Recommended Posts

So you are mad at blizzard for forgetting your password and your secret question answer?

Actually, I somewhat recently had to retrieve my Battle.net password, and the process is nearly impossible. I eventually had to call Blizzard and spend hours on the phone. Their customer support in general really needs some work, and trying to get support through their website is horrible; it's like a seemingly never-ending circle jerk in Hell.

Actually, I somewhat recently had to retrieve my Battle.net password, and the process is nearly impossible. I eventually had to call Blizzard and spend hours on the phone. Their customer support in general really needs some work, and trying to get support through their website is horrible.

I got mine in less than a minute.

why should you have to log in and possibly wait in a que to play a Single Player game? not to mention the fact that if you lose internet at any time while playing you get kicked out (still talking about single player here)

It's not a single player game though. If it were single player you wouldn't need an always on internet connection. That's what people aren't seeing, the game isn't single player. It's multiplayer with the option to play alone (online).

there are online elements of the game you know, you can group with up to 4 people from the "internets" in "single player".. there's battle.net, the auction house.. and it's not done to combat piracy it's done to delay it so people will buy it at launch, every game gets cracked eventually...but as yet d3 has not

It's not a single player game though. If it were single player you wouldn't need an always on internet connection. That's what people aren't seeing, the game isn't single player. It's multiplayer with the option to play alone (online).

Or is it a single player game with the option to play with friends? Diablo, to me, should be that.

Actually, I somewhat recently had to retrieve my Battle.net password, and the process is nearly impossible. I eventually had to call Blizzard and spend hours on the phone. Their customer support in general really needs some work, and trying to get support through their website is horrible.

Wait, so did you not have access to your email address the account was setup with or what? I would've thought it'd be as simple as an email being sent to you to reset it.

Actually, that's exactly what I did with my old WoW account. Mine got compromised since it didn't have an authenticator on it (stopped playing the account in BC). I recently got it unbanned by submitting it through their online ticket form. Took 2 hours total between waiting for a GM to handle my ticket, sending them proof of identity, and unbanning the account. Maybe they had a high volume the day you called? :s

It's not a single player game though. If it were single player you wouldn't need an always on internet connection. That's what people aren't seeing, the game isn't single player. It's multiplayer with the option to play alone (online).

It's single player with coop.

It's single player with coop.

The way it's designed with emphasis on the online, with the battle.net friends, and such. Also the way the server is written, and the online elements. it's not. It is an always online game, just you either have people playing with you or not.

All "single player" game in D3 are fully online games. It's up to you to allow others to join, or if you want to join another game. As no "co-op" mode must be entered, it isn't single player with option to co-op. It's fully online the option is to lock your game or not.

User score of this game reflect the whole debacle of the need of an "online connection" on a single player game....

http://www.metacritic.com/game/pc/diablo-iii

The game itself its a downgrade in every single aspect, the art seems like WOW with better graphics, the skills and customization its dumbed down, and annoying DRM dont help neither, its even worse than SC2.

ZmCme.png

IuZge.png

Kotaku coverage:

http://kotaku.com/5910662/when-it-comes-to-diablo-iii-error-3003-is-the-new-error-37

http://kotaku.com/5910480/last-nights-diablo-iii-debacle-demonstrates-the-problem-with-always+online-games

http://kotaku.com/5910995/diablo-iiis-error-37-dont-call-it-a-comeback

Destructoid:

http://www.destructoid.com/metacritic-user-reviews-tear-diablo-iii-apart-227545.phtml

As many said before vote with your wallets do not buy this.... i avoided starcraft 2 and i guess i pass on this one too, the lack of self dignity and current industry trends its killing the gaming, we have to stop this now or this will only get worse....

The way it's designed with emphasis on the online, with the battle.net friends, and such. Also the way the server is written, and the online elements. it's not. It is an always online game, just you either have people playing with you or not.

All "single player" game in D3 are fully online games. It's up to you to allow others to join, or if you want to join another game. As no "co-op" mode must be entered, it isn't single player with option to co-op. It's fully online the option is to lock your game or not.

which is what everyone is saying they don't like, we're not arguing how it is, we're arguing that it shouldn't be the way it is

the fact that if my internet is down for one reason or another or i'm on the go with my laptop and don't have access to the internet I won't be able to play a game by myself that i bought with my own money is just stupid any only hurting us

The way it's designed with emphasis on the online, with the battle.net friends, and such. Also the way the server is written, and the online elements. it's not. It is an always online game, just you either have people playing with you or not.

All "single player" game in D3 are fully online games. It's up to you to allow others to join, or if you want to join another game. As no "co-op" mode must be entered, it isn't single player with option to co-op. It's fully online the option is to lock your game or not.

Well of course it?s an always online game, that?s what people are complaining about. The gameplay (sans the real auction house) doesn?t require the game to be always online. It was a design decision made for financial reasons, not player experience.

My concept for Blizzard saying that it should be online only to prevent folks from hacking items to sell on the auction house is to have offline characters and online characters and only allow you to use the auction house with items from online characters. and give the user the choice of which type of character they want to make at the beginning. This would help people that dont want to use any of the online functions.

However, I like the idea of being able to say "Hey want to help me with this quest?" and a friend can jump right into the game with me. However, i dont think they should force you to do it.

The way it's designed with emphasis on the online, with the battle.net friends, and such. Also the way the server is written, and the online elements. it's not. It is an always online game, just you either have people playing with you or not.

All "single player" game in D3 are fully online games. It's up to you to allow others to join, or if you want to join another game. As no "co-op" mode must be entered, it isn't single player with option to co-op. It's fully online the option is to lock your game or not.

So Saints Row 2 + 3, Fable 2 + 3 and Gears of War 1, 2 + 3 aren't single-player games because your friends can join you without entering a special Co-Op mode?

My concept for Blizzard saying that it should be online only to prevent folks from hacking items to sell on the auction house is to have offline characters and online characters and only allow you to use the auction house with items from online characters. and give the user the choice of which type of character they want to make at the beginning. This would help people that dont want to use any of the online functions.

However, I like the idea of being able to say "Hey want to help me with this quest?" and a friend can jump right into the game with me. However, i dont think they should force you to do it.

Ya, im growing to like this mode a little more.

First, the game you make is private, except friends can pop in and out. You have the option to make it public though.

Last night while playing, I found a good stat yellow chest peice for a Demon Hunter. I was level 21, and this armor peice was for around lvl9. Well, just so happened to be a friend on who was a Demon Hunter and Level 9. I told him, " hey, when you get the chance , hop into my game and ill give you this awesome armor. And boom, he jumped in, grabbed it, and jumped out to go back to his story. It is a good thing to be able to just join friends so easily. There are downsides, but I found at least a plus side to this :)

Wait, so did you not have access to your email address the account was setup with or what? I would've thought it'd be as simple as an email being sent to you to reset it.

Actually, that's exactly what I did with my old WoW account. Mine got compromised since it didn't have an authenticator on it (stopped playing the account in BC). I recently got it unbanned by submitting it through their online ticket form. Took 2 hours total between waiting for a GM to handle my ticket, sending them proof of identity, and unbanning the account. Maybe they had a high volume the day you called? :s

Oh, yes, I had access to my email address. The problem was, in order to get my password reset, I had to log into customer support with my email address and password. Effing retarded lol. It took a couple days of me messing around with their ****ty website before I called, and then most of that time was spent on hold; once I actually got to talk to a person I had a password reset email sent within like 2 minutes.

what i hate about the 'always connected' thing, is i'll be 90% of the way through a level, and the server will drop me, and when i log back in, i'm alllll the way back at the last checkpoint, with nothing completed! UUGGHHH

That exact thing just happened to me! lol

"OMG Diablo wants me to be online all the time?! No way, I say! My time is important to me - I want to pretend like I still have dial-up!"

I swear, people bitch about the dumbest things. Granted, I too was skeptical about the so-called "DRM" about Diablo, but then I grew

up. What's wrong with having to be online to play it? This isn't the 90s anymore.

So the launch was screwed up... surprise? This is a Blizzard game, folks. They're notorious for underestimating server load, how many players they have, and how popular their games are. But if there's one lesson to be learned from it all, it's this: wait a while and try again. Epic, I know.

So the launch was screwed up... surprise? This is a Blizzard game, folks. They're notorious for underestimating server load, how many players they have, and how popular their games are. But if there's one lesson to be learned from it all, it's this: wait a while and try again. Epic, I know.

I totally heard that in Deckard Cain's voice. :laugh:

"OMG Diablo wants me to be online all the time?! No way, I say! My time is important to me - I want to pretend like I still have dial-up!"

I swear, people bitch about the dumbest things. Granted, I too was skeptical about the so-called "DRM" about Diablo, but then I grew

up. What's wrong with having to be online to play it? This isn't the 90s anymore.

like i said in a previous post, i have no problem with having to be online when it starts to do a check, but having to repeat 30+ minutes of game play because their server drops me is NOT fun...

While I think Blizzard should have done what he suggested earlier in the video of have two characters one stored on your computer for single player and one stored on the server for multiplayer (just like D2) I also think that these server issues are just a disadvantage of having your characters in the cloud however I prefer the advantage of knowing that my character will always be there.

If for whatever reason my HDD dies and I find out everything is gone then I would have lost all of the effort I have put into games and most probably would give up and not play them... However with characters stored on the cloud you just login and you're good to go.

But the problem is Blizzard don't give us that option which yeah I agree is kind of stupid queuing for a single player game!

"OMG Diablo wants me to be online all the time?! No way, I say! My time is important to me - I want to pretend like I still have dial-up!"

I swear, people bitch about the dumbest things. Granted, I too was skeptical about the so-called "DRM" about Diablo, but then I grew

up. What's wrong with having to be online to play it? This isn't the 90s anymore.

Well, for starters, playing it years down the line may be impossible when Blizzard decides to **** everybody who bought the game and shut down the servers. Probably most people won't care at that point and we'll be playing Diablo 5 or something, but that's not the point.
This topic is now closed to further replies.
  • Posts

    • I bought this game. Played it for an hour, and then got a refund from Steam. Not a fun game at all.
    • Nothing Ear buds with active noise cancellation are at their lowest price ever with 51% off by Fiza Ali Amazon is currently offering the Nothing Ear wireless earbuds at their lowest price ever with 51% off limited prime deal. The earbuds feature an 11mm dynamic drivers with a ceramic diaphragm, and support high-resolution audio codecs including AAC, SBC, LDAC, and LHDC 5.0. They support active noise cancellation of up to 45dB across a frequency range of up to 5000Hz, and include a smart ANC algorithm, adaptive noise cancellation, and a transparency mode that allows surrounding sounds to be heard when needed. Connectivity is provided via Bluetooth 5.3, with support for multiple profiles including HFP, A2DP, AVRCP, and others. The earbuds also support dual connection, allowing them to be paired with two devices at the same time. Additional features include IP54 water and dust resistance for the earbuds and IP55 for the charging case, in-ear detection, pinch controls, low-latency mode, Google Fast Pair, Microsoft Swift Pair, and a three-microphone system per earbud for clearer voice calls. The Nothing X app, available on Android and iOS, provides access to custom EQ settings, bass enhancement, personal sound profiles, ear tip fit testing, firmware updates, customisable controls, dual-device management, and a find-my-earbuds feature. In terms of battery performance, each earbud has a 46mAh battery and the charging case has a 500mAh capacity. With active noise cancellation (ANC) turned off, the earbuds should offer up to 8.5 hours of playback on a single charge and up to 40.5 hours in total with the charging case. With ANC enabled, playback should last up to 5.2 hours on the earbuds and up to 24 hours with the case. For calls, talk time should reach up to 5 hours on the earbuds and 23 hours with the case when ANC is off, while ANC on should provide up to 4 hours on the earbuds and 18 hours with the case. Finally, fast charging should deliver up to 10 hours of playback from 10 minutes of charging when ANC is disabled. Nothing Ear Wireless Earbuds Bluetooth: $73.15 (Amazon US) - 51% off Good to know This Amazon deal is U.S. specific, and not available in other regions unless specified. We only use first-party seller links (at the time of article publishing); ensure that you purchase from a first-party seller link only. Check out Today's Deals on Amazon | or our recent tech deals. Become a Prime member (for Students or SNAP) via Neowin Get Prime Access - Prime for half price (for qualifying Medicaid, EBT, SNAP) Subscribe to Prime Video, Audible Plus, Music Unlimited or Kindle Unlimited via Neowin As an Amazon Associate, we earn from qualifying purchases.
    • Microsoft officially launched its Copilot Cowork enterprise AI agent on June 16, 2026, switching to usage-based pricing on the same day it disclosed it is considering a Microsoft-hosted version of China's DeepSeek V4 as a lower-cost engine for the platform — a pairing that puts the company on a collision course with both its enterprise customers' security teams and a White House that has spent months trying to wall off Chinese AI from American infrastructure.................... https://www.techtimes.com/articles/318647/20260618/microsoft-eyes-deepseek-v4-copilot-cowork-what-azure-hosting-cannot-fix.htm  
    • Forza Horizon 6 gets another hotfix for one of the game's online modes by Taras Buria Recently, Forza Horizon 6 players discovered an interesting glitch that allowed farming a crazy amount of in-game credits in a few minutes. Playground Games quickly pulled the plug on the exploit by disabling one of the game's online modes, and today, the studio is rolling out another hotfix. In my review, I complained about the game still showering gamers with cars, credits, and wheelspins. As such, earning money in Forza Horizon 6 is not a particularly difficult task. You simply have to play the game, crazy, I know. However, people still found an easier path to becoming a billionaire in Forza Horizon 6. All you had to do was purchase the Hummer EV, install a specific tune, shift in reverse while going at about 15 MPH, hit a wall, and get launched into the stratosphere at the speed of light. While mid-air, launch Eliminator and quickly get eliminated. Boom, the game just awarded you with a few million in-game credits. Initially, Playground Games disabled Eliminator to prevent people from farming credits. Now, following the release of the first balancing update, developers are rolling out a new update that re-enables Eliminator and gives users a free McLaren Sabre as a gesture of goodwill. Here is the changelog: One critical issue remains unpatched, though. There are quite a few reports of the game wiping gamers' saves, and developers are still looking into that. To avoid potential data loss, Playground Games recommends taking one of the steps outlined in a previously published support article.
  • Recent Achievements

    • First Post
      AndreaB earned a badge
      First Post
    • Week One Done
      Huge Trailer earned a badge
      Week One Done
    • Week One Done
      Classifyskilleducation earned a badge
      Week One Done
    • One Month Later
      eurospharma62 earned a badge
      One Month Later
    • Week One Done
      With What earned a badge
      Week One Done
  • Popular Contributors

    1. 1
      +primortal
      592
    2. 2
      +Edouard
      172
    3. 3
      PsYcHoKiLLa
      76
    4. 4
      Michael Scrip
      68
    5. 5
      neufuse
      64
  • Tell a friend

    Love Neowin? Tell a friend!