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His drag shotting skill is insane.

... I'll be the first to admit that I'm not particularly good at Battlefield, but how is he hitting half these people?! He isn't even aiming at them, he's aiming (in some shots) about a meter behind, and then he flicks his wrist and it magically hits?

... I'll be the first to admit that I'm not particularly good at Battlefield, but how is he hitting half these people?! He isn't even aiming at them, he's aiming (in some shots) about a meter behind, and then he flicks his wrist and it magically hits?

Muscle memory. With enough experience you can judge by instinct when to shoot when doing drag shots.

Very nice video btw. According to his stats it isn't even a collection of some cherry picked clips to make one look good, guy's genuinely skilled.

... I'll be the first to admit that I'm not particularly good at Battlefield, but how is he hitting half these people?! He isn't even aiming at them, he's aiming (in some shots) about a meter behind, and then he flicks his wrist and it magically hits?

Once you become so use to the physics in a game, things like this become a joke... Yes, he really is just flipping his wrist and clicking, things like this were commonplace back during the Quake 2/3 days... I just didn't think i'd see it someday in a Battlefield game lol.

Once you become so use to the physics in a game, things like this become a joke... Yes, he really is just flipping his wrist and clicking, things like this were commonplace back during the Quake 2/3 days... I just didn't think i'd see it someday in a Battlefield game lol.

Reminds me of sweeping with the BR in Halo 2 after firing a plasma shot. Only rage could ensue. This is the same but on a different level.

But seriously... Screw that guy, he makes me not want to play at all lolol...

He's taking advantage of the game's physic engine flaws. You can't blame him for doing it, and it is still very impressive and difficult, but seriously... Screw that guy.

Also... His jump at 2:10... I would have committed suicide EVERY time. SCREW THAT GUY! LOL!

I did enjoy the music...

Did anyone else unlock the Melee Medal & Dog tag? Because I found out that the best way to do so is to get to Caspian, be on the RU side, get into a jet, fly to Antenna, parachute out, make sure you are well away from the Antenna itself, and then dog-tags galore from Recons camping @ the rocks... I have the Melee Medal and that is how I got most of my Dog-Tag Kills.

Also, Metro Meat grinders are the best servers for ranking up, go engineer and just spam rockets in the general direction of enemy, and either get kills and/or assists

... I'll be the first to admit that I'm not particularly good at Battlefield, but how is he hitting half these people?! He isn't even aiming at them, he's aiming (in some shots) about a meter behind, and then he flicks his wrist and it magically hits?

Yeah I have to say, I have personally never even heard of this style of shooting never-mind seen it in action. It is beyond bizarre. Sure it is impressive, but I just do not get why he has to do the whole drag thing. I guess he is proving just how good he is? Seems like an unnecessary addition to me. :laugh:

Did anyone else unlock the Melee Medal & Dog tag? Because I found out that the best way to do so is to get to Caspian, be on the RU side, get into a jet, fly to Antenna, parachute out, make sure you are well away from the Antenna itself, and then dog-tags galore from Recons camping @ the rocks... I have the Melee Medal and that is how I got most of my Dog-Tag Kills.

Also, Metro Meat grinders are the best servers for ranking up, go engineer and just spam rockets in the general direction of enemy, and either get kills and/or assists

Using explosives is not the best way to get points on metro meat grinder servers. FYI. Get an assault rifle of your choice and mow people down. Shotguns work good too. You'll easily get more kills than you ever will with explosives (m320 or rpg). And then when you drop a med kit and snagging revives when you can you'll easily be out scoring the people who are camping with their m320.

Using explosives is not the best way to get points on metro meat grinder servers. FYI. Get an assault rifle of your choice and mow people down. Shotguns work good too. You'll easily get more kills than you ever will with explosives (m320 or rpg). And then when you drop a med kit and snagging revives when you can you'll easily be out scoring the people who are camping with their m320.

If you shoot the right pixels you get way more points with m320. And if the medics do their job right you can walk away with 124 - 2 like i did.

Do some revives too for some extra points. Had 70.000+ in that round. Not one rifle bullet wasted.

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Because CR3 contains so few of these heavier elements, researchers say it closely resembles what scientists expect the earliest galaxies in the universe may have looked like. The discovery is significant because it could offer clues about Population III (Pop III) stars, the first generation of stars thought to have formed after the Big Bang. These stars are believed to have formed from gas made almost entirely of hydrogen and helium, before heavier elements were created inside stars and spread across the universe through supernova explosions. Hence this is why CR3 has been referred to as a "living fossil." Scientists have long believed that Population III stars existed only in the very early universe. As more generations of stars formed and died, they enriched surrounding gas with heavier elements, making the conditions needed for metal-free star formation increasingly rare. Because of this, researchers expected the formation of such stars to have largely ended after the epoch of reionization, a period when radiation from the first stars and galaxies transformed the neutral hydrogen filling the universe and made it largely transparent to ultraviolet light. CR3 appears to challenge that idea. The galaxy was observed at a redshift of z = 3.193 ± 0.016. Redshift measures how much light from a distant object has been stretched as the universe expands and helps astronomers determine how far back in time they are looking. In this case, the redshift corresponds to roughly 11.5 billion years ago during cosmic noon. Although the universe was already several billion years old by that point, CR3 shows characteristics more commonly associated with much earlier galaxies. Observations revealed exceptionally strong emissions from hydrogen and helium, including Lyα, Hα, and He I λ10830. Lyα, or Lyman-alpha emission, is a specific wavelength of light produced by hydrogen and is widely used to study distant galaxies. Hα emission is another hydrogen signature commonly used to trace active star formation, while He I λ10830 is produced by helium and can indicate the presence of very hot, young stars. The measured equivalent widths of EW₀(Lyα) = 822 ± 101 Å and EW₀(Hα) = 2814 ± 327 Å are among the highest ever observed in star-forming galaxies. Equivalent width is a measure of the strength of an emission line relative to the surrounding light, and such large values are typically associated with intense and very recent star formation. At the same time, researchers found no statistically significant detections of metal emission lines, including [O III] λλ4959, 5007 and C IV λλ1548, 1550. Emission lines act as chemical fingerprints that reveal which elements are present in a galaxy. Oxygen and carbon lines are commonly seen in galaxies that have already undergone significant chemical enrichment. Their absence in CR3 suggests an unusually pristine environment. Using abundance calibration methods developed with JWST observations, the team placed a 2σ upper limit on the galaxy's gas-phase metallicity of 12+log(O/H)<6.52, corresponding to less than 0.7% of the Sun's metallicity (Z < 7 × 10⁻³ Z⊙). Gas-phase metallicity measures the abundance of heavy elements in a galaxy's gas. A 2σ upper limit indicates that the true value is very unlikely to be higher than the quoted threshold. Even when accounting for uncertainties in the calibration methods, the most conservative limit remains 12+log(O/H)<6.95, making CR3 the most metal-poor galaxy identified at cosmic noon. The galaxy also appears to contain very little dust. 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