Ubisoft: No more Wii U exclusives until Nintendo sells more consoles


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The hits just keep on coming forNintendo.

One of its biggest developer partners, Ubisoft, has said today it will not create any more exclusive titles for the Wii U console until the company sells more units.

Bluntly, CEO Yves Guillemot said, "We need more [Wii U] sold."

Earlier this year Ubisoft said they remain committed to the console, even when others like EA took the opposite stance, discontinuing development for the console. The publisher has one of the biggest hits for the Wii U, ZombiU, which was so popular that Nintendo even created hardware bundles around it.

Nintendo recently announced updates for first party smash hits Super Mario, Legend of Zelda,Mario Kart, Super Smash Bros., and Donkey Kong Country, all of which are almost guaranteed to be hits. Guillemot says he hopes the new games will help spur hardware sales, as well.

http://www.afterdawn.com/news/article.cfm/2013/06/13/ubisoft_no_more_wii_u_exclusives_until_nintendo_sells_more_consoles?

OK? Can we stop the "Devs are just lazy" bull**** now? Please?

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It always has been about money, and you can't blame Ubisoft for taking this stance since creating exclusives relies weighing the cost of producing the game versus how many potential console owners there are. WiiU has already been out for almost 7 months now and sales are probably leveling off with everyone's minds are now on ps4/xbox1. At least Ubisoft is not as evil and greedy as EA in stopping support entirely, meaning no Madden 25 for WiiU, which is pretty harsh.

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UBISOFT is full of ....! They ruin all their titles by copying and ripping off other games. I haven't and will not buy another UBISOFT game after the Ghost recon Future Soldier debacle. they recently updated the game only to have about a few hundred people playing it globally.

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UBISOFT is full of ....! They ruin all their titles by copying and ripping off other games. I haven't and will not buy another UBISOFT game after the Ghost recon Future Soldier debacle. they recently updated the game only to have about a few hundred people playing it globally.

ummm. okay...

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Find it kinda funny that they said this after, changing plans and delaying the release of the Wii U version of Rayman Legends game that was complete.

Not only that, the Rayman Legends "Challenges" released for free will terminate itself at the release of the Legends Game.

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  • 4 weeks later...

Interesting interview with Ubisoft found here on some of their reasoning behind their Wii U games.  Not exactly encouraging to hear...

 

 

Yves Guillemot, Chairman and CEO of Ubisoft, is typically one of the biggest proponents of new systems, but betting big on the Wii U didn't work out well for the company. ZombiU, one of the most popular launch titles for the system with players, was not profitable, he says. Not even close. As such, he says, there are no plans (or even desire) for a sequel.

 

It was, in fact, because of that game's performance that Ubisoft decided to make Rayman Legends a multiplatform game.

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The real reason that they keep stalling the release of Rayman. :crazy:

 

I thought the reason they changed the release date for Rayman was because Microsoft doesn't like multiplatform games on other systems before X360. They want multiplatform games to be released for all systems at the same time or X360 first.

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Interesting interview with Ubisoft found here on some of their reasoning behind their Wii U games.  Not exactly encouraging to hear...

 

I wonder.. Did zombiu you really sell super poorly(say.... 150k or less)? Or is he just doing the same thing that most publishers are doing nowadays and claiming a game is an unprofitable failure if it doesn't sell atleast 3-5 million copies?

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I wonder.. Did zombiu you really sell super poorly(say.... 150k or less)? Or is he just doing the same thing that most publishers are doing nowadays and claiming a game is an unprofitable failure if it doesn't sell atleast 3-5 million copies?

 

That's likely something we'll never know. Personally, I wouldn't be surprised if they had lofty expectations that weren't met as they were just too unrealistic to begin with.  They must know there's a limited amount of consoles that can be produced around the launch window so there's only so many people that can buy the game.  Would certainly be a lot more meaningful if they gave us some numbers to work with here but who knows if they'll ever release some of these figures.

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  • 3 weeks later...
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