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Can't wait for the new game modes, let's hope they come sooner rather than later. I really need to play a few of the others and not just Attrition. 

 

Biggest irk is still the team balancing. Really hope they fix that soon. 

Thin? 6 game modes, MP campaign, and like 15 maps? I mean the last Halo game has a SP story, but only released with like 4 MP maps or something. Not sure how other shooters stack up recently, but I thought Respawn did a pretty good job here.

 

That has to be some really poor exaggeration? :huh: Halo 4 had 10 maps with at least 12 modes at a time which rotate, along with the SP/co-op mode.

I'm just curious what everyone else thinks of Titanfall. I played it last night and the graphics are gorgeous. I just wish there was a story driven single player experience. I got plopped into a multiplayer game and pretty much had no idea what was going on and what I should be doing. I ran around and admired the scenery and shot some people and got killed myself a couple times before I got bored and quit.

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That has to be some really poor exaggeration? :huh: Halo 4 had 10 maps with at least 12 modes at a time which rotate, along with the SP/co-op mode.

Hmm, not sure why I thought that then. Granted I was pretty tired of FPS games by that point. Probably also explains why I'm happy with Titanfall (been on a break from multiplayer FPS for quite some time).

Titanfall PC cheaters banished to cheater-only servers

Thursday, 27th March 2014 00:53 GMT By Brenna Hillier

 

Titanfall?s promised ramp up of anti-cheat measures has borne fruit, with cheaters corralled together away from their innocent, ethical foes.

 

On March 17, Respawn Entertainment said it would begin enforcing Titanfall anti-cheat measures. In a website update, the developer confirmed that it flicked the switch on March 21.

 

Using Fairfight, Respawn has been collecting data on cheaters since launch, but only began issuing Titanfall kicks last week. This has now progressed to full bans ? of a sort.

 

If you?ve been banned, you?ll see the following on the private lobby screen:

 

titanfall5.jpg

As you?ll see, you?re still able to play with a ban ? but only with other banned players.

 

?You can play with other banned players in something that will resemble the Wimbledon of aimbot contests. Hopefully the aimbot cheat you paid for really is the best, or these all-cheater matches could be frustrating for you. Good luck,? Respawn said.

 

The developer also warned that any players in a party with cheaters will be stuck on banned servers, too ? so if you find yourself unfairly lumped in that category, drop your cheating friend like a hot potato and try again.

 

Thanks, IGN.

 

http://www.vg247.com/2014/03/27/titanfall-pc-cheaters-banished-to-cheater-only-servers/

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Fair enough. Could definitely go for loadout names and team balancing. I'm fine without map voting though :p

 

No private servers is the biggest omission for me. Matchmaking is fun but i spent most of my time in Battlefield playing on a private server owned by my clan.

I'm just curious what everyone else thinks of Titanfall. I played it last night and the graphics are gorgeous. I just wish there was a story driven single player experience. I got plopped into a multiplayer game and pretty much had no idea what was going on and what I should be doing. I ran around and admired the scenery and shot some people and got killed myself a couple times before I got bored and quit.

 

Hahaha liked this post cause it's honest and funny, but don't give up so easily. Titanfall offers a great experience, it does what an MP shooter is supposed to do - keep you engrossed in competitive action. It's not thin as some said, it's focused, there's a difference. If you played any FPS multiplayer before, then you know Titanfall. Attrition is just TDM, do that first to get the hang of it. It's simple but brilliant at the same time. And you're the first person to have described it as gorgeous :laugh: I also find the visuals appealing, very nice in terms of design and thought that went into the look, cool tributes to lots of sci fi classics. But a graphical milestone this ain't heh heh.

 

And 15 well-designed and rather large maps is quite nice. COD and BF don't hand out arenas so generously, and have gone for smaller maps, especially if you're a mindless TDM minion such as myself. In Titanfall after weeks of playing and level 46 i still find myself impressed that you can go quite a ways before that leaving the battle warning sounds off.

lol would love to watch cheaters vs cheaters game. It's going to be an amusing thing to watch to find out whose cheats are better

 

I think whats funny is, if you have friends who are cheaters you will know it to, because if you are in a party with them and try and join a game, it will put you in the cheater only games with them!! They can't join your party and come in a non cheater game.  Bravo Respawn.. 

lol would love to watch cheaters vs cheaters game. It's going to be an amusing thing to watch to find out whose cheats are better

 

When GTA Online came out, my friend was enough of a dick to be put in the servers for just griefers, it was pure chaos. While players were in their timeout servers, there was no penalty for blowing up other peoples cars in them. He said "It makes regular GTAO servers look like Hello Kitty!: Island Adventure

Nope? Just putting the latest news in the title instead of just "Titanfall". It's a PC exclusive system but the news makes that much clear.

 

Personal opinion, and others may not agree, but i don't like it. Confuses things if the topic title keeps changing. Especially if there's a new viewer and the title of the topic doesn't even come in to it till dozens of pages in.

Personal opinion, and others may not agree, but i don't like it. Confuses things if the topic title keeps changing. Especially if there's a new viewer and the title of the topic doesn't even come in to it till dozens of pages in.

 

It doesn't change that often, only when something significant happens or is announced. In this case the PC anti-cheat system. For Diablo 3's topic RoS came out, for Wolfenstein the CE was announced etc. It's a non-issue really and I think it helps people to see something new has happened, whereas a default name is both boring and uninformative. People can scan the index, see a change without opening the topic which might interest them and they can open it to read more. Besides, only the text after the hypen changes, the start of the title will always remain the same with the official tag infront of it.

 

Opinion noted though and if a significant number of you agree I'll change them all to the default names.

It doesn't change that often, only when something significant happens or is announced. In this case the PC anti-cheat system. For Diablo 3's topic RoS came out, for Wolfenstein the CE was announced etc. It's a non-issue really and I think it helps people to see something new has happened, whereas a default name is both boring and uninformative. People can scan the index, see a change without opening the topic which might interest them and they can open it to read more.

 

Opinion noted though and if a significant number of you agree I'll change them all to the default names.

 

No problem Andrew, i'd just not noticed it on other friends and it threw me for a while. It probably is just me though :p

I think whats funny is, if you have friends who are cheaters you will know it to, because if you are in a party with them and try and join a game, it will put you in the cheater only games with them!! They can't join your party and come in a non cheater game.  Bravo Respawn.. 

 

But are you told that you are in a cheater server with your friend ? the friend is told on his launch screen. but how are you informed, except that everyone except you plays like a sniper god. 

Just spent this evening playing a few matches using the matchmaking beta, it works and works well. Matches were tightly contested, never felt that the teams were unbalanced. If the team I was on won more than a few games, we were matched up with another team. 

Just spent this evening playing a few matches using the matchmaking beta, it works and works well. Matches were tightly contested, never felt that the teams were unbalanced. If the team I was on won more than a few games, we were matched up with another team. 

First time I tried it I got in a server with horrible lag, thought WTF...then tried the original and had the same problem til I reset my modem+router.

 

:) Never had that happen before, but it was funny.

Nope? Just putting the latest news in the title instead of just "Titanfall". It's a PC exclusive system but the news makes that much clear.

 

FWIW I was expecting a new thread when I entered but quickly realised what you'd done and I like it, easy way to keep up to date with major events of specific topics

Textures are quite low res for me, even though I have them set to high. Random bits of geometry are rendering with mipmapped textures and I can see the scaling artifacts.

Edit: But I do like that they're looking at fixing matchmaking a bit, way too often for me it makes stupidly unbalanced teams and then never attempts to correct it. Although I think shuffling the teams would be better than just finding new ones between games.

Yes, not sure why they didn't just do an auto player shuffle every few rounds. I can see the logic in trying to encourage impromptu team building, I mean if you play with the same people a few rounds it increases the chances of cooperation and making new friends. But as much as this is an almost perfect MP experience, the balancing issues are becoming more severe as people keep racking up those pilot gens. The tendency to have like three G3/G4's against a team of non-prestige players indicates someone didn't think this through.

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