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Are you using the thumbs for control or the D-Pad as i found it a little annoying on the thumbs (unless its the underwater sections) so use the d-pad a lot. The controls are not bad and feel pretty ok.

Currently the only controls which are bugging me are the ones for escape plan, i swear sometimes i swipe and they ignore it, a couple of levels really want to make you chuck the Vita at a wall.

I used the analogue, maybe I'll try to d-pad tonight

So while I am enjoying Uncharted, are there any more recommendations?

Perhaps Rayman Origins or something?

If you like platformers then Rayman is a must play IMO.

Wipeout is a great game and looks fantastic visually.

Super Stardust and Escape Plan are the 2 PSN games getting the most praise/recognition.

They also have demos available for most of the games as well, so I would recommend trying them out.

Working out last night I currently have 2 Nintendo DS (1 Original/1 Lite) and a PSP, also went through my PS3 game collection and found about 28 games I could happily trade in. May be taking a trip to the shopping centre at the weekend to see what deals are on. :)

Got copies of Uncharted and Rayman coming soon. I was apprehensive about UGA because of the touch controls and negative reviews about the beginning of the game, but everyone seems to be saying that it's a great game from the midpoint on. So as an Uncharted fan, I can't pass it up.

I'll also be picking up MLB 12 The Show next week. For anyone in the US who wants it, there's a deal where if you get the PS3 version, you can get the Vita version for half off, so that's $80 for both versions. I'm just excited to be able to take my RttS player on the go. Maybe I'll actually last a 162 game season this time around. :laugh:

Another vote for Rayman, excellent game, really beautiful in both graphics and game play.

I would put in a vote for Escape plan if you into puzzles, can be annoying at times but overall worth ?10 from the store.

I would recommend going through the demo's on the store, they are quite good in size/time and give a good feel for how the game plays.

On another note i see Penny Arcade have an inventive way to play little deviants.

http://penny-arcade....omic/2012/02/27 :laugh:

I used the analogue, maybe I'll try to d-pad tonight

yeah i would really recommend it, made the jumping and general platforming a lot sharper and also doesn't do your thumb in like the thumb stick can do after a while.

I bought Wipeout 2048 yeaterday and all I can say is WOW!

To me, the visuals are just jawdropping for a mobile console. I haven't played it online yet because I suck at it but the wider tracks certainly help, especially coming from the PSP versions or even older versions like Wipeout 64.

I think that both Uncharted and Wipeout are the most impressive titles on the PS Vita atm. If this is an indicator of what the console is capable of now, what about in 2-3 years time?

Another vote for Rayman, excellent game, really beautiful in both graphics and game play.

On another note i see Penny Arcade have an inventive way to play little deviants.

http://penny-arcade....omic/2012/02/27 :laugh:

yeah i would really recommend it, made the jumping and general platforming a lot sharper and also doesn't do your thumb in like the thumb stick can do after a while.

Hilarious Comic. (Y)

And I tried the D pad just before on Rayman, and I truly usually do prefer using it on games that require precision, but I really feel the analog stick feels better and allows for just as much precision. Just goes to show everyone has their own preferences with things.

I bought Wipeout 2048 yeaterday and all I can say is WOW!

To me, the visuals are just jawdropping for a mobile console. I haven't played it online yet because I suck at it but the wider tracks certainly help, especially coming from the PSP versions or even older versions like Wipeout 64.

I think that both Uncharted and Wipeout are the most impressive titles on the PS Vita atm. If this is an indicator of what the console is capable of now, what about in 2-3 years time?

Absolutely. (Y) Wipeout really is amazing all around. I have to say, and this is all my opinion after playing it, I truly cannot believe that people were making the 30 frames per second out to be an issue. Some of the comments and articles I read on various gaming websites were just silly. Like the game was unplayable because it runs at 30fps. I really truly believe those that did make a big deal out of it were either nothing but Sony haters, or they literally did not actually play it. It truly is a non-issue.

____________________________________________________________________________________________________________________________________________

So a quick little Blip article on Kotaku says something real interesting, and I am very much looking forward to a random day like March 9th now. (Y)

Sony?s Going to Reveal The Next Wave of Vita Games on March 9th

So, if you've been lucky enough to snag a Vita since Sony's latest handheld made its debut, you're probably enjoying its standout titles. Sony wants you to know that there's more on the way. According to Andriasang, the PlayStation company will be announcing updates on games and services in an upcoming webcast.

From Source Article Kotaku Links To...

Sony is promising information on unannounced PlayStation Vita titles during a web broadcast that it will hold on March 9. The broadcast is titled "Welcome! PlayStation Vita Game Heaven."

According to Sony's announcement, the broadcast will include information about unannounced Vita titles, upcoming releases, and Vita services, as well as new information about in-release titles. The broadcast will feature presentations from game creators themselves.

Awesome News. (Y)

Finally, I got my PDP Crystal Case from Amazon today.

41uOHvCd9ML._SL500_AA300_.jpg

41Xt1Wry%2B6L._AA300_.jpg

Thanks to AB for sharing it with us all initially. It is seriously a brilliant case. Incredibly sturdy, but awesome rubber inside that holds 8 games and 2 memory cards perfectly. Seriously if anyone is considering a case and have not yet made a decision, it is truly perfect and I cannot say enough about how good it truly is. I wholeheartedly recommend this case to anyone and everyone who is looking for a case to protect their system that also is amazingly practical. I really wish I never wound up purchasing the starter kit, as this case which is literally half the price renders it pretty much pointless. At least I got a 4GB card with the starter kit, that is gonna be my music/photo card.

  • Like 1

A thanks to AB, i don't know if it was automatic or if you sent it over but received some goods for hustle kings and it seemed to have kick started my near, just found a load of people nearby all playing the Vita.

Done a trade in today, some old games and picked up uncharted. Ive been in two minds as the demo left me 50/50, the escape the building was good but the sniper level was a little annoying, however i wanted something a little more 'meaty' to get into for the commute.

16GB Memory cards are thin on the ground in the high street shops, Argos, Game etc. all sold out, they only do 8GB's and 4GB's at the moment.

A thanks to AB, i don't know if it was automatic or if you sent it over but received some goods for hustle kings and it seemed to have kick started my near, just found a load of people nearby all playing the Vita.

Done a trade in today, some old games and picked up uncharted. Ive been in two minds as the demo left me 50/50, the escape the building was good but the sniper level was a little annoying, however i wanted something a little more 'meaty' to get into for the commute.

16GB Memory cards are thin on the ground in the high street shops, Argos, Game etc. all sold out, they only do 8GB's and 4GB's at the moment.

Don't let the Uncharted demo fool you, the full game is very impressive. It's quite a big game as well with 30 chapters.

In the wake of the announcement what do you guys want to be announced or released this year for Vita?

Tiger Woods

Gran Turismo

Grand Theft Auto

Splinter Cell

All of the above pretty much, although out of that list, GT and GTA would be the games I really, really want. I think GT is probably a given, and I hope GTA is as well.

I am picking up Wipeout 2048 and Rayman tonight :woot:

Nice, let us know what you think.

I will say this with Rayman, I was renting it through the Gamefly service we have here in the states. I enjoy it so much I decided to Keep It Now, which cost me $18 thanks to credit I had and their discount that is already applied to games.

Absolutely. (Y) Wipeout really is amazing all around. I have to say, and this is all my opinion after playing it, I truly cannot believe that people were making the 30 frames per second out to be an issue. Some of the comments and articles I read on various gaming websites were just silly. Like the game was unplayable because it runs at 30fps. I really truly believe those that did make a big deal out of it were either nothing but Sony haters, or they literally did not actually play it. It truly is a non-issue.

Agreed 100%. The Giant Bomb review was making such a huge deal about how the game "lacked a sense of speed", but as a huge Wipeout fan, it feels perfectly fast to me. Maybe a difference would be more noticeable if you played Wipeout HD and 2048 side-by-side, but to imply that the game is severely compromised because of its framerate is a ridiculous argument unless you're really that fussy (which some people are, to be fair).

In the wake of the announcement what do you guys want to be announced or released this year for Vita?

Tiger Woods

Gran Turismo

Grand Theft Auto

Splinter Cell

Don't care about Tiger Woods or Grand Theft Auto (shock! horror!), but I would love to see a Gran Turismo or Splinter Cell game. More than anything, though, I would love to see some of the smaller PSN games like PixelJunk Shooter or Joe Danger make their way to the Vita. Games like those seem like a great fit. Too bad Bizarre is no longer in existence, because Geometry Wars would be pretty cool with the twin sticks as well.

Edit: Oh, and more JRPGs. Good ones, that is :).

Don't let the Uncharted demo fool you, the full game is very impressive. It's quite a big game as well with 30 chapters.

thats good to hear, i just hope theres not too many fiddly areas, i don't mind challenging, just don't like having to perfecting swipe or move the analogue sticks.

Games i would love to see

Flower

GTA

GT5

Portal2 (especially co-op)

Call of Duty (i know, but i love the yearly releases)

LBP (which is pretty much a certain)

I am picking up Wipeout 2048 and Rayman tonight :woot:

Nice, let us know what you think.

I will say this with Rayman, I was renting it through the Gamefly service we have here in the states. I enjoy it so much I decided to Keep It Now, which cost me $18 thanks to credit I had and their discount that is already applied to games.

Agreed, good choice Rayman is an excellent title.

Not sure on wipeout, only played the demo and didn't really get into it.

Sony showing new PS Vita games next week - Report

Company's Web broadcast on March 9 will take wraps off new games for portable; info about upcoming titles and services also promised.

Gamers are only a week away from learning about new PlayStation Vita games. Sony will hold a Web broadcast next Friday, where it will reveal new titles for the portable, according to an Andriasang report.

The event--titled "PlayStation Vita Game Heaven"--will be held next Friday, March 9, at 8 p.m. JST, or 3 a.m. PST, and can be streamed from Sony's official site. According to Sony's announcement of the event (translated by Andriasang) the broadcast will offer information concerning unannounced PS Vita games, upcoming titles, and PS Vita services.

On top of that, Sony said game creators will be on hand during the broadcast.

No specific titles were mentioned, but earlier this week Sony said it had 70 PS Vita games in the development pipeline. The PS Vita was released in Japan on December 18, with a subsequent arrival in North America on February 22. The system sold 1.2 million units worldwide as of February 26.

GameSpot

I'm really loving Uncharted. I'm in Chapter 23. Loving the way it uses the Vita features. Got problems with the aiming at first but now I'm loving it.

I haven't bought a Vita YET but when I do it will be to play Uncharted. Such an awesome game.

Still waiting for my refund. Purchased it on launch day but Sony had messed up and uploaded a broken version, been trying to download it ever since but get an error trying to install it, phoned Sony up and they said they have escalated my problem but its been over a week and Im still waiting.

This topic is now closed to further replies.
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    • Why it's almost impossible to produce a smartphone in the United States by Hamid Ganji If you look at the back of some Apple products, you can see the famous phrase “Designed by Apple in California, Assembled in China.” This phrase appears on products from one of the largest smartphone brands in the United States. These products are designed in the U.S., but their manufacturing takes place in China, India, Vietnam, or even Brazil. But why can’t Apple, as one of the largest American tech companies, produce its iPhones on U.S. soil? The idea for this topic came to me after the Trump Foundation launched a smartphone called the T1 and claimed that it was designed and built with American values in mind. However, this claim did not last long, as it was revealed that Trump’s phone was actually a rebranded HTC U24 Pro, with only a gold case and minor internal component changes. You see? Even a phone that is supposed to represent American values is manufactured in China. With a gross domestic product (GDP) exceeding $32 trillion, the United States is currently the world’s largest economy, while China ranks second with around $20 trillion. On the other hand, the United States is by a wide margin the global leader in various technological fields, and American companies spend hundreds of billions of dollars annually on research and development. From Apple and Google to Microsoft, Lockheed Martin, Boeing, and others, American tech and industrial giants lead their foreign competitors in many sectors. The United States also has no shortage of smartphone brands. Apple, Google, and Motorola are among the major brands in the smartphone market, collectively holding a significant share. However, the vast majority of their products are manufactured outside the United States. So why is it that the world’s largest economy, home to the most advanced technology companies and industrial powers, cannot produce a smartphone on its own soil? Let’s explore this question together. Even threats to impose tariffs won’t work After Trump entered the White House as the 47th President of the United States, his administration adopted strict tariff policies. One of these policies was the imposition of a 25% tariff on smartphones manufactured outside the United States. Trump said he “had a little problem” with Apple CEO Tim Cook over producing smartphones outside the U.S. So he thought that threatening a 25% tax on imported phones might force Apple to bring manufacturing back to the United States. “I have long ago informed Tim Cook of Apple that I expect their iPhones that will be sold in the United States of America will be manufactured and built in the United States, not India, or anyplace else,” Trump wrote on Truth Social. Image via The White House Although Apple currently manufactures some of the iPhone’s chips in the United States with TSMC's help, it still shows no willingness to shift full iPhone production to the country. At the time, renowned Apple supply chain analyst Ming-Chi Kuo wrote on X, “In terms of profitability, it’s way better for Apple to take the hit of a 25% tariff on iPhones sold in the US market than to move iPhone assembly lines back to the US.” However, manufacturing a smartphone in the United States is not as easy as it might seem, and many technical and economic barriers are involved. The lack of necessary manufacturing hubs There is a clear reason why many companies prefer to manufacture their products in China. China has established itself as the main global manufacturing hub for international companies, and over the past few decades, large contract manufacturers have emerged there, allowing companies like Apple to outsource production. One such example is Foxconn, which also manufactures some Apple products in India. Building the infrastructure required to produce smartphones in the United States would require tens of billions of dollars in new investment. Factories would need to be built, essential manufacturing equipment would have to be installed, and, most importantly, a skilled workforce capable of operating these systems would need to be recruited and trained. The United States currently lacks the core infrastructure needed to manufacture smartphones, and for this reason, many companies prefer to outsource production to Chinese contractors rather than spend tens of billions of dollars to build that infrastructure, which is significantly more economically efficient. Additionally, building such infrastructure in the United States could take up to a decade, ultimately leading to a significant increase in the product's final price for consumers. Shortage of trained labor in the U.S. compared to China Decades of serving as a global manufacturing hub have allowed China to build a massive talent pool in the production sector that is almost unmatched worldwide. Today, if a company chooses to manufacture its products in China, it can be confident that the workers involved in production have years of experience in their respective roles and are capable of producing high-quality goods with minimal errors. Even if we assume that tens of billions of dollars were invested in building smartphone manufacturing infrastructure in the United States, finding skilled workers would remain highly challenging. Apple CEO Tim Cook visiting the iPhone 6 assembly line in China in 2014. Image: Tim Cook on X In a 2015 interview on CBS’s 60 Minutes, Tim Cook said the main reason Apple isn’t producing in the US is a lack of skills. "China put an enormous focus on manufacturing, in what you and I would call vocational kind of skills. The US over time began to stop having as many vocational kinds of skills. I mean you could take every tool and die maker in the United States and probably put them in the room that we're currently sitting in. In China you would have to have multiple football fields,” Cook said. Also, in 2017, at the Fortune Global Forum in Guangzhou, Cook once again emphasized the importance of highly skilled Chinese workers. “China has moved into very advanced manufacturing, so you find in China the intersection of craftsman kind of skill, and sophisticated robotics and the computer science world. That intersection, which is very rare to find anywhere, that kind of skill, is very important to our business because of the precision and quality level that we like. The thing that most people focus on if they’re a foreigner coming to China is the size of the market, and obviously, it’s the biggest market in the world in so many areas. But for us, the number one attraction is the quality of the people,” Apple CEO said. Higher labor costs in the United States Producing almost any product in the United States is more expensive than in many other countries, and one of the main reasons is the higher cost of labor in the U.S. According to the Bureau of Labor Statistics, median weekly earnings of full-time workers in the United States were $1,235 in the first quarter of 2026. Meanwhile, the average annual salary in China's private sector in 2025 was RMB 71,590 (US$9,961). In many parts of the world, the weekly wage of an American worker is equivalent to several months of income. Another important factor to consider is that in the United States, the workforce capable of working on a smartphone assembly line is highly specialized and therefore commands higher-than-average wages. According to an estimate by Bank of America, producing an iPhone in the U.S. is technically possible, but “iPhone cost can increase 25% purely on higher labor cost in the U.S.” However, this 25% increase applies only if final assembly is performed in the United States while components are still sourced from China or elsewhere. In this case, the price of a base iPhone would rise from $799 to around $1,000. But in another scenario, if Apple were to produce the required components for the iPhone within the United States, production costs could increase by more than 90%. Trump’s dream for a “Made in the USA” iPhone might never come true In a free-market capitalist economy, one of the primary responsibilities of any CEO is to maximize profit. Using Apple as an example, Tim Cook’s role is to maximize the company’s profits so that it can fund research and development for new products and invest in areas such as artificial intelligence, while also keeping shareholders satisfied. Therefore, it is entirely understandable that Apple would choose not to bring its manufacturing back to the United States and instead keep production in countries where labor is cheaper, and products can be manufactured at a lower cost, thereby maximizing its profit margins. What is your opinion about manufacturing smartphones in the United States? If you are an American citizen, would you be willing to pay hundreds of dollars more for a smartphone made domestically in the USA? Let us know in the comments.
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