Xbox One: No Games DRM or "Always Online"


Recommended Posts

A win for common sense. Anyone saying otherwise is deluded.

 

Having the majority of the forward thinking features removed because of some bawling cry babies is common sense? You're pretty deluded.

They should have kept the original requirements but add the "you need the disk in the drive" and disable family sharing if you ever lose internet. That would have solved the DRM issue without permanently losing the cool features.

See, now that makes complete and total sense. Allow people with internet to use their console without discs, and if you don't have internet, or your internet goes out, you'd be required to have the disc in the tray. This would allow people who don't have internet (military as the favorite example, but plenty of people I know also) to only buy discs rather than digital, and always be able to play by having the disc in the tray. However, if they ever decided to hook it up to the internet, it would validate licenses and allow them to do the 24hr check in and play without disc. I'm not sure why they didn't do both.

Having the majority of the forward thinking features removed because of some bawling cry babies is common sense? You're pretty deluded.

 

Limiting what a user can do is not forward thinking. You just fell for the marketing. This shows exactly how ludicrous their "cloud" claims truly have been.

Limiting what a user can do is not forward thinking. You just fell for the marketing. This shows exactly how ludicrous their "cloud" claims truly have been.

 

You see it's people like you that don;t understand and have ruined it for the rest of us.

Nothing limits users more than dropping genuine great ideas because of cry babies. I'm guessing you were one of those cry babies then, could you not just buy a PS4 and leave us the hell alone?

Thanks internet! Bunch of loud mouth *******s. This is why we can't have nice things.

Yeah its so nice to not be able to play my video games whenever my Internet dies.

People should have seen this coming. First the start menu coming back now no drm.

I'm glad MS came to their senses.

You see it's people like you that don;t understand and have ruined it for the rest of us.

Nothing limits users more than dropping genuine great ideas because of cry babies. I'm guessing you were one of those cry babies then, could you not just buy a PS4 and leave us the hell alone?

The fact that you think it was the "cry babies" responsible for this is hilarious. I think you should watch the Sony conference again. People were cheering for a reason.

  • Like 2

I think it's funny that people are blaming "us". If MS were so sure of their plan they wouldn't be making a drastic move like this. They've decided it's not the right way to progress either, so if you want to bitch, bitch at them.

So thanks to the whiners, I can no longer

- share my library with my fanily

- play my games with the disk, protecting the disk

- switch games instantly since disk is required

- play my games on any of my consoles without remembering to bring the disk.

- lend games to friends

- rent games digitally. 

 

Thank you guys. you're awesome for saving me from this freedom. /s

The fact that you think it was the "cry babies" responsible for this is hilarious. I think you should watch the Sony conference again. People were cheering for a reason.

 

And yet, we lose great features like family sharing because people want to trade games. =/

So thanks to the whiners, I can no longer

- share my library with my fanily

- play my games with the disk, protecting the disk

- switch games instantly since disk is required

- play my games on any of my consoles without remembering to bring the disk.

- lend games to friends

- rent games digitally.

Thank you guys. you're awesome for saving me from this freedom. /s

You can lend your game disc AND play with the disc!

If you want to get down to it, we just exchanged one batch of restrictions with another set of limitations.  Now I can't share my content if it's digital, I could before.  Now I can't access my whole library from any Xbox One just by logging in and downloading the game I feel like playing, I was going to be able to before.   Now we're back to being tied to a physical disc, now I have to swap discs back in when I want to play a different game unless all my games are digital but then I can't share/give them away to anyone either because they're digital and locked down like before.

 

More tradeoffs to gain something else.

neowin community gonnaa cry about it.. :rolleyes: I swear most of you guys were oh im going to get a ps4 and now complain that the xbox one changed?? Who cares?? Go use steam. At least they listen to feedback. And you call us cry babies? if it wasnt for feedback we wouldnt have a Windows 7 today or a new update for Windows 8!!

  • Like 1

See, now that makes complete and total sense. Allow people with internet to use their console without discs, and if you don't have internet, or your internet goes out, you'd be required to have the disc in the tray. This would allow people who don't have internet (military as the favorite example, but plenty of people I know also) to only buy discs rather than digital, and always be able to play by having the disc in the tray. However, if they ever decided to hook it up to the internet, it would validate licenses and allow them to do the 24hr check in and play without disc. I'm not sure why they didn't do both.

 

 

you play game with the disk offline for as long as you want. your friend plays the game online with 60 minute verification without the disk for as long as he wants. 

 

see the flaw ? 

"Sharing" on a console that was initially built around DRM, yeah, I'm sure your night time fantasies of not needing to pay for your games because you could share everything was really going to be that simple.

Thanks internet! Bunch of loud mouth *******s.  This is why we can't have nice things. 

 

If you want DRM that bad artificially inflict it on yourself. If your Xbox loses connection to the internet for an extended period of time tell yourself no gaming for arbitrary reasons.

So thanks to the whiners, I can no longer

- share my library with my fanily

- play my games with the disk, protecting the disk

- switch games instantly since disk is required

- play my games on any of my consoles without remembering to bring the disk.

- lend games to friends

- rent games digitally. 

 

Thank you guys. you're awesome for saving me from this freedom. /s

 

Umm... all these things are still possible without DRM...

Has Microsoft actually confirmed those things or are you just throwing an assumption tantrum?

Yeah its so nice to not be able to play my video games whenever my Internet dies.

People should have seen this coming. First the start menu coming back now no drm.

I'm glad MS came to their senses.

 

 

OT: hate to break it to you but, it's not. 

If you want DRM that bad artificially inflict it on yourself. If your Xbox loses connection to the internet for an extended period of time tell yourself no gaming for arbitrary reasons.

 

LOL.

 

Can't believe people are wanting DRM back, best thing MS have done in a while.

  • Like 1

So thanks to the whiners, I can no longer

- share my library with my fanily

- play my games with the disk, protecting the disk

- switch games instantly since disk is required

- play my games on any of my consoles without remembering to bring the disk.

- lend games to friends

- rent games digitally. 

 

Thank you guys. you're awesome for saving me from this freedom. /s

No problem glad we can help!

This topic is now closed to further replies.
  • Posts

    • Turbo Pascal was my first real programming experience more than 30 years ago at university. I mostly taught myself from the included examples and help documentation, because the university only taught the basic syntax and philosophy of Pascal, without going deeply into Turbo Pascal’s advanced features. I still remember when I discovered that I could embed assembly language directly into Pascal code, call BIOS functions, manipulate screen memory, use mouse interrupts, and control peripherals from my programs. That opened huge doors for me. Programming back then felt really fun, direct, and close to the machine. What I loved about Pascal was its readability and the almost instant compile time. Turbo Pascal was an amazing environment, but unfortunately Turbo Pascal for Windows 3 did not feel like it fully carried that legacy forward. Later, Delphi got things back on the right track after the messy transition to TP for Windows. Sadly, Delphi suffered from years of uncertainty as it moved from Borland to CodeGear and then to Embarcadero. That instability made many developers lose confidence in it, even though Delphi itself remained a powerful and productive tool. I still work with Delphi from time to time, but I definitely miss the old days of Turbo Pascal.
    • I hope this encodes in to AV1 or AV2 as currently tiktok uses h265 and h264.
    • Qualcomm reportedly in talks to build custom video chips for TikTok parent ByteDance by Karthik Mudaliar Qualcomm is reportedly in advanced discussions to provide custom chip-design services to Chinese tech giant ByteDance, the same company behind TikTok. According to a report from Reuters, Qualcomm could be involved in designing custom silicon tailored for ByteDance's massive data-center workloads. If it goes through, the deal would make ByteDance one of Qualcomm's early anchor customers for its fastly growing custom chip-design division, For years, Qualcomm was the king of making smartphone processors and modems. The company has also been moving into the PC ecosystem and other formats such as on-device AI for Android XR headsets. However, this particular deal is about Qualcomm's custom Application-Specific Integrated Circuits (ASICs). For a platform like TikTok, ByteDance needs hardware that can help it ingest, process, and serve billions of short-form videos daily. Generalised hardware is no longer the most cost-effective and efficient route, which is why ByteDance is trying to develop custom Video Processing Units (VPUs). VPUs designed specifically for ByteDance’s algorithmic needs could drastically reduce data-center power consumption and improve encoding speeds at an unprecedented scale. The underlying tech behind these processors is actually from Qualcomm's recent acquisition of AlphaWave Semi, a high-speed connectivity specialist company. By combining AlphaWave’s high-bandwidth IP with Qualcomm’s architectural expertise, the company could begin mass production by the end of 2026, if the talks go through. All this also comes at a time when U.S.-China tech relations have dwindled. Escalating trade frictions between Washington and Beijing have severely impacted the export of high-end AI chips from U.S. firms like Nvidia, AMD, and Lam Research. Yet, the Qualcomm-ByteDance discussions show that U.S. tech companies are still actively seeking growth avenues and are open to doing business with China, where regulators still permit. Reuters notes that the outcome of this deal could be uncertain, and ByteDance might also seek partners other than Qualcomm. via Reuters | Image via DepositPhotos.com
  • Recent Achievements

    • One Year In
      OHI Accounting earned a badge
      One Year In
    • First Post
      Almohandis earned a badge
      First Post
    • Rookie
      DaviKar went up a rank
      Rookie
    • Dedicated
      HidekoYamamoto94 earned a badge
      Dedicated
    • One Month Later
      timbobit earned a badge
      One Month Later
  • Popular Contributors

    1. 1
      +primortal
      461
    2. 2
      +Edouard
      169
    3. 3
      PsYcHoKiLLa
      119
    4. 4
      Michael Scrip
      82
    5. 5
      Xenon
      69
  • Tell a friend

    Love Neowin? Tell a friend!