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I don't understand, what part of my post made you think that Microsoft won't support high resolution screens or apps with "complicated interfaces"? I'd suggest you bring up that b8 post and go through it. :) They will support high-res displays as long as the display resolution is some multiple of the base resolution (1366?768).

I think the main point here is, I, nor anyone else running a 30 inch LCD with 2560x1600 want a full screen Weather/Mail app that we can't window.... that's why most of us bought a large high res screen, so we can run more apps at once with plenty of space to work.

After using RP for a day, the Metro UI really gets in the way for doing basic tasks like shutting down. I miss the gestures so many times and then I have to waste time doing a retry.

I uninstalled all the metro apps from the Frankenstein start screen and pinned all desktop apps there.

Won't most of us be on the desktop anyway, though? The metro start screen is just for starting applications, and a general "hub".

Mail - Outlook

Browser - Desktop IE/Chrome

for example.

Edit: and those apps that you use most often will be pinned to the taskbar, too. Or desktop icons.

Won't most of us be on the desktop anyway, though? The metro start screen is just for starting applications, and a general "hub".

Perhaps, but what was wrong with the other method.. click start, click app.

Or, press Windows Key, type in "Mail"<enter>

I'm not saying the new Start screen doesn't do the same stuff, there are just a couple of points. 1: It doesn't really improve productivity in my opinion and 2: It doesn't improve anything drastically enough to warrant the change.

If it did improve on both of those aspects, I don't see a problem...

It's almost as if MS is trying to find a solution to a problem that doesn't exist.

I think the main point here is, I, nor anyone else running a 30 inch LCD with 2560x1600 want a full screen Weather/Mail app that we can't window.... that's why most of us bought a large high res screen, so we can run more apps at once with plenty of space to work.

You can use Metro Snap, which works great for these situations. I have snapped apps like Weather/Mail and unlike resizing I don't have to adjust by scroll / zoom to fit the new orientation, it just changes context automatically.

But here's the great part - you can use Metro Snap alongside the Desktop. So you get best of both worlds.

What Microsoft is giving us here is choice. They know just as well that Metro is great for some things, Desktop is better for others. There's a reason they haven't removed the Desktop and in fact have continued to make significant enhancement.

That said, in coming years, we will see Metro UI gain the capabilities of Desktop.

It's almost as if MS is trying to find a solution to a problem that doesn't exist.

Well, the problem is that Windows 7 isn't that great to work with on tablets. The problem doesn't apply to desktops, obviously.

When I think about the way I actually use my PC, it's mostly Chrome, Outlook, Visual Studio, Lync, other desktops apps. There's not a lot of Metro apps in that list, so I figure I'll be mostly on the desktop and when I want to check the weather, or check news, or RSS feeds I can simply hit start and go from there.

Most of those apps are pinned on the taskbar too, or I have shortcuts on the desktop. For everything else, I just hit Start and type the name and hit enter.

Similarly, my mum/grandma have desktop icons and taskbar buttons. They don't use the start menu in Win 7 to do things.

Did you try booting in safe mode and rolling back the drivers?

Yes, but after the mess I did until I tried this, things are much worse now :(

I'm trying to boot from the DVD right now and run chkdsk... I don't know why, but Windows 8 hates chkdsk and getting into safe mode is a pain as I have to wait the OS wishing to try everything else before showing me the menu I could get with a simple F8 before.

Fast boot = no F8 = MS BULL****

The Start Menu is OK for starting up your most used apps. Nothing has changed there, it certainly isn't a step back like many are saying. But start maenu was atrocious for finding less used apps, detailed searches, finding files, etc. There's a whole blog post on B8 regarding how much more flexible Start screen is. Just looking at Start screen as a replacement for Start menu here, without the other benefits of WinRT and Metro UI.

I don't understand, what part of my post made you think that Microsoft won't support high resolution screens or apps with "complicated interfaces"? I'd suggest you bring up that b8 post and go through it. :) They will support high-res displays as long as the display resolution is some multiple of the base resolution (1366?768).

You never linked to any posts at B8, I'm not gonna go troweling for it through their blog if I've no clue what the post looks like. But your post makes it sound like the interface merely scales up and down e.g. making everything bigger or smaller. Not actually utilising the extra pixels that are available by filling it with more content merely up scaling the same content that a tablet sized screen can view.

Not actually utilising the extra pixels that are available by filling it with more content merely up scaling the same content that a tablet sized screen can view.

That's up to the developer to do. The same thing happens on desktop apps if the developer doesn't take this into account.

I think the main point here is, I, nor anyone else running a 30 inch LCD with 2560x1600 want a full screen Weather/Mail app that we can't window.... that's why most of us bought a large high res screen, so we can run more apps at once with plenty of space to work.

That's a different point altogether... :)

You never linked to any posts at B8, I'm not gonna go troweling for it through their blog if I've no clue what the post looks like. But your post makes it sound like the interface merely scales up and down e.g. making everything bigger or smaller. Not actually utilising the extra pixels that are available by filling it with more content merely up scaling the same content that a tablet sized screen can view.

Aah now I see your point. :) I think we both are referring different things. I was commenting about DPI/interface scaling whereas you are talking about layout if I understand correctly.

Yes, I never linked the blog post (hence "you bring up"), too lazy to look it up.

I could access the taskbar where my most used icons are docked 24/7 without having to close out of the Start Screen...

but if you are always living in Desktop (for various reasons such as a large screen, multi monitor) - once you pin those icons to taskbar - it is still same as Windows 7, right? (in context of your original post). You can still access jumplists for say remote desktop (which I do often at work).

I still can't believe that NVIDIA has failed to fix the freezing issues with Windows 8. I mean it was a very long time since Windows 8 CP came out, why is this issue still not fixed?

I mean, I can't really enjoy Windows 8 if it just gets stuck uck uck uck uck uck uck uck uck uck uck uck uck uck uck uck uck uck uck uck uck uck uck uck uck uck uck uck uck uck uck uck uck uck uck uck uck uck uck uck uck uck uck uck uck uck uck uck uck uck uck uck uck uck uck uck uck uck uck uck uck uck uck uck uck uck uck uck uck uck uck uck uck uck uck uck uck uck uck uck uck uck uck uck uck

I also installed it last night and I'd be interested to hear peoples thoughts on these:

  1. Why is shutdown, restart a "setting"?
  2. Why is there 2 control panels?
  3. Why are there no interface prompts to where to click for the various panels, when I open a metro app it's nothing but the app with no clues where to click to get out of it?
  4. Why is the metro IE's address bar at the bottom and only accessible by a right click?

Don't get me wrong it's just that whilst I like some of the features overall I can't understand why it's so limiting in so many ways.

That's up to the developer to do. The same thing happens on desktop apps if the developer doesn't take this into account.

The trouble is that the same applies to the included app by Microsoft. The majority of Metro apps simply aren't suitable for large, high-resolution displays.

As for the stability issues mentioned, I'm using the latest nVidia drivers - the regular Win7 ones - and haven't had any issues. However, games performance in DiRT Showdown and Diablo III was definitely behind that of Win7; that's especially strange with Diablo III when it really isn't a demanding game and my specs are complete overkill for it.

I still can't believe that NVIDIA has failed to fix the freezing issues with Windows 8. I mean it was a very long time since Windows 8 CP came out, why is this issue still not fixed?

I mean, I can't really enjoy Windows 8 if it just gets stuck uck uck uck uck uck uck uck uck uck uck uck uck uck uck uck uck uck uck uck uck uck uck uck uck uck uck uck uck uck uck uck uck uck uck uck uck uck uck uck uck uck uck uck uck uck uck uck uck uck uck uck uck uck uck uck uck uck uck uck uck uck uck uck uck uck uck uck uck uck uck uck uck uck uck uck uck uck uck uck uck uck uck uck uck

Hmm. I have a GTX680 and am experiencing freezing issues where the computer will lock up but I can still move my mouse. Nothing else is operational, though, can't click on anything. I will try to reinstall when the drivers are released and see how that works.

Hmm. I have a GTX680 and am experiencing freezing issues where the computer will lock up but I can still move my mouse. Nothing else is operational, though, can't click on anything. I will try to reinstall when the drivers are released and see how that works.

I'm using the latest nVidia drivers with a pair of GTX680s in SLI and haven't had any issues, though as I mentioned games performance is decidedly hit-and-miss. nVidia will be releasing certified drivers next week using a new architecture - the 302s. They should improve gaming and address the stability issues people have mentioned.

If this is true then it guarantees the Metro apps will never be very powerful because the most demanding applications have very complicated user interfaces with lots of buttons and make great use of the available space, every inch of it. An example of that would be Photoshop or Microsoft Excel. If things are designed to scale up and always be large not being able to have tiny tiny buttons designed for a mouse because they have to cater for chubby fingers all the time then it just isn't ever going to get better than what we already see in Metro today.

Meanwhile Apple works to bring Resolution Independence to Mountain Lion and launch displays with a resolution higher than my 30" in a 17" notebook without losing detail. I think Apple gets it, consumers want a higher quality window in to their computing without sacrificing usability. Microsoft seems to take the approach of pulling everyone down to the lowest common dominator or in this case, resolution.

And hasn't Microsoft said that certain applications will *never* be WinRT for the foreseeable future for that reason among others? (Photoshop was given as an example.)

On the one hand, you deride Windows 8 for looking like a tablet/smartphone OS, but on the other hand, you chew it out for not having tablet/phone-OS applications - despite being quite aware that WinRT (as an API) is way too new.

I don't expect every application will become a WinRT application in the future - in fact, I expect that some will be in both sorts (documents readers, for example) for the foreseeable future.

Just as it has been when Win32 was the only API supported by Windows, there will be some types of applications that will take to WinRT like a duck to water - regardless of what size screen you have. Full-screen-only applications, for example, seem to perform best on desktops - that is true of WinRT *and* Win32. (Or are you say that Win32 applications are *always* a perfect for a larger-screen flat-panel display? I'm certainly not - the issues I have with Win32 applications are the same in both 8 and 7 - and all have to do with window size. The advantage of Win32 is that application window size can be adjustable - and quite finely; WinRT doesn't permit that.)

In other words, it's still horses for courses with applications - regardless of API.

Games, on the other hand, are typically full-screen - the exception being browser-based games and some smaller games - such as PopCap's Bejeweled series, which run better windowed than full-screen. (Again, equally true regardless of which Windows they run on.) The WinRT games I play (which comprise the entirety of WinRT software that I run on a daily basis) I run full-screen - not windowed.

Just because WinRT is there does NOT mean you have to run the applications available - they may not suit you. (So far, I *still* haven't found a non-gaming WinRT application that's suited me.)

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  • Posts

    • AMD RX 9070 GRE AI, Blender benchmarks vs 9070 XT, 7800XT, Nvidia RTX 5070, 4070 by Sayan Sen Earlier this week, we shared the first part of our review of AMD's new RX 9070 GRE. It was about the gaming performance of the GPU, and we gave it an 8 out of 10. As a follow-up, similar to how we did with the 9070 XT and non-XT, we are doing a dedicated productivity review for the RX 9070 GRE as well, where we compare it against the 9070 XT, 9070, 7800 XT, as well as Nvidia's 5070 and 4070. This will include AI, rendering, compute, and more benchmarks. AI performance, especially, is a very important metric in today's world, and AMD also promised big improvements thanks to its underlying architectural improvements. We will be pitching it against the data we already have for the RX 9070, and RX 9070 XT, but also the Nvidia 5070 FE, MSI GeForce RTX 4070 VENTUS 2X 12G, and Gigabyte Radeon RX 7800 XT GAMING OC 16G as they are in a similar price class, but also because we do not have a comparable 5060 Ti card lying around here that we can compare it against. Before we get underway, this is a collaboration between Sayan Sen and Steven Parker, who lent me his test bed. Also, there was no editorial input from AMD. First up, the specs of the RX 9070, 9070 XT, and 9070 GRE, which were given to us by AMD: Radeon RX 9070 GRE Radeon RX 9070 Radeon RX 9070 XT Boost Clock: Game Clock: up to 2.79GHz up to 2.20GHz up to 2.52GHz up to 2.07GHz up to 2.97GHz up to 2.40GHz Stream Processors 3,072 (48 CU) 3,584 (56 CU) 4,096 (64 CU) Ray Accelerator 48 56 64 AI Accelerator 96 112 128 ROPs 96 128 Texture Mapping Units 192 224 256 Memory 12 GB GDDR6, 18Gbps Clock, 192-bit Bus 432 GB/s 16 GB GDDR6, 20Gbps Clock, 256-bit Bus Effective Memory Bandwidth: 640 GB/s Infinity Cache 48 MB (3rd Gen) 64 MB (3rd Gen) Card Bus PCI-E 5.0 X16 Output 2x HDMI 2.1b 2x DisplayPort 2.1a Power consumption 220W 304W Recommended PSU 650W 750W Slot width 2x 3x Price (SEP) $549 $599 As you can see from the specs above, it is less than the standard RX 9070 in every way that counts, except for slightly higher Boost and Game clock speed. Design Moving on, the RX 9070 GRE we were given is an XFX Swift triple-fan, dual-slot design with two 8-pin connectors. At 30cm (self-measured), it will fit in most systems easily. There is no RGB either. The AMD Radeon RX 9070 GRE by XFX from all angles. Test system Our test system consists of the following: Lian Li O11 Dynamic Mini V2 Flow (Amazon|Newegg) ASUS Z890 ProArt Creator WiFi (Amazon|Newegg) Intel Core Ultra 7 270K Plus (Amazon|Newegg) Thermal Grizzly KryoSheet - 44x37 (Amazon|Newegg) 2x 16GB G.Skill Trident Z5 RGB (7200 MT/s in XMP) (Amazon|Newegg) Sabrent Rocket4 Plus 2TB SSD (Amazon) Windows 11 25H2 (Build 26200.8246) AMD shared a press driver based on the recently released Adrenaline 26.5.2 that we were required to use. We now move on to our benchmarks. First up, we have Geekbench AI running on ONNX. For some reason, the 9070 GRE does exceptionally well here in both half-precision (FP16) and single-precision (FP32). It manages to beat the RTX 5070 and RX 9070 non-XT, and is only behind the 9070 XT. Since Geekbench runs in short bursts instead of continuously hammering the graphics card, it seems the GRE's faster boost clocks are helping here. Next up, we move to the UL Procyon AI test suite, starting with the image generation benchmark. We chose the Stable Diffusion XL FP16 test since it is the most intense workload available on Procyon. The Nvidia cards do very well here, as even the 4070 out-muscles AMD's best fairy easily. The positive thing about the GRE is that it gets quite close to the 9070 non-XT in this test; this indicates that the VRAM does not play a very big role here, as SD XL relies on float16 (FP16). So this is something to keep in mind again. If you wish to work with float32 AI workloads, graphics cards with larger than 12 GB buffers would likely emerge as victors. Regardless, the gains are still massive on AMD's 9000 series compared to the 7000 series. Following image generation, we move to the text generation benchmark. This is one test where the 9070 GRE struggled, quite a lot. It seems that the 12 GB VRAM and lower memory bandwidth of the new Radeon 9070 GRE are hurting it quite a bit; the split is massive, especially in a test like Llama2, which packs 13 billion parameters. As such, in all the tests, the 9070 GRE is the slowest of the lot. Next, we tried Blender, and here the AMD GPUs were beaten by Nvidia. Rendering is something the Green team has always had a lead over the Red side, and it has not changed so far. On the positive side, though, the 9070 GRE shows significantly better results than the 7800 XT, which means AMD is on the right path. Catching up to Nvidia, though, will require a lot more effort. And we hope HIP and ROCm can keep improving. Wrapping up AI testing, we measured OpenCL throughput in the Geekbench compute benchmark. The RX 9070 GRE alongside the 9070 did not fare well here at all, even falling behind the 7800 XT. Interestingly, even the RTX 5070 could not beat the 4070 on OpenCL, so perhaps this suggests that OpenCL optimization may not have been a priority for either AMD or Nvidia in the modern era. Conclusion We reached the end of our productivity performance review of the 9070 GRE, and we have to say it's a mixed bag. Unlike the 9070 and 9070 XT, the GRE excels in some areas while losing ground fairly easily in others. Similar to how it happened in gaming, any time the card's memory subsystem gets hammered, it tends to fall behind the others. This was the case with text generation, wherein we saw the VRAM sometimes hit its maximum available 12 GB of usage with larger model sizes. So what do we make of the RX 9070 as a productivity hardware? It can certainly be used, but you have to know it has its limitations. For those looking for a GPU that can deal with more, AMD recently unveiled the Radeon AI PRO R9700, which is essentially a 32 GB refresh of the 9070 XT with some additional workstation-based optimizations. On a similar note, the new Ryzen AI Halo platform is something you can consider if you want to set up a local AI processing station. Considering everything, we rate AMD's Radeon RX 9070 GRE a 7.5 out of 10 for its productivity performance. Price is less of a factor for those looking at productivity cases compared to those considering the GPU for gaming, and as such, we felt it did quite decently on many occasions and can be handy if you need a 12 GB GPU and, for some reason, don't want to get Nvidia. Purchase links: RX 9070 / XT / GRE (Amazon US) As an Amazon Associate, we earn from qualifying purchases.
    • Does anyone here know if these updates are integrated into the UUP dump isos?
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