Sony: Official Statement Regarding PS3 Circumvention and Piracy


Recommended Posts

Notice: Unauthorized circumvention devices for the PlayStation 3 system have been recently released by hackers. These devices permit the use of unauthorized or pirated software. Use of such devices or software violates the terms of the “System Software License Agreement for the PlayStation 3 System” and the “Terms of Services and User Agreement” for the PlayStation Network/Qriocity and its Community Code of Conduct provisions. Violation of the System Software Licence Agreement for the PlayStation 3 System invalidates the consumer guarantee for that system. In addition, copying or playing pirated software is a violation of International Copyright Laws. Consumers using circumvention devices or running unauthorized or pirated software will have access to the PlayStation Network and access to Qriocity services through PlayStation 3 system terminated permanently.

To avoid this, consumers must immediately cease use and remove all circumvention devices and delete all unauthorized or pirated software from their PlayStation 3 systems.

What this means to you

Circumvention devices and game piracy damage our industry and can potentially injure the online experience for you, our loyal PlayStation customers, via hacks and cheats.

Many PlayStation.Blog readers have asked how we intend to deal with these incidents that they have been reading about in the gaming press, and this is our initial response.

By identifying PlayStation 3 systems that breach our guidelines and terminating their ability to connect to PlayStation Network, we are protecting our business and preserving the honest gameplay experiences that you expect and deserve.

Rest assured, this message does not apply to the overwhelming majority of our users who enjoy the world of entertainment PlayStation 3 has to offer without breaching the guidelines detailed above, and we urge you to continue doing so without fear.

Source

Did I miss how they are going to do this? Ban the username or ban by Console/MAC Address?

Good for Sony, but how are they going to do it..

By identifying PlayStation 3 systems that breach our guidelines and terminating their ability to connect to PlayStation Network, we are protecting our business and preserving the honest gameplay experiences that you expect and deserve.

I gather MAC address?

I don't believe the law suits and nonsense are way to go but banning the consoles from online use is sufficient. Wonder why they never kicked up such a fuss with ps2 hacks like xploder and stuff...was interesting back in the day messing with socom 2 with it lol.

Did I miss how they are going to do this? Ban the username or ban by Console/MAC Address?

Good for Sony, but how are they going to do it..

I gather MAC address?

It is mac address bans usually yeah

To me, this says "If your console isn't connected to the internet, we can't stop you doing anything to your system".

To be fair, I can see both sides of the argument. It's nice to have an "Open PS3" for those who can really produce some amazing homebrew apps but the PSN is a privilege service and not a right to all customers, if you want to use it play by their rules.

To be fair, I can see both sides of the argument. It's nice to have an "Open PS3" for those who can really produce some amazing homebrew apps but the PSN is a privilege service and not a right to all customers, if you want to use it play by their rules.

This. If you want to mod your system and hack it, pirate games whatever. Do it offline, don't bring it online and ruin the experience for everyone. Play by the rules or GTFO

so far as I am concerned I think that they should ban anyone that has modified their device. Yes you should be able to modify your device. however, when your modifications make normal online play for other people next to impossible (MW2) then you should be banned. Even if you are not using it for that purpose you should not be given access to the option to do these things.

I somewhat agree that modified consoles should be "offline only", but that also means Sony should back off people who do want to hack their PS3.

I know that people cheating online is a shame but it just shows that companies like Activision are LAZY and didn't implement proper checks on their servers. There's no way these cheats should go undetected by the server :blink:

I don't believe the law suits and nonsense are way to go but banning the consoles from online use is sufficient. Wonder why they never kicked up such a fuss with ps2 hacks like xploder and stuff...was interesting back in the day messing with socom 2 with it lol.

It is mac address bans usually yeah

Think why, then answer. :shiftyninja:, matter of fact i'm out of this, sick of these dicussions. :sleep:

And this is EXACTLY what MS does to people who mod their consoles. I should know, as I had a modded console. They ban the console from connecting to their online service, be it Live or PSN, but the console still works offline. It is the risk you take when you mod your console. Get caught, and you can no longer go online.

Why people are up in arms over this is literally beyond my comprehension.

And this is EXACTLY what MS does to people who mod their consoles. I should know, as I had a modded console. They ban the console from connecting to their online service, be it Live or PSN, but the console still works offline. It is the risk you take when you mod your console. Get caught, and you can no longer go online.

Why people are up in arms over this is literally beyond my comprehension.

Yep, this post pretty much sums it up. (Y) I took the risk with a modded 360 a few years ago, it got banned after a month, so I had to buy a new one, and I've steered clear of modded consoles ever since. Similar story with the Xbox as well.

Yeah, you can try to justify it all you want. It's still theft.

You obviously don't know what theft means. The picture explains it quite well. Obviously, piracy is still illegal, but it is not theft, and that is a fact.

Typical sony. Focus on piracy, and fail to admit that jailbreaking has other uses.

The vast majority of CFW users (> 95%) just want to run pirated games. You know it as well as I do.

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Didn’t Dbrand once complain that Casetify was ripping off their designs a well? seems pretty bad of them to try and get around Valve’s copyright this way with that in mind.
    • Dbrand thought they could get away with this Steam Machine case, Valve disagreed by David Uzondu Image via Dbrand Dbrand has cancelled its highly anticipated Companion Cube enclosure for the Valve Steam Machine, which it teased back in November of last year with a concept render and sign-up page, because it did not ask Valve for permission first before manufacturing the case. According to Dbrand, it took the "backwards approach" of building the product first before asking for permission from the copyright holder. Seven months of work went into the project, requiring over a thousand engineering hours from the design team. Workers developed forty-four sets of injection molding tools, making a unique mold for each sub-component of the crate. When the Companion Cube went live on Monday last week, it, according to Dbrand, quickly became the second-fastest-selling product in the company's fifteen-year history, racking up orders for hundreds of thousands of units. Customers eagerly bought the $129.95 deluxe edition or the bare-bones $99.95 version, which the manufacturer cheekily branded as the "Poverty Cube". It was around this time that the legal eagles at Valve descended on the accessory maker with a formal demand. The developer pointed out that the iconic block design remains protected intellectual property from the game Portal, so unlicensed sales had to stop. Dbrand said that all its pleas to salvage the project with the Valve team, including proposals to run a properly licensed release under official terms "with their blessing", fell on deaf ears, so it had no choice but to obey and remove every trace of the product from the internet. If you bought the enclosure, the company said that banks will process your refund by the end of this week, but if it still hasn't arrived in your account by then, you should not hesitate to contact support. The Steam Machine itself is a high-performance console that Valve designed directly to bring PC gaming into the living room. It was announced on 12th November 2025 (the same day Dbrand announced the Cube) and runs on the Linux-based SteamOS, the same OS that powers the Steam Deck. As for the price, due to the shortage of memory and storage chips, the hardware cost landed much higher than people were expecting, starting at $1,049 for the 512 model (without a controller) or $1,128 with the new gamepad. The premium 2 TB model pushes those prices even higher, selling at $1,349 for the standalone console and hitting $1,428 if you want the bundle.
    • It's listed #399.99 on Amazon, per your link. It's not $299.99.
  • Recent Achievements

    • Rookie
      Almohandis went up a rank
      Rookie
    • Apprentice
      jahara21 went up a rank
      Apprentice
    • Reacting Well
      NovaEdgeX earned a badge
      Reacting Well
    • Week One Done
      NovaEdgeX earned a badge
      Week One Done
    • One Year In
      BA the Curmudgeon earned a badge
      One Year In
  • Popular Contributors

    1. 1
      +primortal
      534
    2. 2
      +Edouard
      264
    3. 3
      PsYcHoKiLLa
      148
    4. 4
      Steven P.
      97
    5. 5
      macoman
      58
  • Tell a friend

    Love Neowin? Tell a friend!