PC gamers vs console gamers explained by 3dfx in the 1990s


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There are 2 types of gamers - Those who play what they like, and those who limit their enjoyment based on superficial stereotypes.

hehe. It's a bit of a weird advert if we had the same these days. I think you're assuming 3DFX were trying to say PC gamers have seen real boobies, have a life etc.

Back then, it was more a tongue in check about the higher polly-count on PCs vs the limits of the consoles. Where breasts on a character, such as tomb raider would actually look round, where Quake 3 was able to make use of curved tunnels, cars had nice round wheels rather then hexagons etc

3dFX were really something special back in the day, they really did a great job pushing forward with 3d graphics on the PC and as a result on consoles too.

hehe. It's a bit of a weird advert if we had the same these days. I think you're assuming 3DFX were trying to say PC gamers have seen real boobies, have a life etc.

Back then, it was more a tongue in check about the higher polly-count on PCs vs the limits of the consoles. Where breasts on a character, such as tomb raider would actually look round, where Quake 3 was able to make use of curved tunnels, cars had nice round wheels rather then hexagons etc

3dFX were really something special back in the day, they really did a great job pushing forward with 3d graphics on the PC and as a result on consoles too.

I know what they meant.

But it's these types of "jokes" that only help further separate an already divided community. There are TONS of people who believe that playing on 1 type of system is the best option, and look down on all those who do differently. I think it's time us gamers stopped the hate, and instead, started to enjoy it all ( to the best that we can ) and stop such petty bickering about PC vs Console or whatnot. After 20+ years, it's no longer a joke, it's just annoying.

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