Recommended Posts

Everyone bitching is making not one iota of sense. Blizzard+Launch= A COMPLETE frickin' disaster. Always will. They got you and they don't give a crap. They know you'll bitch but you'll still fork over your $$$ anyway.

Unfortunately I would have to agree with you. But it is about damn time that customers stand up and fight back against poor customer experiences across the board. While I am hopeful that Diablo III will turn out to be a quality game in the end, it is completely unfair to customers to have to put up with this crap to begin with.

Isolated issues don't represent everyone. Remember that the QQ on the forums is much louder than those who are actually stuck in game having fun. Of course, they're never on the forums to tell everyone, "YO DAWG, HAVIN FUN M8! K BYE"

Also, maybe this is your first launch because there have been plenty worse. Not that it justifies it in any way, but not everything is foreseeable with the varying equipment people use from one PC to the next or what have you.

Lastly, if these kinds of things annoy you, I'd recommend not purchasing any sort of technology on release day. This is just the nature of the beast with just about... everything!

Wow, just wow.. two emergency server maintenance sessions in the first 12 hours. And this is primarily a single player game. There should not be any issues.

Wow, just wow.. two emergency server maintenance sessions in the first 12 hours. And this is primarily a single player game. There should not be any issues.

The first two may have been primarily single player, however as shown with the design and community backend.. they are really pushing for multi-player.

I could be wrong here, but the last time I checked Blizzard were quite good with their customers. The actual message you want Blizzard to hear is, "Guys, how about some better preparation when launching future products?"

Considering that's the message you want to send, it would be worth pointing out that Blizzard isn't the only group to have launch issues. All games have launch issues, especially looking at the multiplayer aspects.

That wouldn't be the actual message I would want Blizzard to hear. Blizzard are not newbs, they knew what they were getting into, and they ****ed it up anyway. I think anybody who is seriously ****ed about this has every right to be. Requiring you to be logged in at all times is just absolutely ridiculous, they should have had an offline single player option.

Except that betas usually have 1/10 of what the entire final version game base will be. You can run the algorithms as to what you need, but you won't always be prepared for everything (esp. a mass rush to login at the same time). How is it possible to prepare for that while saving money? Too few servers...angry customer base....Add too many extra servers to process requests = spend way more money and upset shareholders.

They have past experiences to go by. Blizzard is not new to this by any stretch. WoW and Starcraft II also put massive stresses on their systems upon launch. Those who do not learn from the past are doomed to repeat it. Those who do not stand up for what is right are merely pawns for those who do wrong. We could even expand this to software in general as there have been many substandard products thrust upon consumers and we have little to no legal recourse. It has to stop! Software companies need to be held responsible for their mistakes just as manufacturers of tangible goods are. Laws need to be changed to prevent them from hiding behind their EULAs and using them as blanket "its never our fault" policy. They must start taking responsibility for what they do/neglect to do.

The first two may have been primarily single player, however as shown with the design and community backend.. they are really pushing for multi-player.

Doesn't change the fact that a lot, maybe even most will play it as a pure single player game.

It appears that Blizzard has stooped to Apple's level. Some posts on Battle.net forums detailing users grievances with logon issues are being censored. Seems like they are trying to shut us up but are having a hard time keeping pace with our fury. Keep on fighting the good fight and let your voices be heard.

It appears that Blizzard has stooped to Apple's level. Some posts on Battle.net forums detailing users grievances with logon issues are being censored.

They've done that for a long, long time. I didn't buy Diablo 3 for that and many more reasons. I only want it for single person play, I don't want the security risks included with having it attached to a battle.net account, and I don't want to have to be online, so they really have forced me to not purchase the game and help develop the D3 Server emulators.

Money talks. You don't like the way Blizzard does things; don't buy their next release!

Starcraft and Diablo II were great games, made Blizzard millions and were not plagued with the problem of people not being able to play period. Maybe for online play but not for single player or LAN. The problem not only lies with Blizzard, but with all major game publishers as many have adopted similar systems in an attempt to reduce piracy. Again I fully understand that their intent is to protect their investment and maximize profits, but providing a quality playable product to paying customers should not take a back seat to that immediate $$$. Customer service 101 - Treat ALL prospective and current customers with dignity and respect, even if it doesn't give you an immediate reward. Customers always remember poor service. It is rather unfortunate that there is little true competition between game publishers these days. There are few small studios left as most of them have been bought out by EA and Activision/Blizzard. Since the rampant acquisition of smaller game studios started, quality and variety of games has drastically diminished.

Wow- $14.99 a month x how many users? 10+ years to develop an upgrade to a VERY popular game at the time x $60.00 for the game. You can't tell me that Blizzard is not responsible for a ridiculous mess with WoW as well as Diablo III. This should not be happening in this day and age. And that is the reason you have failed. ;)

Money talks. You don't like the way Blizzard does things; don't buy their next release!

LOL I didn't buy this one (or StarCraft II, either, but for a different reason: since they decided to split it into 3 games I'm just going to wait until all 3 are released and packaged as a box set in a few years; even though I like the story, it's not really my kind of game and I still haven't beaten the original StarCraft or even played the Brood War expansion, so I might wanna get through that, first--maybe).

Not too much issue with the online play. My only potential gripe would be (and I pray it never happens) if my modem were to crap out on me and I would have to wait a couple days to get a new one. I wouldn't be able to play the game offline. Again, not likely to happen, but if it did, it would suck that I couldn't play the game, even by myself.

Wow, just wow.. two emergency server maintenance sessions in the first 12 hours. And this is primarily a single player game. There should not be any issues.

Emergency server issues you say? Twice in 12 hours?! That's MADNESS! Unheard of! /s

Seriously, welcome to MMO's? I also hope you don't think that I'm defending Blizzard at all. I just have a firm belief of "lol @ early adopters" because I figure it's best to be a responsible consumer and wait to see how things pan out before I hurry off to throw my money at a company.

And my apologies if I'm coming off as a dick too. I'm just saying that all these problems with an online game are not a shocker, by any means. Yes, I get that it's a single player game. But you KNEW as a consumer (at least should have) what you were buying into, how things were going to run. (at least I really hope you did). Not much I can tell ya other than to tough it out. :ermm:

Doesn't change the fact that a lot, maybe even most will play it as a pure single player game.

I always did. :p

I cant understand why people buy into blizzard and activision cool aid

http://kotaku.com/5910480/last-nights-diablo-iii-debacle-demonstrates-the-problem-with-always+online-games

People should have some dignity and stop supporting this kind of bshit, its incredible how the industry its going to a path of self destruction.... I wont buy this and i didnt buy starcraft 2 neither.... This thing need to stop.

This topic is now closed to further replies.
  • Posts

    • The Vibe Coding Playbook: Building Your Tech Business with AI —was $35, now FREE by Steven Parker Claim your complimentary copy (worth $35) of "The Vibe Coding Playbook: Building Your Tech Business with AI" for free, before the offer ends on June 23. Description A detailed and up-to-date walkthrough for entrepreneurs with limited (or non-existent) coding skills who want to build profitable software companies using new gen-AI tools. In The Vibe Coding Playbook: Building Your Tech Business With AI, renowned AI and data science educator Siraj Raval walks you through exactly what you need to do to build a technology business with generative AI-powered code assistants. Raval offers step-by-step guidance for non-technical professionals and entrepreneurs interested in creating scalable, profitable enterprises without spending years learning how to code. This book conceives of new artificial intelligence tools, like Cursor, as “co-founders,” lighting your way to constructing valuable software products and services. You’ll learn to build minimally viable products (MVPs), iterate on your software products as you develop and after launch, and grow your company while maintaining a lean, efficient, solopreneur-focused structure. Inside the book: Detailed guidance for entrepreneurs interested in creating powerful tech solutions for niche problems and markets without hiring expensive software developers Strategies for using generative AI tools to substitute for traditional technical co-founders Illustrative case studies from real-world founders who built successful technology businesses without learning to code Useful tools for non-technical entrepreneurs, including prompt libraries, decision trees, QR codes linking to video tutorials demonstrating key techniques, and access to an exclusive online community of like-minded founders Perfect for ambitious professionals and entrepreneurs who want to build a successful technology company now – using commercially available AI tools – The Vibe Coding Playbook is your personal roadmap to creating useful and profitable software for customers without learning how to code. How to download for free Please ensure you read the terms and conditions to claim this offer. Complete and verifiable information is required in order to receive this free offer. If you have previously made use of these offers, you will not need to re-register. Was $35, but is now FREE | Below free offer link expires on June 23. The Vibe Coding Playbook: Building Your Tech Business with AI The below offers are also available for free in exchange for your (work) email: The Vibe Coding Playbook: Building Your Tech Business with AI ($35 Value) FREE - Expires 6/23 The Persuasion Engine: How Any Business Can Use AI-Powered Neuromarketing to Understand and Win Customers ($28 Value) FREE - Expires 6/24 How to Do More with Less: Future-Proofing Yourself in an AI-driven Economy ($28 Value) FREE - Expires 6/30 Cloud Security Fundamentals: Building the Foundations for Secure Cloud Platforms ($131.95 Value) FREE - Expires 7/1 The Complete Free AI Learning: Master ChatGPT, Claude, Gemini & More ($21 Value) FREE How to Build an AI Design Workflow with Gamma ($21 Value) FREE The Ultimate Linux Newbie Guide – Featured Free content Python Notes for Professionals – Featured Free content Learn Linux in 5 Days – Featured Free content Quick Reference Guide for Cybersecurity – Featured Free content We post these because we earn commission on each lead so as not to rely solely on advertising, which many of our readers block. It all helps toward paying staff reporters, servers and hosting costs. Other ways to support Neowin The above deal not doing it for you, but still want to help? Check out the links below. Check out our partner software in the Neowin Store Buy a T-shirt at Neowin's Threadsquad Subscribe to Neowin - for $14 a year, or $28 a year for an ad-free experience Disclosure: An account at Neowin Deals is required to participate in any deals powered by our affiliate, StackCommerce. For a full description of StackCommerce's privacy guidelines, go here. Neowin benefits from shared revenue of each sale made through the branded deals site.
    • Rockstar confirms Grand Theft Auto VI pre-orders begin next week, unveils cover art by Pulasthi Ariyasinghe The release date of Grand Theft Auto VI has moved quite a lot since its original announcement in 2023, but it finally looks like the game has found its final launch slot. Rockstar today had a new video upload on its YouTube channel, and while it wasn't a new trailer for the game, the company revealed two things. This was the pre-order kickoff date for Grand Theft Auto VI as well as the game's official cover art. The company revealed that June 25 is when fans of the series will be able to pre-order their copy of Grand Theft Auto VI. Pre-orders will be available both digitally and in retail stores. The newly unveiled cover art shows off the two new protagonists, as well as a few more characters that are probably vital to the campaign storyline. Shots of vehicles players can use like a light helicopter, motorcycle, sports car, and speed boat are also seen here, alongside a shot of a crocodile. "Jason and Lucia have always known the deck is stacked against them," says Rockstar describing the campaign's protagonist duo. "But when an easy score goes wrong, they find themselves on the darkest side of the sunniest place in America, in the middle of a conspiracy stretching across the state of Leonida — forced to rely on each other more than ever if they want to make it out alive." Grand Theft Auto VI is coming to Xbox Series X|S and PlayStation 5 on November 19, 2026. A PC version has not been confirmed yet, though it's expected by many to land after the console release. When asked about this, the Take-Two CEO says it considers the core audience for the Grand Theft Auto franchise to be on consoles.
  • Recent Achievements

    • Week One Done
      Huge Trailer earned a badge
      Week One Done
    • Week One Done
      Classifyskilleducation earned a badge
      Week One Done
    • One Month Later
      eurospharma62 earned a badge
      One Month Later
    • Week One Done
      With What earned a badge
      Week One Done
    • Week One Done
      Harris Gilbert earned a badge
      Week One Done
  • Popular Contributors

    1. 1
      +primortal
      552
    2. 2
      +Edouard
      169
    3. 3
      PsYcHoKiLLa
      72
    4. 4
      Michael Scrip
      64
    5. 5
      ATLien_0
      64
  • Tell a friend

    Love Neowin? Tell a friend!