Xbox One: No Games DRM or "Always Online"


Recommended Posts

 

No its not. You can still play games with these conditions. Think for a second about people without internet under the old ones.

 

Sigh, so make my gaming experience worst to make someone else's the same as it has always been. That makes sense to you?

 

Hahahahahaha.... the rage. It's beautiful.

 

Never thought I'd see the day on Neowin I'd be defending/cheering the heck out of the Xbox/a MS decision and people are getting angry at me and annoyed at MS.

 

Also, playing your games whilst downloading them, there's a new feature.

 

I am annoyed because features that I've been looking forward to just got stripped out because of shortsighted people and its upsetting.

No discless switching between games

No family share

No friend share

No digital sale, trade, lend games

 

OMG this is the best post I've read on Neowin in ages. Almost like it came from a parody account.

 

I'm sure you're glad for the news because now the policies are just like your favorite ps4 console's right? one of the upside to the Xbox one compared to the ps4 just got removed so I'm sure you're loving the news.

Anyways so far the Xbox actually seems to be the more powerful system as games are running at 1080p 60fps while on the ps4 they're nowhere close to that sort of frame rates, the ps4 games are all running at 30fps and less.

 

You sound like a cry baby...its just a console.. Not sure if this is a 12 year old behind the computer screen... :(

Nope, not 12 and its a tablet screen not a "computer" screen. And not a cry baby just a really annoyed future Xbox one owner.

You will still have your digital downloads. You will still have your cloud computing. You just lose your draconian DRM.

 

So sincerely and truly, anyone who is still defending MS like what they were going to institute was the "future of gaming" and "now they lack creativity" truly loses any ounce of credibility you may have had, which admitedely was very, very little to begin with.

 

Kudos to MS for coming around on this so soon. It was only a matter of time.

What draconian DRM?  I wouldn't call allowing you to compile a library that can be accessed anywhere draconian and I wouldn't say that family sharing was draconian either. 

 

I think a lot of people stop thinking when they see the letters DRM and automatically assume the worst.

You will still have your digital downloads. You will still have your cloud computing. You just lose your draconian DRM.

 

So sincerely and truly, anyone who is still defending MS like what they were going to institute was the "future of gaming" and "now they lack creativity" truly loses any ounce of credibility you may have had, which admitedely was very, very little to begin with.

 

Kudos to MS for coming around on this so soon. It was only a matter of time.

Using a DRM system that has never existed on a console is draconian... you may need to look that word up before ever use it again. What is draconian however, is the pricing schemes of games, which we will now continue to be stuck in thanks to Microsoft backing out of this. So sincerely and truly, congrats and being rich and willing to dish out extra money just for ****s and giggles. The rest of us were hoping this would finally drive the cost of games down.

You will still have your digital downloads. You will still have your cloud computing. You just lose your draconian DRM.

 

So sincerely and truly, anyone who is still defending MS like what they were going to institute was the "future of gaming" and "now they lack creativity" truly loses any ounce of credibility you may have had, which admitedely was very, very little to begin with.

 

Kudos to MS for coming around on this so soon. It was only a matter of time.

 

And I also lose my sharing with 10 other people...which was my favorite feature of the console.

Oh cry us a river.  Just because you didn't agree with it didn't make it bad or draconian.  If anything you lose credibility for trying to tell others they're not credible for having a different opinion than you.

As MS would put it.....Deal with it! :laugh:

If they can afford it why are they waiting for you to get done with it so they can leech off of you instead of getting their own game?

 

For the same reason some people rent games. Because if you're only going to play single-player, your almost never gonna play it once you're done with the campaign.

 

Why would people carpool when they can afford they're own car? /s

You're incredibly deluded if think this drm would be a magical bringer of lower prices. Just look at xbla. There are many things you can only get there, and thus cant be bought used. And guess what, most if not all of them almost never got a price drop. Despite the fact that there is no used xbla game market.

I find it amusing when people argue based on facts inspired from dream worlds. In the real world, were I live, game companies have high prices to make back their expenses from development. Once that has been done, they lower the price of the cost of the new game. XBLA was a disaster with not very many people buying into the system. Thus, nobody made their money back and never lowered the prices. Why are so many people talking before thinking. This is common sense stuff people.

Using a DRM system that has never exected on a console is draconian... you may need to look that word up before ever use it again. What is draconian however, is the pricing schemes of games, which we will now continue to be stuck in thanks to Microsoft backing out of this. So sincerely and truly, congrats and being rich and willing to dish out extra money just for ****s and giggles. The rest of us were hoping this would finally drive the cost of games down.

I know exactly what draconian means. What they were trying to institute was dated and dead on arrival. Seems like a perfect term to use for me.

 

And seriously, all they did was give people more freedom, and that is somehow a bad thing?? Wow. You are all delusional at best. Sad at worst.

 

Trying to reason with anyone who believed what they were doing is obviously a last cause. So carry on XBros, carry on.

 

And just to clarify, there is a huge difference between an opinion and BIAS. People's so called opinion was clearly dictated by bias.

Oh cry us a river.  Just because you didn't agree with it didn't make it bad or draconian.  If anything you lose credibility for trying to tell others they're not credible for having a different opinion than you.

 

th?id=H.4764580058498797&pid=1.7 With that kind of statement... we wonder why people do the dumbshit they do everyday

When i think of sharing a game with someone i think of lending it to them for a short time to let them see if they like it. I don't give it to them with the intention of letting them essentially keep the game and get a free ride by leeching entirely off of my purchases, my money.

 

 

You have a bizarre view on what the family sharing option was

  • Like 2

  

Sigh, so make my gaming experience worst to make someone else's the same as it has always been. That makes sense to you?

  

I am annoyed because features that I've been looking forward to just got stripped out because of shortsighted people and its upsetting.

No discless switching between games

No family share

No friend share

No digital sale, trade, lend games

  

I'm sure you're glad for the news because now the policies are just like your favorite ps4 console's right? one of the upside to the Xbox one compared to the ps4 just got removed so I'm sure you're loving the news.

Anyways so far the Xbox actually seems to be the more powerful system as games are running at 1080p 60fps while on the ps4 they're nowhere close to that sort of frame rates, the ps4 games are all running at 30fps and less.

 

Nope, not 12 and its a tablet screen not a "computer" screen. And not a cry baby just a really annoyed future Xbox one owner.

 

We're shortsighted? You'll be thanking us in 10 years time when you want to revisit one of your favourite Xbox One games & don't have to worry about the authentication servers being offline.

 

And again, like others have said, you haven't lost the ability to share. Xbox One's DRM would have stopped you. Now you can lend your games to as many people as you like, as often as you like.

 

Games will still probably be installed to the HDD, so discs will not be damaged & if people are too lazy to switch a disc then they have more pressing issues in their life quite frankly.

  • Like 2

I know exactly what draconian means. What they were trying to institute was dated and dead on arrival. Seems like a perfect term to use for me.

 

And seriously, all they did was give people more freedom, and that is somehow a bad thing?? Wow. You are all delusional at best. Sad at worst.

 

Trying to reason with anyone who believed what they were doing is obviously a last cause. So carry on XBros, carry on.

No they didn't. If they had chosen to keep family sharing and disc-less gaming (when installed from disc) WHEN connected, then they would give people more freedom. Now they removed the features I wanted, just to fix "your" problems. It's not more freedom, the roles just turned.

I know exactly what draconian means. What they were trying to institute was dated and dead on arrival. Seems like a perfect term to use for me.

 

And seriously, all they did was give people more freedom, and that is somehow a bad thing?? Wow. You are all delusional at best. Sad at worst.

 

Trying to reason with anyone who believed what they were doing is obviously a last cause. So carry on XBros, carry on.

How was it dated and dead on arrival?  Even if that was true, how does it make the DRM draconian?  How have people got more freedom now? 

 

Unsubstantiated claims != reasoning.

Hmmm... interesting indeed, they had to eat their own arrogance for once. Bravo for competition.

 

I don't know if it's arrogance. I'd say Shareholder pressure to generate as much revenue as possible, from wherever possible. Financial reports don't really always reveal what divisions are truly profitable and which ones are not. Shareholders still want to sell of the Entertainment division. They must have a reason.

 

Anyway, this is good. I think it's clear these restrictions would have been a disaster. Many Xbox owners, myself included, simply were not going to purchase an XBox One with these restrictions and control. I guess we can thank Sony for not doing something similar or we would have all been screwed.

 

The scary thing is, and this includes changes in Windows 8, MS appears to only care what customers think if they keep their wallets closed and scream a lot. Breaking into smaller business' might be best for MS at this point. Maybe it will relieve some of the Shareholder pressure that has caused them to disconnect from consumers' wants, needs, and desires.

So thanks to the whiners, I can no longer

- share my library with my family = Yes you can. Loan the disc to them.

- play my games with the disk, protecting the disk = Don't treat it like **** and you'll be fine. The original DRM policy made the physical media useless anyway.

- switch games instantly since disk is required = Much like Kinect games, changing games will require you to get off your ass. So sorry!

- play my games on any of my consoles without remembering to bring the disk. = How many consoles do you plan to drop $500 on and refer to answer #3.

- lend games to friends = See answer #1

- rent games digitally. = I doubt this would've made it far as its doing the same thing, which is costing a sale in the eyes of publishers as renting discs.

 

Thank you guys. you're awesome for saving me from this freedom. /s = No problem :D

 

I'd love to have some hard figures on how many DRM apologists are also "connected" Facebook, social-type sheep :rolleyes: IMO, the previous policy would've resulted in tighter and tighter restrictions on use over time. Its all about incrementalism. Don't worry, I'm sure this type of thing has simply been put on the back burner for the next gen. Just buy all your games digitally this time so Microsoft can boast about all their B.S. telemetry which will justify the move.

I find it amusing when people argue based on facts inspired from dream worlds. In the real world, were I live, game companies have high prices to make back their expenses from development. Once that has been done, they lower the price of the cost of the new game. XBLA was a disaster with not very many people buying into the system. Thus, nobody made their money back and never lowered the prices. Why are so many people talking before thinking. This is common sense stuff people.

 

Your assumption that no used games would immediately translate into better prices is just as "dream worldly". But hey, keep on dreamin.

We're shortsighted? You'll be thanking us in 10 years time when you want to revisit one of your favourite Xbox One games & don't have to worry about the authentication servers being offline.

 

And again, like others have said, you haven't lost the ability to share. Xbox One's DRM would have stopped you. Now you can lend your games to as many people as you like, as often as you like.

 

Games will still probably be installed to the HDD, so discs will not be damaged & if people are too lazy to switch a disc then they have more pressing issues in their life quite frankly.

 

Plus the ability to add digital sharing options down the road doesn't suddenly disappear. If MS weren't even able to tell us how their digital sharing was going to work prior till now, it clearly wasn't fully ready anyway. If Steam can add something like this by retro fitting it on, so can anyone else. One good thing about digital is policies can be added easily, compared to trying to make physical changes to a piece of hardware.

 

Think about it people, you're losing your **** over a feature that wasn't even fully detailed, outlined and clear as to what the complete rules of family sharing were going to be. All we had heard was 2 people can play the SP of the same game at once, but only 1 person can ever be playing the MP part of a game at once. The dreamers thinking it was going to lead to buy a game once, all 10 people chip in, sharing freedom, were smoking some serious crack.

Buy a PS4?

  

Thanks for the endorsement in the sig. I want all ps4 fans to know so thanks for the help. Going into work to rip my boss a new one too.

So Microsoft gives the people what they want, and they still complain?

First. This wasn't what I wanted it was what the people who can't see a bigger picture wanted who are the lesser of mankind.

I know exactly what draconian means. What they were trying to institute was dated and dead on arrival. Seems like a perfect term to use for me.

 

And seriously, all they did was give people more freedom, and that is somehow a bad thing?? Wow. You are all delusional at best. Sad at worst.

 

Trying to reason with anyone who believed what they were doing is obviously a last cause. So carry on XBros, carry on.

Of course it was dated. They onced the release time frame when they announced the system. YOu still fail to use such basic terms in a coherent manner. Just stop using them and maybe your points would sound so retarded. You clearly don't know what draconian means.

 

I don't get your use of the term Xbros though? Not capable of having a coherent conversation without the use of fabrications and assumptions? You are arguing that it is a good thing that new game prices will remain high across all systems and you don't even realize it because you through your reading comprehension skills out the window. That doesn't just go for the Xbox. That goes for the PS4 which makes me sad because I was looking forward to having that systems prices come down when Xbox game prices forced them down. Good job arguing for corporate greed though. In the meantime, my point still stands. We have no lost the opportunity to reverse these high game prices and you are sitting here arguing that having high game prices is a good thing and anyone who argues against it is unreasonable....right. Like I said before, I am glad you are rich and don't care about money at all and just throw it away without thinking twice.

  

I am annoyed because features that I've been looking forward to just got stripped out because of shortsighted people and its upsetting.

No discless switching between games

No family share

No friend share

No digital sale, trade, lend games

 

 

It is sad that they removed these features - I was really looking forward to them. I wish they could have implemented an offline mode without those features and online mode with those features to cater to both sides.

Look I'll leave it with this. People are blaming the internet for the changes. waaah this and waaah that. The internet is a HUGE community. Businesses have reported on the issues, people have spoken, the power is of the peoples wallets in the end and MS listened.

 

then for some on NEOWIN.net to think they are soo important to deem themselves the final judge on this whole DRM/kinect/xboxone issue(s), you are out numbered. you limit your argument to neowin, the people have spoken and MS seems to have listened to whatever degree

  • Like 2
This topic is now closed to further replies.
  • Posts

    • Dude, im talking about simply disable it from settings app. Because of the eu regulation, you could disable it here for years.
    • One big question about Mars was answered thanks to Einstein's 100 year old theory by Sayan Sen Image via DepositPhotos Scientists at the U.S. National Institute of Standards and Technology (NIST) have calculated how time passes on Mars compared with Earth, adding detail to how timekeeping would need to work beyond Earth’s orbit. The study, published in The Astronomical Journal, found that clocks on Mars run an average of 477 microseconds, or millionths of a second, faster per day than clocks on Earth. A microsecond is one millionth of a second, a very small unit used in precise scientific timing systems such as atomic clocks, which measure time using consistent atomic behavior. This difference is not constant. Because Mars moves around the Sun in a non-circular path (an eccentric orbit, meaning its distance from the Sun changes over time instead of staying fixed) and is affected by gravity from other bodies, the daily difference can vary by as much as 226 microseconds over a Martian year. The study also identifies smaller repeating changes of about 40 microseconds per day linked to synodic cycles (repeating periods that describe how planets line up with each other as they orbit the Sun from different positions). These longer patterns affect how time differences slowly rise and fall. To make these estimates, researchers compared Mars with Earth and the Moon. The work looks at relativistic proper time (the time actually measured by a clock depending on its speed and the strength of gravity where it is located, as described in Einstein’s relativity). This shows that each world has its own slightly different “rate” of time. This becomes more important as space missions expand into cislunar space (the region between Earth and the Moon) and toward Mars. On Earth, time systems rely on atomic clocks and satellites, which stay closely synchronized for navigation and communication. The study is based on Albert Einstein’s theory of relativity, which shows that time is affected by gravity and motion. Stronger gravity makes clocks run slower, while weaker gravity makes them run faster. “The time is just right for the Moon and Mars,” said NIST physicist Bijunath Patla. “This is the closest we have been to realizing the science fiction vision of expanding across the solar system.” A day on Mars is about 40 minutes longer than on Earth, and a Martian year lasts 687 Earth days. But the main question is not just about days and years, but how fast time itself passes. An atomic clock placed on Mars would function normally, but compared with one on Earth, the two would slowly drift apart due to differences in gravity and motion. This requires careful calculation of what is similar to a time-zone difference across planets. Researchers modeled Mars using a reference surface and included gravitational effects from the Sun, Earth, the Moon, and other planets. This includes a multi-body gravitational system (often described as a three-body or four-body problem, where predicting motion becomes difficult because multiple large objects all pull on each other at the same time through gravity). Mars also follows a Keplerian orbit (an idealized elliptical orbit based on simple gravitational laws that assume smooth motion, before adding real-world disturbances from other bodies). In addition, the researchers accounted for solar tides (small changes in gravitational force caused by the Sun that slightly distort planetary motion and timing, especially in systems involving Earth and the Moon). These combined effects are described as relativistic proper-time offsets (small but measurable differences in elapsed time between locations caused by gravity and motion), which must be included when comparing clocks across planets. “But for Mars, that’s not the case. Its distance from the Sun and its eccentric orbit make the variations in time larger. A three-body problem is extremely complicated. Now we’re dealing with four: the Sun, Earth, the Moon and Mars,” Patla explained. “The heavy lifting was more challenging than I initially thought.” Although the differences are extremely small, they matter for navigation and communication systems that depend on precise timing. Even modern networks on Earth, such as mobile systems, rely on timing accuracy at very small fractions of a second. Communication between Earth and Mars currently takes about four to 24 minutes or more depending on planetary positions, meaning signals are not real-time. A shared and accurate time system could help future missions reduce confusion in navigation and data exchange. “If you get synchronization, it will be almost like real-time communication without any loss of information. You don’t have to wait to see what happens,” Patla said. Researchers note that fully developed interplanetary communication networks are still far in the future. However, understanding how time behaves across planets helps prepare for those systems. “It may be decades before the surface of Mars is covered by the tracks of wandering rovers, but it is useful now to study the issues involved in establishing navigation systems on other planets and moons,” said Neil Ashby. “Like current global navigation systems like GPS, these systems will depend on accurate clocks, and the effects on clock rates can be analyzed with the help of Einstein’s general theory of relativity.” Patla added that the results also help improve understanding of time itself under relativity. “It's good to know for the first time what is happening on Mars timewise. Nobody knew that before. It improves our knowledge of the theory itself, the theory of how clocks tick and relativity,” he said. Source: NIST, IOPscience This article was generated with some help from AI and reviewed by an editor. Under Section 107 of the Copyright Act 1976, this material is used for the purpose of news reporting. Fair use is a use permitted by copyright statute that might otherwise be infringing.
    • TeraCopy 4.0 Build 26 by Razvan Serea TeraCopy is a compact program designed to copy and move files at the maximum possible speed, also providing you with a lot of features. Copy files faster. TeraCopy uses dynamically adjusted buffers to reduce seek times. Asynchronous copy speeds up file transfer between two physical hard drives. Pause and resume transfers. Pause copy process at any time to free up system resources and continue with a single click. Error recovery. In case of copy error, TeraCopy will try several times and in the worse case just skips the file, not terminating the entire transfer. Interactive file list. TeraCopy shows failed file transfers and lets you fix the problem and recopy only problem files. Shell integration. TeraCopy can completely replace Explorer copy and move functions, allowing you work with files as usual. TeraCopy is free for non-commercial use only. For commercial use you need to buy a license. The paid version of the program includes the following features: Copy/move to your favorite folders. Save reports as HTML and CSV files. Select files with the same extension/folder. Remove the selected files from the copy queue. TeraCopy 4.0 Build 26 changelog: Added support for receiving files via the LocalSend protocol. Improved exception handling and automated bug report upload. Fixed several minor bugs and small memory leaks. Build 26 (June 24) Fixed a rare exception when a transfer completed. Features added since version 3.17: Enhanced speed graph. New multi-threaded copy engine. Support for copying to multiple targets. Queue system for managing multiple copy operations. Support for receiving files via the LocalSend protocol. TeraCopy entry in the modern Windows Explorer context menu. Integrated toolbar in the title bar. Why receive LocalSend transfers with TeraCopy? Handle file conflicts: Skip, overwrite, or rename files when a file with the same name already exists. LocalSend always creates another copy, which can waste time and disk space, especially when resuming an interrupted transfer. Filter unwanted files: Apply ignore lists or remove files manually before accepting a transfer, so unnecessary files are not downloaded. Better performance on fast networks: In tests over a 10 Gbps connection, TeraCopy received files several times faster than the standard LocalSend app on Windows. Download: TeraCopy 4.0 Build 26 | 14.5 MB (Freeware, paid upgrade available) View: TeraCopy Website | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • Briefly used Turbo Pascal (and Turbo C++) in 97 and soon after that I bought PC magazine that included a full version of Delphi 2. I still use Delphi today, some 29 years later.
    • Age of Empires Mobile comes to PC, here's how to carry over progress from your phone by Ivan Jenic Image: YouTube/Microsoft Microsoft just released Age of Empires Mobile for PC. The game, officially called Age of Empires Mobile: PC Edition, is available for free on Steam and Microsoft Store, almost two years after its initial release for handheld devices. Age of Empires is one of those franchises that entire generations grew up with. The original came out in 1997, and immediately got people hooked to building civilizations and crushing their enemies on the battlefield. However, the franchise today is a far cry from its roots, as Age of Empires Mobile is, well, a game optimized for handheld devices, and not a classic RTS title we’ve all loved for years. And, of course, it includes in-game purchases. The PC version is still a mobile game at its core, but it’s been optimized for desktop play. There’s mouse control, full keyboard compatibility, and a refined UI. Microsoft also refreshed the visuals with some 4k textures, so the game should look better on larger screens. The game supports Crossplay, so you can switch between your phone, tablet, and PC without losing anything. But linked progress doesn’t come out of the box, as you have to enable it first. Here’s how to link your progress: On your mobile device, open Age of Empires Mobile. Go to Settings (Gear icon) > Account. Select Bind Account and choose a sign-in option. Once you enable account binding, sign in on PC using the same method, and your progress will be accessible across all your devices. Xbox Game Pass subscribers also get a bonus reward pack on PC, which includes: 1 Monthly Pass Token 1 Custom Resource Chest 10 Universal 60-Minute Speed-Ups 1,000 Empire Coins Exclusive Player Portrait Frame You can find more info about Age of Empires Mobile: PC Edition, as well as download links, on the Age of Empires official website.
  • Recent Achievements

    • One Year In
      Philsl earned a badge
      One Year In
    • Dedicated
      Scoobystu earned a badge
      Dedicated
    • First Post
      Tom Schmidt earned a badge
      First Post
    • One Month Later
      D0nn13 earned a badge
      One Month Later
    • Rookie
      +ChiefOfNeo went up a rank
      Rookie
  • Popular Contributors

    1. 1
      +primortal
      460
    2. 2
      +Edouard
      177
    3. 3
      PsYcHoKiLLa
      124
    4. 4
      Michael Scrip
      79
    5. 5
      Xenon
      76
  • Tell a friend

    Love Neowin? Tell a friend!