Nintendo: Wii U Has Failed as a Worthy Successor to Wii


Recommended Posts

One thing for sure, with the X1 and PS4 now out, nobody's talking about the Wii U... 

 

I've read more news/review about the Gamestick and new white Ouya than news about the Wii....  That's just sad.

 

Really? I've read a ton of great stuff about Mario 3D World. It and Zelda ALBW have 2 of the highest scores this year. DK and Mario Kart coming out at the start of next year too (Y)

Really? I've read a ton of great stuff about Mario 3D World. It and Zelda ALBW have 2 of the highest scores this year. DK and Mario Kart coming out at the start of next year too (Y)

 

Is that enough?  Will it help sales?

 

Did Nintendo do great with the black friday / cyber monday sales??

Is that enough?  Will it help sales?

 

Did Nintendo do great with the black friday / cyber monday sales??

 

It's more than X1/PS4 has. All they have is inFamous and Titanfalls + cross-gen ports.

 

Not sure about the black Friday sales. It took 6% of the share according to WiiUDaily. Not sure those figures really mean much since PS4 has outsold the X1 despite having half the share in comparison.

Really? I've read a ton of great stuff about Mario 3D World. It and Zelda ALBW have 2 of the highest scores this year. DK and Mario Kart coming out at the start of next year too (Y)

I really hope it doesnt become a case of too little too late for the Wii U.  I picked up Mario World 3d last week and it is a GREAT game.  It's exactly what was needed 6 months ago (along with a Zelda, SSBM or Mario kart).  I still hear people asking what exactly a Wii U and whats the difference between that and a Wii.  So its obvious the name and the marketing is what will continue to hurt Wii U sales regardless of the games they release.

I really hope it doesnt become a case of too little too late for the Wii U.  I picked up Mario World 3d last week and it is a GREAT game.  It's exactly what was needed 6 months ago (along with a Zelda, SSBM or Mario kart).  I still hear people asking what exactly a Wii U and whats the difference between that and a Wii.  So its obvious the name and the marketing is what will continue to hurt Wii U sales regardless of the games they release.

 

I hope not too. They managed to turn the 3DS around so I have faith.

 

I expect they'll have a great return to E3 though. Hopefully we'll see a lot of the big 1st party titles return with their first outing on the console; Super Mario U-inverse, Zelda HD etc. Once those are announced I think it will get a lot of attention and people will realise it's a new console regardless of the name/marketing. So long as the games are actually advertised :laugh:

It's more than X1/PS4 has. All they have is inFamous and Titanfalls + cross-gen ports.

 

Not sure about the black Friday sales. It took 6% of the share according to WiiUDaily. Not sure those figures really mean much since PS4 has outsold the X1 despite having half the share in comparison.

 

The xbone doesn't even have titanfall to itself, as it's a multiplatform title too.

 

 

I really hope it doesnt become a case of too little too late for the Wii U.  I picked up Mario World 3d last week and it is a GREAT game.  It's exactly what was needed 6 months ago (along with a Zelda, SSBM or Mario kart).  I still hear people asking what exactly a Wii U and whats the difference between that and a Wii.  So its obvious the name and the marketing is what will continue to hurt Wii U sales regardless of the games they release.

 

I honestly don't see how people can remain so stupid as to not know the difference at this point. Especially if those same people aren't confused by another console being named 'one' for its third iteration.

I honestly don't see how people(most likely americans, i'd bet) can remain so stupid as to not know the difference at this point. Especially if those same people aren't confused by another console being named 'one' for its third iteration.

 

But, Xbox One means that it's the ONE device you need to do it all (or so MS thinks/hopes).  That does the "U" means in Wii U ? 

The xbone doesn't even have titanfall to itself, as it's a multiplatform title too.

 

 

 

I honestly don't see how people can remain so stupid as to not know the difference at this point. Especially if those same people aren't confused by another console being named 'one' for its third iteration.

 

Well, the first one is timed exclusive or a one off exclusive. Did they ever clear that up?

 

But, Xbox One means that it's the ONE device you need to do it all (or so MS thinks/hopes).  That does the "U" means in Wii U ? 

 

Originally they chose 'Wii' because it is one syllable that every language pronounces exactly the same, regardless of spelling. i.e oui for France, wee for Scotland etc etc. I don't think they ever explained the U when it was unveiled.

 

Edit: decided to Google it and: "Reggie said that this console was built for YOU, the hardcore gamer. In fact, the console is so centered around YOU (the hardcore gamer) they they put YOU right in the name of the console, WiiU." is apparently the reason.

 

I still really like the codename the Wii had, 'Revolution'. Would have liked to seen that return. Or something simple like Wii HD would have at least made the upgrade more apparent.

But, Xbox One means that it's the ONE device you need to do it all (or so MS thinks/hopes).  That does the "U" means in Wii U ? 

It's meant to resemble the sound of a police car. :laugh:

 

On a more serious note, I think the Wii U will continue to fail as Nintendo seems to focus more on the portable market, which they always seem to do well in.

I almost think Nintendo would have done better naming it Wii 2 instead of Wii U.  Would make more sense to people as something new - an upgrade - a new generation.  That confusion aside, the games coming out now or that will come out shortly will be awesome.  Hopefully that will give it a boost.  Nintendo has weathered some consoles that were perceived to be crap in the past - hopefully they can this time as well.  A robust internet and user profile strategy would make sense though.  Not sure how it is on the Wii U, but on Wii - my virtual console games are tied to the physical console rather than to me.  That is a big fail as far as I'm concerned.

I almost think Nintendo would have done better naming it Wii 2 instead of Wii U.  Would make more sense to people as something new - an upgrade - a new generation.  That confusion aside, the games coming out now or that will come out shortly will be awesome.  Hopefully that will give it a boost.  Nintendo has weathered some consoles that were perceived to be crap in the past - hopefully they can this time as well.  A robust internet and user profile strategy would make sense though.  Not sure how it is on the Wii U, but on Wii - my virtual console games are tied to the physical console rather than to me.  That is a big fail as far as I'm concerned.

 

That's still the case on Wii U. They are making attempts to change it with a unifed account, starting with Wii U and 3DS balances etc.

That's one area i've kinda wondered about, nintendo network accounts and the 3ds. Specifically, how easily can they backport it from the wii u to the 3ds without breaking things(such as online games) that came before it existed?

No doubt the name is pretty poor and confusing for none gamers.

The Wii U though is not something I would have considered but the games that are Nintendo exclusive were attractive enough for me to get one.  For me Super Mario 3D World is the game of 2013.

A lot of gamers underestimate just how unenlightened non-gamers are about new systems, new games, new generations and the like.Even people who are otherwise technologically savvy can become lost in the gaming stuff.

 

Nintendo was the company who was widely understood, even by mums & dads wanting a new gaming system for their kids. For Nintendo to fumble that ball has cost them dearly. At least so far.

How about something like the PS Vita TV? You can use that to play Vita games on your TV.

 

Yeah I want the same thing but as a Wii U accessory.

 

I got to thinking how I wished they would release Ocarina of Time for Wii U using the new second-screen functionality Wind Waker HD has.

 

Then I got to thinking they could just port the 3DS remake to Wii U.

 

Then I got to thinking they should just make 3DS games playable on Wii U instead. :woot:

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • i got a better prices on reddit /homelabsales. same drives for $80 less
    • The fact that memory in general is so high I have to take a loan out to build a computer now is just beyond stupid. Who's really to blame here? Low supply or high demand?
    • Display Driver Uninstaller (DDU) 18.1.5.5 by Razvan Serea Display Driver Uninstaller (DDU) is a utility for completely removing AMD/NVIDIA/INTEL graphics drivers and related packages from your system, attempting to eliminate all leftovers (including registry entries, folders and files, driver store). Though AMD/NVIDIA/INTEL drivers can usually be removed via the Windows Control Panel, this uninstaller tool was created for situations where standard uninstall fails, or when you need to fully remove NVIDIA or ATI graphics card drivers. After using this driver cleaner, your system will behave as though it’s the first time you’re installing a new driver—similar to a fresh Windows installation. As with all such tools, we recommend creating a restore point beforehand, allowing you to undo changes if issues arise. If you're having trouble installing an older or newer driver, try it—there are reports that it resolves such problems. Recommended usage: The tool can be used in Normal mode but for absolute stability when using DDU, Safemode is always the best. Make a backup or a system restore (but it should normally be pretty safe). It is best to exclude the DDU folder completely from any security software to avoid issues. You do NOT need to uninstall the driver prior using DDU. Requirements: .NET Framework 4.8 Compatible with Windows 7, 8, 8.1, 10, and 11 (32-bit or 64-bit) Note: Using on Insider Preview builds is at your own risk. Display Driver Uninstaller (DDU) 18.1.5.5 changelog: Added 'Reset to recommended' button for the Options. General fixes and improvements. Download: Display Driver Uninstaller (DDU) 18.1.5.5 | 1.7 MB (Freeware) Download: DDU Portable | 1.2 MB Links: Display Driver Uninstaller Home Page | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • WACUP 1.99.51.24568 Preview by Razvan Serea WACUP (WinAmp Community Update Project) is a modern, enhanced version of the classic Winamp music player, designed for better stability, performance, and compatibility. Built for Windows, WACUP retains the familiar Winamp interface while adding 64-bit support, bug fixes, and new features like improved audio format support, customizable skins, and optimized playlist management. Unlike bloated alternatives, WACUP focuses on lightweight performance and regular updates, making it the best choice for fans of the classic Winamp experience. Basically, if you miss the good old days of Winamp and want a modern upgrade that doesn’t mess things up, WACUP is for you! WACUP key features: Classic Winamp Feel – Keeps the familiar interface and functionality. Bug Fixes & Stability – Fixes old Winamp issues and improves performance. 64-Bit Support – Works better on modern systems. More Formats & Plugins – Supports additional audio formats and third-party plugins. Customizable UI – Skins and tweaks for a personalized look. Better Library Management – Improved playlists, media organization, and search. No Bloat – Focuses on performance without unnecessary extras. Regular Updates – Community-driven development with new features and fixes. WACUP 1.99.51.24568 Preview changelog: Fixed a deadlock seen from the recent crash reports when doing some of the drag + drop actions within the media library window Fixed a loading crash seen related to a problem with some of the artwork cache image files being restored which should now be better handled allowing for the bad image to be removed without it failing Fixed a deadlock seen from the recent crash reports when the internal metadata cache clearing is triggered which could block the main ui thread for too long with this now being moved to a background thread Fixed some performance issues with some of the methods related to determining artwork support which mainly affected the local library import / refresh (this is still slower for some compared to other players because there's more data & artwork aspects being checked for which means doing more processing on a single file despite the best of attempts to reduce duplicate / heavy processing where possible) Fixed a crash with the JTFE based missing files hotkey which no one seems to have used for an age for this to appear (maybe it's time to seriously consider stripping out features that aren't being used) Fixed how some of the file types which use extra information to reference their sub-songs is handled which was preventing some from being correctly resolved back to their base file (noticed fixing above) Fixed an issue with the handling of files with underscores in their filepath which wasn't being correctly handled causing some of the filename to be lost when shown as the title if title reading is delayed Fixed a few things that might be behind NotSoDirect not being stable for some setups though am still not certain that the changes done for this are going to fully resolve the problem from the crash reports Fixed the OS toast handling when there's no prior shortcut in the OS start menu to now create the shortcut (needed to allow the yes/no buttons for the new build / post-release toast) to be done as a hidden one so it's less likely to cause annoyance for those not wanting to see it whilst still allowing this less than ideal OS api implementation requirement to be met to avoid toasts without the needed buttons Fixed a regression when moving from taglib1 to taglib2 which broke some of the handling in place to allow for external programs to still access files when wacup has a held open cached instance of the file Everything else Updated cppwinrt (gen_win10shell.dll) to 3.0.260520.1 (26 May 2026) Updated libcurl (libcurl.dll) to 8.2.1 (24 Jun 2026) Updated Monkey's Audio (in_ape.dll) to 13.15 (28 Jun 2026) Updated mpg123 (mpg123.dll) to 1.33.6 (6 Jun 2026) Updated OpenSSL (libcurl.dll) to 3.5.7 (9 Jun 2026) Updated pugixml to 1.16 (16 Jun 2026) Updated taglib (tag2.dll) to 2.3.0 (11 May 2026) Updated vgmstream (in_vgmstream.dll) to the latest Git commit from 28 Jun 2026 Download: WACUP 64-bit | 9.6 MB (Freeware) Download: WACUP 32-bit View: WACUP Website | Screenshots Get alerted to all of our Software updates on Twitter at @NeowinSoftware
  • Recent Achievements

    • Week One Done
      Collagen Project earned a badge
      Week One Done
    • Reacting Well
      Wakeen1966 earned a badge
      Reacting Well
    • Rookie
      Almohandis went up a rank
      Rookie
    • Apprentice
      jahara21 went up a rank
      Apprentice
    • Reacting Well
      NovaEdgeX earned a badge
      Reacting Well
  • Popular Contributors

    1. 1
      +primortal
      526
    2. 2
      +Edouard
      265
    3. 3
      PsYcHoKiLLa
      146
    4. 4
      Steven P.
      99
    5. 5
      macoman
      55
  • Tell a friend

    Love Neowin? Tell a friend!