Recommended Posts

Wandering around the tower I noticed today an area on the left with merchants from something apparently called "new monarchy".

 

What's interesting is that in the description of some of the items they sell it says something... I don't remember the wording but it was something like the actions of the character counting towards that faction when wearing that.

 

Looks like there'll be some kind of competition between factions.

Yeah there are actually 4 factions in the tower, at least so far in the Beta. They all have to do with the Crucible though. If you go to a map-bot in the tower, look for the crossed-swords (guns?) icon. There are five on the map but one is for the Crucible vangaurd. The other four are the factions.

 

I hope there are PVE factions of some sort. Actually, at this point I'm hoping Bungie is adding just as much stuff to PVE as they are for PVP. I'm really hoping they add some sort of horde-mode for end-game PVE content. That way those of us who don't like PVP as much have something to do that is repeatable but dynamic.

Played a few hours last night, enjoyed this a lot more then I expected to. The firing mechanics weren't as soulless as some of the videos I saw and there was a decent amount of recoil feel back from the guns. The no-respawn area's really do get difficult, even when you're playing in a 3 man fireteam on normal, a couple of us went down a few times.

 

I hope the full game is as big as it feels like it could be, we did a little exploring and found area's I could have sworn we had not been to during the story so there seems like a large amount of exploring to be done. The enemies respawn pretty quickly too so you can always find some action to get in on.

has anyone tried looking up the grimoire cards they've unlocked? All of mine say "redacted" in the contents, but others have said they actually get little bits of lore and facts. Why are mine all redacted?

Yeah they are hiding that information because they do not want to spoil stuff in the game before it comes out. which i suppose is understandable being that from the Beta you cannot really tell what is going on in the story.

so I finished level 4 story,and level 5 didn't unlock. what the hell?

nevermind. it seems it only goes up to level 4 story on xbox. what I was really after was unlocking The Crucible, which gets unlocked when player levels to 5. in multiplayer, it looks and feels eerily similar to titanfall,from the gameplay to the UI elements.  did anybody else get that?

Felt just like Halo to me. Walk a bit, BAM! Dead.

Much fun so wow /s

I'm probably going to cancel my preorder. It's a FPS MMO, and while it's not bad, MMO's aren't my cup of tea. The execution doesn't seem as involved as some MMO's, which is a plus. The PvP is a complete turn off from what little I played of it. Too much like Halo MP. Different from a typical campaign FPS and not quite the same as, say, Fallout 3.

Felt just like Halo to me. Walk a bit, BAM! Dead.

Much fun so wow /s

I'm probably going to cancel my preorder. It's a FPS MMO, and while it's not bad, MMO's aren't my cup of tea. The execution doesn't seem as involved as some MMO's, which is a plus. The PvP is a complete turn off from what little I played of it. Too much like Halo MP. Different from a typical campaign FPS and not quite the same as, say, Fallout 3.

That was my first impression of PVP too. But when I got over the initial frustration, learned the maps, and payed attention to the radar I did a lot better. It's actually quite fun now. The time-to-kill does seem a little short, but hopefully that's easily tweak-able. I just make sure to stay with at least one teammate and pay attention to the radar, and it's helped tremendously.

 

I would also not classify Fallout 3 as an FPS. It's really an FPRPG in my opinion.  :)

Well after a couple of days of playing the beta, I feel like its a pretty good game. I haven't touched PvP though. I have never been interested in that side of mmos, so that has not changed here. Visually, I think it looks nice, particularly the vista views. When you look out over the environment, or look out from the tower section, you get some amazing views. I have sat around in several areas just recording clips of the views :laugh:

I have been fortunate to have some friends jumping on with me, which makes the game so much more fun. The gun play does remind me of Halo, but since I was fine with that before, its fine here. I chose to run the warlock class first and I'm glad I did. It really adds some cool options when you run with a team using the other classes. At max level, I do feel fairly overpowered, which I'm enjoying right now :laugh: A lot of people seem to be running hunter, so I'm glad I chose warlock. It seems like the most unique class at first glance. Speaking of the difficulty, even though I do feel a bit overpowered now, I can still die in the wrong situations, especially if I'm alone, so I'm still getting an enjoyable challenge.

Right now, my favorite moments are the public events. Those are still challenging and I'm constantly running around in the explore section hoping one will happen. Seeing a half dozen, to a dozen or more people suddenly descend on an enemy during an event is pretty darn cool. I have completed all of the story missions, so all that remains is exploring and running through missions again to upgrade my weapons and powers. I do like the upgrade system though, it gives a real incentive to stick to a certain weapon for an extended time.

I do wish they added more map options, especially while in the exploring section. This could just be the beta, but I would like to be able to bring up a map while in the exploring section and either tag favorite locations or 'jump' to those places. At my current level, there are a few exploration locations that are just more challenging then the rest, but its annoying having to remember how to get to them via various buildings. Plus, when I need to go back to the tower to collect rewards, I always have to start in the same spot for exploration.

I had a lot of fun with it late last night after it download the 10 frickin GB of map data. Is that true that beta ends this Sunday? If so, if I preorder do I stay in beta until release? I guess that's a double edge sword because I guess I don't want to play through the whole thing before it is even released.

I would really like a map in explore mode too, trooper11. That was the one thing I really needed because Old Russia is surprisingly huge.


I had a lot of fun with it late last night after it download the 10 frickin GB of map data. Is that true that beta ends this Sunday? If so, if I preorder do I stay in beta until release? I guess that's a double edge sword because I guess I don't want to play through the whole thing before it is even released.

The beta ends on Sunday for everyone.

I had a lot of fun with it late last night after it download the 10 frickin GB of map data. Is that true that beta ends this Sunday? If so, if I preorder do I stay in beta until release? I guess that's a double edge sword because I guess I don't want to play through the whole thing before it is even released.

 

It's not that sort of beta :p It's only a small portion of the game to help them with bugs / network prep.

 

The beta might be extended for a few days longer like they did with the Alpha, but when it ends everyone will lose access.

Do any of these rewards carry over into the final game? I've not kept up with the news.

There is an event happening tomorrow at 2PM PST, I think, that will give players the only 100% confirmed permanent reward for the beta.

 

There is currently a rumor going around that the Iron Banner class reward will also carry over. But it's generally agreed upon that no weapons, armor, or other items will carry over. Hence my curiosity about the IB rewards. :)

  • Like 2

I am starting to wonder if the 24Mb patch from yesterday was just a patch to re-enable the beta i have not noticed a single change in the game so far since the patch. Nice to be back in now though. Been farming a lot of spinmetal and trying to do as many missions as possible to get my vanguard rep up.

 

According to an interview with Bungie the patch was to fix inconsistent frame timings. At 30FPS frames are supposed to arrive 33ms apart. But they were ranging from 20-50 giving a stutter, which would give the illusion of a much lower framerate. - http://www.eurogamer.net/articles/digitalfoundry-2014-vs-destiny-ps4-beta

Anyone know why the hell the pvp matches keep ending a few minutes early even when it's still 6v6? Is it like first to 20000 points or something? It's really annoying when the game is close it just ends for no reason.

 

First to 20K, or till the timer runs out yes.

This topic is now closed to further replies.
  • Posts

    • My father still uses a programme written in dbase3. Still manages to work with a little help from dosbox. 
    • Microsoft hides these secret Windows 11 performance boost settings available on every PC by Sayan Sen Windows enthusiasts often look for ways to extract as much performance out of their systems as possible, and it's often the case that they try and do so while trying to minimize the heat and power consumption. This is especially relevant in the case of mobile Windows PCs since laptops and notebooks tend to get hot and management of that heat and power is harder in such a form factor. As such users often turn to techniques like under-volting which can be used to squeeze out the maximum capabilities of a chip while also maintaining lowered power levels. There are official apps from AMD and Intel with the likes of Ryzen Master and XTU (Extreme Tuning Utility). While these are quite handy, most enthusiasts probably prefer to dig into the BIOS and play around with settings there like Curve Optimizer on Ryzen, which lets users set various frequency-voltage scaling values. These are essentially called P-States. If you are not familiar with them, Processor Power Management is done through Advanced Configuration and Power Interface (ACPI) P-states and C-states. While P-states or performance pwoer states handle CPU voltage-frequency scaling, C-states deal with CPU sleep states so that some of the CPU functions, which are not necessary at that moment, can be disabled. The P-states and C-states work together to make the processor run more efficiently. It helps the OS and apps determine which cores can be parked and which should be boosted. Of course not every user is an enthusiast or knows the technicalities and integrities of how things like overclocking or undervolting work. Thankfully for them Windows itself offers something pretty cool, though it is hidden by default on all systems. By default, Windows only has two P-States, "Minimum Processor State" and "Maximum Processor State." However, this can be changed with a Registry trick to expand the options under a secret "Processor performance boost mode" dropdown. This essentially enables the HWP or hardware P-States available on a device, and these are not controlled just by the OS itself as the underlying hardware gets involved too. In total there are five Processor Performance Boost Mode profiles that control how Windows requests and allows CPU turbo/boost behavior under the different power policies. They are: Disabled: In this mode, processor boosting is effectively turned off. The CPU will avoid entering turbo or boost frequencies and instead operate closer to its base frequency ceiling. This can significantly reduce power consumption and heat output, but at the cost of reduced burst performance and responsiveness in short workloads. Enabled: This is the standard behavior where boost functionality is allowed under normal conditions. The processor can opportunistically increase frequency when workload demands it, balancing performance gains with power and thermal constraints as managed by the system. Aggressive: Aggressive mode favors performance more heavily, allowing the CPU to enter higher boost states more readily and sustain them longer. This should in theory improve responsiveness under bursty or heavy workloads but increases power draw and thermal output compared to the default enabled behavior. Efficient Enabled: This mode still allows boosting, but with a stronger bias toward energy efficiency. The system attempts to use boost more selectively, avoiding unnecessary frequency spikes when the performance gain is marginal. Efficient Aggressive: This is a hybrid approach where boost is still performance-responsive, but the system continuously weighs efficiency more heavily than in Aggressive mode. It aims to deliver noticeable performance improvements while reducing wasted power in less demanding scenarios. Here's how to enable the Processor performance boost mode: Open Registry Editor: Press Win+R, type regedit, and click OK. Go to: HKLM\SYSTEM\CurrentControlSet\Control\Power\PowerSettings\54533251-82be-4824-96c1-47b60b740d00\be337238-0d82-4146-a960-4f3749d470c7 (where HKLM stands for HKEY_LOCAL_MACHINE_) Modify the value of Attributes from 1 to 2 (you can find modify option by right-clicking) After that, exit Registry, you should now be able to see the new "Processor performance boost mode" dropdown menu: As you can see there are now five new P-States or CPPC states or power profile available that help define the boost mode processor setting on your PC. Wrapping it up here's a quick run-down of the settings as defined by Microsoft itself. Setting Description Disabled The corresponding P-state-based behaviour is disabled. Collaborative Processor Performance Control (CPPC) behaviour is disabled. Enabled The corresponding P-state-based behaviour is enabled. CPPC behaviour is Efficient Enabled. Aggressive The corresponding P-state-based behaviour is enabled. CPPC behaviour is Aggressive. Efficient Enabled The corresponding P-state-based behaviour is Efficient. CPPC behaviour is Efficient Enabled. Efficient Aggressive The corresponding P-state-based behaviour is Efficient. CPPC behaviour is Aggressive. Aggressive At Guaranteed Windows calculates the desired extra performance above the guaranteed performance level, and asks the processor to deliver that specific performance level. Efficient Aggressive At Guaranteed Windows always asks the processor to deliver the highest possible performance above the guaranteed performance level. In the next part we shall be comparing these settings to explore how much of a benefit or regression they can provide in terms of performance and power efficiency. If you decide to change the values on your system and are experiencing problems like crashes or an overheating PC, make sure to revert the steps back to the original state.
    • I think he means you haven't reviewed previous UFC games. Of course it doesn't matter... Every time you just report on something that involves the President even if just simply what happened you guys usually get accused of being anti-Trump. We live in fun times.
  • Recent Achievements

    • Week One Done
      rolfus earned a badge
      Week One Done
    • One Month Later
      Leroy Jethro Gibbs earned a badge
      One Month Later
    • Conversation Starter
      flexorcist earned a badge
      Conversation Starter
    • One Month Later
      AndreaB earned a badge
      One Month Later
    • One Month Later
      agatameier earned a badge
      One Month Later
  • Popular Contributors

    1. 1
      +primortal
      518
    2. 2
      +Edouard
      198
    3. 3
      PsYcHoKiLLa
      147
    4. 4
      ATLien_0
      93
    5. 5
      Steven P.
      78
  • Tell a friend

    Love Neowin? Tell a friend!