Recommended Posts

The problem: Yellow 5 and Yellow 6, two artificial food dyes that give the dish it's day-glo hue but also contain known carcinogens. In Europe, foods that contain Yellow 5 are required to carry a warning label, and the chemical has been banned outright in some countries, including Norway and Austria. In 2008, the Center for Science in the Public Interest petitioned the FDA to ban eight different food dyes found in nearly everything kids like to eat today (even plain white marshmallows have blue dye in them).

"A lot of American companies use ingredients in the products they sell in the US that are no longer used, and are in some cases banned in other countries," Leake told Yahoo! Shine in an interview on Wednesday. "We were just appalled."

In the United Kingdom, Kraft's "Cheesey Pasta" comes in a red-and-yellow box?and doesn't contain artificial food dyes. Instead, the company uses natural colors from paprika extract and beta-carotene to create the dish's iconic color for British consumers.

Leake and Vani Hari, who writes the blog Food Babe and guest posts once a month on Leake's blog, 100 Days of Real Food, decided to launch a petition at Change.org, calling on Kraft to give U.S. consumers the same chemical-free formulation that they currently sell in the U.K. They racked up more than 18,000 signatures in less than 24 hours.

"McDonald's french fries has basic ingredients in the U.K.: potatoes, salt, and oil," Hari told Yahoo! Shine in an interview. "But here in the United States they use an ingredient that's an anti-foaming agent that's used in Silly Putty."

Betty Crocker cake mixes, Pringles potato chips, Rice Krispies, Starburst candies, and Diet Coke were among those that use artificial flavorings, colorings, and preservatives in the U.S. but leave them out of their European versions. Kellogg's strawberry Nutri-Grain cereal bars, for example, are colored with Red 40, Yellow 6, and Blue 1 in the United States but use beetroot, annatto, and paprika in their "soft bake bars" sold in the United Kingdom.

"These companies already have better, safer versions of their products formulated and for sale in other countries overseas," Leake pointed out. "In some cases, that's because their consumers demanded it. But nobody has done anything over here yet."

more

Link to comment
https://www.neowin.net/forum/topic/1140426-war-on-unhealthy-food-additives/
Share on other sites

"These companies already have better, safer versions of their products formulated and for sale in other countries overseas," Leake pointed out. "In some cases, that's because their consumers demanded it. But nobody has done anything over here yet."

In the US I have found that when you try to bring this up with people, nobody seems to care at all, and certainly not enough to demand change. It's very frustrating.

  • Like 1

If I didn't know better I would say all these companies are trying their damndest to kill us Americans off.

And it would seem American consumer are making it rather easy for them to do it.

Going to be a disaster for M&M's :p

th?id=H.4845991025049619&pid=15.1&H=107&W=160

There's no reason it should be, as Smarties don't have any artificial additives (colours, flavours or preservatives).

In the United Kingdom, Kraft's "Cheesey Pasta" comes in a red-and-yellow box?and doesn't contain artificial food dyes. Instead, the company uses natural colors from paprika extract and beta-carotene to create the dish's iconic color for British consumers.

This is what I find most interesting - that natural additives are used in the UK but not in the US. We saw the same thing with the Pink Slime scandal, where it was being used by McDonald's in the US but not in the UK; same with High Fructose Corn Syrup, which is used in the US but rarely in the UK. Then there's the dangerous use of growth hormones and antibiotics in US cattle, a practice illegal in the EU and other countries. Consumers need to be more vigilant and regulatory bodies need to be more effective. Companies basically do what they can get away with and apparently they can get away with more in the US.

This isn't restricted to the US, though. Regulators need to be responding to the latest medical information, like the recent research that links processed meats to cardiovascular disease, cancer and early deaths. Unhealthy products should be banned, taxed or include health warnings. If graphic health warnings are considered appropriate for smoking then maybe something similar should be considered for processed meats. There also needs to be more done to address lifestyle issues, as the EU?the UK especially?has failed to address the obesity crisis. The UK obesity rate is one of the highest in the world, yet it is still being tackled reactively rather than pro-actively.

Let's not forget the neurotoxin sweetner Aspartame. a powder substance derived from the fecal matter of bateria

http://youtu.be/lSnbMue3Da0

The only fecal matter is that of the bull, This is a urban myth.

Lo at people saying ban HFCS natueralistic fallicy ahoy

Consumers need to be more vigilant and regulatory bodies need to be more effective. Companies basically do what they can get away with and apparently they can get away with more in the US.

Actually there's a another reason, lobbying.

The reason why HFCS and ethanol in gasoline is so prevalent in America is because of lobbying by corn farmers. Essentially the government uses our tax money to subsidize corn in order to keep them in business. The net result? The consumers suffer.

The reason why things that are illegal worldwide are legal in the US? Same thing, companies pay millions to get their way.

Hell look at taxes. Things like TurboTax, H&R block are non-existent worldwide but here in America tens of millions of people buy their products year after year in order to fill in their tax returns. H&R Block and Intuit spend millions to stop the Government from simplifying the tax code so that people keep having to buy their products.

Things won't change until lobbying is made illegal and people stop voting in politicians who care more about their pockets than the people who voted them in.

This topic is now closed to further replies.
  • Posts

    • Apple raises MacBook and iPad prices as memory costs surge by Karthik Mudaliar Apple has raised the U.S. prices of several MacBook and iPad models, including the MacBook Neo, which it launched for $599 less than four months ago. The company’s cheapest laptop now starts at $699, while some MacBook Pro configurations have increased by $300. The changes affect the MacBook Neo, MacBook Air, MacBook Pro, iPad Air, and iPad Pro. Apple has not changed the hardware or storage included with these models, so customers are simply paying more for the same configurations. Here is how the new US pricing compares with the previous starting prices: Product Previous price New price Increase MacBook Neo $599 $699 $100 13-inch MacBook Air, 512GB $1,099 $1,299 $200 14-inch MacBook Pro, 1TB $1,699 $1,999 $300 16-inch MacBook Pro $2,699 $2,999 $300 11-inch iPad Air, 128GB $599 $749 $150 13-inch iPad Air, 128GB $799 $949 $150 11-inch iPad Pro, 256GB $999 $1,199 $200 13-inch iPad Pro, 256GB $1,299 $1,499 $200 The updated prices are already appearing on Apple’s U.S. online store. The MacBook Neo increase will probably attract the most attention. Apple introduced the laptop in March for $599, pitching it as a more affordable Mac for students and buyers considering Windows laptops or Chromebooks. It uses an A18 Pro processor and originally undercut Dell’s new $699 XPS 13 by $100. Following the increase, the two laptops now have the same starting price. The M5 MacBook Air has also lost the price Apple promoted when it launched in March. The 13-inch model arrived with 512GB of storage for $1,099, while Apple’s store now lists the MacBook Air range as starting at $1,299. The 14-inch MacBook Pro with an M5 chip and 1TB of storage has gone from $1,699 to $1,999. Apple has made similar changes to its iPads. The recently released M4 iPad Air, which launched at the same $599 starting price as its predecessor, now starts at $749 for the 11-inch version. The 13-inch version has risen from $799 to $949. The iPad Pro increases are larger in dollar terms. Apple’s 11-inch M5 iPad Pro now starts at $1,199, up from $999, while the 13-inch version has moved from $1,299 to $1,499. Both base models still include 256GB of storage. Apple blamed the increases on the rapidly rising cost of DRAM and NAND flash, which provide system memory and device storage. The company told Reuters that it had tried to shield customers from the increases but could no longer absorb them. “We have never seen a component price increase this much, this quickly,” Apple said. Tim Cook had already warned that price increases were coming. Cook said Apple’s existing component inventory had softened the immediate impact, but that higher memory costs would increasingly affect the company after the June quarter. Much of the pressure comes from the construction of AI data centers. Memory manufacturers are directing more production toward high-margin server products, leaving PC, tablet, and smartphone makers competing for the remaining supply. Apple has not said whether the new prices are temporary or whether further increases are planned. For now, the changes show that even Apple’s purchasing power has not been enough to keep the AI-driven memory shortage away from consumer devices.
    • Ventoy 1.1.16 is out.
    • This is a none story - these low volume Chinese models will always get new experimental features first because Apple and Samsung can't produce them in huge volume to meet demand.
    • Nvidia GeForce NOW gains support for Dark Scrolls, Empulse, and more by Pulasthi Ariyasinghe The final update of June for Nvidia's cloud gaming service GeForce NOW is now available, and it is touting support for six more games. The company is also drawing subscriber attention towards the summer sales kicking off across stores, so they can stock up on more cloud-supported titles. Of course, the Steam Summer Sale is the biggest promotion, which is kicking off later today. "Supported Steam games can be streamed across devices with GeForce NOW, making it easy to buy a game once, keep progress synced and pick up where the gameplay left off on PCs, Macs, handheld devices, phones, TVs and more," says the company. "In other words, the Steam Summer Sale brings the deals; GeForce NOW adds the flexibility." Don't forget that the GeForce NOW summer sale is still active as well. This limited-time offer drops the 12-month Performance membership from $99.99 to $64.99, saving members $35. At the same time, the 12-month Ultimate membership is currently going for $129.99, dropping the price by $70 from the original $199.99. Here are the games joining GeForce NOW's supported list this week: Dark Scrolls (New release on Steam, available June 22) SAND: Raiders of Sophie (New release on Steam, available June 22) Deer & Boy (New release on Steam, available June 23) EMPULSE (New release on Steam, available June 24) The Adventures of Elliot: The Millennium Tales (Steam) FATAL FURY: City of the Wolves (Steam) With the June expansions coming to an end, Nvidia should be announcing its July GeForce NOW plans next week. Keep in mind that, unlike subscription services like Game Pass or EA Play, a copy of a game must be owned by the GeForce NOW member (or at least have a license via PC Game Pass) to start playing via Nvidia's cloud servers. There is also a limit to how many hours subscribers can use the service per month.
    • Davinci Resolve 21.0.1 by Razvan Serea DaVinci Resolve is the world’s only solution that combines editing, color correction, visual effects, motion graphics and audio post production all in one software tool! Its elegant, modern interface is fast to learn and easy for new users, yet powerful for professionals. DaVinci Resolve lets you work faster and at a higher quality because you don’t have to learn multiple apps or switch software for different tasks. That means you can work with camera original quality images throughout the entire process. It’s like having your own post production studio in a single app! Best of all, by learning DaVinci Resolve, you’re learning how to use the exact same tools used by Hollywood professionals! DaVinci Resolve is the only post production software designed for true collaboration. Multiple editors, assistants, colorists, VFX artists and sound designers can all work on the same project at the same time! Whether you’re an individual artist, or part of a larger collaborative team, it’s easy to see why DaVinci Resolve is the standard for high end post production and is used for finishing more Hollywood feature films, episodic television programing and TV commercials than any other software. Davinci Resolve 21.0.1 release notes: Addressed multiple DNG and Apple ProRAW color issues. Addressed issue with automatic smart bins after deleting keywords. Addressed issue with multiple linked audio in media management. Addressed multiple Resolve FX issues in photo page. Addressed issue with key shortcut to switch viewer in photo page. More consistent creation of new photo albums. Addressed color thumbnail refresh for photo transform indicator. Transcription now honors project settings language. Improved face recognition in IntelliSearch. Addressed exported bins not retaining generator and title properties. Addressed ease control display and sensitivity issues. Addressed keyframe issue when copying clips with Fusion effects. Addressed keyframe refresh for Fusion effects in the edit page. Addressed issue with 3D renders in Linux with non-English locales. Addressed Fusion viewer color issue for some RCM settings. Addressed issue with saturation limits in Fusion gradient controls. Addressed Fusion display issues with dual screen layouts. Addressed issue with non-English character inputs in Linux. Disabling MultiMaster now disables trim blanking controls. Addressed crash in some scenarios with CineFocus. Addressed lag when toggling bypass grades and Fusion effects. Addressed occasional issue with Fairlight loudness meters. Addressed data burn display of good take tag in upgraded projects. Addressed project manager scroll lag for large project libraries. Support for Sony Alpha 7R VI ARW RAW stills. Support for decoding Affinity RGB 16-bit formats. Addressed a color issue with MainConcept H.265 HDR renders. Addressed a color issue with Windows native H.265 HDR renders. RemoveMotionBlur API now uses correct encode parameters. Addressed character limit consistency in GenerateSpeech API. General performance and stability improvements. Download page: Davinci Resolve 21.0.1 | 3300 MB (Free, paid upgrade available) Links: DaVinci Resolve Website | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
  • Recent Achievements

    • First Post
      kinowa earned a badge
      First Post
    • Rookie
      krychek57 went up a rank
      Rookie
    • Grand Master
      Jaybonaut went up a rank
      Grand Master
    • One Year In
      Philsl earned a badge
      One Year In
    • Dedicated
      Scoobystu earned a badge
      Dedicated
  • Popular Contributors

    1. 1
      +primortal
      463
    2. 2
      +Edouard
      171
    3. 3
      PsYcHoKiLLa
      134
    4. 4
      Michael Scrip
      77
    5. 5
      Xenon
      77
  • Tell a friend

    Love Neowin? Tell a friend!