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Battlefield 3


7034 replies to this topic * * * * - 26 votes

#6946 Slarlac249

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Posted 04 October 2012 - 07:51

http://www.pcgamer.c...ttlefield-3-mo/

not sure if serious.


#6947 Anaron

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Posted 04 October 2012 - 08:11

View PostSlarlac249, on 04 October 2012 - 07:51, said:

They're definitely serious. Why would they allow something that modifies game files?

#6948 Intrinsica

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Posted 04 October 2012 - 08:20

View PostAnaron, on 04 October 2012 - 08:11, said:

They're definitely serious. Why would they allow something that modifies game files?
For someone stuck behind a work filter, can you explain/paste the article for me? What's this about modifying files? Not that it will really concern me I guess considering I'm on a PS3...

#6949 Thino

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Posted 04 October 2012 - 08:35

View PostIntrinsica, on 04 October 2012 - 08:20, said:

For someone stuck behind a work filter, can you explain/paste the article for me? What's this about modifying files? Not that it will really concern me I guess considering I'm on a PS3...


Tinkering Battlefield 3 soldiers released a mod today allowing tweaks to the displayed color levels, with the most dramatic result involving the suffusion of the pervasive blue-tinged gradient into supposedly more natural colors. The sample photo album and comparison video definitely show a stark difference between stock and modified visuals, but when asked for his input on the mod, Battlefield 3 gameplay designer Gustav Halling said it was “too colorful” and warned of possible permanent bans for users.

“[It's] too colorful,” Halling tweeted. “Also, I wouldn’t use those hacks if you don’t want a permanent ban on your account. FYI warning.”

A few posters on a reddit thread discussing the mod claim they’ve already met bans for using the program. Although the notion of DICE hefting its ban-hammer over Battlefield 3 becoming too colorful seems absurd on the surface, the company is clearly adamant about protecting the competitive standards set in the unmodified game, where filters and gradients could potentially figure into each map’s overall balance.

What a shame, that mod made Metro, Seine Crossing and some of the Karkand maps look really better, I guess I'll have to uninstall it and be back to the blue filter.


#6950 Slarlac249

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Posted 04 October 2012 - 10:50

View PostAnaron, on 04 October 2012 - 08:11, said:

They're definitely serious. Why would they allow something that modifies game files?

because a good number of long time players are sick of ugly, dull & depressing visuals. all we wanted to do was disable colour grading, something that other games such as crysis have as an option but it's not locked away from users.

dice doesn't like people modding or tweaking anything.

#6951 welchmen22

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Posted 04 October 2012 - 12:07

Maybe it will motivate Dice to tweak it on their own.

#6952 OP +Crisp

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Posted 04 October 2012 - 12:15

View PostSlarlac249, on 04 October 2012 - 10:50, said:

because a good number of long time players are sick of ugly, dull & depressing visuals. all we wanted to do was disable colour grading, something that other games such as crysis have as an option but it's not locked away from users.

dice doesn't like people modding or tweaking anything.

Because DICE know that the real community can make a better game, and it would put shame on their POS game.

BF3 was designed to be a game engine demo for Frostbite 2.0, hence the bad game play and the reason other EA games are sold on the idea of using it.

#6953 Anaron

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Posted 04 October 2012 - 13:18

View PostSlarlac249, on 04 October 2012 - 10:50, said:

because a good number of long time players are sick of ugly, dull & depressing visuals. all we wanted to do was disable colour grading, something that other games such as crysis have as an option but it's not locked away from users.

dice doesn't like people modding or tweaking anything.
If that were true than many fans would have complained about it. Out of all the people that play the PC version of Battlefield 3, only a small number of them would be bothered by something like this.

This specific mod may seem harmless but DICE needs to stand by their rules. They can't allow certain mods that modify game files while not allowing others. What if fans wanted non-human player models? What if they wanted everything to be a shade of pink?

View PostCrisps, on 04 October 2012 - 12:15, said:

Because DICE know that the real community can make a better game, and it would put shame on their POS game.

BF3 was designed to be a game engine demo for Frostbite 2.0, hence the bad game play and the reason other EA games are sold on the idea of using it.
Are you implying that DICE are afraid of what the "real community" can come up with if they allowed modding for Battlefield 3? If so, then you're mistaken. Whatever the "real community" comes up with would be based on Battlefield 3. They'd be doing it to improve the game, not make a better one. Also, Battlefield 3 is EA's fastest-selling game to date (last I checked).

I don't know where you're getting these baseless claims from but you're wrong. Battlefield 3 was designed to be a first-person shooter based on the Battlefield formula. There's nothing to indicate that it's a tech demo for Frostbite 2. If that was their goal then they could have done it with a significantly smaller budget.

One more thing, the reason Frostbite 2 is being used in other games should be clear: DICE is a subsidiary of EA. Of course they're going to take advantage of a very capable and versatile game engine.

#6954 Lamp0

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Posted 04 October 2012 - 15:52

Does anyone play this on Xbox and find it aggravaiting to play?

I've played this alot since launch, but I just don't get it. The basic gun play seems really broken, as near unplayable & the maps have no flow what so ever to them.

I really enjoyed BFBC2, and I really want to enjoy BF3, but I just don't get. The game just doesn't seem to play well at all for me.


It's infuriating!!

#6955 +ViperAFK

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Posted 07 October 2012 - 21:37

Its getting way too ****ing hard to find good 64 player servers with armored kill and/or back to karkand maps that don't have this retarded instant vehicle spawn crap, ruins balance of the game, there's a spawn delay for a reason /rant

#6956 Muhammad Farrukh

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Posted 08 October 2012 - 12:32

I am loving the new maps :woot:

#6957 Mikeffer

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Posted 03 November 2012 - 11:50

Gotta say that since picking up a copy of armored kill, I've been engrossed all over again.
Brilliant expansion.

#6958 Alladaskill17

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Posted 03 November 2012 - 15:43

Not really one for Armored Kill; actually that's what made me stop BF3 for a while. Got on for one long game last night. Damavan Peak, Rush. 104-20 coming back to the game lol

#6959 trag3dy

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Posted 04 November 2012 - 02:17

View PostCrisps, on 04 October 2012 - 12:15, said:

Because DICE know that the real community can make a better game, and it would put shame on their POS game.

BF3 was designed to be a game engine demo for Frostbite 2.0, hence the bad game play and the reason other EA games are sold on the idea of using it.

You've made it very clear you don't like the game so why do you keep posting in this thread? Usually people avoid stuff they don't like.

Besides that every thing you said is completely off base. Anaron already covered why.

#6960 AWKM

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Posted 04 November 2012 - 02:26

/remembers when games allowed, and embraced, modding. life was good.