Recommended Posts

thats exactly like deus ex. that game was amazing until the end where whatever positive feelings you felt about the game were just instantly gone. and now from what i am reading, bioware is gonna do it to me with this :(

deus ex and now mass effect suck at endings. so what this means is canadian video game developers suck at making a good end to their games

I'd be more inclined to say that their publishers pressure them into making crap endings for their games to meet deadlines and profit margins.

Aye, but then how could Deux Ex end there game? considering it was a prequel they couldn't just say and augmentations were banned for ever and we all lived happily ever after, but I'd rather have a strong singular ending than 3 crap ones.

would have been nicer then a three different video with a bunch of edited newsclips and a narrator telling you virtually nothing...

While I didn't really like the endings of Deus Ex I at least enjoyed the monologue for one of them. But it did not make me hate the game, I just threw out the boss fights and ending and enjoyed the other 19 hours I spent with the game. Same will go for ME3 if I end up not liking the ending. I may not like the last 20 mins but I sure as hell have enjoyed the 22 hours I've put in so far.

Bah. Tired of system scanning. It still blows. And its usefulness is also completely artificial, the worst of all being burning 500 units of fuel just to find some wreck where 400 units of fuel magically waits for me to collect.

I strongly prefer unavoidably doing head-spinning stunts in a 6x6 APC, going on thresher maw safari trips, running over clueless geth and commiting pyjak genocide.

Bah. Tired of system scanning. It still blows. And its usefulness is also completely artificial, the worst of all being burning 500 units of fuel just to find some wreck where 400 units of fuel magically waits for me to collect.

I strongly prefer unavoidably doing head-spinning stunts in a 6x6 APC, going on thresher maw safari trips, running over clueless geth and commiting pyjak genocide.

Yeah I much prefered the Mako to the planet scanning. Granted it got a bit tedious after a while, but it definitely wasn't as bad as the planet scanning. I do find it odd that they changed it so that we only had to find stuff on a few planets, but at the same time slowed down the scanning so that it takes forever to find some of them once you're actually scanning the planet.

You know when scanning a planet it will point you towards the location of the blip? I much prefer this system it's a lot faster, I usually just goto a system start spamming the scan button every where then when the reapers come you have to leave the system and reenter you then have 3 seconds to get your stuff and leg it :D

I don't get what you mean "they slowed the scanning down"......when I found a planet that had a resource, I right-clicked, observed the direction of the arrow, let go of right-click, moved my mouse that direction, and repeated. Only normally took 3-4 right clicks and the speed to move the cursor around a bit, less than 10 seconds (usually 5 or so). Not really sure how that is "slowed down" when compared to ME2, doesn't seem to take any longer for me.

You know when scanning a planet it will point you towards the location of the blip? I much prefer this system it's a lot faster, I usually just goto a system start spamming the scan button every where then when the reapers come you have to leave the system and reenter you then have 3 seconds to get your stuff and leg it :D

Oh I agree, scanning the whole system and then just going to the planets you need to is great, it's just that if the blip is on the other side of the planet, it takes way more mouse movement to get round there to send a probe. When you drag your mouse to the edge, the planet turns reeeeaallllly slowly compared to ME2.

I use the same tactic with the scanning too, but instead I spam the scan button, find most/all the things, and then let the reapers kill me, then when I respawn in the system, I just scan where I remember everything is :D

I don't get what you mean "they slowed the scanning down"......when I found a planet that had a resource, I right-clicked, observed the direction of the arrow, let go of right-click, moved my mouse that direction, and repeated. Only normally took 3-4 right clicks and the speed to move the cursor around a bit, less than 10 seconds (usually 5 or so). Not really sure how that is "slowed down" when compared to ME2, doesn't seem to take any longer for me.

When you rotate the planet with your mouse, it rotates much more slowly than in ME2, at least it does for me.

I use the same tactic with the scanning too, but instead I spam the scan button, find most/all the things, and then let the reapers kill me, then when I respawn in the system, I just scan where I remember everything is :D

And that makes it useless. Though I guess I should be thankful they didn't make it random just to make it more annoying. The whole War Asset thing has been pulled in by hair. Oh looky there, I found a ****ty cruiser... that for some reason hasn't bothered to give a f- about Galactic war efforts thus far and nobody else has given an f- about it in turn, as well. And Reapers don't even open fire at anything less than a dreadnought, they just ram things head-on, but, of course, it's suddenly going to definitely pwn Reapers like over 9000, because War Assets console tells me so.

I still don't see this hate for the ending. At least it isn't Halo 2's ending, where what we got for an ending was a "to be continued". I also think there are several ways to interpret it. It is, in fact, vague enough to really be what you want it to be. My friends are all very ****ed by the ending as well, but I'm relatively satisfied with it. I wasn't given any information that made me irritated the game was over and all loose ends were tied up (

Aside from the Red ending

).

When you rotate the planet with your mouse, it rotates much more slowly than in ME2, at least it does for me.

Rotates at normal speed for me, unless you are talking about holding the mouse button down THEN rotating it.....use the mouse button to find the direction of the object, then LET GO of the mouse button and rotate in that direction.....that's what I do and its the same speed as in ME2.

+cralias, that trick you told about taking the screenshot ain't working

I had to make a few tries to get it right. Editor's kind of picky, the game itself might also be.

Might want to try my attached file (remember to backup your own) to see if it works for you. I've set F12 as the key.

Coalesced_ForScreenshots.zip

Thanks for that.

Okay, need a bit info here. For a mission on Quarian homeworld

The mission on Quarian homeworld, where you take down a Reaper in the end, I want to know what happens if you upload the Geth code. I didn't uploaded it, but Legion got p*ssed about it for obvious reasons. I quite liked him. So I want to know what happens if you upload the code.

Thanks for that.

Okay, need a bit info here. For a mission on Quarian homeworld

The mission on Quarian homeworld, where you take down a Reaper in the end, I want to know what happens if you upload the Geth code. I didn't uploaded it, but Legion got p*ssed about it for obvious reasons. I want to know what happens if you upload the code.

The upload fails so Legion transmits himself to the Geth consciousness "dying" in the process, depending on your choices in ME2 and this game you then see a cutscene of the Geth wiping out the Quarrians, it cuts back to the planet and a Geth Prime says that they are now free and pledges Geth to help build the crucible and fight the reapers. Also depending on your choices in ME2 and this game Tali might take her mask off and commit suicide

Here' another take on the ending.

Hmm, it seems im not the only one who thought for a good while that everything that happens after you get hit by Harbinger's laser in the final run is a dream sequence, especially the way that part begins .. apparently there's crazy theories that everything onwards was Shepard's hallucination, or him fighting off reaper indoctornation ..

that kind of does explain why he wakes up and takes the breath in the "special" ending in London, in his full n7 armor, even though he lost it in the citadel and he was there when it blew up .. here's a great recap from someone in the official bioware forms, spoiler tagging it just in case so the post doesnt become a wall of text

Thought on the ending:

1. The endgame scenario is Indoctrination/Manipulation from the Reapers (Harbinger) trying to force you into choosing to let the Reapers live. Shepard is not awake during the final sceens!

2. Choosing to control the Reapers allows them to live. Reapers win. They will still exist.

3. Choosing to combine organic and synthetic life: Reapers win. They will still exist.

4. Choosing to destroy all synthetic life: Reapers loose. Shepard lives. Reapers die.

5. Choosing to destroy all synthetic life option is more Renegade in appearence. Controlling the Reapers is more Paragon in appearence. The Illusive Man's choice should not be Paragon colors, just as Anderson's choice should not be Renegade.

6. Shepard awakes at the end of destroying Reapers. But Shepard is not awaking from the aftermath. He is awaking from either after he is hit by Harbingers lazer attack on Earth or after the scene with Anderson and the Illusive Man.

7. Stating that all sythetic life will be destroyed will give you pause; destroying the Geth can force you to a different conclusion. This choice exists for the illusion of choice; the other choices are ment to sound better.

8. Shepard does not awake in the other 2 "endings" because you are fully indoctrinated by the choices you made to allow the Reapers to win. "Assuming Control!"

9. Never trust any child construct, be it a ghost or artificial intelligence, or heck even human. They are just creepy.

10. Shepard awakes at the end because he has broken hold of the Reaper's control.

11. Shepard has spent alot of time around Reapers. Soveriegn, various Reaper artifacts, the Human Reaper, 2 Reaper destroyers, the Artifact from "The Arrival." Its foolish to assume there is not some level of indoctrination.

12. Bioware not only get more $$$ for DLC for the final battle, but big props for INDOCTRINATING A LOT OF ITS OWN PLAYERS! I do not know of another gaming company that has tried to fool all of its consumers, but they look to be the first and reap all of the attention.

13. Look at these screenshots. I believe the 1m1 is a clue, because of how often it shows up, and how human it is, when the ship is supposedly older then the ancients.

14. Definitions:

Catalyst =1. Chemistry A substance, usually

used in small amounts relative to the reactants, that modifies and

increases the rate of a reaction without being consumed in the process.2. One that precipitates a process or event, especially without being involved in or changed by the consequences[/color]

Addition information compiled from community and written by:

Crucible=

1. A vessel made of a refractory substance

such as graphite or porcelain, used for melting and calcining materials

at high temperatures.2. A severe test, as of patience or belief; a trial. See Synonyms at trial.3. A place, time, or situation characterized by the confluence of powerful intellectual, social, economic, or political forces:

15. Shepard is not wearing his armor when he wakes up in the Citadel, implying that this is a dream.

Kitten Tactics:

-The endgame scenario is Indoctrination/Manipulation from the Reapers

(Harbinger) trying to force you into choosing to let the Reapers live.

Shepard is not awake during the final scenes.

-Choosing Control - You can not control them, they control you. Shepard says as much to the Illusive Man moments earlier.

-Choosing

Synthesis - Allows everyone in the galaxy to be manipulated by Reaper

code, like they have done to the Geth multiple times now.

-Choosing Destroy - Breaks the hold the reapers have on Shepard's mind.

-Choosing

to destroy all synthetic life option is more Renegade in appearence.

Controlling the Reapers is more Paragon in appearence. The Illusive

Man's choice should not be Paragon colors, just as Anderson's choice

should not be Renegade. The reapers are saying that Destroy is the

worst, Control is worse, and Synthesis is the best. They want you to

fail.

-Stating that all sythetic life will be destroyed will

give you pause; destroying the Geth can force you to a different

conclusion. This choice exists for the illusion of choice; the other

choices are ment to sound better.

-Shepard wakes up after

Destroy, because the Reaper's hold is diminished. Shepard does not

awake in the other 2 "endings" because you are fully indoctrinated by

the choices you made to allow the Reapers to win. "Assuming Control!"

-The

child does not actually exist. He is an attempt to indoctrinate

Shepard. Nobody but Shepard ever sees or interacts with the child.

-When

Anderson calls for Shepard at the beginning of the game, when Shepard

is talking to the child, Shepard turns back and the child is gone.

Shepard has been "snapped out of it".

-When Shepard turns towards

Anderson after being "snapped out of it", a growl is heard. In the

third novel, when Greyson resisted the reapers they would make a

growling noise once they realized they didn't have him under complete

control.

-During Shepard's final dream with the child, chatter

can be heard over the radio about nobody making it to the beam. Shepard

is still in London.

-When Shepard catches the child in the final

dream, they are both engulfed in flame. Going with the child (the

reapers) means Shepard's destruction.

-Shepard has spent alot of

time around Reapers. Soveriegn, various Reaper artifacts, the Human

Reaper, 2 Reaper destroyers, the Artifact from "The Arrival." Its

foolish to assume there is not some level of indoctrination.

-When Shepard wakes up at the end of Destroy, he/she is waking up in London, after being hit with the laser.

Furthermore the way the game ends, it's impossible to do story continuing episodes like ME2 had, but recently a ME2 producer wrote on twitter that people will not want to sell their copies when they find out the DLC that's being planned for ME3.

The upload fails so Legion transmits himself to the Geth consciousness "dying" in the process, depending on your choices in ME2 and this game you then see a cutscene of the Geth wiping out the Quarrians, it cuts back to the planet and a Geth Prime says that they are now free and pledges Geth to help build the crucible and fight the reapers. Also depending on your choices in ME2 and this game Tali might take her mask off and commit suicide

in my story tali is dead, so it was just the other one who shot herself. that other general. i got a race slaughtered and i feel kinda bad about it...

the other way round, you would've got all the Geth killed

:pinch:

i figured that, but the geth are man made, so i woudln't feel as bad. i just liked legion more cause of the way he said sheppard commander (i thought it was funny) but than he ended up dying anyways so that didn't work... but i figure a geth army would be better than a quarian so eh

This topic is now closed to further replies.
  • Posts

    • Gotenks98 is right... Outlook (new) is absolute trash. Doesn't Mozilla have an Enterprise Version of Firebird?
    • Microsoft Weekly: Surface Laptop Ultra, Windows 11 context menus, Build 2026 recap, and more by Taras Buria This week's news recap is here, with Microsoft announcing the new Surface Laptop Ultra, fresh chips from NVIDIA for Windows on ARM, a no-build week, fixes for Windows 11's context menus, gaming news, reviews, and more. Quick links: Windows 10 and 11 Windows Insider Program Updates are available Reviews are in Gaming news Great deals to check Windows 11 and Windows 10 Here, we talk about everything happening around Microsoft's latest operating system in the Stable channel and preview builds: new features, removed features, controversies, bugs, interesting findings, and more. And, of course, you may find a word or two about older versions. At Computex 2026, together with NVIDIA, Microsoft announced the Surface Laptop Ultra, its most powerful laptop to date, powered by NVIDIA's RTX Spark processor. Details about this computer are currently scarce, as Microsoft has only revealed certain parts of its specs. So far, we know that the computer has a 15-inch mini-LED display, a rich set of ports, a powerful processor, and all-day battery life. It also comes with a new wallpaper, which you can already download here in full resolution. The Surface Laptop Studio is not the only NVIDIA-powered Surface, which Microsoft unveiled this week. At Build 2026, the company also debuted the Surface RTX Spark Dev Box, an odd-shaped desktop with a 20-core NVIDIA Grace CPU and an NVIDIA Blackwell RTX GPU with 6,144 CUDA cores and fifth-generation Tensor Cores with FP4 precision, connected via the NVIDIA NVLink-C2C chip-to-chip interconnect for high performance. According to Microsoft, it can run models with up to 120 billion parameters locally without relying on cloud GPU infrastructure. These two new Surface devices are likely to cost quite a lot, and for those who need a more affordable device, Microsoft is preparing the next-gen Qualcomm-powered Surface Pro and Surface Laptop. This week, details about these two devices leaked in plenty of detail. Other announcements at Build 2026 include the following: Microsoft unveils new security tools for IT admins and developers building AI products Microsoft announces Scout, an OpenClaw-powered personal agent for enterprise customers Microsoft unveils MAI-Thinking-1 reasoning and MAI-Code-1 coding models Microsoft announced a new Windows 11 native command-line utility Microsoft unveils Majorana 2 quantum chip, accelerating commercial timeline to 2029 Microsoft believes that AI agents will eventually replace apps through Project Solara Microsoft introduces Web IQ, a Bing-powered search system built for AI agents Last week, Microsoft released a new Experimental build, which introduced a major Start menu upgrade. It now lets you toggle off specific parts of the menu without affecting other features, resize the menu, and hide additional UI elements. We published a closer look here, so if you want to know what Microsoft is cooking without enrolling in the Insider program and installing unstable builds, check it out. Speaking of new features, many users are very annoyed about the way Microsoft delivers them. Recently, a frustrated user shared their experience with gradual rollouts, and even Microsoft engineers admitted there is a flaw in the system that prevents new features from applying properly. One of those new features includes the ability to uninstall AI models in Windows 11 with a single click. Windows 11 is finally getting fixes for its slow context menus. Marcus Ash from Microsoft confirmed that the company is working on fixing Windows 11's context menus. Reworked context menus are going to be faster, simpler by default, and "configurable to what you use most." According to Marcus, Microsoft will share more details soon. Windows Insider Program Windows 11 preview builds, released last week, are now available for download as standalone ISO files. These days, Microsoft regularly pushes new images, allowing users to clean-install its recent Windows 11 preview builds faster and easier. If you want to try the latest Windows 11 features without jumping through the Windows Update hoops, get those new images here. Sadly, Microsoft did not release new Windows 11 preview builds this week. Come back next time. Updates are available This section covers software, firmware, and other notable updates (released and coming soon) delivering new features, security fixes, improvements, patches, and more from Microsoft and third parties. Microsoft is preparing new features for Teams. Later this month, the messenger will receive a new download manager with auto-dismissing notifications, reducing clutter and making the overall experience less annoying when dealing with downloads. Mozilla released Firefox 151.0.3, a new bug-fixing update for the browser. It is a small release, which fixes problems with pasting into text fields and the oversized VPN button on the toolbar. The update is now available for all users in the Release channel. Here are other updates and releases you may find interesting: VS Code 1.123 introduces massive upgrades for persistent AI developer workflows Microsoft OneDrive is getting a simple yet much-needed feature Microsoft faces heat after quietly blocking promised Office features on Apple systems Microsoft resumes forced Copilot app installation on some Windows PCs Browser vendors pen an open letter to Microsoft, saying "enough is enough" Here are the latest drivers and firmware updates released this week: AMD Radeon Software 26.6.1 with optimizations for F1 25: 2026 Season, World of Tanks: HEAT, and various bug fixes. Reviews are in Here is the hardware and software we reviewed this week Steven Parker dropped more mini PC reviews this week. GEEKOM Air12 2026 Edition is a low-power, affordable computer with an Intel Tiger Lake Pentium Gold processor, up to 16GB of memory, and 512GB of storage, costing just $349. It is light, quiet, energy efficient, and has modern ports on the front. However, the front-facing USB Type-C is data-only, and there are some quirks with the computer's memory, so check out the full review. The AMD RX 9070 GRE has been released worldwide, and we published a benchmark review comparing this powerful graphics card to the RX 9070 XT, 7800 XT, the NVIDIA RTX 5070, and RTX 4070. It has solid, balanced performance, plenty of RAM, and low temperatures, but watch out for mediocre ray tracing performance and not the best efficiency. Also, we reviewed the Cuktech 10 Ultra, a compact, high-power charger with four ports and a big display full of various stats. This tiny charger can pull nearly 120W and spread that power according to each connected device's needs. It also comes with a high-quality 240W cable, three power modes, and retractable prongs. The best part? It is quite affordable, just make sure you have an outlet placed in the right spot to benefit from the built-in display. On the gaming side Learn about upcoming game releases, Xbox rumors, new hardware, software updates, freebies, deals, discounts, and more. Do you remember the ASUS ROG Xbox Ally, Microsoft's first handheld console designed in partnership with ASUS? This week, ASUS revealed a new version of the device to celebrate twenty years of its Republic of Gamers brand. The new ROG Xbox Ally X20 features an OLED display, a transforming D-Pad, TMR sticks, and other changes. However, the chip inside the console is still the same. Forza Horizon 6 launched last month to critical acclaim, but the game will soon have a new rival made by those who used to work on Forza Horizon titles. Mike Brown from Maverick Games announced Clutch, an upcoming racing game with a story-driven campaign, deep car customization, and rich multiplayer. The game is coming to PC, Xbox Series X|S, and PlayStation 5 in Spring 2027. The next update for Minecraft now has a release date. This week, Mojang announced that Chaos Cubed will be available on June 16, 2026. In addition, Mojang published a teaser of the next Minecraft movie. A Minecraft Movie Squared has now been confirmed for a release somewhere in 2027. NVIDIA GeForce Now is getting 18 new games in June. Those include Jurassic World Evolution 3, Fatekeeper, GOALS, Gothic 1 Remake, NTE: Neverness to Everness, and more. If you are a Game Pass subscriber, you can also get new games soon: Persona 5 Royal, Starseeker: Astroneer Expeditions, and more are coming to the service this month. Sumer Game Fest 2026 happened this week, where we saw plenty of new games, including Alien Isolation 2, Final Fantasy VII Remake Part 3, Gen Atlas from the Shadow of the Colossus creator, a new Cuphead game in 8-bit style, a new expansion for Mafia: The Old Country, and more. Finally, here are this week's Weekend PC Game Deals, full of discounts and the latest freebies from the Epic Games Store. Other gaming news includes the following: God of War Laufey announced, introducing Kratos' wife as the new protagonist Ori studio's No Rest for the Wicked 1.0 release and console plans announced Microsoft launches Godot Sample to streamline Xbox PC game development on the engine Great deals to check Every week, we cover many deals on different hardware and software. The following discounts are still available, so check them out. You might find something you want or need. Samsung 990 PRO SSD 2TB NVMe - $389.99 | 39% off Sonos Sub 4 - Wireless Subwoofer - $759 | 16% off Logitech MX Creative Console - $159.99 | 20% off This link will take you to other issues of the Microsoft Weekly series. You can also support Neowin by registering for a free member account or subscribing for extra member benefits, along with an ad-free tier option.
    • Let's goooooooo! I've been loving the entries so far! I still have to finish Rebirth (things have been busy!)! Excited for this next installment.
    • "Revelation?" I was hoping for this episode to be called "Reunion". Oh, well... In a related note, the Final Fantasy VII compilation has received an EC entry, short for Ever Crisis. For those who don't know, it already had AC, BC, CC, and DC entries, short for Advent Children, Before Crisis, Crisis Core, and Dirge of Cerberus. I hope it doesn't get an FC entry becaude that would be a freakin' crisis.
  • Recent Achievements

    • Week One Done
      pestcontrol46 earned a badge
      Week One Done
    • One Month Later
      pestcontrol46 earned a badge
      One Month Later
    • Week One Done
      JKR earned a badge
      Week One Done
    • Rookie
      moog19 went up a rank
      Rookie
    • Mentor
      grik went up a rank
      Mentor
  • Popular Contributors

    1. 1
      +primortal
      515
    2. 2
      PsYcHoKiLLa
      277
    3. 3
      Skyfrog
      76
    4. 4
      +Edouard
      71
    5. 5
      FloatingFatMan
      68
  • Tell a friend

    Love Neowin? Tell a friend!