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While the use of kinect is interesting on this, it seems to put the game on a rail or easy mode. At least from the video, it seemed to automate the throwing and shooting at people, where you basically just had to have them on screen, and the character would do what you said to whoever was in the way. While neat, and if it is the case I just stated, I don't want a game to play itself for me. There is little joy to having a game do the important parts, just because I said "shoot".

From what I saw, it's the same thing as using the "wheel" menu in the game. Where you used the wheel to direct Ashley, or to swap weapons, you could use your voice instead. I don't see any rails at all. It seems like a voice activated menu system.

From what I saw, it's the same thing as using the "wheel" menu in the game. Where you used the wheel to direct Ashley, or to swap weapons, you could use your voice instead. I don't see any rails at all. It seems like a voice activated menu system.

Did you see the throwing grenade and shooting parts? Hard to tell if the person moved the controller at the time of the shot or if it was automated after saying whatever command it was to throw or shoot. But I sure hope that isn't the case.

The opening of doors and commands to teammates is cool and usefull. And that did make things a little more immersive. I just hope the other combat parts werent automated.

Boycotting the epic conclusion to a great series is stupid imo. Origin is not that bad and people should quit acting like it is the devil.

I agree. Its definitely no steam right now but its decent. the program isn't too bloated and seems to be perfectly functional as far as I can tell.

New featurette of James Vega, voiced by Freddie Prinze Jr. It's nice to see a fan of the series that really gets it :)

[...]

Great video! Thanks for sharing it. It shows a lot of footage that hasn't been shown before. I was pleasantly surprised to see a

Rachni Queen

at 1:57. Also, the graphics look better than ever.

love Freddie Prinze myself, he always brings back fond memories as i loved the 90's :D

am waiting for this one for sure, one of the few remaining games i will get for this generation of consoles. it looks pretty good, albeit very similar to ME2....

Looking totally epic :woot: I still haven't pre-ordered this game because I have to wait till I get paid again (another 2 and half weeks away, damn I hate being paid monthly!) but soon as I do get paid, I'm pre-ordering straight away...man I can't wait for this game. March cannot come soon enough.

yes , from what i read it will be online only no split screen/lan

Mass Effect 3 Co-Op Multiplayer Doesn't Have Split-Screen or LAN Support

Interesting, I would have expected both. Mass Effect multiplayer would seem like a perfectly reasonable split-screen game.

Without a doubt, Mass Effect and Mass Effect 2 has had some of the best voice talent out there. And Mass Effect 3 won't be an exception. I can't wait to hear what the characters have to say.

Without a doubt, Mass Effect and Mass Effect 2 has had some of the best voice talent out there. And Mass Effect 3 won't be an exception. I can't wait to hear what the characters have to say.

awsome video can't wait to play the game.

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    • That reminds me. Now that i have Quest 3 I should go back and try the first one in VR. ... last time i did that I tried it in some janky VR setup which was still really good.
    • It's amazing that anyone still uses this bloated trash.
    • @Sayan...I have defended you at various points as I hope you know. This headline however is utter trash...shame on you sir!
    • An actual cosmic "Eye of Sauron" had been looking straight at us all along by Sayan Sen Image by Kovin P. Vasquez via Pexels | Not representative An international team of researchers has solved a long-standing mystery surrounding a distant blazar known as PKS 1424+240, helping explain why it produces some of the brightest high-energy gamma rays and cosmic neutrinos ever observed despite appearing to have a relatively slow-moving jet. The findings were published on June 6 in Astronomy & Astrophysics Letters. The study addresses a broader challenge in astrophysics: understanding how extreme cosmic objects accelerate particles to very high energies and produce very high-energy (VHE) photons and neutrinos. PKS 1424+240 is located billions of light-years from Earth. It has attracted attention for years because it is both a powerful source of VHE gamma rays and the brightest known neutrino-emitting blazar in the sky, according to observations by the IceCube Neutrino Observatory. It is also associated with one of the strongest peaks in IceCube's nine-year neutrino sky map A blazar is a type of active galactic nucleus powered by a supermassive black hole that pulls in surrounding matter and launches jets of plasma moving close to the speed of light. What makes blazars unique is their orientation. One of their jets points almost directly toward Earth, making them appear exceptionally bright across the electromagnetic spectrum and allowing scientists to study some of the most extreme physical processes in the Universe. The scientists exclaimed it's like the 'Eye of Sauron' in deep space. Usually, the brightest gamma-ray-emitting blazars are expected to have jets that appear to move very quickly. However, radio observations of PKS 1424+240 suggested that its jet was moving much more slowly, creating a contradiction that became part of a long-running problem known as the "Doppler factor crisis." To investigate, researchers analyzed 15 years of observations from the Very Long Baseline Array (VLBA), a network of 10 radio antennas spread across the continental United States, Hawaii and St. Croix. Using a technique called Very Long Baseline Interferometry (VLBI), astronomers combine signals from widely separated radio telescopes to create a virtual Earth-sized telescope capable of revealing extremely fine details. The team combined 42 polarization-sensitive radio images collected between 2009 and 2025, creating a much deeper and more detailed view of the jet than had previously been possible. The observations were carried out as part of MOJAVE (Monitoring Of Jets in Active galactic nuclei with VLBA Experiments), a long-running program that studies the brightness, polarization and magnetic field structures of jets produced by active galaxies. The project aims to better understand how activity near supermassive black holes is linked to high-energy radiation and neutrino emission. “When we reconstructed the image, it looked absolutely stunning,” said Yuri Kovalev, lead author of the study and Principal Investigator of the European Research Council-funded MuSES project at the Max Planck Institute for Radio Astronomy. “We have never seen anything quite like it — a near-perfect toroidal magnetic field with a jet, pointing straight at us.” The image revealed an unusual geometry. The researchers found that Earth lies almost directly in line with the jet, with a viewing angle of less than 0.6 degrees. In simple terms, astronomers are looking almost straight down the jet. This turned out to be the key to the mystery. Because the jet is aimed almost directly at Earth, a relativistic effect called Doppler boosting dramatically increases its apparent brightness. The study found that this effect boosts the emission by a factor of about 30 while also making the jet appear slower than it actually is. “This alignment causes a boost in brightness by a factor of 30 or more,” said Jack Livingston, a co-author at the Max Planck Institute for Radio Astronomy. “At the same time, the jet appears to move slowly due to projection effects — a classic optical illusion.” The nearly head-on view also gave scientists a rare look at the jet's magnetic field. Using polarized radio signals, they detected a clear toroidal, or doughnut-shaped, magnetic field component. The observations suggest the jet carries an electric current and that its magnetic field helps launch, shape and stabilize the flow of plasma. Researchers believe this magnetic structure may also play a key role in accelerating particles to energies high enough to produce both gamma rays and neutrinos. “Solving this puzzle confirms that active galactic nuclei with supermassive black holes are not only powerful accelerators of electrons, but also of protons — the origin of the observed high-energy neutrinos,” Kovalev said. The research was conducted under the MuSES (Multi-messenger Studies of Energetic Sources) project, which investigates how active galactic nuclei accelerate particles and generate different cosmic signals, including light and neutrinos. Scientists say understanding how protons are accelerated and linked to neutrino production remains one of the major unanswered questions in astrophysics. The findings help explain why some blazars can appear to have slow jets while still producing extremely bright high-energy emissions. More broadly, the study strengthens the link between relativistic jets, magnetic fields, gamma rays and high-energy neutrinos. Researchers say the results provide new clues about how some of the Universe's most powerful natural particle accelerators work and offer important insights for multimessenger astronomy, which combines different types of cosmic signals to study extreme events in space. Source: European Research Council, EDP Sciences This article was generated with some help from AI and reviewed by an editor. Under Section 107 of the Copyright Act 1976, this material is used for the purpose of news reporting. Fair use is a use permitted by copyright statute that might otherwise be infringing.
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