Recommended Posts

I am having a hard time deciding which copy to pre-order. I can get the XBox One copy, or the PC copy. I would like the PC copy but for optimal requirements DICE recommends ATI HD7000+. I have a ATI HD6950 2GB Frozr III. Would that be enough?

I am having a hard time deciding which copy to pre-order. I can get the XBox One copy, or the PC copy. I would like the PC copy but for optimal requirements DICE recommends ATI HD7000+. I have a ATI HD6950 2GB Frozr III. Would that be enough?

Yes.  But with the X1 copy you won't have to worry about what servers are good or drivers or any of that jazz.

 

Your call.  I haven't decided yet myself, but I'm looking more towards the X1 ver.

I am having a hard time deciding which copy to pre-order. I can get the XBox One copy, or the PC copy. I would like the PC copy but for optimal requirements DICE recommends ATI HD7000+. I have a ATI HD6950 2GB Frozr III. Would that be enough?

 

Yeh that'll run it sweet. Go PC. Cheaper, better controls, better gfx

Ugh. 360 or PC? I don't know. 360 cause I have it. PC cause I want to play with 50-60 people again.

I wonder. I can run BF3 on high/ultra on my rig. With a GT 650. What do you's think I'd get bf 4 at with it? High? I'd be ok with that. Maybe after Christmas pick up a better card.

Is this on console? Never experienced this on PC. close to 700hours played.

Me neither.

 

And if you guys know anyone in Mexico, I'd write to them and ask them to purchase BF4 for you. **** is cheaper over there: http://i.imgur.com/prmoF1l.jpg http://i.imgur.com/QxcN1dF.jpg

(A Mexican proxy/vpn will work too)

 

edit: Those are peso and no dollar signs in the receipt screenshots :D

Have you guys read about the changes that they made to reloading and reviving?

Reloading is now like this: You want to reload and your character pulls the magazine out. While that happens you see an enemy and quickly pull out your pistol. The reload position is then being saved so when you get back to your gun, the magazine is still out and the character puts a new one in by pressing reload.

And Medic Trains are a thing of the past now. A quick revive gives the revived player 20% health and a 4 seconds charge of the defib gives the revived player 100% health. The medic now has the ability to load his defib. up like they do irl by rubbing both pads against each other. A medic can get 3 revives per spawn out of his power back. That means medics now have to think carefully about who and how they revive someone.

The later is the one that's going to be the biggest change to the classes if you ask me. It'll also take some time to get used to it but it's a welcoming change if you ask me.

  • Like 2

Have you guys read about the changes that they made to reloading and reviving?

Reloading is now like this: You want to reload and your character pulls the magazine out. While that happens you see an enemy and quickly pull out your pistol. The reload position is then being saved so when you get back to your gun, the magazine is still out and the character puts a new one in by pressing reload.

And Medic Trains are a thing of the past now. A quick revive gives the revived player 20% health and a 4 seconds charge of the defib gives the revived player 100% health. The medic now has the ability to load his defib. up like they do irl by rubbing both pads against each other. A medic can get 3 revives per spawn out of his power back. That means medics now have to think carefully about who and how they revive someone.

The later is the one that's going to be the biggest change to the classes if you ask me. It'll also take some time to get used to it but it's a welcoming change if you ask me.

 

awesome stuff, its nice to see them add balance to the weapons and soldier class'. It was pretty lame when medics spammed fibs the whole time, and engi's spam ammo crates with people using M320's :/

awesome stuff, its nice to see them add balance to the weapons and soldier class'. It was pretty lame when medics spammed fibs the whole time, and engi's spam ammo crates with people using M320's :/

I guess you mean the support class with "ammo crates"? I believe that can still happen :p But yeah, balancing classes like they're doing is welcoming!

For everyone? That will give me an idea what I can run it at. Buy it for PC or 360.

The info about the open beta is all here: All-New MP Footage, Open Beta Details, BF4 Premium Announced :)

Open beta is usually free to play for everyone though.

Have you guys read about the changes that they made to reloading and reviving?

Reloading is now like this: You want to reload and your character pulls the magazine out. While that happens you see an enemy and quickly pull out your pistol. The reload position is then being saved so when you get back to your gun, the magazine is still out and the character puts a new one in by pressing reload.

And Medic Trains are a thing of the past now. A quick revive gives the revived player 20% health and a 4 seconds charge of the defib gives the revived player 100% health. The medic now has the ability to load his defib. up like they do irl by rubbing both pads against each other. A medic can get 3 revives per spawn out of his power back. That means medics now have to think carefully about who and how they revive someone.

The later is the one that's going to be the biggest change to the classes if you ask me. It'll also take some time to get used to it but it's a welcoming change if you ask me.

Yeah this rocks. Maybe it will limit all the spawn die, spawn die, spawn die moments. :)

  • Like 1

Yeah this rocks. Maybe it will limit all the spawn die, spawn die, spawn die moments. :)

That's what I was thinking as well! And it would make players more careful on the field as well knowing that they might not get revived as fast.

Yeah this rocks. Maybe it will limit all the spawn die, spawn die, spawn die moments. :)

 

You mean I can't get 100000's of points by reviving people over and over and over and over! :) jk! 

 

The medic changes are a great idea, looking forward to getting my hands on this game. 

 

Interested to see how sniping will be this time round.

This topic is now closed to further replies.
  • Posts

    • The quantum search for Time's origin had an equally mind-boggling conclusion by Sayan Sen Image by Steve Johnson via Pexels A theoretical study from researchers at the University of Surrey suggested that the direction of time may not be fundamentally fixed in certain quantum systems. The work, published in Scientific Reports, examined how the “arrow of time” could emerge from microscopic physics and found that time-reversal symmetry can remain intact even in models used to describe processes such as energy loss and thermalisation. The arrow of time refers to the observed one-way direction from past to future in everyday life. In macroscopic processes, this is easy to see. Spilled milk spreads across a table and does not gather back into a glass, and heat flows from hotter objects to colder ones. These processes shape the common sense idea that time moves in a single direction. However, at the level of fundamental physics, many equations do not prefer a direction of time. Time-reversal symmetry means that the same physical laws can describe a system whether time moves forward or backward. This has made it difficult to explain why irreversible behaviour appears in the large-scale world even when the underlying rules do not require it. Dr Andrea Rocco, Associate Professor in Physics and Mathematical Biology at the University of Surrey, described this contrast: "One way to explain this is when you look at a process like spilt milk spreading across a table, it's clear that time is moving forward. But if you were to play that in reverse, like a movie, you'd immediately know something was wrong – it would be hard to believe milk could just gather back into a glass. However, there are processes, such as the motion of a pendulum, that look just as believable in reverse. The puzzle is that, at the most fundamental level, the laws of physics resemble the pendulum; they do not account for irreversible processes. Our findings suggest that while our common experience tells us that time only moves one way, we are just unaware that the opposite direction would have been equally possible." The study focused on open quantum systems, which are quantum systems that interact with a surrounding environment. This environment, often described as a heat bath, can exchange energy and information with the system. The researchers used this framework to study how a direction of time might appear even when the underlying physics does not enforce one. A key part of the analysis involved the Markov approximation. This is a simplification used in many models where the system is assumed not to retain memory of its past states. The idea is that changes depend only on the current state, not on earlier history. This is commonly used when studying thermalisation, which is the process where a system settles into equilibrium with its environment. The study also used concepts such as master equations, including the Lindblad and Pauli equations, which describe how probabilities of different quantum states change over time. Another related model discussed was quantum Brownian motion, which describes the random-like movement of a quantum particle interacting continuously with its environment. In these descriptions, a “memory kernel” can appear, which is a mathematical term that accounts for how past states influence current behaviour. The researchers found that applying the Markov approximation did not break time-reversal symmetry. Even when the system interacted with an effectively infinite heat bath, the resulting equations of motion remained symmetric in time. This meant that the same mathematical description could, in principle, run forward or backward in time without contradiction. The study further showed that standard frameworks used in open quantum systems, including quantum Brownian motion and master equations like the Lindblad and Pauli forms, could be written in a time-symmetric way. These equations are typically used to describe processes that look irreversible, such as dissipation and thermalisation, but the results suggested they can also be interpreted as allowing evolution in both time directions. Thomas Guff, Research Fellow in Quantum Thermodynamics, said: "The surprising part of this project was that even after making the standard simplifying assumption to our equations describing open quantum systems, the equations still behaved the same way whether the system was moving forwards or backwards in time. When we carefully worked through the maths, we found that this behaviour had to be the case because a key part of the equation, the "memory kernel," is symmetrical in time. We also found a small but important detail which is usually overlooked – a time discontinuous factor emerged that kept the time-symmetry property intact. It’s unusual to see such a mathematical mechanism in a physics equation because it's not continuous, and it was very surprising to see it appear so naturally." The researchers also noted that deriving a one-way arrow of time from time-reversal symmetric microscopic dynamics remains an open problem across fields such as thermodynamics, statistical mechanics, particle physics, and cosmology. Their results suggested that some standard descriptions of irreversible behaviour in open quantum systems may be better understood using a time-symmetric formulation of Markovianity. According to the study, processes such as thermalisation, which are usually treated as irreversible, could in theory be described in a way that allows evolution in either time direction under the same rules. This does not imply that time reversal occurs in everyday life, but rather that the underlying equations do not strictly enforce a single direction. Overall, the findings suggested that the perceived direction of time may emerge from how physical systems are modelled and approximated, rather than from a fundamental asymmetry in the laws themselves. The researchers noted that this perspective could have implications for ongoing work in quantum mechanics, thermodynamics, and cosmology on the origin of time’s arrow. Source: University of Surrey, Nature This article was generated with some help from AI and reviewed by an editor. Under Section 107 of the Copyright Act 1976, this material is used for the purpose of news reporting. Fair use is a use permitted by copyright statute that might otherwise be infringing
    • A bit premature... 100% Marketing. Bizarre.
    • A $300 price hike is insane! No one is going to want to pay that much!
    • Since the 1st one flopped, there is really no reason to make another one. It's just losing money left and right.
  • Recent Achievements

    • Reacting Well
      BizSAR earned a badge
      Reacting Well
    • First Post
      AndreaB earned a badge
      First Post
    • Week One Done
      Huge Trailer earned a badge
      Week One Done
    • Week One Done
      Classifyskilleducation earned a badge
      Week One Done
    • One Month Later
      eurospharma62 earned a badge
      One Month Later
  • Popular Contributors

    1. 1
      +primortal
      581
    2. 2
      +Edouard
      182
    3. 3
      PsYcHoKiLLa
      75
    4. 4
      Michael Scrip
      73
    5. 5
      neufuse
      64
  • Tell a friend

    Love Neowin? Tell a friend!