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PlayStation?4 System Software Version 1.52

  • System software stability during use of some features has been improved.

PlayStation?4 System Software Version 1.51

  • System software stability during use of some features has been improved.

PlayStation?4 System Software Version 1.50

  • For details on the features in system software version 1.50, refer to the user's guide for your PS4? system

 

http://manuals.playstation.net/document/en/ps4/index.html

 

http://us.playstation.com/support/systemupdates/ps4/history/index.htm#update152

 
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We wanted to shed some light on system software update version 1.50 for PS4, which will arrive simultaneously with the system?s official launch next month. By updating to system software version 1.50, you?ll be able to experience a variety of new features in addition to the basic functions of PS4.
The system software update 1.50 is approximately 300 MB, and will include the following features:
 
 
Remote Play
Users will be able to access PS4 titles displayed on their living room TVs and play them on a PS Vita system over Wi-Fi networks by using PS4 Link (Depending on network environment or titles, remote play performance may vary outside of the home). We anticipate that most PS4 titles will be playable on the PS Vita system through Remote Play. The latest PS Vita system software version, to be released soon, will be required to use PS4 Link.
 
Second Screen
Users can use the PS4 Link application for the PS Vita system, and PlayStation App for iPhone, iPad, and Android-based smartphones and tablets, to use these devices as second screens in supported titles. PlayStation App has the ability to enable users to interact with games with their mobiles devices. For example on The Playroom, a title pre-installed in all PS4 systems that requires PlayStation Camera, users can draw pictures on their mobile device screens and flick them towards the TV. The images then appear as a 3D object within the game.
 
Record, take screenshots, and upload gameplay effortlessly
The PS4 system provides dedicated, ?always on? video encoding systems that enables seamless uploading of gameplay. Users can share their epic triumphs by simply hitting the Share button on DualShock 4, take screenshots or scan through the last 15 minutes of gameplay, tag it and return to the game ? the video uploads as the user plays. At the PS4 system?s launch, users will be able to share their images and videos with friends on Facebook and screenshots with followers on Twitter, though users will need to sign up for individual accounts to use Facebook and Twitter.
 
Broadcast and spectate gameplay
The PS4 system also enhances social spectating by enabling users to broadcast their gameplay in real-time to game fans around the globe, using Ustream and Twitch live internet streaming services (users will need to sign up for individual accounts to use Ustream and Twitch). There are two ways for users to view live broadcasts. First, the Live from PlayStation application on PS4 aggregates streams from all PlayStation users. Second, users can spectate friends? PS4 gameplay from PCs, and applications such as Ustream, Twitch, and browsers, which are installed on their mobile devices. These applications can be easily started up via PlayStation App, and users can also use these applications to post comments to gameplay broadcasts. Furthermore, users with PlayStation Camera can stream camera images and microphone sounds along with their live gameplay broadcast.
 
Play as you download
This feature enables users to play supported digital titles as they are being downloaded. The time it takes to begin playing will vary depending on game data size and network environments, and not all titles will support this feature When a game is purchased, users can start playing after PS4 downloads a portion of the data, while the rest of the game is downloaded in the background during actual gameplay. Games may be downloaded in stand-by mode.
 
Multi log-in
A maximum of four users can log-in to a single PS4 system simultaneously. These players can use their own save data to play games, and also earn trophies on their own Sony Entertainment Network accounts even when playing a multiplayer game together on a single PS4 system.
 
Party (Voice chat)
By using the Mono Headset bundled with the PS4 system, users will be able to chat with up to eight friends enjoying different applications or games. Furthermore, users can use Party to chat between PS4 and PS Vita systems.
 
Face recognition and voice commands
Users with PlayStation Camera will be able to register their facial image onto their PS4 system, and login to their system using facial recognition instead of DualShock 4. Furthermore, users can use either the microphone of the Mono Head set connected to DualShock 4, or PlayStation Camera to navigate through the PS4 home screen (PlayStation Dynamic Menu) with voice commands to start up games and shutdown the system, among other features; please refer to PS4?s online manual for recognizable voice commands.
 
Background music player
Users can enjoy gameplay while listening to music in the background with Music Unlimited, a cloud-based digital music service. Users can also voice chat with friends while listening to music. Learn more about Music Unlimited here (LINK: http://www.sonyentertainmentnetwork.com/music-unlimited/why-music-unlimited/).
 
Online Multiplayer
PlayStation Plus members will be able to play PS4 titles online with other players via the network. PS Plus makes it easy for members to join available online multiplayer matches in a variety of ways, including the ability to easily join a game from a live stream broadcast or Party voice chats.
 
Blu-ray Disc and DVD player
Users can enjoy not only gaming on their PS4 system, but also Blu-ray and DVD video contents. When using for the first time, users must connect to the internet to activate this feature.
 
 
Some features will not be available at launch, such as ?suspend/resume mode? which is a feature that keeps the PS4 system in a low power state and promptly takes users back to their game. We will provide additional information about system software update version 1.50 and features available at the PS4 system?s launch, and features that will be available after launch, in the near future.
 
 
 
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Interesting about the Blu-ray / Dvd activation.

Sony may be trying to save money by only have to pay for codec activated, vs pre-activated on system.

On the PSP, you had to activate WMA, and Sony's older property drm audio format. 

I'm sure some people will be shocked that the ps4 will also have a day one patch.

 

Reading that list of features tells me that they were working on the OS right up to launch, just like MS has been on its own OS.  Both have day one patches that add significant features.  Its also clear that if you don't have internet, your going to miss out on a lot.

 

One point that does surprise me though is the sleep function not being with the patch or available at launch at all.  Why in the world could they not get that done in time?  That seems like an essential feature to be core to the system.

 

I don't mind these day one patches, but it is interesting to see how Sony and MS seem to be scrambling to get the software done and we are hearing about more and more features that will be a work in progress even after launch. They both could have used another year apparently.

 

Play as you download
This feature enables users to play supported digital titles as they are being downloaded. The time it takes to begin playing will vary depending on game data size and network environments, and not all titles will support this feature When a game is purchased, users can start playing after PS4 downloads a portion of the data, while the rest of the game is downloaded in the background during actual gameplay. Games may be downloaded in stand-by mode.

 

 

It will be interest into see how well this works. As I recall Microsoft originally intended for GFW titles to do this but I dont think any ever did.

I'm sure some people will be shocked that the ps4 will also have a day one patch.

 

Reading that list of features tells me that they were working on the OS right up to launch, just like MS has been on its own OS.  Both have day one patches that add significant features.  Its also clear that if you don't have internet, your going to miss out on a lot.

 

One point that does surprise me though is the sleep function not being with the patch or available at launch at all.  Why in the world could they not get that done in time?  That seems like an essential feature to be core to the system.

 

I don't mind these day one patches, but it is interesting to see how Sony and MS seem to be scrambling to get the software done and we are hearing about more and more features that will be a work in progress even after launch. They both could have used another year apparently.

 

Yea, I've been getting the impression that both Microsoft and Sony (as well as the respective platform developers) have been rushing to get these consoles and games out. I got the impression quite early on with Microsoft due to all the flip-flopping, but Sony are giving the same impression now.

Damn, I did not realize Remote Play was going to be supported at launch. I am SUPER excited to check that out and see how well it works, as I have my doubts based on the very few games that supported it on the PS3. Hopefully I am pleasantly surprised, as it would be fantastic to play Killzone SF while my wife watches whatever she wants.

 

EDIT - never-mind, I got so excited I did not read the disclaimer about some features not being available at launch. Pretty sure Remote Play is one of those features. I am fine with that, take however long it takes to get that working properly.

And for the record, no I'm not excited about using the headset to navigate the UI and say "PS4 On" and blah blah blah.

 

 

It will be interesting to see how good the mics built into the PS4 Eye compare to Kinect. MS has touted the mic array as being of high quality, so we will see.

 

 

Really hope that background music is not limited to music unlimited. While it is a decent service I find it is a little over priced and only reason I have it now is cause i got it for 15$ish. no way i'd pay the 100$+ for the service

 

 

I didn't even think about that. Surely they would not limit background music playback to Music Unlimited, that would be ridiculous.  They sure did word it that way though, strange.

I'm sure some people will be shocked that the ps4 will also have a day one patch.

 

Reading that list of features tells me that they were working on the OS right up to launch, just like MS has been on its own OS.  Both have day one patches that add significant features.  Its also clear that if you don't have internet, your going to miss out on a lot.

 

 

Yeah, I think the PS3 had a day one patch as well that activated most of the features. It's basically so they can get the hardware made in the volume they need whist still working on software right until launch. If it's like the PSP was, later games come with the updated firmware on so even those without Internet access still get the latest features.

 

Tho the DVD/BD activation thing is bizarre.

It will be interesting to see how good the mics built into the PS4 Eye compare to Kinect. MS has touted the mic array as being of high quality, so we will see.

 

I doubt it's that good if Sony are talking about using the mono headset for that.

 

Personally, I'm fine with just using my Pulse headset anyway.

You can also download the firmware from the Playstation website and install via USB.

 

I also suspect latter games, if not launch, will have it on the disc as well, like they did with the PS3. 

  • Like 1
  • 2 weeks later...

i might do this later on but i dont think it will be the same when i buy mine (probably not until march or later)

 

No chance, I actually expect another FW for the EU launch on the 29th. US beta testers <3

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