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  • 2 weeks later...

Minecraft 1.2.1 is out:

Minecraft 1.2 Is Out!

Minecraft version 1.2 (actually 1.2.1) is now officially released! Get it by updating the game in the Minecraft launcher. Features include:

  • New jungle biome
  • Added ocelots
  • Added cats
  • Added iron golems
  • New AI for mobs
  • Tame wolves can have puppies
  • Villagers will have children if there is room in their village
  • New map height limit (256 instead of 128)
  • New items and blocks
  • Doors have been updated so that double-doors work better with redstone
  • Added rare drops for mobs
  • Many other minor tweaks and fixes

In addition, the Minecraft launcher has been updated. The new launcher should properly select 64 bit Java installations for Mac OS X users. If you haven?t downloaded Minecraft yet you can grab it here: www.minecraft.net/download

Source: Mojang blog

  • 2 weeks later...
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  • 4 weeks later...
  • 3 weeks later...
  • 2 months later...

Minecraft 1.3.1 is out. Change log:

+ Single-player now runs a server internally

+ Publish the single-player instance to LAN

+ Automatically detect LAN worlds in multi-player screen

+ Added ?cheats? option in single-player (enables commands)

+ Added ?bonus chest? option to give players a quicker start in a new world

+ Added adventure mode (work in progress)

+ Added trading with villagers

+ Added emeralds, emerald blocks and emerald ore

+ Added cocoa beans to jungles

+ Added the Ender Chest

+ Added tripwires

+ Added new creative mode inventory with search functionality

+ Made it possible to gain enchantment orbs from mining ore and smelting

+ Added writeable books

+ Added ?large biomes? world type

+ Added temples to jungles and deserts

+ Added chat settings

+ Added option to turn off and view snooper data

+ Added more information on the debug screen (F3)

+ New launcher with ?Play Demo? button if not premium user

+ Added /seed command to see map seed

+ Added /defaultgamemode to set default game mode in a world (affects new players)

+ Added /debug command for profiling

+ Added SRV record lookup support

* Decreased max enchantment level from 50 to 30

* The /tp command can now send players to a specific coordinate

* Mobs can spawn on flat surfaces (such as up-side-down stairs)

* Updated language files

* Mobs are much less likely to glitch through blocks

* Server list can be reordered

* Nearby items in the world will auto-stack

* Stars are smaller and brighter

* Sky color in The End has been changed

* The ?pick block? functionality has been improved

* Certain items that previously wasn?t stackable can now be stacked

* Hill biomes are slightly taller

* Wooden log blocks can now be placed side-ways

* Wooden half-blocks now act as wood

* Water slowly drips through leaves during rain

* Minecarts and boats will be placed by dispensers, if possible

* Gravel texture has been modified

* Levers can be placed in the roof

* Creepers? explosions damage is now modified by difficulty

* Performance improvements

* Other bug fixes?

- Removed Herobrine

More detailed change log on Reddit: here and here.

  • 2 months later...

Minecraft 1.4.2 has been released. Change log:

The Pretty Scary Update!

+ Added a beacon

+ Added flower pots

+ Added item frames

+ Added anvils

+ Added cobblestone walls

+ Added pumpkin pies

+ Added carrots and potatoes

+ Carrots can be put on a stick to control pigs while riding

+ Added a boss mob

+ Added a new skeleton type

+ Added witches

+ Added bats

+ Added mob heads that can be placed

+ Zombies now infect villagers, but can also be cured

+ Added wooden button

+ Items can be cloned with the ?pick block? action in Creative Mode

+ Items can be quickly moved to the hotbar by pressing 1 through 9 while hovering an item

+ Added /difficulty, /spawnpoint, /weather, /gamerule and /clear commands

+ Added ?target selectors? for commands

+ Added option to hide capes

+ Added option to toggle vertical synch

+ Added customization to superflat worlds

+ Minor additions to the world generator

+ New potion recipes

+ Leather armor can be dyed

* Maps now start more zoomed in, and can be extended

* Redstone repeaters can now be set into a ?locked? position

* New sound effects

* Portals to the Nether can now transport items and mobs

* Adventure mode now allows placing and removing blocks, but only when using the correct tools

* Changed method of placing sideways wood logs

* Improved server list

* Improved debug (F3) options

* Spawn protection is now automatically disabled if there are no defined admins

- Removed Herobrine

Source: http://mcupdate.tumblr.com/post/34289020110/minecraft-1-4-2

You know, I bought the game when it was in alpha for like, $8 and to this day I still haven't played more than 5 minutes of it, literally. I just don't get into it when I play it. Plus, I've tried to make snow or rain biomes whenever I play, and I still haven't seen falling snow or rain yet (not a big deal, but I'd like to see it lol)

Also, I have no clue how to build stuff in it, so if I do play survival mode, I'm gonna get wrecked by stuff pretty quick I'd imagine.

I don't like how a new version of Minecraft will make all modifications and worlds obsolete. Mods will not work and new features will sometimes not pop up at all in your current world. Minecraft is poorly programmed and the lack of a proper API for modifications makes compatability issues a nightmare.

Most mods often fall way behind because the code in Minecraft and the mods are not flexible at all.

Minecraft still feels very much lite an open beta. It should be rewritten from scratch in C/C++ and use SDL or something for cross platform programming.

This topic is now closed to further replies.
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