Recommended Posts

And they'd be right. Android would've been the smartest decision, but it's easy to say that using hindsight...

We have no idea if Nokia actually would have sold much more phones if their Lumia line was running Android. The pro-Android camp likes to pretend that's a given. In reality however, no one can say for certain.

We have no idea if Nokia would have sold more phones if their Lumia line was running Android. Apparently the pro-Android camp likes to pretend that's a given. In reality however, no one can say for certain.

True. Even on Android side, Samsung is the only one making any real progess. Even HTC is loosing market share!

Whereas, Sony Ericsson, LG and Motorola are making losses both in the market share, as well as financially.

So with the news that even a revamp of their range and a flagship phone can't make money for HTC; do people want to revise their opinion that Nokia would be "saved" by going the Android route?

No.. because HTC did make a boatload of money.. the problem is current economy and Apple trying to ban their devices left and right thus causing a huge problem.

Samsung is making a killing, so it's not about Android.. it's about the company and management, Android just makes it easy to achieve their goals quickly without reinventing the wheel. Not to mention that Nokia would have insane platform and ecosystem with apps through Android.

And yes.. Nokia would still have a chance if it went Android.. now they will most likely perish because with the imminent failure of Windows 8 and compatibility issues with Windows Phone 8, they are pretty much screwed. There are tens of millions of people that would buy Nokia phone RIGHT NOW if it ran Android, especially since Nokia's new phones are super sexy compared to all Android high end phones. They would KILL it with sales. This is reality.

And HTC is no matter how you look at it in a much better position. While their revenues and profits are down, they are not borrowing money from Microsoft to stay afloat.

I think the reason HTC is losing money is because they had a huge amount of growth they hired lots of new people built new factories and now that their market share has fallen they have all these extra costs. They need to downsize a bit so they can make more money or deliver another hit device to compete against the S III so that they can sustain their current size.

I heard they recently shut down their South Korean offices and are focusing on bringing everything back to Taiwan as a cost cutting measure and I expect in maybe 2 or 3 quarters from now we will see a profitable and more stable HTC.

You can make money selling Android devices but you need to keep refreshing your devices with the latest features because frankly the OS is the same, you can only differentiate on the hardware features, after sales support and price. HTC's devices have costed almost the same as Samsung's while delivering not as bleeding edge hardware in my opinion.

So with the news that even a revamp of their range and a flagship phone can't make money for HTC; do people want to revise their opinion that Nokia would be "saved" by going the Android route?

HTC's problem isn't Android, HTC's problem is it's image. HTC broke Sense, had repeated reliability and battery issues with their newer phones and flooded the market with phones. A combination of factors that have made people think twice about buying them. I own an HTC One X and it's a fantastic phone, best I've ever owned by quite a margin in fact, but when I tell people that I've got an HTC, people's first reaction is usually "Why not a Galaxy S3?".

The fact is that overall HTC have made immense amounts of money from Android. Sure, they made some money from being a WM6 phone manufacturer, but their Android phones propelled them into the mainstream. Barely anyone I know even knew who HTC were prior to the likes of the Desire.

This topic is now closed to further replies.
  • Posts

    • Thank you. Will do. I read in the release notes that editor config might be at play here.
    • Actually, I think even Microsoft doesn't know how to control it
    • OpenAI is making Codex more useful in Chrome and the cloud by Pradeep Viswanathan OpenAI's Codex now has more than 5 million users, up nearly 4x from earlier this year. To further accelerate Codex's growth among developers, OpenAI today announced that it has agreed to acquire Ona, a company that builds secure cloud execution and orchestration technology for developers. Ona will enable developers to run Codex with persistent and controlled cloud infrastructure for long-running agentic workflows. Right now, most Codex execution happens locally on developers' laptops and PCs, and the agents work continuously for hours. Through Ona, OpenAI aims to make Codex agents keep working for days without being tied to a user’s local machine or an active session. This will be an important capability for enterprises that want to deploy AI agents in production while maintaining control over infrastructure, data, security boundaries, credential scope, logging, and review workflows. Like any acquisition, the deal is still subject to customary closing conditions, including regulatory approvals. Until the deal closes, OpenAI and Ona will continue to operate as separate companies. After closing, Ona’s team will join the Codex team to improve developer workflows. Alongside the Ona acquisition announcement, OpenAI today introduced a few Codex updates. Developers can now save Codex rate limit resets and use them later instead of losing them when they are not needed immediately. OpenAI is also adding a referral option where users can invite a friend to Codex and get a saved rate limit reset. OpenAI today also announced a developer mode for browser use in Chrome and the Codex in-app browser. With this mode, Codex can use the Chrome DevTools Protocol to debug web apps, inspect pages, and work more directly with browser-based development workflows. Developers can use this when they want Codex to profile JavaScript, inspect console output and network traffic, examine web page states including the DOM and applied styles, and more.
    • Camtasia 2026.1.3 by Razvan Serea TechSmith Camtasia is the complete professional solution for high-quality screen recording, video editing and sharing. Camtasia 2026 makes editing your videos easier, and faster than ever. The new editor is packed with enhanced video processing, all-new production technology, an innovative library, and stock videos and other creative assets to help you create more polished, professional videos. No video experience needed. Anyone can create informative, engaging videos. Create professional, eye-catching videos: Add special video effects - Apply Behaviors that are perfectly designed to animate your text, images, or icons. Get a crisp, polished look without being a professional video editor. Drag-and-drop your edits - What you see is what you get. Every effect and element in your video can be dropped and edited directly in the preview window. And you can edit at resolutions up to beautiful 4K, for clear video at any size. Get exceptional performance - Camtasia takes full advantage of your computer’s processor with 64-bit performance. You’ll get fast rendering times and enhanced stability—even on your most complex projects. Camtasia 2026.1.3 changelog: Feature Updates Improved keyboard navigability in tool panels. Improved screen reader accessibility of headings in Preferences. Tool panels can now be resized using a keyboard-navigable control. Updated color of folder icon in User Library tab for better visibility. Grouped media now render a composite waveform considering all audio media within that group. Added Long Path Aware to the manifest of Editor and Recorder. Performance Improvements Improved performance for editing groups on the timeline. Improved the project loading performance when timeline has lots of trec media with cursor data. Updates for IT Administrators Updated cpp-httplib from 0.38.0 to 0.43.3. Updated expat from 2.7.4 to 2.8.0. Updated freetype from 2.13.3 to 2.14.3. Updated harfbuzz from 13.0.1 to 14.2.0. Updated libpng16 from 1.6.55 to 1.6.58. Updated pango from 1.57.0 to 1.57.1. Updated girepository from 2.86.3 to 2.88.0. Updated pcre2-posix from 10.47.0 to 12.0.2. Added new harfbuzz-gpu.dll. Updated FFmpeg from 7.1.1 to 7.1.2. Updated aom from 3.11.0 to 3.13.1. Updated dav1d from 1.5.0 to 1.5.1. Updated ogg from 1.3.5 to 1.3.6. Updated SDL2 from 2.32.4 to 2.32.10. Updated zlib from 1.3.1 to 1.3.2. Updated Nalpeiron binaries to version 4.4.69.3. Bug Fixes Fixed an issue which prevented some user submitted crash reports from being sent. Fixed a potential memory leak when decoding HEVC or VP9 video. Fixed a potential crash when trying to delete a range selection on a magnetic track. Fixed a bug with the Properties Panel showing stale properties when only a caption is selected on the timeline. Fixed an issue that could prevent the Opacity and Blur properties from being changed in the Background Removal effect. Fixed an issue where larger Camtasia online projects may fail to open in Camtasia Editor. Table of contents thumbnails are no longer created for Smart Player exports with no table of contents. Fix resetting skew revert to revert just skew and not scale as well. Fixed editing in Snagit with snagX file with Unicode characters. Fixed a bug where grouped visual media could be cropped in some cases. Fixed importing SnagX files with Unicode characters. Localization fixes. Download: Camtasia 2026.1.3 | 309.0 MB (Shareware) View: Camtasia Homepage | Tutorials | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
  • Recent Achievements

    • One Month Later
      Jamswaz earned a badge
      One Month Later
    • Week One Done
      Jamswaz earned a badge
      Week One Done
    • Rookie
      Marzoid went up a rank
      Rookie
    • Community Regular
      coch went up a rank
      Community Regular
    • One Year In
      slackerzz earned a badge
      One Year In
  • Popular Contributors

    1. 1
      +primortal
      512
    2. 2
      PsYcHoKiLLa
      188
    3. 3
      +Edouard
      157
    4. 4
      Steven P.
      83
    5. 5
      ATLien_0
      75
  • Tell a friend

    Love Neowin? Tell a friend!