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Next up, they're dropping Windows Audio. $19.95 for Windows Audio pack to playback sound in Windows 8 ... I kid.

Office can be done in metro, honestly when the time comes and WinRT metro apps can run on the "desktop" then they won't be limited to full screen. But even if they are full screen, or two of them snapped, for the majority of people that's enough. The usage cases where a person needs to see more than 2 windows at the same time on their screen starts to drop. It's the same with the multimon stats, after the 2nd monitor the % of usage drops like a brick in water.

Often when I'm doing work I'd have the app I'm working in and my browser, that's still two windows. Regardless, the limitations are mostly due to the framework and not really the UI. Since everyone agrees the desktop isn't going anywhere then I think we can agree that the WinRT framework/platform will move over to it as well in time. Right now the desktop just feels like the old work area for Win32 apps etc but I really believe that come Win9 it won't be like that anymore.

Office can be done in metro, honestly when the time comes and WinRT metro apps can run on the "desktop" then they won't be limited to full screen. But even if they are full screen, or two of them snapped, for the majority of people that's enough. The usage cases where a person needs to see more than 2 windows at the same time on their screen starts to drop. It's the same with the multimon stats, after the 2nd monitor the % of usage drops like a brick in water.

Often when I'm doing work I'd have the app I'm working in and my browser, that's still two windows. Regardless, the limitations are mostly due to the framework and not really the UI. Since everyone agrees the desktop isn't going anywhere then I think we can agree that the WinRT framework/platform will move over to it as well in time. Right now the desktop just feels like the old work area for Win32 apps etc but I really believe that come Win9 it won't be like that anymore.

What you're saying is quite true, with multi mon usage being much lower IME than multi-windows/app usage. This is MS' challenge to create a one-size fits all. Metro apps running windows in the desktop would solve the issue. I'm not against having a Workstation SKU, and a Standard SKU. The fact that multimonitor use is up should be a cue that true multitasking is not going away, if Windows 8+ doesn't accomodate it, something else will.

To be honest, having multimonitors with Start Page in one monitor and desktop in another is the only thing that makes the Start Page and Live Tiles useful on the desktop IMO.

The point is that unlike classic, the desktop in Windows 8 is just an app and not an entire OS like classic was,

Wrong. Have you ever heard of explorer.exe? It's the same exe in Windows 8 (with an updated version ofc). If you kill explorer.exe, the start screen dies to, along with the Desktop, like the start menu & the Desktop in previous versions of Windows.

Office can be done in metro, honestly when the time comes and WinRT metro apps can run on the "desktop" then they won't be limited to full screen.

You know, you can actually get non-full screen Metro apps with a glitch. I don't think that MS has technical problem to run them on the Desktop, they just don't want to do it for the sake of "chromeless" apps concept.

Wrong. Have you ever heard of explorer.exe? It's the same exe in Windows 8 (with an updated version ofc). If you kill explorer.exe, the start screen dies to, along with the Desktop, like the start menu & the Desktop in previous versions of Windows.

You know, you can actually get non-full screen Metro apps with a glitch. I don't think that MS has technical problem to run them on the Desktop, they just don't want to do it for the sake of "chromeless" apps concept.

I wasn't aware of a glitch, that's interesting. And yeah, I don't think running them as a window is a technical problem but I just think that for now they want to limit them to the start screen and not the desktop. It could just be because, and this is a guess, that if you run them windowed now, like you say, they have no real window controls (min/max/close) etc like desktop windows. I also think that the "desktop" we'll have later won't be "explorer.exe". What I mean is that it will probably look mostly like it and act like it but it won't be like it is now where it feels like explorer is another app running on the shell (though MS just calls the start screen and desktop "the shell"). I think Windows 9 will be when it all comes together and we'll see the ability to have winrt apps like desktop win32 apps. MS is going to add more and more features/support into the winrt api/framework that win32 has and once they get close to the same level we should see this starting to take shape.

Another reason they're probably limiting metro apps to the start screen and in full screen only for now is probably also because of tablets since that usage case works best. I think trying to manage a number of windowed apps with touch can be a pain as well.

Yeah, "Metro" isn't really a new shell, it's just a set of features added to the existing shell.

btw, that AOL comparison pic is complete BS. classic grid alignment, IGA-style icons vs. 90s style randomly aligned text and shapes. yeah, I can't tell the difference at all. :rolleyes:

Some people here need to get their head checked (I'm talking to you Windows 8 haters). I'm a professional programmer and have been for 10 years, Me and my entire team are currently using Windows 8 and Visual Studio 11 to develop a huge application and website for a big company and we find that Windows 8 improved our workflow. We would never ever go back to 7.

  • Like 2

Some people here need to get their head checked (I'm talking to you Windows 8 haters). I'm a professional programmer and have been for 10 years, Me and my entire team are currently using Windows 8 and Visual Studio 11 to develop a huge application and website for a big company and we find that Windows 8 improved our workflow. We would never ever go back to 7.

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really people? is it really so hard to believe that some people actually find the metro start screen an improvement?

Absolutely not. Is it so hard to believe some people actually find the metro start screen a step backwards and nuisance on the desktop? MS has a tough job here and can't possibly please everyone. They're going for the lowest common denominator, or actually highest; casual user/general consumers and it will be great for them, even on the desktop. It will be great for everyone on tablets.

People complain all the time about changes in Windows, but never before has something actually taken so many backwards and added no clear value and committed a Windows no-no, makes many users less efficient.

It's not as good as its lovers thing, and not as bad as its haters think. By Windows 9 things should be smoothed over, MS will make it optional or allow Metro apps to run in desktop and windowed.

Some people here need to get their head checked (I'm talking to you Windows 8 haters). I'm a professional programmer and have been for 10 years, Me and my entire team are currently using Windows 8 and Visual Studio 11 to develop a huge application and website for a big company and we find that Windows 8 improved our workflow. We would never ever go back to 7.

Do you use the Metro interface?

Some people here need to get their head checked (I'm talking to you Windows 8 haters). I'm a professional programmer and have been for 10 years, Me and my entire team are currently using Windows 8 and Visual Studio 11 to develop a huge application and website for a big company and we find that Windows 8 improved our workflow. We would never ever go back to 7.

Stop making sense, it' doesn't sound good for the Metro haters

  • Like 2

I love the hate. I find it funny (in some cases, pathetic) how some people are misinformed about Windows 8 or simply refuse to learn. And my last post is real I'm not trolling and I use metro a lot (I got 30 apps), it's wonderful. Microsoft wanted to do something new and they did. If windows 8 makes using the computer harder than you are probably using it wrong.

Some people here need to get their head checked (I'm talking to you Windows 8 haters). I'm a professional programmer and have been for 10 years, Me and my entire team are currently using Windows 8 and Visual Studio 11 to develop a huge application and website for a big company and we find that Windows 8 improved our workflow. We would never ever go back to 7.

Yeah I agree, how dare people want to use the PC how they want to use it, should I bow down at your feet or do you just want me to kiss your ass just because you are a 'professional'?

If Microsoft truly believe in the superiority of the metro Interface over the Desktop, then why don't they use this PR opportunity to demonstrate this to the world via a public face-off between both versions of Windows? After all, they have been pushing the "Smoked By Windows Phone" meme for ages now? So not that difficult for them to arrange similar public displays to prove which OS (7 or 8) is the real deal when it comes to productivity.

(My suspicion is that we'll never see such an event as any computer professional worth his salt would be able to show how efficient the Desktop environment is every time).

Oh, & to keep on-topic: I am a huge fan of Aero & it's Glass effects. Beats looking at plain windows every time aesthetically. MS should leave the "App" - world to those who wish to waste time playing micro-paid for games on their Win 8 Pads. Not all of us want to do that.

If Microsoft truly believe in the superiority of the metro Interface over the Desktop...

What makes you think that they do think that one UI is superior to the other? As far as I can tell they recognise that the different interfaces work well for different usage scenarios. Metro works well for content consumption and the desktop works well for content creation.

The problem doesn't seem to be Microsoft (after all, they're giving you two interfaces, not forcing you to use just one) but users who seem to think they will be forced to use Metro for everything.

What makes you think that they do think that one UI is superior to the other? As far as I can tell they recognise that the different interfaces work well for different usage scenarios. Metro works well for content consumption and the desktop works well for content creation.

The problem doesn't seem to be Microsoft (after all, they're giving you two interfaces, not forcing you to use just one) but users who seem to think they will be forced to use Metro for everything.

I agree, the only problem on MS's side is that, for now, the two UIs don't match well. I expect this to change in Win9, or MS could surprise us and bring tweaks with the first service pack to win8. Either way the desktop is going to turn into another "workspace" for those who need to run multiple windows (3 or more basically) but I'm betting it'll also run metro apps in windowed mode as well when the time comes. I think the taskbar we know will change yet again and probably end up supporting live tiles as well, which would be very cool to have IMO.

Some people here need to get their head checked (I'm talking to you Windows 8 haters). I'm a professional programmer and have been for 10 years, Me and my entire team are currently using Windows 8 and Visual Studio 11 to develop a huge application and website for a big company and we find that Windows 8 improved our workflow. We would never ever go back to 7.

Thank you for informing of your experience. I haven't programmed much on my personal PC for a while, so I haven't been able to see whether Windows 8 would harm my productivity. I don't expect it would, but many others appear to think it would/does, which intrigues me.

I agree, the only problem on MS's side is that, for now, the two UIs don't match well. I expect this to change in Win9, or MS could surprise us and bring tweaks with the first service pack to win8. Either way the desktop is going to turn into another "workspace" for those who need to run multiple windows (3 or more basically) but I'm betting it'll also run metro apps in windowed mode as well when the time comes. I think the taskbar we know will change yet again and probably end up supporting live tiles as well, which would be very cool to have IMO.

Oh yes I agree that switching between interfaces is currently jarring. However, that's why I think it's a good idea to get rid of Aero Glass (or not use it as the default) - a flatter, Metro-ised UI on the desktop will make the transition from desktop to immersive much smoother.

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  • Posts

    • AMD RX 9070 GRE AI, Blender benchmarks vs 9070 XT, 7800XT, Nvidia RTX 5070, 4070 by Sayan Sen Earlier this week, we shared the first part of our review of AMD's new RX 9070 GRE. It was about the gaming performance of the GPU, and we gave it an 8 out of 10. As a follow-up, similar to how we did with the 9070 XT and non-XT, we are doing a dedicated productivity review for the RX 9070 GRE as well, where we compare it against the 9070 XT, 9070, 7800 XT, as well as Nvidia's 5070 and 4070. This will include AI, rendering, compute, and more benchmarks. AI performance, especially, is a very important metric in today's world, and AMD also promised big improvements thanks to its underlying architectural improvements. We will be pitching it against the data we already have for the RX 9070, and RX 9070 XT, but also the Nvidia 5070 FE, MSI GeForce RTX 4070 VENTUS 2X 12G, and Gigabyte Radeon RX 7800 XT GAMING OC 16G as they are in a similar price class, but also because we do not have a comparable 5060 Ti card lying around here that we can compare it against. Before we get underway, this is a collaboration between Sayan Sen and Steven Parker, who lent me his test bed. Also, there was no editorial input from AMD. First up, the specs of the RX 9070, 9070 XT, and 9070 GRE, which were given to us by AMD: Radeon RX 9070 GRE Radeon RX 9070 Radeon RX 9070 XT Boost Clock: Game Clock: up to 2.79GHz up to 2.20GHz up to 2.52GHz up to 2.07GHz up to 2.97GHz up to 2.40GHz Stream Processors 3,072 (48 CU) 3,584 (56 CU) 4,096 (64 CU) Ray Accelerator 48 56 64 AI Accelerator 96 112 128 ROPs 96 128 Texture Mapping Units 192 224 256 Memory 12 GB GDDR6, 18Gbps Clock, 192-bit Bus 432 GB/s 16 GB GDDR6, 20Gbps Clock, 256-bit Bus Effective Memory Bandwidth: 640 GB/s Infinity Cache 48 MB (3rd Gen) 64 MB (3rd Gen) Card Bus PCI-E 5.0 X16 Output 2x HDMI 2.1b 2x DisplayPort 2.1a Power consumption 220W 304W Recommended PSU 650W 750W Slot width 2x 3x Price (SEP) $549 $599 As you can see from the specs above, it is less than the standard RX 9070 in every way that counts, except for slightly higher Boost and Game clock speed. Design Moving on, the RX 9070 GRE we were given is an XFX Swift triple-fan, dual-slot design with two 8-pin connectors. At 30cm (self-measured), it will fit in most systems easily. There is no RGB either. The AMD Radeon RX 9070 GRE by XFX from all angles. Test system Our test system consists of the following: Lian Li O11 Dynamic Mini V2 Flow (Amazon|Newegg) ASUS Z890 ProArt Creator WiFi (Amazon|Newegg) Intel Core Ultra 7 270K Plus (Amazon|Newegg) Thermal Grizzly KryoSheet - 44x37 (Amazon|Newegg) 2x 16GB G.Skill Trident Z5 RGB (7200 MT/s in XMP) (Amazon|Newegg) Sabrent Rocket4 Plus 2TB SSD (Amazon) Windows 11 25H2 (Build 26200.8246) AMD shared a press driver based on the recently released Adrenaline 26.5.2 that we were required to use. We now move on to our benchmarks. First up, we have Geekbench AI running on ONNX. For some reason, the 9070 GRE does exceptionally well here in both half-precision (FP16) and single-precision (FP32). It manages to beat the RTX 5070 and RX 9070 non-XT, and is only behind the 9070 XT. Since Geekbench runs in short bursts instead of continuously hammering the graphics card, it seems the GRE's faster boost clocks are helping here. Next up, we move to the UL Procyon AI test suite, starting with the image generation benchmark. We chose the Stable Diffusion XL FP16 test since it is the most intense workload available on Procyon. The Nvidia cards do very well here, as even the 4070 out-muscles AMD's best fairy easily. The positive thing about the GRE is that it gets quite close to the 9070 non-XT in this test; this indicates that the VRAM does not play a very big role here, as SD XL relies on float16 (FP16). So this is something to keep in mind again. If you wish to work with float32 AI workloads, graphics cards with larger than 12 GB buffers would likely emerge as victors. Regardless, the gains are still massive on AMD's 9000 series compared to the 7000 series. Following image generation, we move to the text generation benchmark. This is one test where the 9070 GRE struggled, quite a lot. It seems that the 12 GB VRAM and lower memory bandwidth of the new Radeon 9070 GRE are hurting it quite a bit; the split is massive, especially in a test like Llama2, which packs 13 billion parameters. As such, in all the tests, the 9070 GRE is the slowest of the lot. Next, we tried Blender, and here the AMD GPUs were beaten by Nvidia. Rendering is something the Green team has always had a lead over the Red side, and it has not changed so far. On the positive side, though, the 9070 GRE shows significantly better results than the 7800 XT, which means AMD is on the right path. Catching up to Nvidia, though, will require a lot more effort. And we hope HIP and ROCm can keep improving. Wrapping up AI testing, we measured OpenCL throughput in the Geekbench compute benchmark. The RX 9070 GRE alongside the 9070 did not fare well here at all, even falling behind the 7800 XT. Interestingly, even the RTX 5070 could not beat the 4070 on OpenCL, so perhaps this suggests that OpenCL optimization may not have been a priority for either AMD or Nvidia in the modern era. Conclusion We reached the end of our productivity performance review of the 9070 GRE, and we have to say it's a mixed bag. Unlike the 9070 and 9070 XT, the GRE excels in some areas while losing ground fairly easily in others. Similar to how it happened in gaming, any time the card's memory subsystem gets hammered, it tends to fall behind the others. This was the case with text generation, wherein we saw the VRAM sometimes hit its maximum available 12 GB of usage with larger model sizes. So what do we make of the RX 9070 as a productivity hardware? It can certainly be used, but you have to know it has its limitations. For those looking for a GPU that can deal with more, AMD recently unveiled the Radeon AI PRO R9700, which is essentially a 32 GB refresh of the 9070 XT with some additional workstation-based optimizations. On a similar note, the new Ryzen AI Halo platform is something you can consider if you want to set up a local AI processing station. Considering everything, we rate AMD's Radeon RX 9070 GRE a 7.5 out of 10 for its productivity performance. Price is less of a factor for those looking at productivity cases compared to those considering the GPU for gaming, and as such, we felt it did quite decently on many occasions and can be handy if you need a 12 GB GPU and, for some reason, don't want to get Nvidia. Purchase links: RX 9070 / XT / GRE (Amazon US) As an Amazon Associate, we earn from qualifying purchases.
    • Does anyone here know if these updates are integrated into the UUP dump isos?
    • Motrix Next 3.9.4 by Razvan Serea Motrix Next is a modern, open-source cross-platform download manager built as the official next-generation successor to the original Motrix project. It has been completely rewritten using Tauri 2, Vue 3, TypeScript, and Rust, while still relying on the powerful Aria2 download engine for high-speed multi-protocol transfers. The app supports HTTP, HTTPS, FTP, BitTorrent, ED2K and magnet links, offering advanced features like multi-connection acceleration, task scheduling, bandwidth control, and batch download management. With a significantly reduced install size (around 20MB), it focuses on being lightweight, fast, and resource-efficient compared to traditional Electron-based download tools. Designed for Windows, macOS, and Linux, Motrix Next delivers a clean, modern UI inspired by Material Design 3 principles, with smooth animations and a minimal workflow. It improves usability through better download organization, system tray integration, and enhanced torrent handling including selective file downloads and tracker management. Motrix Next features: Multi-protocol downloads — HTTP, FTP, BitTorrent, Magnet, .torrent, ED2K, and Metalink tasks BitTorrent — Selective file download, DHT, peer exchange, encryption controls, metadata caching, GeoIP peer flags, and tracker probing Browser extension integration — Embedded Extension API with independent authentication, download confirmation, smart auto-submit, filename hints, referer/cookie forwarding, and real-time controls (Chrome Web Store · Edge Add-ons) Safe filename handling — Content-Disposition, RFC 2047, non-UTF-8, percent-encoded, and extensionless URL resolution with path traversal sanitization Download organization — Favorite and recent folders, optional file-type categorization, stale-record cleanup, and completed history backed by SQLite Concurrent downloads — Independent controls for active tasks, HTTP connections per server, segments per file, and BT peer limits Speed control — Global and per-task upload/download limits with day-of-week and time-of-day scheduling System integration — Tray operation, optional tray speed display, macOS Dock badge/progress, protocol handlers for magnet://, thunder://, and motrixnext:// Lightweight mode — Destroys the WebView on minimize-to-tray while Rust keeps the engine, task monitor, notifications, history, and extension routing alive Notifications and power options — Native task start/complete/failure notifications, keep-awake during downloads, and optional shutdown after completion Network controls — Scoped proxy support for downloads, app updates, and tracker updates, plus system proxy detection Auto-update channels — Stable, Beta, and Latest Across Channels policies with separate download and install phases Diagnostics — Structured logs, exportable diagnostic ZIPs, database integrity checks, automatic DB rebuild, and Linux GPU rendering fallback Personalization — Light/dark/system theme, 10 color schemes, 26 languages, and first-launch system language detection Motrix Next 3.9.4 changelog: Motrix Next 3.9.4 promotes the 3.9.4 beta cycle to stable. This release refreshes bundled engine binaries, improves task detail readability and copy actions, expands link handling for magnet and ED2K workflows, polishes responsive navigation and text wrapping, updates browser extension documentation, and refines network preference controls. New Features Task Detail copy actions — Added copyable values for task metadata and reusable render functions for long text fields. Magnet and ED2K lifecycle support — Added task lifecycle handling for magnet and ED2K links. History cleanup for deleted tasks — Deleted tasks can now remove matching history records. User-Agent management — Added user-agent management and improved related network preference controls. Browser extension documentation — Added the Firefox Add-ons link for the Motrix Next extension. Improvements Engine binaries — Updated bundled binaries for supported architectures. Task Detail readability — Long task names, URLs, tracker values, and copyable metadata now render more clearly. Deletion messaging — Refined localized task deletion text for clarity and consistency. Text wrapping — Improved URI input wrapping and task name multiline display. Navigation layout — Improved sub-navigation responsiveness. Disk allocation default — Changed the default file allocation method to trunc. Proxy controls — Improved proxy button styling in network preferences. Download: Motrix Next 64-bit | ARM64 | macOS ~20.0 MB (Open Source) Links: Website | macOS / Linux | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • NVIDIA officially supports Ubuntu, as linked above with the GeForce NOW Hands on I did in collaboration with Paul Hill.
    • TO be clear I am not running linux today, however I keep thinking about it. And I want to make sure there are minimal obstacles if I decide to make that switch in the coming months.
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