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Electrolysis Cookies issue has been now fixed (which caused you logout from certain site and doesn't allow logging in).
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From Mozilla-Inbound:
 
Canvas2D:
drawImage where the source and destination canvas are the same is 100x slower than copying through a temporary canvas - https://bugzilla.mozilla.org/show_bug.cgi?id=1083672
 
Content Security Policy:
CSP: violated directive empty when sending reports - https://bugzilla.mozilla.org/show_bug.cgi?id=1084652
 
Cleanup, Removal, Refactoring, Rename:
Remove ancient and unused Perl scripts - https://bugzilla.mozilla.org/show_bug.cgi?id=1085187
Remove gfxContext::NewSubPath - https://bugzilla.mozilla.org/show_bug.cgi?id=1088753
Remove reference to non-existing loop-call.png - https://bugzilla.mozilla.org/show_bug.cgi?id=1088568
remove JSOP_ENDINIT - https://bugzilla.mozilla.org/show_bug.cgi?id=588522
js::ParseTask has unused data members - https://bugzilla.mozilla.org/show_bug.cgi?id=1089467
Remove the gfxPattern returning variant of nsCSSBorderRenderer::CreateCornerGradient - https://bugzilla.mozilla.org/show_bug.cgi?id=1087930
Get rid of the gfxContext::GetCairo call in nsNativeThemeGTK::DrawWidgetBackground - https://bugzilla.mozilla.org/show_bug.cgi?id=1087732
Get rid of the ASCII variants of nsRenderingContext::DrawString/GetWidth - https://bugzilla.mozilla.org/show_bug.cgi?id=1087982
Remove set-only flags from HTMLContentSink - https://bugzilla.mozilla.org/show_bug.cgi?id=1086510
Remove gfxContext::Arc/NegativeArc - https://bugzilla.mozilla.org/show_bug.cgi?id=1085321
Rename nsLayoutUtils::GetStringWidth to nsLayoutUtils::AppUnitWidthOfStringBidi - https://bugzilla.mozilla.org/show_bug.cgi?id=1088781
 
Crash Fixes:
crash in mozilla::layers::DeviceManagerD3D9::CreateTexture - https://bugzilla.mozilla.org/show_bug.cgi?id=1074382
crash in gfxUtils::EncodeSourceSurface - https://bugzilla.mozilla.org/show_bug.cgi?id=1076910
[e10s] CPOW crash with PCookieServiceChild::SendGetCookieString in content process - https://bugzilla.mozilla.org/show_bug.cgi?id=1056018
crash in ReleaseSliceNow - https://bugzilla.mozilla.org/show_bug.cgi?id=997908
[e10s] crash in mozilla::a11y::DocAccessibleParent::AddChildDoc - https://bugzilla.mozilla.org/show_bug.cgi?id=1088148
Crash in mozilla::layers::CompositorD3D11::HandleError - https://bugzilla.mozilla.org/show_bug.cgi?id=1089364
[e10s] crash in mozilla::net::HttpChannelParent::FailDiversion - https://bugzilla.mozilla.org/show_bug.cgi?id=1079367
(e10s-plugin-ipc) Have multiple content processes "share" plugin subprocesses - https://bugzilla.mozilla.org/show_bug.cgi?id=641685
Stop trying to send nsIPluginTag over IPC - https://bugzilla.mozilla.org/show_bug.cgi?id=1085710
[e10s] Cannot login on various websites because cookies aren't sent in e10s - https://bugzilla.mozilla.org/show_bug.cgi?id=1049299
crash in AutoGCSlice::~AutoGCSlice - https://bugzilla.mozilla.org/show_bug.cgi?id=1072801
 Crash [@ getClass] with poisoned pointer - https://bugzilla.mozilla.org/show_bug.cgi?id=1066659
Firefox 33.0.1+ startup crash with signature [@ @0x0 | AllocateCB(void*, _D3DDDICB_ALLOCATE*) ] - https://bugzilla.mozilla.org/show_bug.cgi?id=1089413
 
CSS Parsing and Computation:
Make RuleNodeWithReplacement handle animations and transitions like RulesMatching codepath does - https://bugzilla.mozilla.org/show_bug.cgi?id=1087541
Flex container with "overflow-y: auto" is jumping when shown, with fading overlay scrollbars - https://bugzilla.mozilla.org/show_bug.cgi?id=1081072
 
DOM:
[Humblebundle games relevant issue] Treat persistent storage as temporary storage - https://bugzilla.mozilla.org/show_bug.cgi?id=1089764
Implement the manifest processor part of W3C Manifest - https://bugzilla.mozilla.org/show_bug.cgi?id=1079453
[OLDIE] wrong filename on title when viewing an image from a PHP file (Content-Disposition is not used) - https://bugzilla.mozilla.org/show_bug.cgi?id=224209
Inaccessible context menu is presented with right-click when in Pointer lock mode - https://bugzilla.mozilla.org/show_bug.cgi?id=1090906
Stop using WindowProxy for IDL arguments - https://bugzilla.mozilla.org/show_bug.cgi?id=1087378
NS_ERROR_FAILURE in WebSocket in SharedWorker - https://bugzilla.mozilla.org/show_bug.cgi?id=1090183
Quota usage not decreased when removing unsuccessfully copied files - https://bugzilla.mozilla.org/show_bug.cgi?id=1068787
Process Promise resolution runnables outside of main event queue - https://bugzilla.mozilla.org/show_bug.cgi?id=1013625
Move Promise.cpp to a model where settlement immediately queues the invocation of "then" callbacks - https://bugzilla.mozilla.org/show_bug.cgi?id=1083783
WebSocketChannel is kept alive until shutdown - https://bugzilla.mozilla.org/show_bug.cgi?id=1090170
 Promise.name is an empty string, it should be "Promise" - https://bugzilla.mozilla.org/show_bug.cgi?id=1084001
picture element: selection by type does not work - https://bugzilla.mozilla.org/show_bug.cgi?id=1045532
Default `sizes` attribute value for `srcset` should be 100vw - https://bugzilla.mozilla.org/show_bug.cgi?id=1052417
(srcset-mixed-content) Block mixed content <img srcset> and <picture> - https://bugzilla.mozilla.org/show_bug.cgi?id=1055750
<img srcset> and <picture> load ordering not in line with spec - https://bugzilla.mozilla.org/show_bug.cgi?id=1037643
Null deref unsetting img sizes attribute - https://bugzilla.mozilla.org/show_bug.cgi?id=1076587
Wrong stack frame lines for scripts dynamically injected using <script> element - https://bugzilla.mozilla.org/show_bug.cgi?id=982153
Move XPathNSResolver to WebIDL - https://bugzilla.mozilla.org/show_bug.cgi?id=1018658
Remove 'instant' option for the 'scroll-behavior' CSS property - https://bugzilla.mozilla.org/show_bug.cgi?id=1086948
 
Editor:
[OLDIE] CSS white-space property not supported on textareas - https://bugzilla.mozilla.org/show_bug.cgi?id=82711
 
Electrolysis (e10s):
[Regression from below bug] after restart, restored e10s windows are non-e10s - https://bugzilla.mozilla.org/show_bug.cgi?id=1092163
[backed OUT] Disable autostart and suppress prompt for e10s if privacy.trackingprotection.enabled is true - https://bugzilla.mozilla.org/show_bug.cgi?id=1088904
[LANDED but BACKED OUT] Enable e10s shims by default, even when browser.tabs.remote.autostart pref is false - https://bugzilla.mozilla.org/show_bug.cgi?id=1063156
"Save Snapshot As" dialog box doesn't open - https://bugzilla.mozilla.org/show_bug.cgi?id=1067721
[MemShrink] UDPSocket and UDPSocketChild form a cycle - https://bugzilla.mozilla.org/show_bug.cgi?id=1080096
Disable tilt for E10S - https://bugzilla.mozilla.org/show_bug.cgi?id=1086492
Loading youtube takes 3x longer in e10s when using Adblock Plus - https://bugzilla.mozilla.org/show_bug.cgi?id=1062713
Plugins can't load w/e10s (bug 641685 regression) - https://bugzilla.mozilla.org/show_bug.cgi?id=1091621
Tabview can leak if it is open when a tab is restored in e10s mode - https://bugzilla.mozilla.org/show_bug.cgi?id=1090456
[Printing] Introduce PPrinting.ipdl and proxies for opening printing UI - https://bugzilla.mozilla.org/show_bug.cgi?id=1082579
[Printing] Make PrintUtils and printPreviewBindings.xml e10s friendly - https://bugzilla.mozilla.org/show_bug.cgi?id=1082575

Split UITour.jsm into chrome and content parts that communicate via messages - https://bugzilla.mozilla.org/show_bug.cgi?id=1073238
Investigate white/black/garbage frame seen when switching between tabs with e10s - https://bugzilla.mozilla.org/show_bug.cgi?id=1049551
 
Graphics:
Make nsRenderingContext a stack class - https://bugzilla.mozilla.org/show_bug.cgi?id=651021
Only input and context glyphs, not output, are significant when checking for features that involve <space> - https://bugzilla.mozilla.org/show_bug.cgi?id=1090869
Cleanup gralloc textures code - https://bugzilla.mozilla.org/show_bug.cgi?id=1077301
 Don't copy DrawTargetCG data into the snapshot if the DrawTarget goes away - https://bugzilla.mozilla.org/show_bug.cgi?id=1074842
Don't use REPEAT in CompositorD3D11 - https://bugzilla.mozilla.org/show_bug.cgi?id=1088417
 
JS Engine:
[jsdbg2 Debugger API] ArgumentsObjects with JS_OPTIMIZED_OUT magic slots misbehave - https://bugzilla.mozilla.org/show_bug.cgi?id=1092032
IonMonkey: Remove useless NOPs - https://bugzilla.mozilla.org/show_bug.cgi?id=1091793
SharedArrayBuffer length should not bias so heavily toward asm.js - http://hg.mozilla.org/integration/mozilla-inbound/shortlog/92fef8eaceea

8x slower on dart2js output of Tracer benchmark vs v8 -

https://bugzilla.mozilla.org/show_bug.cgi?id=1090583
[leave open] Don't allocate stack slots for aliased locals - https://bugzilla.mozilla.org/show_bug.cgi?id=1090491
Fix MacroAssemblerMIPS::ma_callIonHalfPush(Label *label) - https://bugzilla.mozilla.org/show_bug.cgi?id=1091828
Implement missing functions for nursery pointers for MIPS - https://bugzilla.mozilla.org/show_bug.cgi?id=1090952
[leave open] Implement atomicFetch and compareExchange methods for MIPS - https://bugzilla.mozilla.org/show_bug.cgi?id=1090957
Do not call peekToken after matchToken failed in frontend/Parser.cpp - https://bugzilla.mozilla.org/show_bug.cgi?id=1089038
Make BytecodeSite a TempObject to save on duplicates - https://bugzilla.mozilla.org/show_bug.cgi?id=1082875
Stop allowing random objects on function scope chains - https://bugzilla.mozilla.org/show_bug.cgi?id=1089026
Unregress octane-box2d - https://bugzilla.mozilla.org/show_bug.cgi?id=1091795
[leave opne] Use @@iterator symbol instead of placeholder string - https://bugzilla.mozilla.org/show_bug.cgi?id=918828
EmitElemOpBase's automagical JSOP_SWAP is too magical - https://bugzilla.mozilla.org/show_bug.cgi?id=1089758
[leave open] OdinMonkey: add a pref that throws (with stack trace) on unaligned or null heap access - https://bugzilla.mozilla.org/show_bug.cgi?id=1088655
Optimize TypedObject.length in Ion - https://bugzilla.mozilla.org/show_bug.cgi?id=1091010
Change JSAPI for defining accessors to assume JSNative accessors, not JSPropertyOP ones - https://bugzilla.mozilla.org/show_bug.cgi?id=1088002
Bailouts when calling performance.now() if the window's shape has changed since we compiled the ion code - https://bugzilla.mozilla.org/show_bug.cgi?id=1081274
Use common-descriptor logic more often in TypedObjectPrediction - https://bugzilla.mozilla.org/show_bug.cgi?id=1085029
Use inline data for small transparent typed objects - https://bugzilla.mozilla.org/show_bug.cgi?id=1083600
[leave open] Remove GCChunkSet - https://bugzilla.mozilla.org/show_bug.cgi?id=1074961
Replace rgba(...,0) and hsla(...,0) with 'transparent' in CSS gradients - https://bugzilla.mozilla.org/show_bug.cgi?id=1088578
Australis - Use Windows 8 style icons for new-tab, tab scrollbox, and dropdowns (on Windows 8) - https://bugzilla.mozilla.org/show_bug.cgi?id=983259
"Illegal character" error shouldn't be overwritten by other error message - https://bugzilla.mozilla.org/show_bug.cgi?id=1066827
Don't do a major GC when the store buffer is full - https://bugzilla.mozilla.org/show_bug.cgi?id=1089582
Use a smaller initial size for the srcnotes vector - https://bugzilla.mozilla.org/show_bug.cgi?id=1087207
Ignore replace_malloc allocation function pointers - https://bugzilla.mozilla.org/show_bug.cgi?id=1089932
Pull out WeakMap unbarriering to a single location - https://bugzilla.mozilla.org/show_bug.cgi?id=1088307
Split up the GC helper thread into separate and independent HelperThread tasks - https://bugzilla.mozilla.org/show_bug.cgi?id=1074942
 Wrong initialization of JS in workers - https://bugzilla.mozilla.org/show_bug.cgi?id=1082178
JIT inspector is broken by compartment-per-addon - https://bugzilla.mozilla.org/show_bug.cgi?id=1083648
Various Baseline IC stubs guard on post-operation shapes even when the operation changed the shape - https://bugzilla.mozilla.org/show_bug.cgi?id=1084150
OdinMonkey: accept (and ignore) non-semantic processing directives - https://bugzilla.mozilla.org/show_bug.cgi?id=1088328
SharedArrayBuffer length should not bias so heavily toward asm.js - https://bugzilla.mozilla.org/show_bug.cgi?id=1068684
More in-tree consumers that call typed array constructors without "new" - https://bugzilla.mozilla.org/show_bug.cgi?id=997973
IonMonkey: support the x86/x64 VEX instruction encoding - https://bugzilla.mozilla.org/show_bug.cgi?id=1065339
 
Layout:
The lostpointercapture event must be dispatched before any other pointer events - https://bugzilla.mozilla.org/show_bug.cgi?id=1073563
Unable to dynamically change scroll-behavior property - https://bugzilla.mozilla.org/show_bug.cgi?id=1082098
Enable CSSOM-View scroll behavior CSS property by default - https://bugzilla.mozilla.org/show_bug.cgi?id=1087562
Enable CSSOM-View scroll behavior DOM method extensions by default - https://bugzilla.mozilla.org/show_bug.cgi?id=1087559
Make it possible to insert custom content from privileged JS code via CanvasFrame's CreateAnonymousContent - https://bugzilla.mozilla.org/show_bug.cgi?id=1020244
placeholder not displayed on cloned HTML textarea elements - https://bugzilla.mozilla.org/show_bug.cgi?id=1088158
[Vertical Writing Mode] incomplete logicalization of nsLineLayout::AllowForStartMargin - https://bugzilla.mozilla.org/show_bug.cgi?id=1087954
[Vertical Writing Mode] In a block with vertical writing-mode, only the first of a series of child blocks (e.g. paragraphs) appears correctly - https://bugzilla.mozilla.org/show_bug.cgi?id=1083892
[Vertical Writing Mode] block with vertical-rl writing-mode is totally misplaced relative to its (horizontal) containing block - https://bugzilla.mozilla.org/show_bug.cgi?id=1086883
Move the final variant of nsRenderingContext::DrawString to nsLayoutUtils - https://bugzilla.mozilla.org/show_bug.cgi?id=1088071
Convert touch caret code to using :-moz-native-anonymous so that it doesn't expose styles for magic attribute names to content - https://bugzilla.mozilla.org/show_bug.cgi?id=1088179
 remove inconsistent null check of aContent from nsSubDocumentFrame::Init - https://bugzilla.mozilla.org/show_bug.cgi?id=620275
[Vertical Writing Mode] avoid passing unconstrained inline-size to block reflow - https://bugzilla.mozilla.org/show_bug.cgi?id=1088547
Pass nsFontMetrics objects through to code that needs it instead of storing it on the nsRenderingContext - https://bugzilla.mozilla.org/show_bug.cgi?id=1088625
Move nsRenderingContext::GetBoundingMetrics to nsLayoutUtils - https://bugzilla.mozilla.org/show_bug.cgi?id=1088599
Move nsRenderingContext's remaining GetWidth methods to nsLayoutUtils - https://bugzilla.mozilla.org/show_bug.cgi?id=1088550
 
MathML:
nsDisplaymtdBorder::GetBounds does not set out parameter *aSnap - https://bugzilla.mozilla.org/show_bug.cgi?id=1074697
height of brackets generated by mfenced doesn't match height of separators - https://bugzilla.mozilla.org/show_bug.cgi?id=727804
 
Moz2D:
Make nsCSSRendering::PaintBoxShadowOuter construct a Moz2D Path to do its clipping - https://bugzilla.mozilla.org/show_bug.cgi?id=1090614
Add a RectCornerRadii struct to Moz2D's PathHelpers.h to help with porting border painting code to Moz2D - https://bugzilla.mozilla.org/show_bug.cgi?id=1090494
Port caret painting to Moz2D - https://bugzilla.mozilla.org/show_bug.cgi?id=1090611
Port FrameLayerBuilder.cpp's DebugPaintItem helper to Moz2D  - https://bugzilla.mozilla.org/show_bug.cgi?id=1090607
Port nsCSSRendering::PaintDecorationLine() to Moz2D - https://bugzilla.mozilla.org/show_bug.cgi?id=1085529
Port the code that uses gfxContextPathAutoSaveRestore to Moz2D - https://bugzilla.mozilla.org/show_bug.cgi?id=1089397
Port gfxFontMissingGlyphs to Moz2D - https://bugzilla.mozilla.org/show_bug.cgi?id=1089177
 Propagate font smoothing background colors to layers - https://bugzilla.mozilla.org/show_bug.cgi?id=1055634
Add support for specifying the font smoothing background color to Moz2D - https://bugzilla.mozilla.org/show_bug.cgi?id=1055622
Port nsDisplayNotation::Paint to Moz2D - https://bugzilla.mozilla.org/show_bug.cgi?id=1085533
Port gfxQuartzNativeDrawing to Moz2D - https://bugzilla.mozilla.org/show_bug.cgi?id=1087685
Port the code that uses gfxContext::PixelSnappedRectangleAndSetPattern to Moz2D - https://bugzilla.mozilla.org/show_bug.cgi?id=1087568
 
Security:
[DO READ] Create an SSL Error Reporting Mechanism - https://bugzilla.mozilla.org/show_bug.cgi?id=846489
Stop offering RC4 in the first handshakes - https://bugzilla.mozilla.org/show_bug.cgi?id=1088915
Connection information claims RC4 is "high grade" - https://bugzilla.mozilla.org/show_bug.cgi?id=947149
Implement RFC6125-compliant name matching in mozilla::pkix - https://bugzilla.mozilla.org/show_bug.cgi?id=1063281
enable pinning for facebook - https://bugzilla.mozilla.org/show_bug.cgi?id=1004781
Sandbox the content process on Mac - https://bugzilla.mozilla.org/show_bug.cgi?id=1076385
Fix inappropriate_fallback alert handling - https://bugzilla.mozilla.org/show_bug.cgi?id=1088950
NS_SecurityCompareURIs doesn't do the right thing for Blob URIs - https://bugzilla.mozilla.org/show_bug.cgi?id=1088617
 Factor out common DER sequence unwrapping logic into reusable functions - https://bugzilla.mozilla.org/show_bug.cgi?id=1083539
Add more SSL/TLS connection information to "Page Info" - https://bugzilla.mozilla.org/show_bug.cgi?id=886752
 
SVG:
Convert all the SVG functions that take an nsRenderingContext to take a gfxContext instead - https://bugzilla.mozilla.org/show_bug.cgi?id=1091321
Ignore SVG rect radii and calculate the bounds of rounded rects using Math when we have a rectilinear transform - https://bugzilla.mozilla.org/show_bug.cgi?id=1090916
PathBuilderCG::Arc bug causes rotation transforms applied to circle with stroke-dasharray to be treated as zero degrees at multiples of 90 degrees - https://bugzilla.mozilla.org/show_bug.cgi?id=949661
Calculate the bounds of circles and ellipses using Math when we have a rectilinear transform - https://bugzilla.mozilla.org/show_bug.cgi?id=1090211
ssigning to innerHTML on an SVG element should create elements in the SVG namespace - https://bugzilla.mozilla.org/show_bug.cgi?id=886390
2.4% Win8 SVG Opacity regression on inbound (v.35) Oct 3 from push 7c26c6d5b2fb - https://bugzilla.mozilla.org/show_bug.cgi?id=1080688
 
WebGL and CanvasGL:
Use IDXGIKeyedMutex for synchronization with D3D11 angle - https://bugzilla.mozilla.org/show_bug.cgi?id=1066312
Support MOZ_GL_DEBUG_ABORT_ON_ERROR with WebGL - https://bugzilla.mozilla.org/show_bug.cgi?id=1088345
Add prefs for enabling d3d11 angle - https://bugzilla.mozilla.org/show_bug.cgi?id=1091609
Add support for ANGLE D3D11 path - https://bugzilla.mozilla.org/show_bug.cgi?id=912196
 
Notable Bugs

Links from external applications sometimes fail to open when Firefox is hidden - https://bugzilla.mozilla.org/show_bug.cgi?id=1017595
Aurora doesn't run simultaneously with other Firefox version (on a machine with 0 profiles) - https://bugzilla.mozilla.org/show_bug.cgi?id=1090967
Update pdf.js to version 1.0.937 - https://bugzilla.mozilla.org/show_bug.cgi?id=1092160
Make it easy to add "Developer tools" button in toolbar besides addons button - https://bugzilla.mozilla.org/show_bug.cgi?id=1067337
"Restore defaults" breaks customize mode - https://bugzilla.mozilla.org/show_bug.cgi?id=1089591
Fullscreen API should restore sidebar if it was open before entering fullscreen - https://bugzilla.mozilla.org/show_bug.cgi?id=714675
Legacy sync "change password" and "recovery key" options don't work with incontent prefs - https://bugzilla.mozilla.org/show_bug.cgi?id=1091320
Update in-tree libpng to version 1.6.14 - https://bugzilla.mozilla.org/show_bug.cgi?id=1087841
Websites untrusted in Nightly and not in Firefox Stable - https://bugzilla.mozilla.org/show_bug.cgi?id=1089104
Add-on background update always skipped - https://bugzilla.mozilla.org/show_bug.cgi?id=1090450
Firefox won't close with Avast 2015 10.0.2206 when HTTPS scanning is enabled - https://bugzilla.mozilla.org/show_bug.cgi?id=1087674
Add ability to highlight Dev. Tools and WebIDE toolbar buttons - https://bugzilla.mozilla.org/show_bug.cgi?id=1078455
Pref network.websocket.enabled is no longer reasonable - https://bugzilla.mozilla.org/show_bug.cgi?id=1091016
Session restored about:newtab pages are retained in session history - https://bugzilla.mozilla.org/show_bug.cgi?id=1077738
[For UI Tour purpose] Add ability to pre-populate sync credentials from another profile in about:accounts - https://bugzilla.mozilla.org/show_bug.cgi?id=1079835
[MemShrink] memory leak on freeciv HTML5 game causing computer to be unusable - https://bugzilla.mozilla.org/show_bug.cgi?id=1081926
[Windows Vista only] Disabled of input (type=text) doesn't grey the background  - https://bugzilla.mozilla.org/show_bug.cgi?id=451771
[MemShrink] nsTArray does not use exponential array growth on large arrays (>1024 bytes) - https://bugzilla.mozilla.org/show_bug.cgi?id=1048044
Gmail background cut off due to side bars - https://bugzilla.mozilla.org/show_bug.cgi?id=1085187
Download glow icon looks small on dark themes - https://bugzilla.mozilla.org/show_bug.cgi?id=1088712
expose privacy.trackingprotection.enabled in privacy preferences - https://bugzilla.mozilla.org/show_bug.cgi?id=1031033
[Mac OS X 10.10] Facebook's old "Facebook Photo Uploader" (fbplugin) crashes on load on OS X Yosemite - https://bugzilla.mozilla.org/show_bug.cgi?id=1086977
UITour: Highlight positioning breaks when icon target moves into "more tools" overflow panel - https://bugzilla.mozilla.org/show_bug.cgi?id=1085330
[Mac Fullscreen bug] The "minimize/maximize/close" buttons are displayed over the tab after "Forget!" the data from Full Screen - https://bugzilla.mozilla.org/show_bug.cgi?id=1079222
Jittery images on www.neontv.co.nz - https://bugzilla.mozilla.org/show_bug.cgi?id=1088498
(Windows Aero) Can't make content completely transparent anymore - https://bugzilla.mozilla.org/show_bug.cgi?id=1052900
Update ANGLE to get Intel D3D11 texture upload performance work around - https://bugzilla.mozilla.org/show_bug.cgi?id=1085046
YouTube permafreeze with MediaSource Extensions enabled - https://bugzilla.mozilla.org/show_bug.cgi?id=1089480
Text/label for canceling mouse pointer lock doorhanger with ESC key doesn't linewrap, gets cropped, but popup is bigger  - https://bugzilla.mozilla.org/show_bug.cgi?id=892110
Forget button should call more attention to it closing all tabs/windows - https://bugzilla.mozilla.org/show_bug.cgi?id=1089421
Profile manager does not remember last used profile - https://bugzilla.mozilla.org/show_bug.cgi?id=1089694
Firefox does not scale to 2500 tab in performance - https://bugzilla.mozilla.org/show_bug.cgi?id=1029471
Scroll position should be reset when I select the other pane in preferences - https://bugzilla.mozilla.org/show_bug.cgi?id=1018066
Implement bookmarks notifications from Bookmarks.jsm - https://bugzilla.mozilla.org/show_bug.cgi?id=1081099
 Forget button can fail to clear cookies by running sanitizer too early - https://bugzilla.mozilla.org/show_bug.cgi?id=1088137
PluralForm.jsm calls PluralForm.get.caller which is not allowed in "strict mode" - https://bugzilla.mozilla.org/show_bug.cgi?id=1086527
No progressbar for some downloads, downloads panel shows them as failed - https://bugzilla.mozilla.org/show_bug.cgi?id=971897
disable http/1 framing enforcement from 237623 - https://bugzilla.mozilla.org/show_bug.cgi?id=1088850
UnregisterWindow holds window list lock during callbacks, can make addons cause deadlocks - https://bugzilla.mozilla.org/show_bug.cgi?id=1074557
[HTTP/2] Implement nsIHttpPushListener for associated channels to accept h2 pushes - https://bugzilla.mozilla.org/show_bug.cgi?id=1024730
Reset legacy homepages to about:home - https://bugzilla.mozilla.org/show_bug.cgi?id=1077740
Firefox 33 failing to load images, css, etc. from local cache based on cache-control max-age - https://bugzilla.mozilla.org/show_bug.cgi?id=1083922
[Mac OS X 10.10] Tooltips should use vibrancy (translucency) on Yosemite - https://bugzilla.mozilla.org/show_bug.cgi?id=1075653
about:welcomeback needs radio buttons - https://bugzilla.mozilla.org/show_bug.cgi?id=1080934
Implement the async bookmarking API for single items - https://bugzilla.mozilla.org/show_bug.cgi?id=1068009
 
Random:
Move getReversedHost from Bookmarks.jsm to PlacesUtils - https://bugzilla.mozilla.org/show_bug.cgi?id=1090205
Stop putting random objects on function scope chains in Gecko - https://bugzilla.mozilla.org/show_bug.cgi?id=1088228
CompactGC bit by bit landing - https://bugzilla.mozilla.org/show_bug.cgi?id=650161
Update PSL for .jp and .pl and blogspot domain list - https://bugzilla.mozilla.org/show_bug.cgi?id=1091474 ; https://bugzilla.mozilla.org/show_bug.cgi?id=1069069 ; https://bugzilla.mozilla.org/show_bug.cgi?id=1088684
Remove mosreg.ru from public suffix list - https://bugzilla.mozilla.org/show_bug.cgi?id=1090800
New TLD additions for TLDs contracted with ICANN through 10/04/2014 - https://bugzilla.mozilla.org/show_bug.cgi?id=1077796
Send NS_NETWORK_LINK_DATA_CHANGED event on Mac OS X - https://bugzilla.mozilla.org/show_bug.cgi?id=1079385
[EME] Decrypted content needs to be inaccessible from JS - https://bugzilla.mozilla.org/show_bug.cgi?id=1071482
FormHistory.jsm: "update op='bump' does not correctly reference a entry" for empty search terms - https://bugzilla.mozilla.org/show_bug.cgi?id=1083167
[MemShrink] Delete reply in MessageChannel::DispatchSyncMessage and DispatchInterruptMessage if channel isn't connected - https://bugzilla.mozilla.org/show_bug.cgi?id=1089833
Allow annotations set using CrashReporter::AnnotateCrashReport() to be removed subsequently - https://bugzilla.mozilla.org/show_bug.cgi?id=1088938
CacheIndex merges journal with pending updates incorrectly - https://bugzilla.mozilla.org/show_bug.cgi?id=1074832
Unpref Media Source Extensions (for WebM) in non-release builds - https://bugzilla.mozilla.org/show_bug.cgi?id=1000686
Use PLDHashTableOps to allocate PLDHashTables - https://bugzilla.mozilla.org/show_bug.cgi?id=1084161
[MemShrink] Tool to capture and reproduce Firefox's memory allocations - https://bugzilla.mozilla.org/show_bug.cgi?id=1083686
 Use double-dash options in Firefox's help message - https://bugzilla.mozilla.org/show_bug.cgi?id=1080302
Handle cycle collector reentrance better - https://bugzilla.mozilla.org/show_bug.cgi?id=1087799
Implement History.remove - https://bugzilla.mozilla.org/show_bug.cgi?id=834545
Change Aurora's default profile behavior to use channel-specific profiles - https://bugzilla.mozilla.org/show_bug.cgi?id=1024110
Port worker module loader to use sourceURL - https://bugzilla.mozilla.org/show_bug.cgi?id=1082581
---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
 
What is Developer Edition browser? Mentioned in the bug - If someone can shed some light:
Add ability to highlight Dev. Tools and WebIDE toolbar buttons - https://bugzilla.mozilla.org/show_bug.cgi?id=1078455
 
---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Bad Change though still "back out default browser prompting change"  modal dialog - https://bugzilla.mozilla.org/show_bug.cgi?id=1086958
 
---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
New Polaris project, oriented toward Privacy features:
Create a pref to control Polaris - https://bugzilla.mozilla.org/show_bug.cgi?id=1081343

From Mozilla Inbound:

 

Cleanup:

Cleanup in Editor - https://bugzilla.mozilla.org/show_bug.cgi?id=1086349 ; https://bugzilla.mozilla.org/show_bug.cgi?id=1088054

 

Layout:

Convert the nsLayoutUtils helpers that paint images and take an nsRenderingContext to take a gfxContext instead - https://bugzilla.mozilla.org/show_bug.cgi?id=1091323

 

Moz2D:

Replace gfxCornerSizes with Moz2D's RectCornerRadii - https://bugzilla.mozilla.org/show_bug.cgi?id=1091794

 

SVG:

Stop over inflating for stroke-miterlimit in nsSVGUtils::PathExtentsToMaxStrokeExtents - https://bugzilla.mozilla.org/show_bug.cgi?id=1077355

 

WebGL:

Add support to ANGLE for using IDXGIKeyedMutex - https://bugzilla.mozilla.org/show_bug.cgi?id=1092582

 

Notable Bugs

Full Screen Toolbar Autohide Sensitivity - https://bugzilla.mozilla.org/show_bug.cgi?id=515196

Window with few tabs is locked, frozen and all white in some odd cases - https://bugzilla.mozilla.org/show_bug.cgi?id=1064864

Native theming for Mac OS X disclosure buttons - https://bugzilla.mozilla.org/show_bug.cgi?id=1085134

 

Random:
[MemShrink] |Pickle| should use moves instead of copies - https://bugzilla.mozilla.org/show_bug.cgi?id=1092010

Since about Firefox 33 I have been getting horrendous performance from Firefox it constantly freezes(flash crashes alot more than usual), sometimes it stalls for an entire minute then it will become responsive only to stall again a few seconds later. Also the tab graphics & even the web page content will all brake sometimes. For example I might close a tab but the tab graphic won't go & will start to brake, resizing the window usually fixes it.

 

I mean it generally works more than it doesn't, but Firefox really feels increasingly sluggish to me.

Since about Firefox 33 I have been getting horrendous performance from Firefox it constantly freezes(flash crashes alot more than usual), sometimes it stalls for an entire minute then it will become responsive only to stall again a few seconds later. Also the tab graphics & even the web page content will all brake sometimes. For example I might close a tab but the tab graphic won't go & will start to brake, resizing the window usually fixes it.

 

I mean it generally works more than it doesn't, but Firefox really feels increasingly sluggish to me.

 

You updated to 33.0.2? Try Firefox Beta to foresee whether it got fixed in upcoming version or not.

Since about Firefox 33 I have been getting horrendous performance from Firefox it constantly freezes(flash crashes alot more than usual), sometimes it stalls for an entire minute then it will become responsive only to stall again a few seconds later. Also the tab graphics & even the web page content will all brake sometimes. For example I might close a tab but the tab graphic won't go & will start to brake, resizing the window usually fixes it.

 

I mean it generally works more than it doesn't, but Firefox really feels increasingly sluggish to me.

 

Same here, sometimes spends like 10sec to do things like a click

Mozilla have decided they're only going to support 64bit builds on 7+, people still on Vista or XP are going to be stuck on the 32bit builds until they get their systems up to date.

Great! I quite like this change. I don't foresee 64-bit Firefox working too well on XP 64-bit box.

Mozilla have decided they're only going to support 64bit builds on 7+, people still on Vista or XP are going to be stuck on the 32bit builds until they get their systems up to date.

Hmm, so they are leaving out quite a large chunk of their users, because I remember the Windows XP netbook craze during 2009 & 10. :/

That's the problem. Those netbook users will eventually be stuck with an older version of Firefox.

it's not like they're dropping support for the 32bit version of firefox

Yeah, what they said.

32bit builds will continue to be available, but if you want to run a 64bit build you'll need to be running 7 at least (Because nobody cares about XP64, or Vista for some reason). As an upside the 64bit build can then have any conditional "Is this API available?" code removed and just rely on the new APIs introduced in 7.

The Servo layout engine is Mozilla's experimental project written in the Rust programming language and seeking for a high level of parallelism in the rendering and layout of web-pages. While there's not yet any firm plans to replace Gecko with Servo inside Firefox on the desktop, the new engine continues to be developed and was talked about a few weeks back at LinuxCon Europe 2014 in Germany.

Aside from talking about the usual Servo points with the work done by Mozilla and Samsung, some new performance numbers were shared that show how fast Servo is relative to Gecko when it comes to handling web-pages:

Mozilla's Servo Engine Is Crazy Fast Compared To Gecko

Rendering CNN's web-site was much faster with Servo than Gecko, even when just running Servo with one CPU thread.

Handling Reddit is also much faster with Servo than Gecko and blew way past Gecko when using its multi-threading abilities.

For those wishing to embed the Servo Engine within their own applications for web rendering, Servo seeks to have a stable API/ABI, will be a C-based interface, considered "flexible" by its developers, and has already been largely designed.

In 2015 the Mozilla developers might try embedding the Servo Engine within Firefox Android and Firefox OS, but there's not yet any plans for using Servo to replace Gecko within Firefox or Thunderbird.

The Servo road-map the 2015 plans include releasing an alpha-quality browser using Servo as its rendering engine, landing a Servo component authored in Rust into Gecko, and implementing more features.


The LinuxCon Europe 2014 slides about Servo can be found in PDF form.

http://events.linuxfoundation.org/sites/events/files/slides/LinuxConEU2014.pdf

Servo really is quite cool, I'm not sure if it will replace Gecko, but it's always possible (Only reason you want to keep the old code is to avoid re-implementing everything and introducing bugs, but if you're doing that anyway?)

(I'll cut down to mere worthy and some serious bugs rather than posting down huge list, also Notable bugs include mostly UI affecting bugs, I will only post Cleanup bugs which remove hefty lines and deadcodes)
From Mozilla-Inbound:
 
CSS Parsing and Computation
nsRuleNode::ComputeTextData sets up mControlCharacterVisibility in the wrong order - https://bugzilla.mozilla.org/show_bug.cgi?id=1094360
Reorder KTables in nsCSSProps - https://bugzilla.mozilla.org/show_bug.cgi?id=1094460

ship the 'isolation' CSS property - https://bugzilla.mozilla.org/show_bug.cgi?id=1091885
 
DOM
Speed up "performance" getter on workers - https://bugzilla.mozilla.org/show_bug.cgi?id=1063879
[Oldie] onchange event is incorrectly fired for select lists with disabled items - https://bugzilla.mozilla.org/show_bug.cgi?id=346043
Process remaining Promise microtasks before blocking inside a nested event loop in the main thread - https://bugzilla.mozilla.org/show_bug.cgi?id=1094248
CustomElements in imports should be upgraded too - https://bugzilla.mozilla.org/show_bug.cgi?id=1093033
Imports should block DOMContentLoaded event of the import parent - https://bugzilla.mozilla.org/show_bug.cgi?id=1093028

[leave open] ServiceWorkers: Implement interaction with controlled windows from worker scope - https://bugzilla.mozilla.org/show_bug.cgi?id=982726

IndexedDB consistently 5 times slower than Chrome - https://bugzilla.mozilla.org/show_bug.cgi?id=1088043

Treat persistent storage as temporary storage - https://bugzilla.mozilla.org/show_bug.cgi?id=1089764

Inconsistent <input accept=...> behavior - https://bugzilla.mozilla.org/show_bug.cgi?id=826185
 
Electrolysis (e10s)
[LANDED but BACKED OUT] commands not updated properly - https://bugzilla.mozilla.org/show_bug.cgi?id=1060529
Downloading attachment over https results in corrupted file - https://bugzilla.mozilla.org/show_bug.cgi?id=1073872
Get Browser Toolbox up for Content Process - https://bugzilla.mozilla.org/show_bug.cgi?id=1060093
Properly disable e10s when HW acceleration is disabled - https://bugzilla.mozilla.org/show_bug.cgi?id=1095559
Searching from a new tab's address bar does not work the first time when e10s is enabled - https://bugzilla.mozilla.org/show_bug.cgi?id=1093161
New tabs opened from links in existing tabs should appear immediately to the right of the current tab - https://bugzilla.mozilla.org/show_bug.cgi?id=1058116
make top window URI available in the parent http channel - https://bugzilla.mozilla.org/show_bug.cgi?id=1088183
clarify prefs UI when e10s is disabled for whatever reason - https://bugzilla.mozilla.org/show_bug.cgi?id=1094409
enable e10s by default on Nightly (only) - https://bugzilla.mozilla.org/show_bug.cgi?id=1093691
Update the e10s notification - https://bugzilla.mozilla.org/show_bug.cgi?id=1093689
update Social.jsm OpenGraphBuilder - https://bugzilla.mozilla.org/show_bug.cgi?id=1053973
Get social activation working with e10s - https://bugzilla.mozilla.org/show_bug.cgi?id=915547

Attempting to install an XPI that requires HTTP authentication should focus the tab performing the install - https://bugzilla.mozilla.org/show_bug.cgi?id=1082871

Entering the url to an XPI in the address bar will use the current page's URL as the referrer for security checking the install - https://bugzilla.mozilla.org/show_bug.cgi?id=1082764

RemoteWebNavigation.loadURI should accept and pass referrer arguments - https://bugzilla.mozilla.org/show_bug.cgi?id=1093221

If a background tab requests HTTP auth the tab isn't switched to before displaying the auth dialog - https://bugzilla.mozilla.org/show_bug.cgi?id=1091287

optgroup w/o a lable attribute prevent select from opening - https://bugzilla.mozilla.org/show_bug.cgi?id=1093865

Add string overload for nsIDOMWindowUtils::removeSheet method - https://bugzilla.mozilla.org/show_bug.cgi?id=1093048

Restart with e10s disabled if an existing e10s user enables tracking protection - https://bugzilla.mozilla.org/show_bug.cgi?id=1089774

geolocation ipc does not return error codes to child processes - https://bugzilla.mozilla.org/show_bug.cgi?id=811470

Fix about: protocol shim for Adblock - https://bugzilla.mozilla.org/show_bug.cgi?id=1091953

Don't send so many CPOWs in content policy shim - https://bugzilla.mozilla.org/show_bug.cgi?id=1091959

Add shim support for sandboxes with expanded principals - https://bugzilla.mozilla.org/show_bug.cgi?id=1092444

Enable e10s shims by default, even when browser.tabs.remote.autostart pref is false - https://bugzilla.mozilla.org/show_bug.cgi?id=1063156

add string overload for nsIDOMWindowUtils::loadSheet method - https://bugzilla.mozilla.org/show_bug.cgi?id=1089230

 

------ (e10s) but Related to Addons and JS Engine --------
Don't send messages for isCallable and isConstructor CPOW hooks - https://bugzilla.mozilla.org/show_bug.cgi?id=1091964
Package the shim's "object tag" along with all new CPOWs - https://bugzilla.mozilla.org/show_bug.cgi?id=1091970
Unprivileged scopes can't call content-to-chrome CPOWs - https://bugzilla.mozilla.org/show_bug.cgi?id=1092446
 
Graphics
Make imgStatusTracker state as simple and monotonic as possible - https://bugzilla.mozilla.org/show_bug.cgi?id=1084136
Transparent borders are not transparent enough when a border-radius is used - https://bugzilla.mozilla.org/show_bug.cgi?id=1094063
(unicode-range) implement unicode-range support in user font set - https://bugzilla.mozilla.org/show_bug.cgi?id=475891

Scrollbar disappears in sidebar with position:fixed - https://bugzilla.mozilla.org/show_bug.cgi?id=1089380
 
HTML Parser
Create elements in the document on the "intended parent" - https://bugzilla.mozilla.org/show_bug.cgi?id=1091425
 
Javascript
[jsdbg2] Debugger.Memory.prototype.takeCensus doesn't find all the roots - https://bugzilla.mozilla.org/show_bug.cgi?id=1083456
Many small cleanups to property setting ([[set]]) to improve compliance - https://bugzilla.mozilla.org/show_bug.cgi?id=1090537
Merge JSResolveOp and JSNewResolveOp; remove JSCLASS_NEW_RESOLVE - https://bugzilla.mozilla.org/show_bug.cgi?id=993026
[Leave Open] Cleanup jsiter - https://bugzilla.mozilla.org/show_bug.cgi?id=1091900
Make ToNumber(string) support binary and octal literals - https://bugzilla.mozilla.org/show_bug.cgi?id=1079120
IonMonkey MIPS: Implement unboxNonDouble methods and ma_sw(Register data, BaseIndex &address) - https://bugzilla.mozilla.org/show_bug.cgi?id=1095524
Remove unsized array typed objects - https://bugzilla.mozilla.org/show_bug.cgi?id=1092318
Generate baseline set ICs for accessor properties before performing the relevant operation - https://bugzilla.mozilla.org/show_bug.cgi?id=1089050
IonMonkey: GVN: DeadIfUnused should not check for resume points - https://bugzilla.mozilla.org/show_bug.cgi?id=1050160
Odin: a few tweaks for SIMD type checking and testing - https://bugzilla.mozilla.org/show_bug.cgi?id=1094261
Baseline-compile generators - https://bugzilla.mozilla.org/show_bug.cgi?id=1093573
Huge regression with using split after landing of bug 1054330 - https://bugzilla.mozilla.org/show_bug.cgi?id=1086530

[MemShrink] OOM calls ShrinkGCBuffers, but ShrinkGCBuffers does its work off-main-thread - https://bugzilla.mozilla.org/show_bug.cgi?id=1093307

[bit by bit landing] Remove GCChunkSet - https://bugzilla.mozilla.org/show_bug.cgi?id=1074961

Repeated bailouts when passing new objects - https://bugzilla.mozilla.org/show_bug.cgi?id=914255

Optimize reads from reference members of TypedObjects - https://bugzilla.mozilla.org/show_bug.cgi?id=1092238

Optimize writes to reference members of TypedObjects - https://bugzilla.mozilla.org/show_bug.cgi?id=1091329

selfhost string substr/slice/substring - https://bugzilla.mozilla.org/show_bug.cgi?id=1052839

Inline InlineTypedObject creation in Ion - https://bugzilla.mozilla.org/show_bug.cgi?id=1091015

const should be block-scoped and an initializer should be required - https://bugzilla.mozilla.org/show_bug.cgi?id=611388

Slice 1 of a GC lasts 40ms with asm.js game - https://bugzilla.mozilla.org/show_bug.cgi?id=1084672

[Leave Open] Refine the range of constants outside the int32 range - https://bugzilla.mozilla.org/show_bug.cgi?id=1093356

Don't allocate stack slots for aliased locals - https://bugzilla.mozilla.org/show_bug.cgi?id=1090491

Inline forEach when we can remove the scope chain - https://bugzilla.mozilla.org/show_bug.cgi?id=1087468

Regexp performance issue - https://bugzilla.mozilla.org/show_bug.cgi?id=1091459

IonMonkey: Implement RToDouble Recover Instruction - https://bugzilla.mozilla.org/show_bug.cgi?id=1062888

Fix barrier computation for MNewDerivedTypedObject - https://bugzilla.mozilla.org/show_bug.cgi?id=1091725

IonMonkey: Create LIsObjectAndBranch - https://bugzilla.mozilla.org/show_bug.cgi?id=1023154

Globals end up with resolve hooks, which makes it hard to optimize things on their proto chain - https://bugzilla.mozilla.org/show_bug.cgi?id=1073766

Audio does not play - https://bugzilla.mozilla.org/show_bug.cgi?id=1073805
 
Layout
Spaces between characters are not equal for "text-align-last: justify" - https://bugzilla.mozilla.org/show_bug.cgi?id=1063857
[Performance and Power consumption improvement] Hidden (positioned offscreen) gif activates the refresh driver - https://bugzilla.mozilla.org/show_bug.cgi?id=969406
When checking for nearby clickable elements PositionedEventTargeting doesn't stop at the body - https://bugzilla.mozilla.org/show_bug.cgi?id=1093686
CSS borders are broken if some of the corners have a border-radius and  border-radius > sum of the border-radius and the width/height of the element's content area - https://bugzilla.mozilla.org/show_bug.cgi?id=1094480
horizontal scrollbar on a right-to-left scrollframe does not work properly - https://bugzilla.mozilla.org/show_bug.cgi?id=1093949

vertical writing-mode support for single-line <input> fields - https://bugzilla.mozilla.org/show_bug.cgi?id=1085311

Changing CSS will-change should not reconstruct the frame - https://bugzilla.mozilla.org/show_bug.cgi?id=974125

Enable will-change CSS property - https://bugzilla.mozilla.org/show_bug.cgi?id=961871
 
Networking
h2: REFUSED_STREAMs should be retried on the same connection - https://bugzilla.mozilla.org/show_bug.cgi?id=1049814
[http/2] HTTP_1_1_REQUIRED error code - https://bugzilla.mozilla.org/show_bug.cgi?id=1091263

Support bind in SocketTransport for ssl - https://bugzilla.mozilla.org/show_bug.cgi?id=1087213

reason phrases for http 207 and 208 - https://bugzilla.mozilla.org/show_bug.cgi?id=1092613

Buggy origin check on PUSH_PROMISE - https://bugzilla.mozilla.org/show_bug.cgi?id=1055306

alt-svc 04 - https://bugzilla.mozilla.org/show_bug.cgi?id=1092368

SPDY SSL websockets unable to connect - https://bugzilla.mozilla.org/show_bug.cgi?id=1090866
 
SVG

Incorrect orient="auto" behavior for SVG <polyline> and <polygon> markers - https://bugzilla.mozilla.org/show_bug.cgi?id=1093327
Make invalidation of rendering observers async - https://bugzilla.mozilla.org/show_bug.cgi?id=1090936

animated updates to a <use> within a <pattern> do not cause a repaint - https://bugzilla.mozilla.org/show_bug.cgi?id=975757
 
Notable Bugs

Async Places Transactions: Solution for implementing Cancel/Undo in bookmarks dialog and Star UI - https://bugzilla.mozilla.org/show_bug.cgi?id=982115

[sync] UI Tour should cause a migration to aurora when highlighting Sync - https://bugzilla.mozilla.org/show_bug.cgi?id=1095420

Customizable theme picker fires a lightweight-theme-styling-update with the default theme ID - https://bugzilla.mozilla.org/show_bug.cgi?id=1093368

Avoid using concatenated name in installer - https://bugzilla.mozilla.org/show_bug.cgi?id=1094505
[Linux - GTK+ Input Method] Make nsGtkIMModule simpler - https://bugzilla.mozilla.org/show_bug.cgi?id=1083067
certificate import - Files of type "Certificate Files" doesn't show .p7b files - https://bugzilla.mozilla.org/show_bug.cgi?id=940994
[WebRTC] Can`t hear sound using Audio getUserMedia test page on first try - https://bugzilla.mozilla.org/show_bug.cgi?id=1090293
[Oldie] Make UnEscapeURIForUI escape bidirectional formatting characters - https://bugzilla.mozilla.org/show_bug.cgi?id=415491
Enable update badges in Aurora - https://bugzilla.mozilla.org/show_bug.cgi?id=1095511
Dev edition bug fixes - https://bugzilla.mozilla.org/show_bug.cgi?id=1094138 ; https://bugzilla.mozilla.org/show_bug.cgi?id=1094296
enable pinning on services.mozilla.com - https://bugzilla.mozilla.org/show_bug.cgi?id=1030135
[Mac OS X Lion or later Progressive Tiling work] Enable the CrossProcessMutex code for use on OS X - https://bugzilla.mozilla.org/show_bug.cgi?id=1072093
Aurora doesn't run simultaneously with other Firefox version (on a machine with 0 profiles) - https://bugzilla.mozilla.org/show_bug.cgi?id=1090967
[Mac OS X] Incomplete titlebar repainting when titlebar buttons move - https://bugzilla.mozilla.org/show_bug.cgi?id=1095210
Loader.jsm should neither flush nor perform main thread I/O - https://bugzilla.mozilla.org/show_bug.cgi?id=989326
give access to about:support data to specific whitelisted Mozilla websites - https://bugzilla.mozilla.org/show_bug.cgi?id=1079563
[sync] about:accounts?action=migrateToDevEdition fails if there is no default profile - https://bugzilla.mozilla.org/show_bug.cgi?id=1095231
[leave open] jemalloc 3 RSS regression - https://bugzilla.mozilla.org/show_bug.cgi?id=762448
[sync new Addition] Sync about:newtab pinned items - https://bugzilla.mozilla.org/show_bug.cgi?id=739820
[Linux] Expose Linux sandboxing status in an about: page - https://bugzilla.mozilla.org/show_bug.cgi?id=1077057
inline MathML does not play well with font inflation - https://bugzilla.mozilla.org/show_bug.cgi?id=1002526
Copy context menu stops working in Page Info - https://bugzilla.mozilla.org/show_bug.cgi?id=1095036
AMD early 2010 or 2011 driver blacklist because of lag with OMTC On - https://bugzilla.mozilla.org/show_bug.cgi?id=1089183 ; https://bugzilla.mozilla.org/show_bug.cgi?id=1093863
[Oldie] localhost URLs with spaces are redirected to search when opened from history drop-down - https://bugzilla.mozilla.org/show_bug.cgi?id=690307

bookmark folder open all does not work with only one url in the folder - https://bugzilla.mozilla.org/show_bug.cgi?id=1090609

"Enable E10S (multi-process)" preference checkbox should not be displayed in Aurora's about:preferences - https://bugzilla.mozilla.org/show_bug.cgi?id=1085622

Printing and print preview from view source will be broken - https://bugzilla.mozilla.org/show_bug.cgi?id=1089815

[Mac OS X] Disclosure button focus ring could be a bit better - https://bugzilla.mozilla.org/show_bug.cgi?id=1093312

Firefox does not remember tracking protection setting - https://bugzilla.mozilla.org/show_bug.cgi?id=1092808

[Mac OS X] Tracking Protection: no HiDPI friendly icon in preferences - https://bugzilla.mozilla.org/show_bug.cgi?id=1091901

Back out default browser prompting change - https://bugzilla.mozilla.org/show_bug.cgi?id=1086958

Driver version mismatch should blacklist any graphics features - https://bugzilla.mozilla.org/show_bug.cgi?id=1093694

Upgrade to SQLite 3.8.7.1 - https://bugzilla.mozilla.org/show_bug.cgi?id=1091076

Add an optional badge to the hamburger menu when updates are available - https://bugzilla.mozilla.org/show_bug.cgi?id=1080406

about:newtab search should show placeholder text, even when logo is showing - https://bugzilla.mozilla.org/show_bug.cgi?id=1026568

[Mac OS X] Add a background glow/outline/graphic to the fullscreen button on dark themes - https://bugzilla.mozilla.org/show_bug.cgi?id=1018845

Crash on watching VP9 video on systems without SSE4 - https://bugzilla.mozilla.org/show_bug.cgi?id=1074860

PGO all the things on Windows - https://bugzilla.mozilla.org/show_bug.cgi?id=1084162

Nightly uses d3dcompiler_46 instead of _47 - https://bugzilla.mozilla.org/show_bug.cgi?id=1092813

Cannot change window size mode and window controls disappear after restarting in full screen mode - https://bugzilla.mozilla.org/show_bug.cgi?id=1063121

Scientific inaccuracy in spelling checker dictionary, Apatosaurus should be included - https://bugzilla.mozilla.org/show_bug.cgi?id=1078360

Back button is missing a border on hover - https://bugzilla.mozilla.org/show_bug.cgi?id=1091656

The windows installer bypasses the profile selection logic when it tries to launch the installed app - https://bugzilla.mozilla.org/show_bug.cgi?id=1091605

 
Random

Aurora builds should not be identified by the update channel - https://bugzilla.mozilla.org/show_bug.cgi?id=1095934
[For DMD Cumulative Memory Profiling] Use a segmented vector in SnowWhiteKiller - https://bugzilla.mozilla.org/show_bug.cgi?id=1094564
[Thunderbird oldie] Unable to drag multiple attachments to OS file folder - https://bugzilla.mozilla.org/show_bug.cgi?id=270292
[ARM Debian Linux] ARM hard-float: XPCOM incorrectly places some arguments - https://bugzilla.mozilla.org/show_bug.cgi?id=1050258
Debugging rendering helpers - https://bugzilla.mozilla.org/show_bug.cgi?id=1082902
Improve layer-tree dumping - https://bugzilla.mozilla.org/show_bug.cgi?id=1083635
make_opcode_doc.py needs to be updated to support new XDR_BYTECODE_VERSION notation in Xdr.h - https://bugzilla.mozilla.org/show_bug.cgi?id=1092522
smart card monitor threads not unloading/ending properly - https://bugzilla.mozilla.org/show_bug.cgi?id=1039642
[bACKED Out] Window is occasionally hidden upon exiting a full screen HTML5 video - https://bugzilla.mozilla.org/show_bug.cgi?id=1026865

Expose constant root GUIDs - https://bugzilla.mozilla.org/show_bug.cgi?id=1071505

logalloc doesn't properly record allocation sizes for calloc calls - https://bugzilla.mozilla.org/show_bug.cgi?id=1093174

New TLD additions for TLDs contracted with ICANN from 2014-10-04 to 2014-11-02 - https://bugzilla.mozilla.org/show_bug.cgi?id=1093382

Enable play/ pause, previous, next and stop media AppCommands - https://bugzilla.mozilla.org/show_bug.cgi?id=1091025

Deprecate GetKeywordForURI - https://bugzilla.mozilla.org/show_bug.cgi?id=1064365

Enable AVX2 support in libvpx - https://bugzilla.mozilla.org/show_bug.cgi?id=1092136
 
-----------------------------------------------------------------------------------------------------
 
SHA-1 Depreciation
Add SHA-1 warnings to web console for end entities - https://bugzilla.mozilla.org/show_bug.cgi?id=1068949
 
What is UPDATE Badge?
Read this: http://www.ghacks.net/2014/11/10/display-an-update-badge-in-firefox/

 

Firefox Developer Edition

https://www.mozilla.org/en-US/firefox/developer/

Good afternoon :)

 

I had a total of 3 addons for the last few years,  Xmarks, Adblock plus and flashblock! I'm currently using 33.1.

 

So last week I ditched Xmarks and started using Firefox Sync in hope to get a more responsive and faster Firefox, namely trying to get rid of 1, 2 seconds to load each page, where without add-ons is almost always instant.

 

Noticed a bit of more responsive UI.

 

Now I'm wondering if there are better alternatives to adblock plus and flashblock. I don't really use any advanced options of adblock plus or in flashblock, I only block flash and not even HTML5!

 

So what alternatives with performance in mind are available?

Good afternoon :)

 

I had a total of 3 addons for the last few years,  Xmarks, Adblock plus and flashblock! I'm currently using 33.1.

 

So last week I ditched Xmarks and started using Firefox Sync in hope to get a more responsive and faster Firefox, namely trying to get rid of 1, 2 seconds to load each page, where without add-ons is almost always instant.

 

Noticed a bit of more responsive UI.

 

Now I'm wondering if there are better alternatives to adblock plus and flashblock. I don't really use any advanced options of adblock plus or in flashblock, I only block flash and not even HTML5!

 

So what alternatives with performance in mind are available?

 

Click to Play - in case of Flashblock or try this alternative addon though with some limitations:https://addons.mozilla.org/en-US/firefox/addon/flash-control/

Adblock Plus replaced with Adblock Edge - https://addons.mozilla.org/en-US/firefox/addon/adblock-edge

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    • Or just check the script yourself ^^. I hate having a Microsoft account tied to my windows install.
    • 007 First Light review: Satisfying spy adventure that James Bond needed by Pulasthi Ariyasinghe I have fond memories of classic James Bond games from the Electronic Arts era. Using high-tech gadgets, sneaking into parties, and dispatching bad guys were wildly exciting activities for my younger self. In recent years, Bond games have entirely disappeared, alongside the super spy genre. Fast forward to 2020, imagine my surprise when IO Interactive announced it had secured the Bond IP to make a game. Considering the studio’s Hitman history, this project is one I keenly kept an eye on. Six years later, 007 First Light is finally here, and after spending time inside this globe-trotting adventure, I can safely say that my excitement for this developer’s take on this universe was not unfounded. IO has taken lessons it has learned from Hitman and combined them with what I would expect from a directed cinematic experience like James Bond. I have refrained from mentioning major plot points to save you from story spoilers in this review. This is an original story that doesn’t tie into any movies, so there isn’t an expectation of knowing the backstory or the decades of movies either. Bond, James Bond When 007 First Light begins, Bond is just Bond. There isn’t a spy angle, fancy gadgets, or even a secret mission. The introductory mission is framed to show how James Bond handled himself and how he does not care about the odds when it comes to saving lives. It’s a gorgeous level as well, showing off an island scattered with cliffs in the middle of a storm. Looking back, this is probably the best-looking level in the game, with IO showing off all its abilities with its custom engine, Glacier. But my favorite ended up being the follow-up to this level. Once the United Kingdom's foreign intelligence agency, MI6, recruits our daring youngster into its super-spy “00” program, training begins. However, instead of treading through the same tutorial missions where the game teaches you to run and jump and drive, IO opted for a montage, and it’s amazing. The scenes cut between Bond practicing and improving his marksmanship, parkour, hand-to-hand combat, and driving as weeks go by in his training. What impressed me here was the lack of any loading screens or stutters as scenes instantly switched to different locations entirely, as if I was watching a movie. This creativity is a trend I noticed in most levels, where there is some sort of gameplay or choreography mechanic being introduced to keep things interesting. Soon, the rest of the cast is introduced, bringing other agents that our favorite secret agent will be working with, the scientists and engineers that build MI6’s spy gadgets, as well as higher-ranking officers that either appreciate or (at best) tolerate Bond’s rebellious attitude. It’s a tight cast, all with incredibly good voice acting and personalities that quickly grew on me. The casting for Bond himself is also an excellent one. From showing his iconic soft spot for women to the condescending smiles that get a rise out of enemies, I had no issues getting immersed into this universe as this new face of James Bond. The missions take place in a wide range of locations as MI6 sends Bond to tackle dangers that are growing everywhere from the UK to Africa. These aren’t unrelated adventures where MI6 is sending secret agents, which is an angle I would love to see in another game, but a part of a bigger conspiracy affecting the entire world. Some of the twists and turns were all too predictable, and the character that Lenny Kravitz played made me cringe a little too much. But all in all, I enjoyed the campaign’s storyline that sets the stage for this new agent joining the illustrious “00” program. Plenty of Possibilities The third-person style of IO Interactive fits this role quite well. Bond is presented as a master at hand-to-hand combat as well as firearms, while also having a knack for being stealthy when required. Most sections of missions have a lot of freedom. This means I could beat up every goon and security guard on the way to an objective, slip past them without sounding a single alarm, or do a mix of both. My sessions usually end up with the third option because I tend to be impatient about waiting for a patrol to move. Drawing from its Hitman genes, the developer almost always gives multiple routes for going through missions. Levels can be massive, sometimes sporting hundreds of NPCs going their own ways and having conversations. If my objective is to break into a security room on the third floor, I could look around for roof access, eavesdrop on conversations to find out where someone lost a key, create a distraction and pickpocket a guard for a keycard, sneak in through the vents, or simply kick down the offending door. I enjoyed the variety on offer, especially because the same solutions didn’t usually show up in different missions. Before heading out into a secret MI6 escapade, the gadget specialist of the branch walks Bond through the organization's latest and greatest achievements. This can be cool little devices like a laser built into the watch, a phone that fires poison darts, or a camera that emits a powerful shockwave. The choice of what can be taken into the mission is up to the player. I could usually find fresh routes or get out of tough situations with a punch or two, so I never had the feeling of missing out by not choosing the right equipment. It’s still a fun practice. Choosing the armaments before a mission enhanced the super spy feeling quite a bit. As I mentioned, stealth comes in as a very viable option for most of the missions, letting Bond sneak past foes or knock them out silently. While it is satisfying to clear entire areas of goons and walk away without any alarms, the way of accomplishing this could have been done better. Bond can lure enemies, sneak up and knock them out, or use a gadget to disorient them before dealing a nasty blow. Bodies cannot be moved or hidden afterward either. It’s a very simple system, which I wish were more exciting to pull off. Perhaps more stealth-orientated gadgets, distraction options, or multi-takedowns could have helped here, I think. Getting caught while attempting to be in stealth does not mean a game over. Other than getting into a fist fight, an interesting twist of 007 First Light is the bluffing option. While an enemy is confused as to what you are doing in a restricted location, Bond has the option to improvise and persuade them that you are exactly where you’re supposed to be. These are fun little dynamic interactions with unique dialog depending on the mission and location, giving a few extra moments for Bond to go past suspicious guards smoothly. It’s the first time I’ve witnessed this system in a game, and I hope to see more. License to Kill Bond isn’t just dealing with security guards or civilians. From time to time, entire gangs of gun-toting mercenaries show up in levels looking to take down our protagonist. It is then that License to Kill mode is activated for Bond, letting him use firearms with no restrictions. I was surprised by just how tight gunplay is in 007 First Light. The weapons feel powerful and satisfying to fire, with single bullets capable of taking down an enemy with a headshot. Ammo is scarce, and enemies don’t drop weapons with full magazines most of the time. This forces a hectic kind of gameplay where I am always advancing towards enemies to take their weapons after they are downed. Things like shooting legs to immobilize, aiming at the hands to make their weapon go flying, blowing up nearby fire extinguishers for cover, and using gadgets to halt a goon in their tracks while I reload, make up enjoyable levels. I had to hold back my disappointment when the enemy count in these action sequences dropped to zero and I had to go non-lethal again. Speaking of action sequences, First Light isn’t just offering sandbox levels to complete at the player’s own leisure either. Each level comes with specific linear and directed scenes to move the story forward and put Bond in tight situations. These usually end up with high-octane chases or driving sections, offering the chance to witness chaining explosions, hails of gunfire, and scripted parkour scenes that remind me of Mission Impossible movies more than Bond. Elements like seeing James Bond jump out of a plane without a parachute or drive through buildings in London inside a trash truck were fantastic and always left me at a high point when finishing a mission. The classic James Bond theme is sprinkled in here too, which only happens a handful of times in the game, but at just the right moments. Visuals and Performance Compared to Unreal Engine 5 games we are seeing nowadays, 007 First Light isn’t flexing a huge amount of realism when it comes to graphics. The models, textures, and effects all feel a little dated, with the starting mission that I mentioned being the most visually striking. However, the complete lack of stutters, the hundreds of NPCs that can be on screen without a single hitch, massive sandbox levels, and smooth transitions between them all play a part in making this an immensely immersive and complex experience. The in-engine cutscenes are gorgeous as well, offering an upgraded visual style and model detail over the gameplay sections. Animations are one aspect that jumps out at me about any new game, and First Light has nailed what a third-person action game should feel like. Walking, sneaking, and running all have a heaviness to them that I appreciate. Whenever Bond moves past a wall or a ledge, his arms reach out to lightly hold those structures until he moves away. NPCs actually react to my character and move out of the way. Even during melee combat or takedown animations, the fists impacting a body or a head hitting a wall all have that same weight. Even the more frivolous animations, like catching a gun in midair or chucking an empty one at a goon (yes, you can do that), are satisfying to pull off. Of course, the in-engine cutscene animations are remarkably well done too, with facial animations and the upgraded model details improving my engagement with the characters. I have an AMD Radeon RX 9070 XT 16GB paired with an eight-core Ryzen 7 3700X and 32GB of RAM, with the game running at 1440p resolution. Deciding to completely max out all the graphics options gave me a range of frame rates between 60 and 100 depending on the scene and level. While I did try to enable AMD FSR, which bumped up the frame rates by a good 20% at Quality mode, IO Interactive’s implementation of the technology wasn’t that great. Every corner and edge in levels began shimmering, and I was also seeing smearing issues in fast-moving sections. The title seemingly uses the older generation FSR 3.1 and not the machine learning-assisted FSR 4, leading to these artifacts. Unfortunately, there isn't a way to manually upgrade this right now either. I opted to turn off the upscaling and play the game in native 1440p to avoid problems. I would say the FPS range I was getting was an acceptable one for a single-player action game for my setup. I do wish there were an FOV slider option in the settings. While the camera is far enough back for my tastes in most situations in this third-person adventure, at times the perspective is far too close. When trying to look around quickly and spot targets, I realized I was getting a slight headache at times due to the use of an almost over-the-shoulder close-up camera. Conclusion Being James Bond in 007 First Light is a treat. Traveling around the world chasing conspiracies, using high-tech gadgets disguised as everyday accessories, and improvising on the spot to fool foes all give a fantastic feeling of being a super spy. For an origin story, IO Interactive has done a great job at introducing the character and his motives for doing what he does. The satisfying combat animation and fantastic voice acting are definitely high points, with the License to Kill moments being my favorite. Not being able to move bodies and the simplistic stealth of mechanics does hurt its presentation a little. The NPC logic and intelligence is easy to manipulate and trick, repeating the same actions over and over again if I keep making distractions. The lack of an FOV slider was also a pain (quite literally) at times, and the FSR implementation is quite poor. These are things I hope the studio will improve upon with updates. Even with its faults, IO Interactive and James Bond are a match made in heaven. The studio knows how to make a main character that oozes charm and competency while also leaning heavily into its Hitman experience to make gigantic levels with what looks like hundreds of NPCs roaming around. Being an origin story, IO’s Bond has a way to go before he becomes the highly effective agent we see in the movie world. I am hoping the studio will continue this series alongside its Hitman ventures going forward, just so we get to experience the journey for longer. 007 First Light is available on PC (Steam, Epic Games Store, and Xbox PC), Xbox Series X|S, and PlayStation 5 for $69.99. This review was conducted on the PC version of the game provided by IO Interactive.
    • [Price Drop] PDF Expert for Mac v3 is still half off by Steven Parker Today's highlighted deal comes via our Apps + Software section of the Neowin Deals store, where for only a limited time you can save 42% on PDF Expert One-Time Purchase. PDFs remain the best way to transmit documents, but editing them isn't possible with standard Mac software. PDF Expert changes that, allowing you to edit PDF text, images, links, and outlines quickly and easily. Typo in a contract? Easy fix. Need to rework a complete section of a document? No problem. PDF Expert provides a series of essential functions that will transform the way you work with documents on your Mac. It recognizes text and OCR, makes edits, and fills out forms. And with the “Enhance” feature powered by AI, it will fix distortions, remove shadows and improve contrast so that even difficult-to-read documents look great. EDIT Change the text. Easily fix typos, update numbers, or add entire paragraphs Insert images. Update logos in a contract or add a new graph to a report Add links. Enrich your PDFs by linking to other pages or external websites ANNOTATE Highlight the important. Make the most valuable content stand out at a glance Comment on PDFs. Add text to PDFs, insert pop-up notes & write your thoughts in the margins Add stamps. Review documents with our set of stamps or create custom stamps for any workflow ORGANIZE Merge PDFs. Combine multiple files into one PDF document Manage pages. Add, delete, rearrange, or rotate PDF pages with ease Split PDFs. Extract pages from PDFs & save them as separate files CONVERT Convert to PDF. Turn JPG, PNG, Word, PPT, and Excel to PDF PDF to Word. Convert PDFs into editable Word documents PDF to image. Turn PDFs into JPG or PNG images PDF to Excel. Convert PDFs into Excel spreadsheets PDF to PPT. Save PDFs as PowerPoint presentations PDF to text. Convert PDFs into editable TXT files FILL OUT Fill out PDF forms. Easily fill out PDF forms by just clicking on them Sign documents. Add your signature to a PDF in a few clicks. Let customers sign documents with handy one-time signatures Redact PDFs. Blackout or erase confidential information from your documents RECOGNIZE TEXT OCR text in PDF. Recognize the text, so you can search, highlight & copy it Enhance scans. Fix distortions, remove shadows & improve contrast Crop & split pages. Split double-page scans into separate pages & remove undesired margins Good to know: Length of access: Lifetime Redemption deadline: redeem your code within 30 days of purchase Access options: Mac Max number of device(s): Unlimited usage on personal macOS devices Version: PDF Expert 3 for Mac (macOS) Updates: Get continuous support and bug fixes. Additional new features may come at an extra cost. PDF Expert One-Time Purchase normally costs $139.99, but you can pick it up for just $69.97 for a limited time, that represents a saving of $70 (50% off). For a full description, specs, and license info, click the link below. Deal Price One time cost now only $69.97 (was $139.99) Although priced in U.S. dollars, this deal is available for digital purchase worldwide. Support queries If you have queries or need support for any of the Neowin Deals, please use the contact form here. Neowin Deals are managed and sold by StackCommerce who represent Neowin on an affiliate basis. We post these because we earn commission on each sale so as not to rely solely on advertising, which many of our readers block. It all helps toward paying staff reporters, servers and hosting costs. Other ways to support Neowin Whitelist Neowin by not blocking our ads Create a free member account to see fewer ads Make a donation to support our day to day running costs Subscribe to Neowin - for $14 a year, or $28 a year for an ad-free experience Disclosure: Neowin benefits from revenue of each sale made through our branded deals site powered by StackCommerce.
    • Indeed - drives me mad - usually because Refresh is hidden in the full menu.
    • Firefox has had rounded corners for many years. I take it you're not a fan of modern browsers?
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