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And I'm pretty sure I'm not the only one as others have mentioned the same issue of dropping frames on the comment section of Youtube's 60 FPS videos that were posted.

Ditto that. My system falls in the "decent specs" category, not running four GPU's or anything but decent.

Firefox (Flash) was giving me ~38FPS.  Visually I didn't really notice much of a difference, not going to switch over it but *shrug* numbers don't lie.   Chrome and HTML5 was the full 60, frame dropping was at a minimum. On the plus side, CPU usage on both Chrome and Firefox were near zero while running both videos at 1080.. it's not being starved for resources or CPU time.  Flash obviously needs some more work/refinement.

Firefox:

firefox60f.png

 

Chrome:

chrome60fp.png

So, with Youtube announcing (and demonstrating) 60 FPS videos on their website, when can we expect Mozilla to fix their shoddy Flash support?

TwitchTV has supported 60FPS for quite a while now and it has always dropped a bunch of frames. If you move your cursor over the video it makes it struggle to even maintain 30 FPS, let alone 60.

Same for OneDrive's web video player. And now with Youtube's 60 FPS videos, it's almost dropping 50% of frames, negating the bump in frame rate.

 

And I'm pretty sure I'm not the only one as others have mentioned the same issue of dropping frames on the comment section of Youtube's 60 FPS videos that were posted.

 

Here's one of the videos for anyone interested, by the way.

doesn't seem to be a firefox issue, I get tons of dropped frames when viewing that video in chromium. Only plays smooth 60 fps for me when using google chrome/html5 player. And this is on my gaming desktop (i5-2500, 16gb ram, amd 280x)

 

Flash is terribly optimized, who would have thought  :rofl:

For YouTube and MSE have you tried enabling media.mediasource.enabled via about:config and forcing the HTML5 player? The Battlefield Hardline 60FPS trailer works fine there using HTML5/VP9/MSE in Nightly.

Enabling that appears the 1080 option but it doesn't start(At any resolution), using estable version(30)

doesn't seem to be a firefox issue, I get tons of dropped frames when viewing that video in chromium. Only plays smooth 60 fps for me when using google chrome/html5 player. And this is on my gaming desktop (i5-2500, 16gb ram, amd 280x)

 

Flash is terribly optimized, who would have thought  :rofl:

 

Yeah seems like it might just be flash, but then TwitchTV has issues on Firefox with 60FPS streams while Chrome/IE don't and Twitch still uses Flash. Also, high polling rate mice make the stream lag when mousing over the video for whatever reason, and this also happens on Youtube when using the HTML5 player, but not the Flash one (!?). SOMETHING is not working right, somewhere, that's for sure.

looks like all the search plugins need to be updated to support that feature or it could be coded better on Mozilla's end.  Selecting DuckDuckGo disables the menu.

 

Is there a way to increase the number of thumbnails on that page without an addon?

looks like all the search plugins need to be updated to support that feature or it could be coded better on Mozilla's end.  Selecting DuckDuckGo disables the menu.

 

Is there a way to increase the number of thumbnails on that page without an addon?

 

Go to about:config and change these two preference to whatever number and in which you want to increase.

 

 

browser.newtabpage.columns

browser.newtabpage.rows

looks like all the search plugins need to be updated to support that feature or it could be coded better on Mozilla's end.  Selecting DuckDuckGo disables the menu.

 

Is there a way to increase the number of thumbnails on that page without an addon?

 

What the post above me said. And if you want to make them wider, or whatever, here's the Stylish script made by some member from this site. I cannot recall his nickname though.

@namespace url(http://www.w3.org/1999/xhtml);



@-moz-document url("about:newtab") {

    

.newtab-cell {

  height: 110px !important;

  width: 450px !important;

}



}

Thanks for the reply.  I'm on the nightly so the about:config entries don't work.  The page seems to adjust the number of thumbnails based on the size of the window and is totally ignoring those settings.

 

Apparently, the only reason that the new tab tools addon works for the nightly is because they are using the older page code.

Thanks for the reply.  I'm on the nightly so the about:config entries don't work.  The page seems to adjust the number of thumbnails based on the size of the window and is totally ignoring those settings.

 

Apparently, the only reason that the new tab tools addon works for the nightly is because they are using the older page code.

 

I am also on Nightly and they work fine for me...

At lower resolutions (or window size) it fits what it can on the screen, but your right it does honor those settings.  Guess I just want to make the thumbnails smaller then.

 

 

...also this

 

 

duckduckgo.xml

 

I threw something together to make the duck duck go image show on the new tab page.

 

Thanks for the help guys, that's one less addon I need.

Some Insight:

- CSS Font Loading API relevant Work In Progress is happening: https://bugzilla.mozilla.org/show_bug.cgi?id=754215https://bugzilla.mozilla.org/show_bug.cgi?id=1031187
- Media Source Extension work in progress since now Youtube heavily rely on it so Mozilla is dragging its feet for quick support.
- Mozilla started to use heavily Coverity Static Analysis tool in conjunction with Clang static analysis tool and LSAN from Google to fix leaks and security bugs.
- Several dead code cleanup happened in back few days, JS Debugger version gone, XPIDL stuff relevant to DOM Bindings gone since now WebIDL is future and another thing which I forgot now... :-) this as well: https://bugzilla.mozilla.org/show_bug.cgi?id=933019

One issue they've run into is that their existing framework to play videos didn't work well with what MSE wanted. Their previous setup was basically "Hey OS, here's a video file, play it", while MSE deals with chunks of streams that can differ in quality/resolution and the OS libraries they were using didn't really like that.

 

So they're in the process of integrating the Android MP4 demuxer into Firefox, and wiring the platform decoders up to that (And for OS X as well, finally getting H.264 playback on Macs), but that code is currently extremely buggy (With the right prefs you can enable it for MSE, and it'll instantly crash)

 

WebM works fine (Which should be enough for YouTube), but the YouTube player doesn't do bandwidth adaption right due to a lame spec/browser issue IIRC (The DOM events spec allows for a timestamp of "0", which is useless. But Mozilla is in the process of changing to accurate times, which a lot of stuff doesn't parse right, but stuff is no more broken than it currently is)

 

Edit: And all the changes helps the OpenH264/EME work, since they're being plugged in like the platform decoders.

If someone is noticing weird behavior in Firefox Nightly 33 link and page Ctrl+clicking, its due to this change to match Opera Presto like text selection behavior with little improvements...

 

Regressed Behavior Bug - https://bugzilla.mozilla.org/show_bug.cgi?id=1035036

 

Relevant bug: https://bugzilla.mozilla.org/show_bug.cgi?id=378775

 

Blog by Asa on this: http://weblogs.mozillazine.org/asa/archives/2007/04/selection_in_op.html

 

Javascript is not enabled or refresh the page to view.

Click here to view the Tweet

I wondered what was causing that, annoying since I don't have middle click on this trackpad, but if I can select text inside a link now I'm ok with it.

 

Have you tried 'clicking' with both mouse buttons at the same time? Works on my trackpad.

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First up, the specs of the RX 9070, 9070 XT, and 9070 GRE, which were given to us by AMD: Radeon RX 9070 GRE Radeon RX 9070 Radeon RX 9070 XT Boost Clock: Game Clock: up to 2.79GHz up to 2.20GHz up to 2.52GHz up to 2.07GHz up to 2.97GHz up to 2.40GHz Stream Processors 3,072 (48 CU) 3,584 (56 CU) 4,096 (64 CU) Ray Accelerator 48 56 64 AI Accelerator 96 112 128 ROPs 96 128 Texture Mapping Units 192 224 256 Memory 12 GB GDDR6, 18Gbps Clock, 192-bit Bus 432 GB/s 16 GB GDDR6, 20Gbps Clock, 256-bit Bus Effective Memory Bandwidth: 640 GB/s Infinity Cache 48 MB (3rd Gen) 64 MB (3rd Gen) Card Bus PCI-E 5.0 X16 Output 2x HDMI 2.1b 2x DisplayPort 2.1a Power consumption 220W 304W Recommended PSU 650W 750W Slot width 2x 3x Price (SEP) $549 $599 As you can see from the specs above, it is less than the standard RX 9070 in every way that counts, except for slightly higher Boost and Game clock speed. 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It manages to beat the RTX 5070 and RX 9070 non-XT, and is only behind the 9070 XT. Since Geekbench runs in short bursts instead of continuously hammering the graphics card, it seems the GRE's faster boost clocks are helping here. Next up, we move to the UL Procyon AI test suite, starting with the image generation benchmark. We chose the Stable Diffusion XL FP16 test since it is the most intense workload available on Procyon. The Nvidia cards do very well here, as even the 4070 out-muscles AMD's best fairy easily. The positive thing about the GRE is that it gets quite close to the 9070 non-XT in this test; this indicates that the VRAM does not play a very big role here, as SD XL relies on float16 (FP16). So this is something to keep in mind again. If you wish to work with float32 AI workloads, graphics cards with larger than 12 GB buffers would likely emerge as victors. Regardless, the gains are still massive on AMD's 9000 series compared to the 7000 series. 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