bullets whiz by, walls crumble, and explosions throw you to the ground, the battlefield feels more alive and interactive than ever before. So get Battlefield 3 today and start wreaking havoc!

I am guessing one would have to install Origin first to see this deal.

Damn good deal, for anyone who was waiting for a price drop, here it is.

post-34384-0-43014600-1322250066.jpg

This topic is now closed to further replies.
  • Posts

    • Microsoft releases PowerToys v0.100.1, fixes a bug that made remapped keys misbehave by Ivan Jenic Microsoft just released PowerToys v0.100.1, a patch update that addresses several stability and behavior issues found in v0.100.0. The v0.100.0 patch was a significant update for PowerToys, as it introduced all sorts of new features and additions, such as a rebuilt Shortcut Guide, a Command Palette Extension Gallery, webcam overlay support in ZoomIt, and more. However, the v0.100.0 version also introduced some bugs and stability issues. And now, Microsoft is addressing these issues in the new patch. The most impactful fix in this release perhaps is in Keyboard Manager, where remapped modifier keys were being delivered as system-key events, causing unexpected behavior in apps. The clearest example of this was Alt-to-Backspace remaps, deleting whole words instead of a single character. So, if you thought there was an issue with your keyboard, Microsoft just confirmed that it was PowerToys. Beyond the Keyboard Manager fix, v0.100.1 also addresses several other issues. It fixes a bug with Power Display that was preventing monitors from waking from standby correctly. Additionally, the new update patches Quick Access crashes on launch, and resolves a Shortcut Guide crash that occurred when switching between sidebar sections. Here’s the full changelog: Color Picker Fixed a bug where the main Color Picker window could appear inside the zoomed-in picker view Command Palette Fixed Run history initialization in AOT builds Fixed a bug where the Performance Monitor dock item could show ??? after restart Fixed the Hibernate command using the Sleep icon Limited the "pin to dock" dialog to displays where the dock is enabled Keyboard Manager Fixed modifier keys remapped to non-modifier keys being delivered as system-key events, which caused unexpected behavior in apps such as Alt-to-Backspace deleting whole words Power Display Fixed a bug where selecting On in the monitor power-state control did not wake a monitor from standby Fixed built-in display detection and brightness control on dual-GPU laptops where the internal panel is driven by the discrete GPU PowerToys Run Fixed VS Code Workspaces discovery after VS Code moved recently opened workspace data to shared storage Quick Access Fixed Quick Access flyout crashes caused by unhandled XAML exceptions during launch or page navigation Shortcut Guide Fixed a crash when navigating between Shortcut Guide sidebar sections Fixed number-key rendering in shortcut manifests and added a Postman shortcut manifest Updated bundled shortcut manifests to use the literal number-key token so number keys render correctly across apps ZoomIt Fixed a race condition in audio initialization for ZoomIt video recording You can download PowerToys v0.100.1 from the official GitHub releases page.
    • OBS Studio 32.2.0 Beta 2 by Razvan Serea OBS Studio is software designed for capturing, compositing, encoding, recording, and streaming video content, efficiently. It is the re-write of the widely used Open Broadcaster Software, to allow even more features and multi-platform support. OBS Studio supports multiple sources, including media files, games, web pages, application windows, webcams, your desktop, microphone and more. OBS Studio Features: High performance real time video/audio capturing and mixing, with unlimited scenes you can switch between seamlessly via custom transitions. Live streaming to Twitch, YouTube, Periscope, Mixer, GoodGame, DailyMotion, Hitbox, VK and any other RTMP server Filters for video sources such as image masking, color correction, chroma/color keying, and more. x264, H.264 and AAC for your live streams and video recordings Intel Quick Sync Video (QSV) and NVIDIA NVENC support Intuitive audio mixer with per-source filters such as noise gate, noise suppression, and gain. Take full control with VST plugin support. GPU-based game capture for high performance game streaming Unlimited number of scenes and sources Number of different and customizable transitions for when you switch between scenes Hotkeys for almost any action such as start or stop your stream or recording, push-to-talk, fast mute of any audio source, show or hide any video source, switch between scenes,and much more Live preview of any changes on your scenes and sources using Studio Mode before pushing them to your stream where your viewers will see those changes DirectShow capture device support (webcams, capture cards, etc) Powerful and easy to use configuration options. Add new Sources, duplicate existing ones, and adjust their properties effortlessly. Streamlined Settings panel for quickly configuring your broadcasts and recordings. Switch between different profiles with ease. Light and dark themes available to fit your environment. …and many other features. For free. At all. OBS Studio 32.2.0 Beta 2 changelog: Beta 2 Changes Fixed a CI deployment issue. There are no application changes since Beta 1. 32.2 New Features Replaced add source dropdown with new dialog [Warchamp7] Improved FPS selector UX [jcm93] Added missing file support for filters [exeldro] Added ability for plugins to set custom icons for new source types [cg2121] Included .webp files when adding a directory to Image Slide Show source [TarunCore] Added copy paste functions to frontend API [exeldro] Added filter to compose SDR into HDR [jpark37] Added delete as a hotkey to delete sources on macOS [PatTheMav] Added dynamic bitrate support to multitrack video [lexano-ivs] 32.2 Changes Forced Intel-based installations to update to Apple Silicon version on macOS [PatTheMav] This change means that OBS Studio versions built for Intel-based Macs but running on Apple Silicon Macs will automatically update to OBS Studio built for Apple Silicon Macs. If an installation was using third-party plugins, those plugins will no longer load until replaced with Apple Silicon versions. Fixed audio mixer state getting out of sync when changing settings via websockets or plugins [Warchamp7] Added theming for checked QToolButtons [glikely] Improved OpenGL performance slightly on low-end machines [kkartaltepe] Set minimum size for color source to 1 pixel [exeldro] Added minimum width to spinboxes [Warchamp7] Disallowed overwriting the crash handler [sebastian-s-beckmann] Applied process mitigation policies for Windows [notr1ch] Adjusted description of multitrack video [jhnbwrs] Changed new capture devices to use fallback frame rate by default [PatTheMav] Improved DLL loading behavior on Windows [notr1ch] Limited multitrack video config to Custom service [PatTheMav] 32.2 Bug Fixes Fixed OAuth and dock state save corruption [PatTheMav] Fixed group bounds not resizing when removing items [howellrl] Fixed canvas mixes not being restored after video reset [dsaedtler] Fixed some erroneous crashes during shutdown [Warchamp7] Fixed display capture sometimes capturing black after a duplicator failure [ThrowTop] Fixed color of controls dock output buttons in System theme [shiina424] Fixed virtual camera reset failures [stephematician] Fixed potential crash when user discards changes in the settings window [suogesi] Fixed incorrect return value in virtualcam filter [xtfo] Fixed source toolbar buttons not working after dragging a source into a group [Warchamp7] Fixed properties hint icon spacing [Warchamp7] Fixed potential crash when a video device reconnects on macOS [jcm93] Fixed an issue where PipeWire could fail on NVIDIA GPUs [hoshinolina] Fixed obs_canvas_get_video_info returning incorrect framerate [dsaedtler] 32.2 Deprecations Deprecated obs_properties_add_button [sebastian-s-beckmann] Download: OBS Studio 32.2.0 Beta 2 | Portable | ARM64 | ~200.0 MB (Open Source) View: OBS Studio Homepage | Other Operating Systems | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • Is a fast food restaurant a good metric to compare against?
    • Grand Theft Auto VI pricing revealed alongside Ultimate Edition and pre-loading details by Pulasthi Ariyasinghe Last week, Rockstar revealed Grand Theft Auto VI pre-orders will be starting soon, and just a day ahead of that, now the studio has announced the official pricing for the highly anticipated game. This has been a hotly debated topic among fans and industry veterans for a long time, considering the game is expected to be the biggest entertainment product launch ever. The confirmed pricing for the Grand Theft Auto VI standard edition is $79.99, which Rockstar says gives access to the "single-player experience set in the biggest, most immersive evolution of the series yet." This follows what most of our readers thought would happen with the pricing too. At the same time, a $99.99 Grand Theft Auto VI: Ultimate Edition has been confirmed as well, which lands with "an exclusive collection of premium vehicles, weapons, apparel, and action threaded across all aspects of Jason and Lucia’s story." Pre-ordering will also give fans extra bonuses, including a Vintage Vice City Pack of cosmetic items as well as a free month of GTA+. Head to the official website of the game here to check out all the cosmetic rewards the Ultimate Edition and pre-orders bring. Interestingly, the studio does not mention Grand Theft Auto VI multiplayer at all in today's announcement. Perhaps this will arrive later, following the campaign launch, or the studio is keeping that reveal for a later date. Digital pre-orders for Grand Theft Auto VI will begin on June 25, 2026, at midnight local time across regions for Xbox Series X|S and PlayStation 5. The title is slated to launch on November 19 on those same platforms. Pre-loading for Grand Theft Auto VI will kick off on November 12, giving players a week to get the game ready on their consoles. As for the physical edition, Take-Two has confirmed that this will be available without a disc, with the box only containing a download code inside. This will be purchasable starting November 12, giving players who take this route time to pre-load the title as well.
  • Recent Achievements

    • One Year In
      OHI Accounting earned a badge
      One Year In
    • First Post
      Almohandis earned a badge
      First Post
    • Rookie
      DaviKar went up a rank
      Rookie
    • Dedicated
      HidekoYamamoto94 earned a badge
      Dedicated
    • One Month Later
      timbobit earned a badge
      One Month Later
  • Popular Contributors

    1. 1
      +primortal
      474
    2. 2
      +Edouard
      172
    3. 3
      PsYcHoKiLLa
      122
    4. 4
      Michael Scrip
      83
    5. 5
      Xenon
      72
  • Tell a friend

    Love Neowin? Tell a friend!