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sooo like i asked before... what happens to the ppl who already bought Karkand DLC, are we gonna get a discount if I want to buy Premium.

No special discount. Instead your pre-order for the remaining expansion packs results in a $10 discount for pre-purchasing. $15 individually x 4 expansions excluding B2K = $60 if bought individually.

If you didn't own B2K already, Premium would result in a $25 discount for all 5 expansion packs.

I was completely frustrated with BF3 for a while after a those patches (May/June I think) that messed with the weapon stats. I took a break and waited for some fixes but now I havent played anything else for a couple months. I wish I had gotten premium since at this point I will end up buying all of the DLC but its not a big deal.

They're definitely serious. Why would they allow something that modifies game files?

For someone stuck behind a work filter, can you explain/paste the article for me? What's this about modifying files? Not that it will really concern me I guess considering I'm on a PS3...

For someone stuck behind a work filter, can you explain/paste the article for me? What's this about modifying files? Not that it will really concern me I guess considering I'm on a PS3...

Tinkering Battlefield 3 soldiers released a mod today allowing tweaks to the displayed color levels, with the most dramatic result involving the suffusion of the pervasive blue-tinged gradient into supposedly more natural colors. The sample photo album and

definitely show a stark difference between stock and modified visuals, but when asked for his input on the mod, Battlefield 3 gameplay designer Gustav Halling said it was ?too colorful? and warned of possible permanent bans for users.

?[it's] too colorful,? Halling tweeted. ?Also, I wouldn?t use those hacks if you don?t want a permanent ban on your account. FYI warning.?

A few posters on a reddit thread discussing the mod claim they?ve already met bans for using the program. Although the notion of DICE hefting its ban-hammer over Battlefield 3 becoming too colorful seems absurd on the surface, the company is clearly adamant about protecting the competitive standards set in the unmodified game, where filters and gradients could potentially figure into each map?s overall balance.

What a shame, that mod made Metro, Seine Crossing and some of the Karkand maps look really better, I guess I'll have to uninstall it and be back to the blue filter.

They're definitely serious. Why would they allow something that modifies game files?

because a good number of long time players are sick of ugly, dull & depressing visuals. all we wanted to do was disable colour grading, something that other games such as crysis have as an option but it's not locked away from users.

dice doesn't like people modding or tweaking anything.

because a good number of long time players are sick of ugly, dull & depressing visuals. all we wanted to do was disable colour grading, something that other games such as crysis have as an option but it's not locked away from users.

dice doesn't like people modding or tweaking anything.

Because DICE know that the real community can make a better game, and it would put shame on their POS game.

BF3 was designed to be a game engine demo for Frostbite 2.0, hence the bad game play and the reason other EA games are sold on the idea of using it.

because a good number of long time players are sick of ugly, dull & depressing visuals. all we wanted to do was disable colour grading, something that other games such as crysis have as an option but it's not locked away from users.

dice doesn't like people modding or tweaking anything.

If that were true than many fans would have complained about it. Out of all the people that play the PC version of Battlefield 3, only a small number of them would be bothered by something like this.

This specific mod may seem harmless but DICE needs to stand by their rules. They can't allow certain mods that modify game files while not allowing others. What if fans wanted non-human player models? What if they wanted everything to be a shade of pink?

Because DICE know that the real community can make a better game, and it would put shame on their POS game.

BF3 was designed to be a game engine demo for Frostbite 2.0, hence the bad game play and the reason other EA games are sold on the idea of using it.

Are you implying that DICE are afraid of what the "real community" can come up with if they allowed modding for Battlefield 3? If so, then you're mistaken. Whatever the "real community" comes up with would be based on Battlefield 3. They'd be doing it to improve the game, not make a better one. Also, Battlefield 3 is EA's fastest-selling game to date (last I checked).

I don't know where you're getting these baseless claims from but you're wrong. Battlefield 3 was designed to be a first-person shooter based on the Battlefield formula. There's nothing to indicate that it's a tech demo for Frostbite 2. If that was their goal then they could have done it with a significantly smaller budget.

One more thing, the reason Frostbite 2 is being used in other games should be clear: DICE is a subsidiary of EA. Of course they're going to take advantage of a very capable and versatile game engine.

  • Like 1

Does anyone play this on Xbox and find it aggravaiting to play?

I've played this alot since launch, but I just don't get it. The basic gun play seems really broken, as near unplayable & the maps have no flow what so ever to them.

I really enjoyed BFBC2, and I really want to enjoy BF3, but I just don't get. The game just doesn't seem to play well at all for me.

It's infuriating!!

  • 4 weeks later...

Because DICE know that the real community can make a better game, and it would put shame on their POS game.

BF3 was designed to be a game engine demo for Frostbite 2.0, hence the bad game play and the reason other EA games are sold on the idea of using it.

You've made it very clear you don't like the game so why do you keep posting in this thread? Usually people avoid stuff they don't like.

Besides that every thing you said is completely off base. Anaron already covered why.

I had my account stolen about a week ago. Not sure how since I had a good password, only had BF3 on my account, and play it maybe twice a month.

I got a case created with EA painlessly, but now need to talk to an account specialist since the hacker changed my birthdate and security questions, so it wasn't cut and dry for them to hand it back over to me.

Not the end of the world since I don't game a lot, but if I don't get it back or my BF3 progress is erased, I'll be sure to never fork any money over to EA anymore. They really are the worst gaming company in existence.

This topic is now closed to further replies.
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With a gross domestic product (GDP) exceeding $32 trillion, the United States is currently the world’s largest economy, while China ranks second with around $20 trillion. On the other hand, the United States is by a wide margin the global leader in various technological fields, and American companies spend hundreds of billions of dollars annually on research and development. From Apple and Google to Microsoft, Lockheed Martin, Boeing, and others, American tech and industrial giants lead their foreign competitors in many sectors. The United States also has no shortage of smartphone brands. Apple, Google, and Motorola are among the major brands in the smartphone market, collectively holding a significant share. However, the vast majority of their products are manufactured outside the United States. So why is it that the world’s largest economy, home to the most advanced technology companies and industrial powers, cannot produce a smartphone on its own soil? 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Factories would need to be built, essential manufacturing equipment would have to be installed, and, most importantly, a skilled workforce capable of operating these systems would need to be recruited and trained. The United States currently lacks the core infrastructure needed to manufacture smartphones, and for this reason, many companies prefer to outsource production to Chinese contractors rather than spend tens of billions of dollars to build that infrastructure, which is significantly more economically efficient. Additionally, building such infrastructure in the United States could take up to a decade, ultimately leading to a significant increase in the product's final price for consumers. Shortage of trained labor in the U.S. compared to China Decades of serving as a global manufacturing hub have allowed China to build a massive talent pool in the production sector that is almost unmatched worldwide. 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