Recommended Posts

Are you sure about the Skill sets not affecting shown DPS? I could have sworn it was changing when I was messing with the different Skills. I know it shows up in the 'Details' button of your character but that, in turn, should affect overall DPS, no?

To pop in about the AH, I agree with most here, which is why my friend and I aren't using AH at all except to sell stuff. But even then, the market is all over the place so you can find 2 of the same item for VASTLY different prices. I'm glad Blizz kept it as a separate entity (requiring you to go to it at the menu instead of in-game). Its easy to just skip over it, really.

Lastly, are we able to change our Bnet ID?

Are you sure about the Skill sets not affecting shown DPS? I could have sworn it was changing when I was messing with the different Skills. I know it shows up in the 'Details' button of your character but that, in turn, should affect overall DPS, no?

To pop in about the AH, I agree with most here, which is why my friend and I aren't using AH at all except to sell stuff. But even then, the market is all over the place so you can find 2 of the same item for VASTLY different prices. I'm glad Blizz kept it as a separate entity (requiring you to go to it at the menu instead of in-game). Its easy to just skip over it, really.

Lastly, are we able to change our Bnet ID?

Some skills will change certain stats based upon the type of attack or whatever... Like Monk has a skill that increases all damage after the 3rd hit for whatever seconds. It doesn't change any damage stats in the details page though. There are others that I see actually affect my DPS, as if I use my heal that gives me 15% more holy damage, I will see that pop in and out of my DPS details while it is activated. Some do, some don't :p

I don't think I'll get a chance to get on tonight... Normally Tues and Thurs are nights I'm not supposed to game :p But if the woman gets distracted by anything, I might be able to help. If not, tomorrow I will.

ah all right. Does anyone know why I can't join public games in hell act 1? Like it's blurred out. But I can join Act II and III for some reason.

edit :

BlizzardCS?@BlizzardCS

We are looking into an issue with #D3 causing players to be stuck at 'retrieving hero list'. We'll provide updates as they become available.

I still don't get the primary attribute (str= barb, dex=monk, etc) how it increases your damage.

For example, if I equip an item that says, Increases damage by 2-3, 3-4, 4-6, etc my DPS (on the character sheet) increases a LOT compared too if I equipo a +20 str thing on it.

I still don't get the primary attribute (str= barb, dex=monk, etc) how it increases your damage.

For example, if I equip an item that says, Increases damage by 2-3, 3-4, 4-6, etc my DPS (on the character sheet) increases a LOT compared too if I equipo a +20 str thing on it.

They haven't said what the exact ratio is, to my knowledge. Probably so they can tweak it without notice. Straight +damage and +attack speed items are much better than a +stat though. Its probably possible to figure the exact numbers out by switching items around, but I CBA to do that.

I still don't get the primary attribute (str= barb, dex=monk, etc) how it increases your damage.

For example, if I equip an item that says, Increases damage by 2-3, 3-4, 4-6, etc my DPS (on the character sheet) increases a LOT compared too if I equipo a +20 str thing on it.

Found this on the EU battle.net forums, might help a little:

+1 strength = +1% damage

To keep it simple

Assume that your weapon does 20 damage and you have 100 strength, you will hit for 20 + (100% of 20) = 40

Case A : if you add +2 damage your new damage will be : 22 + (100% of 22) = 44

Case B : if you add 22 strength (without the +2 damage in case A) your damage will be : 20 + (122% of 20) = 44.4

So when you have 20 damage and 100 strength : +2 damage is roughly equal to 22 strength

==============

This means that +damage is highly beneficial if you have high strength, and +strength is highly beneficial if you have high weapon damage... The trick is to find the sweet spot :)

Well, i'm sure it ain't easy when you've got a combined 17+ million people to accomodate with WoW + D3

It's not impossible to handle that kind of load. Certainly not with the resources Blizzard has. Why should their paying D3 customers have to even care about how many people are playing WoW?

That's for Blizzard to worry about. In my opinion they didn't do enough to insure server stability and are more or less waiting it out until the initial surge of players wears down.

There is no reason to defend a company for not providing a service as advertised. Would you sell something to someone knowing that they won't be able to use the item/service whenever they want because of random malfunctions on your end?

This is your hard-earned cash and you should expect and demand a good service. If you don't, you'll not get it.

P.S.

I encourage you to watch this video: You Should Be Mad at Diablo III's Always Online DRM

"If you're paying upwards of $60 dollars for a game that you can't play when you choose to play it and you aren't complaining, you're contributing to the biggest problems that faces the game industry"

I encourage you to watch this video: You Should Be Mad at Diablo III's Always Online DRM

"If you're paying upwards of $60 dollars for a game that you can't play when you choose to play it and you aren't complaining, you're contributing to the biggest problems that faces the game industry"

I paid 60$ knowing full well what I was buying. Playing WoW for 5+ years I knew what I was in for. I understood what could happen, and I still decided to buy it. I should not be mad at blizzard, if I were to be mad, it should be mad at myself, had I just went and bought it and not taking into account things blizzard said from the get go.

Played a little further though Act 1 on Hell difficulty with my buddy last night. We both hit the AH at the beginning of the act to bring our gear up a bit. Basically replaced all of our < level 40 gear with level 50-52 gear (our current level was 52).

Not sure if Blizzard tweaked the item drops or if I was just lucky, but in about half the act I had 2 solid ups that dropped off of mobs. A weapon dps upgrade (that was actually better than the AH one I bought) and a chest piece upgrade. Both were level 51. My buddy also got a shoulder piece up during the same time. We were seeing most item drops at about 5-10 levels below us, and the occasional drop that was only 1 or 2 levels below us. Perhaps we were just lucky last night.

Seems like the toughest mobs are the side quest ones. Stupid frogs with immune buddies seem to just rape us. This video I saw posted on the Blizzard forums seems appropriate to describe how we were feeling (pretty funny):

I paid 60$ knowing full well what I was buying. Playing WoW for 5+ years I knew what I was in for. I understood what could happen, and I still decided to buy it. I should not be mad at blizzard, if I were to be mad, it should be mad at myself, had I just went and bought it and not taking into account things blizzard said from the get go.

I agree with your points. Blizzard puts an exceptional amount of spit-shine-and-polish on their products. The vast majority of games currently being sold for $60 don't even come close to the same quality level.

Not sure if Blizzard tweaked the item drops or if I was just lucky, but in about half the act I had 2 solid ups that dropped off of mobs. A weapon dps upgrade (that was actually better than the AH one I bought) and a chest piece upgrade. Both were level 51. My buddy also got a shoulder piece up during the same time. We were seeing most item drops at about 5-10 levels below us, and the occasional drop that was only 1 or 2 levels below us. Perhaps we were just lucky last night.

Just luck.....that's 90% of gearing in the Diablo series (including D3)....My monk is up to 57 and I got one or two drops the other day that was better than the AH stuff I just bought (kind of annoyed me), while my 56 monk buddy didn't get a single drop worth even putting in the AH.
Seems like the toughest mobs are the side quest ones. Stupid frogs with immune buddies seem to just rape us.

Run into any invulnerable guys (I assume that's what you mean by immune)? They are annoying as crap....."Oh hey, lets make it so you can ONLY hurt one out of this group of 5, and you HAVE to kill that one to get rid of the others....oh, and he's arcane enchanted...". There actually seems to be a bug with invulnerable mobs, if you leave the area and go back in, they all die....I don't think you get drops but it's better than having to remake because you can't kill them.

Played a little further though Act 1 on Hell difficulty with my buddy last night. We both hit the AH at the beginning of the act to bring our gear up a bit. Basically replaced all of our < level 40 gear with level 50-52 gear (our current level was 52).

Not sure if Blizzard tweaked the item drops or if I was just lucky, but in about half the act I had 2 solid ups that dropped off of mobs. A weapon dps upgrade (that was actually better than the AH one I bought) and a chest piece upgrade. Both were level 51. My buddy also got a shoulder piece up during the same time. We were seeing most item drops at about 5-10 levels below us, and the occasional drop that was only 1 or 2 levels below us. Perhaps we were just lucky last night.

Seems like the toughest mobs are the side quest ones. Stupid frogs with immune buddies seem to just rape us. This video I saw posted on the Blizzard forums seems appropriate to describe how we were feeling (pretty funny):

I agree with your points. Blizzard puts an exceptional amount of spit-shine-and-polish on their products. The vast majority of games currently being sold for $60 don't even come close to the same quality level.

Hey, I posted that video yesterday on here :p But said it's how I feel when playing Inferno in Act 1 right now lol.

Diablo III Patch 1.0.2 - v.1.0.2.9749

General

  • Players will now automatically join General chat when logging in

Classes

  • Monk
    • Active Skills
      • Serenity
        • Skill Rune - Tranquility
          • Duration of immunity granted to nearby allies from crowd control effects reduced from 2 seconds to 1 second

        [*]Mantra of Healing (tooltips will be updated in a later patch)

        • In addition to increasing Life regeneration for you and nearby allies while active, Mantra of Healing will now also shroud you and nearby allies with a mystical shield that absorbs damage for 3 seconds after activiation (up to a limited amount, based on level)
        • Skill Rune - Boon of Protection
          • Boon of Protection has been renamed Boon of Inspiration
          • Mantra of Healing will now heal you when dealing damage to an enemy (heal amount will be based on hero level)

Bug Fixes

For a full list of documented game and service bugs, please review the Known Issues sticky located in the Bug Report forum.

  • General
    • Players should no longer receive an "Error 14009" when logging in
    • The "Select a Hero" menu will now also display the difficulty level for each character
    • Several speed improvements have been made to the streaming downloader

    [*]Achievements

    • All players in a party should now receive "Till Death Do Us Part" even if they don?t have Haedrig Eamon as their active follower

    [*]Acts

    • Act IV
      • Witch Doctors should no longer receive an error if they kill a Shadow Clone with a Damage-Over-Time (DoT) skill after it's launched a Firebomb but before it's reached its target

    [*]Auction House

    • The auction log in the Completed tab will now display a player's activity (bids, buyouts, sales, etc) in the proper order
    • When placing a new bid over a previous bid on the same auction, players will now be provided with the correct warning message: "Raising your maximum bid on an Auction you are already winning raises your current bid to just above your previous maximum bid. Are you sure you want to continue?"
    • Players will now receive an error message if they attempt to purchase an item after the 50 item limit has been reached in the Completed tab
    • The "Physical Damage" Preferred Stats option for rings has been renamed to "Bonus Minimum Physical Damage"
    • The "All Damage" Preferred Stats option for weapons and armor has been removed and replaced with bonuses of specific damage types
    • Items which have been purchased from a vendor and equipped by the player can now be sold on the Auction House
    • Listing items on the Auction House from a different character than the one currently selected should no longer cause item display issues

    [*]Battle.net

    • The public chat list will now sort alphabetically

    [*]Classes

    • Witch Doctor
      • Spirit Vessel (Passive) no longer clears debuffs when using waypoints or changing equipment

Lot's of AH fixes (Y)

So, how am I suppose to find a weapon with a minimum base damage stat? Am I missing something or is that field not searchable for 1-handed weapons for a Barbarian? Like I want to only see weapons with a 200 minimum base damage stat? I can't seem to find that field in the drop down lists, I must be blind. I can set the minimum strength to 100 or whatever...

Edit: In reference to the AH.

Mantra of Healing (tooltips will be updated in a later patch)

  • In addition to increasing Life regeneration for you and nearby allies while active, Mantra of Healing will now also shroud you and nearby allies with a mystical shield that absorbs damage for 3 seconds after activiation (up to a limited amount, based on level)
  • Skill Rune - Boon of Protection
    • Boon of Protection has been renamed Boon of Inspiration
    • Mantra of Healing will now heal you when dealing damage to an enemy (heal amount will be based on hero level)

Omg, thank you!

Im totally ****ed off with this game now, I have only been able to play it around 4 times since its damn release, been trying for 6 hours now to play and just keep getting the damn error 37. I paid for this piece of crap, I should be able to play it!!!!

Im totally ****ed off with this game now, I have only been able to play it around 4 times since its damn release, been trying for 6 hours now to play and just keep getting the damn error 37. I paid for this piece of crap, I should be able to play it!!!!

Keep trying.

May the Force be with You!

Im totally ****ed off with this game now, I have only been able to play it around 4 times since its damn release, been trying for 6 hours now to play and just keep getting the damn error 37. I paid for this piece of crap, I should be able to play it!!!!

Wow, sucks man. I've been able to login and play every single time I've tried (since release).

Im totally ****ed off with this game now, I have only been able to play it around 4 times since its damn release, been trying for 6 hours now to play and just keep getting the damn error 37. I paid for this piece of crap, I should be able to play it!!!!

That sucks :(. I had issues logging in on the release day and then a little bit of an issue last night. Other than that, no real problems. Blizzard is issuing refunds to people not happy about server downtime.

This topic is now closed to further replies.
  • Posts

    • Microsoft confirms Windows 11 26H2, urges IT admins to prepare for release by Usama Jawad Windows 11 typically follows an annual update cycle, but Microsoft recently broke that tradition a bit by releasing a "26H1" version in the first half of this year as a "scoped" build for select new silicon PCs only. This version was not available for customers using 24H2 and 25H2 builds, as Microsoft is busy preparing version 26H2 for them, confirmed officially for the first time. In a Windows IT Pro blog, Microsoft has urged IT admins to prepare for the upcoming release of Windows 11 version 26H2. The company has confirmed that this will be a small enablement package (eKB) that will simply light up certain disabled features that are already present in the operating system's code base. This means that the "refined" Windows update and deployment experience will be simpler and quicker, with minimal disruptions, as the feature update will simply toggle a few flags rather than performing a complete replacement. Microsoft has explained that this is all possible because the standard Windows 11 releases share the same servicing branch and hence, the same source code. However, this also means that Windows 11 26H1 users won't be able to upgrade to 26H2 as that is a different branch, but this is something we have known for a while now. Similar to previous annual feature updates, Windows 11 26H2 will offer the following support cycles: 24 months of support for Home, Pro, Pro EDU, and Pro for Workstations editions 36 months of support for Enterprise, Education, IoT Enterprise, and Enterprise Multi-session editions Microsoft has not confirmed a concrete release date for Windows 11 26H2, but noted that it is "coming soon". If we go by the ongoing release cadence, we can expect it to begin rolling out in early October 2026. As such, IT admins have been encouraged to begin validating Windows Insider releases in the Experimental Channel, plan rollout rings, and strategize the utilization of their existing deployment tools.
    • Windows 11 gets new audio improvements in the latest builds by Taras Buria Today's Experimental builds (26H1 and Future Platforms, formerly Canary) pack several audio-related improvements. If your device is enrolled in the Experimental Channel (26H1), you can download build 28120.2315, while those in the Future Platforms version have build 29613.1000 to try. Here is what is new in build 29613.1000: [Audio] Following up on our previous improvements, we’re making some more adjustments to Settings > System > Sounds based on your feedback. Namely, we’ve updated the “All sound devices” page so: You now have the ability to change default devices from this page. Each of the devices displayed on this page now has a little volume meter next to it to show if there is audio actively playing. We’ve adjusted the page design slightly so now you can filter whether you’re viewing input or output devices. We’ve added toggles so you can choose if you want to hide or show disabled, disconnected, and unplugged devices on this page. We’ve also updated the input and output audio properties page for devices in Settings to now include jack information for those that need it. And here is the changelog for build 28120.2315: This update includes a small number of minor bug fixes and improvements. [Accessibility] This update improves caption style responsiveness by redrawing captions immediately for caption style changes. If no current caption is visible, a sample caption string is displayed. [Audio] This update improves the reliability of the inbox HD Audio driver. You can find the official release notes for build 28120.2315 here and for build 29613.1000 here.
    • I agree with what I think you are saying, just not in the way you are saying it. Like any tool, the amount it represents your work is perorational to the effort you put into it. It is similar to why 2nd grade math students learning to add and subtract are not allowed to use calculators, but a high-school calculous student is. For the 2nd grader, that tool would completely replace the work they are doing, for the calculous student the same tool allows them to work far more effectively while in no way replacing their effort or knowable. If you spend 30 seconds writing a prompt, then the image that comes out is no more "yours" than if you found the same image with a Google Image search. However, many of these generative tools also support highly iterative processes that allow back and forth, and merging generated images with photos or human created images. I am sure you would agree that a human spending hours of time working on a project, even if AI was involved in the process, still reflects that human's work.
    • Windows 11 version 26H2 is now available for testing in the latest preview build by Taras Buria Friday Windows 11 preview builds are here. Insiders in the Experimental (formerly Dev) and Beta Channel can download builds 26300.8697 and 26220.8690. There are no new features, but Microsoft is officially moving the Experimental Channel to version 26H2. In addition, Microsoft is improving the copy dialog in File Explorer, the Start menu reliability, and fixing virtualization issues. Here is the changelog: [General] With today’s build, Windows Insiders in the Experimental channel will see the versioning updated under Settings > System > About (and winver) to version 26H2. For more information, see the Windows Insiders blog. [File Explorer] We’ve improved the visual consistency and reliability of the Copy dialog in Dark mode, including its launch experience and the expanded progress view. [Start menu] - Also available in Beta Improved reliability of Start menu reflecting newly installed or removed apps without requiring sign-out or restart. [Taskbar] Fixed an issue for Insiders using the new smaller taskbar option, where the system tray might get cut off or pushed off screen. [Settings] - Also available in Beta Improved reliability of Settings > Apps > Startup. [Virtualization] - Also available in Beta This update addresses an issue that could result in bugchecks citing HYPERVISOR_ERROR (0x20001) and KMODE_EXCEPTION_NOT_HANDLED (0x1E) errors after installing the latest flights on some devices during system restarts, virtual machine operations, or while running some gaming applications. You can find the official changelog for the Experimental build here and for the Beta build here.
    • I've always preferred this possibility. There is something that feels good about the idea that all matter in the universe will eventually come back together and maybe even result in another big bang. The idea that the universe would fizzle out over the eons and forever drift apart is a little depressing. I realize it is not logical to let a basic human desire for life to have a grand everlasting meaning change the way I feel about a scientific theory, but I am human, so that is how I feel :-).
  • Recent Achievements

    • Collaborator
      ryansurfer98 went up a rank
      Collaborator
    • Week One Done
      Eurosoft10 earned a badge
      Week One Done
    • One Month Later
      Eurosoft10 earned a badge
      One Month Later
    • One Year In
      Skeet Campbell earned a badge
      One Year In
    • One Month Later
      Sharbel earned a badge
      One Month Later
  • Popular Contributors

    1. 1
      +primortal
      574
    2. 2
      +Edouard
      188
    3. 3
      Michael Scrip
      77
    4. 4
      PsYcHoKiLLa
      76
    5. 5
      neufuse
      71
  • Tell a friend

    Love Neowin? Tell a friend!